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Commander Greven il-Vec
Commander Greven il-Vec 3BlackBlackBlack (6)
Legendary Creature — Phyrexian Human Warrior (7/5)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Commander Greven il-Vec enters the battlefield, sacrifice a creature.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Commander Liara Portyr
Commander Liara Portyr 3RedWhite (5)
Legendary Creature — Human Soldier (5/3)

Whenever you attack, spells you cast from exile this turn cost Variable Colorless less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Commander Mustard
Commander Mustard 3RedWhite (5)
Legendary Creature — Human Soldier (5/5)

Vigilance

Other Soldiers you control have vigilance, trample, and haste.

2RedWhite: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

Ravnica Clue Edition (Rare)
Commander Sofia Daguerre
Commander Sofia Daguerre 3White (4)
Legendary Creature — Human Pilot (1/3)

Flash

Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Uncommon)
Commander's Authority
Commander's Authority 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

Avacyn Restored (Uncommon)
Commander's Insight
Commander's Insight Variable ColorlessBlueBlueBlue (3)
Instant

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

Commander 2021 (Rare)
Commander's Insignia
Commander's Insignia 2WhiteWhite (4)
Enchantment

Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

Commander 2019 (Rare)
Commander's Plate
Commander's Plate 1 (1)
Artifact — Equipment

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.

Equip commander 3

Equip 5

Commander Legends (Mythic Rare)
Commander's Sphere
Commander's Sphere 3 (3)
Artifact

Tap: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Commander 2014 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Kaldheim Commander (Common)
Commander 2021 (Common)
Adventures in the Forgotten Realms Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Streets of New Capenna Commander (Common)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Phyrexia: All Will Be One Commander (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
Commanding Presence
Commanding Presence 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."

Theros Beyond Death (Uncommon)
Commando Raid
Commando Raid 2Red (3)
Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

Onslaught (Uncommon)
Commence the Endgame
Commence the Endgame 4BlueBlue (6)
Instant

This spell can't be countered.

Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Commercial District
Commercial District (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

Commercial District enters the battlefield tapped.

When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Commodore Guff
Commodore Guff 1BlueRedWhite (4)
Legendary Planeswalker — Guff (5)

At the beginning of your end step, put a loyalty counter on another target planeswalker you control.

+1: Create a 1/1 red Wizard creature token with "Tap: Add Red. Spend this mana only to cast a planeswalker spell."

−3: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control.

Commodore Guff can be your commander.

Commander Masters (Mythic Rare)
Common Bond
Common Bond 1GreenWhite (3)
Instant

Put a +1/+1 counter on target creature.

Put a +1/+1 counter on target creature.

Return to Ravnica (Common)
Commune with Dinosaurs
Commune with Dinosaurs Green (1)
Sorcery

Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Jumpstart (Common)
Other Versions
Ixalan (Common)
Commune with the Gods
Commune with the Gods 1Green (2)
Sorcery

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

Eternal Masters (Common)
Other Versions
Theros (Common)
Company Commander
Company Commander 2WhiteBlack (4)
Creature — Human Soldier (2/4)

Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.

Bring it Down — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

Warhammer 40,000 Commander (Rare)
Compelled Duel
Compelled Duel 1Green (2)
Sorcery

Target creature gets +3/+3 until end of turn and must be blocked this turn if able.

Adventures in the Forgotten Realms (Common)
Compelling Deterrence
Compelling Deterrence 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Duel Decks: Blessed vs. Cursed (Uncommon)
Shadows over Innistrad (Uncommon)
Compleat Devotion
Compleat Devotion 1White (2)
Instant

Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.

Phyrexia: All Will Be One (Common)
Compleated Conjurer
Compleated Conjurer (0)
Creature — Phyrexian Weird (3/3)

When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.

March of the Machine (Uncommon)
Compleated Huntmaster
Compleated Huntmaster 2Black (3)
Creature — Phyrexian Elf Warrior (2/3)

1, Tap, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Uncommon)
Complete Disregard
Complete Disregard 2Black (3)
Instant

Devoid (This card has no color.)

Exile target creature with power 3 or less.

Battle for Zendikar (Common)
Compound Fracture
Compound Fracture Black (1)
Instant

Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.

