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Aerial Boost
Aerial Boost 1White (2)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gets +2/+2 and gains flying until end of turn.

March of the Machine (Common)
Ancient Imperiosaur
Ancient Imperiosaur 5GreenGreen (7)
Creature — Dinosaur (6/6)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Trample, ward 2

Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it.

March of the Machine (Rare)
Artistic Refusal
Artistic Refusal 4BlueBlue (6)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Choose one or both —

• Counter target spell.

• Draw two cards, then discard a card.

March of the Machine (Uncommon)
Astral Wingspan
Astral Wingspan 4Blue (5)
Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Enchant creature

When Astral Wingspan enters the battlefield, draw a card.

Enchanted creature gets +2/+2 and has flying.

March of the Machine (Uncommon)
Burning Sun's Fury
Burning Sun's Fury 1Red (2)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Up to two target creatures each get +2/+0 and gain haste until end of turn.

March of the Machine (Common)
Caetus, Sea Tyrant of Segovia
Caetus, Sea Tyrant of Segovia (0)
Legendary Creature — Serpent (3/3)

Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for 1 or one mana of that creature's color.)

At the beginning of your end step, untap up to four target creatures.

March of the Machine (Rare)
City on Fire
City on Fire 5RedRedRed (8)
Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

March of the Machine (Rare)
Collective Nightmare
Collective Nightmare 2Black (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gets -3/-3 until end of turn.

March of the Machine (Uncommon)
Complete the Circuit
Complete the Circuit 5Blue (6)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You may cast sorcery spells this turn as though they had flash.

When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies.

March of the Machine (Rare)
Cut Short
Cut Short 2White (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Destroy target planeswalker that was activated this turn or tapped creature.

March of the Machine (Common)
Halo Hopper
Halo Hopper 3 (3)
Artifact Creature — Frog (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

March of the Machine (Common)
Hoarding Broodlord
Hoarding Broodlord 5BlackBlackBlack (8)
Creature — Dragon (7/6)

Convoke

Flying

When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.

Spells you cast from exile have convoke.

March of the Machine (Rare)
Interdisciplinary Mascot
Interdisciplinary Mascot 6BlueBlue (8)
Creature — Elemental Fractal (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Ward 3

When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

March of the Machine (Rare)
Joyful Stormsculptor
Joyful Stormsculptor 3BlueRed (5)
Creature — Human Shaman (2/3)

When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens.

Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect.

March of the Machine (Uncommon)
Knight-Errant of Eos
Knight-Errant of Eos 4White (5)
Creature — Human Knight (4/4)

Convoke

When Knight-Errant of Eos enters the battlefield, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle.

March of the Machine (Rare)
Markov Baron
Markov Baron 2Black (3)
Creature — Vampire Noble (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Lifelink

Other Vampires you control get +1/+1.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

March of the Machine: The Aftermath (Uncommon)
Meeting of Minds
Meeting of Minds 3Blue (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Draw two cards.

March of the Machine (Common)
Pile On
Pile On 3Black (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

March of the Machine (Rare)
Other Versions
Murders at Karlov Manor Commander (Rare)
Ramosian Greatsword
Ramosian Greatsword 4Red (5)
Artifact — Equipment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Equipped creature gets +3/+1 and has trample.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Uncommon)
Referee Squad
Referee Squad 2Blue (3)
Creature — Homunculus (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

March of the Machine (Uncommon)
Shatter the Source
Shatter the Source 5Red (6)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Choose one —

• Shatter the Source deals 6 damage to target creature, planeswalker, or battle.

• Destroy target artifact.

March of the Machine (Common)
Shivan Branch-Burner
Shivan Branch-Burner 5RedRed (7)
Creature — Dragon (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, haste

March of the Machine (Uncommon)
Stoke the Flames
Stoke the Flames 2RedRed (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Stoke the Flames deals 4 damage to any target.

March of the Machine (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Temporal Cleansing
Temporal Cleansing 3Blue (4)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

The owner of target nonland permanent puts it into their library second from the top or on the bottom.

March of the Machine (Common)
Thunderhead Squadron
Thunderhead Squadron 5Blue (6)
Creature — Human Knight (3/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

March of the Machine (Common)
Transcendent Message
Transcendent Message Variable ColorlessBlueBlueBlueBlue (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Draw X cards.

March of the Machine (Rare)
Wicked Slumber
Wicked Slumber 3Blue (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

March of the Machine (Uncommon)
Zephyr Singer
Zephyr Singer 2BlueBlue (4)
Creature — Siren Pirate (3/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance

When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.

March of the Machine (Rare)
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