Arena Base Set (Common)
Concealed Courtyard
Concealed Courtyard (0)
Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add White or Black.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Concealed Weapon
Concealed Weapon 1Red (2)
Artifact — Equipment

Equipped creature gets +3/+0.

Disguise 2Red (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Concealed Weapon is turned face up, attach it to target creature you control.

Equip 1Red

Murders at Karlov Manor (Uncommon)
Conceited Witch
Conceited Witch 2Black (3)
Creature — Human Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Wilds of Eldraine (Common)
Concerted Defense
Concerted Defense Blue (1)
Instant

Counter target noncreature spell unless its controller pays 1 plus an additional 1 for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Concerted Effort
Concerted Effort 2WhiteWhite (4)
Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Ravnica: City of Guilds (Rare)
Concession Stand (Concession Stand (a))
Concession Stand (Concession Stand (a)) (0)
Artifact — Attraction

Visit — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Lights — 2, 6

Unfinity (Uncommon)
Concession Stand (Concession Stand (b))
Concession Stand (Concession Stand (b)) (0)
Artifact — Attraction

Visit — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Lights — 3, 6

Unfinity (Uncommon)
Concession Stand (Concession Stand (c))
Concession Stand (Concession Stand (c)) (0)
Artifact — Attraction

Visit — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Lights — 4, 6

Unfinity (Uncommon)
Concession Stand (Concession Stand (d))
Concession Stand (Concession Stand (d)) (0)
Artifact — Attraction

Visit — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Lights — 5, 6

Unfinity (Uncommon)
Conclave Guildmage
Conclave Guildmage GreenWhite (2)
Creature — Elf Cleric (2/2)

Green, Tap: Creatures you control gain trample until end of turn.

5White, Tap: Create a 2/2 green and white Elf Knight creature token with vigilance.

Guilds of Ravnica (Uncommon)
Conclave Sledge-Captain
Conclave Sledge-Captain 5Green (6)
Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)

Trample

Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

March of the Machine Commander (Rare)
Concord with the Kami
Concord with the Kami 3Green (4)
Enchantment

At the beginning of your end step, choose one or more —

• Put a +1/+1 counter on target creature with a counter on it.

• Draw a card if you control an enchanted creature.

• Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Kamigawa: Neon Dynasty Commander (Rare)
Concordant Crossroads
Concordant Crossroads Green (1)
World Enchantment

All creatures have haste.

Double Masters 2022 (Mythic Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Masters Edition III (Rare)
Concordia Pegasus
Concordia Pegasus 1White (2)
Creature — Pegasus (1/3)

Flying

Core Set 2021 (Common)
Other Versions
Return to Ravnica (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Condemn
Condemn White (1)
Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Tenth Edition (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Commander 2014 (Uncommon)
Commander 2017 (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander Legends (Uncommon)
Condescend
Condescend Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Fifth Dawn (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Iconic Masters (Uncommon)
Conductive Current
Conductive Current RedRedRed (3)
Sorcery

Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead."

Innistrad: Midnight Hunt Alchemy (Rare)
Conductor of Cacophony
Conductor of Cacophony 3Black (4)
Creature — Demon (2/1)

Conductor of Cacophony enters the battlefield with two +1/+1 counters on it.

Black, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player.

Jumpstart 2022 (Uncommon)
Conduit Goblin
Conduit Goblin RedWhite (2)
Creature — Goblin Warrior (2/2)

When Conduit Goblin enters the battlefield, you get EnergyEnergy (two energy counters).

At the beginning of combat on your turn, you may pay Energy. If you do, another target creature you control gets +1/+0 and gains haste until end of turn.

Modern Horizons 3 (Common)
Conduit of Emrakul
Conduit of Emrakul (0)
Creature — Eldrazi Werewolf (5/4)

Whenever Conduit of Emrakul attacks, add ColorlessColorless at the beginning of your next main phase this turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Conduit of Ruin
Conduit of Ruin 6 (6)
Creature — Eldrazi (5/5)

When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.

The first creature spell you cast each turn costs 2 less to cast.

Battle for Zendikar (Rare)
Conduit of Storms
Conduit of Storms 2Red (3)
Creature — Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add Red at the beginning of your next main phase this turn.

3RedRed: Transform Conduit of Storms.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Conduit of Worlds
Conduit of Worlds 2GreenGreen (4)
Artifact

You may play lands from your graveyard.

Tap: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Phyrexia: All Will Be One (Rare)
Conduit Pylons
Conduit Pylons (0)
Land — Desert

When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Outlaws of Thunder Junction (Common)
Cone of Cold
Cone of Cold 3Blue (4)
Sorcery

Roll a d20.

1–9 | Tap all creatures your opponents control.

10–19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.

20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Confession Dial
Confession Dial 3 (3)
Artifact

When Confession Dial enters the battlefield, surveil 3.

Tap: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)

Doctor Who Commander (Rare)
Confidence from Strength
Confidence from Strength 2Green (3)
Sorcery

Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Confound
Confound 1Blue (2)
Instant

Counter target spell that targets a creature.

Draw a card.

Planeshift (Common)
Confounding Conundrum
Confounding Conundrum 1Blue (2)
Enchantment

When Confounding Conundrum enters the battlefield, draw a card.

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Zendikar Rising (Rare)
Confounding Riddle
Confounding Riddle 2Blue (3)
Instant

Choose one —

• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

• Counter target spell unless its controller pays 4.

The Lost Caverns of Ixalan (Uncommon)
Congregation at Dawn
Congregation at Dawn GreenGreenWhite (3)
Instant

Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Ravnica: City of Guilds (Uncommon)
Conifer Strider
Conifer Strider 3Green (4)
Creature — Elemental (5/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dragons of Tarkir (Common)
Conjured Currency
Conjured Currency 5Blue (6)
Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

Return to Ravnica (Rare)
Connecting the Dots
Connecting the Dots 1Red (2)
Enchantment

Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.)

1Red, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands.

Murders at Karlov Manor (Rare)
Conqueror's Foothold
Conqueror's Foothold (0)
Land

(Transforms from Conqueror's Galleon.)

Tap: Add Colorless.

2, Tap: Draw a card, then discard a card.

4, Tap: Draw a card.

6, Tap: Return target card from your graveyard to your hand.

Ixalan (Rare)
Conqueror's Pledge
Conqueror's Pledge 2WhiteWhiteWhite (5)
Sorcery

Kicker 6 (You may pay an additional 6 as you cast this spell.)

Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

Zendikar (Rare)
Conscripted Infantry
Conscripted Infantry 2Red (3)
Creature — Human Soldier (3/1)

When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Consecrate Land
Consecrate Land White (1)
Enchantment — Aura

Enchant land

Enchanted land has indestructible and can't be enchanted by other Auras.

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Consecrated by Blood
Consecrated by Blood 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic Origins (Uncommon)
Consecrated Sphinx
Consecrated Sphinx 4BlueBlue (6)
Creature — Sphinx (4/6)

Flying

Whenever an opponent draws a card, you may draw two cards.

Double Masters 2022 (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Consider
Consider Blue (1)
Instant

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.

Ravnica Clue Edition (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Wilds of Eldraine Commander (Common)
Murders at Karlov Manor Commander (Common)
Consign to Dream
Consign to Dream 2Blue (3)
Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

Shadowmoor (Common)
Consign to Dust
Consign to Dust 2Green (3)
Instant

Strive — This spell costs 2Green more to cast for each target beyond the first.

Destroy any number of target artifacts and/or enchantments.

Commander 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Constricting Tendrils
Constricting Tendrils Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Conflux (Common)
Consulate Crackdown
Consulate Crackdown 3WhiteWhite (5)
Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

Aether Revolt (Rare)
Consulate Dreadnought
Consulate Dreadnought 1 (1)
Artifact — Vehicle (7/11)

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Aether Revolt (Uncommon)
Consul's Shieldguard
Consul's Shieldguard 3White (4)
Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay Energy. If you do, another target attacking creature gains indestructible until end of turn.

Kaladesh (Uncommon)
Consuming Tide
Consuming Tide 2BlueBlue (4)
Sorcery

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

Innistrad: Crimson Vow (Rare)
Contaminated Aquifer
Contaminated Aquifer (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Contaminated Aquifer enters the battlefield tapped.

Dominaria United (Land)
Contaminated Bond
Contaminated Bond 1Black (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Contaminated Drink
Contaminated Drink Variable ColorlessBlueBlack (2)
Instant

Draw X cards, then you get half X rad counters, rounded up.

Magic The Gathering—Fallout (Uncommon)
Contaminated Ground
Contaminated Ground 1Black (2)
Enchantment — Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

Gatecrash (Common)
Other Versions
Rise of the Eldrazi (Common)
Contaminated Landscape
Contaminated Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Contaminated Landscape: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Cycling WhiteBlueBlack (WhiteBlueBlack, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Contested Cliffs
Contested Cliffs (0)
Land

Tap: Add Colorless.

RedGreen, Tap: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Commander 2013 Edition (Rare)
Other Versions
Onslaught (Rare)
Contested Game Ball
Contested Game Ball 2 (2)
Artifact

Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.

2, Tap: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.

The Lost Caverns of Ixalan (Uncommon)
Contested War Zone
Contested War Zone (0)
Land

Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.

Tap: Add Colorless.

1, Tap: Attacking creatures get +1/+0 until end of turn.

Mirrodin Besieged (Rare)
Contraband Kingpin
Contraband Kingpin BlueBlack (2)
Creature — Aetherborn Rogue (1/4)

Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Contraband Livestock
Contraband Livestock 1White (2)
Instant

Exile target creature, then roll a d20.

1–9 | Its controller creates a 4/4 green Ox creature token.

10–19 | Its controller creates a 2/2 green Boar creature token.

20 | Its controller creates a 0/1 white Goat creature token.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Contractual Safeguard
Contractual Safeguard 2White (3)
Instant

Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control.

Streets of New Capenna Commander (Rare)
Contradict
Contradict 3BlueBlue (5)
Instant

Counter target spell.

Draw a card.

Dragons of Tarkir (Common)
Control Win Condition (playtest)
Control Win Condition (playtest) 4BlueBlue (6)
Creature — — Whale (*/*)

This spell can't be countered.

Shroud

CARDNAME's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.)

Mystery Booster (Common)
Controlled Instincts
Controlled Instincts Blue (1)
Enchantment — Aura

Enchant red or green creature

Enchanted creature doesn't untap during its controller's untap step.

Conflux (Uncommon)
Conundrum Sphinx
Conundrum Sphinx 2BlueBlue (4)
Creature — Sphinx (4/4)

Flying

Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.

Commander 2018 (Rare)
Other Versions
Magic 2011 (Rare)
Magic: The Gathering-Commander (Rare)
Convergence of Dominion
Convergence of Dominion 3 (3)
Artifact

Dynastic Command Node — As long as you control your commander, activated abilities of cards in your graveyard cost 2 less to activate. This effect can't reduce the mana in that ability's activation cost to less than one mana.

Translocation Protocols — 3, Tap: Mill three cards.

Warhammer 40,000 Commander (Rare)
Convicted Killer
Convicted Killer 2Red (3)
Creature — Human Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

Shadows over Innistrad (Common)
Convulsing Licid
Convulsing Licid 2Red (3)
Creature — Licid (2/2)

Red, Tap: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Red to end this effect.

Enchanted creature can't block.

Stronghold (Uncommon)
Cool Fluffy Loxodon
Cool Fluffy Loxodon (0)
Stickers

2 — When this permanent leaves the battlefield, draw a card.

5 — Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types

until end of turn.

2 — 4/2

4 — 5/6

Unfinity (Common)
Cooped Up
Cooped Up 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

2White: Exile enchanted creature.

Wilds of Eldraine (Common)
Coordinated Assault
Coordinated Assault Red (1)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Theros (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Iconic Masters (Uncommon)
Coordinated Barrage
Coordinated Barrage White (1)
Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Coordinated Charge
Coordinated Charge 4White (5)
Instant

Creatures you control get +2/+1 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Coppercoat Vanguard
Coppercoat Vanguard 1White (2)
Creature — Human Soldier (2/2)

Each other Human you control gets +1/+0 and has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

March of the Machine: The Aftermath (Uncommon)
Copy Land
Copy Land 2Blue (3)
Enchantment

You may have Copy Land enter the battlefield as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.

Modern Horizons 3 Commander (Rare)
Coral Commando
Coral Commando 2Blue (3)
Creature — Merfolk Warrior (3/2)

Ravnica Allegiance (Common)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
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