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Hedron Blade
Hedron Blade 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Battle for Zendikar (Common)
Hedron Crab
Hedron Crab Blue (1)
Creature — Crab (0/2)

Landfall — Whenever a land you control enters, target player mills three cards.

Zendikar (Uncommon)
Hedron Crawler
Hedron Crawler 2 (2)
Artifact Creature — Construct (0/1)

Tap: Add Colorless. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Hedron Detonator
Hedron Detonator 2Red (3)
Creature — Goblin Artificer (2/3)

Whenever an artifact you control enters, Hedron Detonator deals 1 damage to target opponent.

Tap, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

March of the Machine Commander (Rare)
Hedron Matrix
Hedron Matrix 4 (4)
Artifact — Equipment

Equipped creature gets +X/+X, where X is its mana value.

Equip 4

Conspiracy: Take the Crown (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Hedron Rover
Hedron Rover 4 (4)
Artifact Creature — Construct (2/2)

Landfall — Whenever a land you control enters, Hedron Rover gets +2/+2 until end of turn.

Worldwake (Common)
Hedron Scrabbler
Hedron Scrabbler 2 (2)
Artifact Creature — Construct (1/1)

Landfall — Whenever a land you control enters, Hedron Scrabbler gets +1/+1 until end of turn.

Zendikar (Common)
Hedron-Field Purists
Hedron-Field Purists 2White (3)
Creature — Human Cleric (0/3)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Rise of the Eldrazi (Rare)
Heed the Mists
Heed the Mists 3BlueBlue (5)
Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

Betrayers of Kamigawa (Uncommon)
Heedless One
Heedless One 3Green (4)
Creature — Elf Avatar (*/*)

Trample

Heedless One's power and toughness are each equal to the number of Elves on the battlefield.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Heightened Awareness
Heightened Awareness 3BlueBlue (5)
Enchantment

As Heightened Awareness enters, discard your hand.

At the beginning of your draw step, draw an additional card.

Prophecy (Rare)
Heightened Reflexes
Heightened Reflexes Red (1)
Instant

Target creature gets +1/+0 until end of turn. Put a first strike counter on it.

Ikoria: Lair of Behemoths (Common)
Heir of the Wilds
Heir of the Wilds 1Green (2)
Creature — Human Warrior (2/2)

Deathtouch

Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

Khans of Tarkir (Uncommon)
Heirloom Blade
Heirloom Blade 3 (3)
Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.

Equip 1

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart 2022 (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Helica Glider
Helica Glider 2White (3)
Creature — Nightmare Squirrel (2/2)

Helica Glider enters with your choice of a flying counter or a first strike counter on it.

Ikoria: Lair of Behemoths (Common)
Heliod, God of the Sun
Heliod, God of the Sun 3White (4)
Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

2WhiteWhite: Create a 2/1 white Cleric enchantment creature token.

Commander Masters (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod, Sun-Crowned
Heliod, Sun-Crowned 2White (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.

Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

1White: Another target creature gains lifelink until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod, the Radiant Dawn
Heliod, the Radiant Dawn 2WhiteWhite (4)
Legendary Enchantment Creature — God (4/4)

When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand.

3Phyrexian Blue: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. (Phyrexian Blue can be paid with either Blue or 2 life.)

March of the Machine (Rare)
Heliod, the Warped Eclipse
Heliod, the Warped Eclipse (0)
Legendary Enchantment Creature — Phyrexian God (4/6)

You may cast spells as though they had flash.

Spells you cast cost 1 less to cast for each card your opponents have drawn this turn.

March of the Machine (Rare)
Heliod's Emissary
Heliod's Emissary 3White (4)
Enchantment Creature — Elk (3/3)

Bestow 6White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Heliod's Intervention
Heliod's Intervention Variable ColorlessWhiteWhite (2)
Instant

Choose one —

• Destroy X target artifacts and/or enchantments.

• Target player gains twice X life.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Heliod's Pilgrim
Heliod's Pilgrim 2White (3)
Creature — Human Cleric (1/2)

When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Theros Beyond Death (Common)
Other Versions
Magic 2015 Core Set (Common)
Ultimate Masters (Common)
Heliod's Punishment
Heliod's Punishment 1White (2)
Enchantment — Aura

Enchant creature

Heliod's Punishment enters with four task counters on it.

Enchanted creature can't attack or block. It loses all abilities and has "Tap: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

Theros Beyond Death (Uncommon)
Hell-Bent Raider
Hell-Bent Raider 1RedRed (3)
Creature — Human Barbarian (2/2)

First strike, haste

Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.

Torment (Rare)
Hellcarver Demon
Hellcarver Demon 3BlackBlackBlack (6)
Creature — Demon (6/6)

Flying

Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs.

Rise of the Eldrazi (Mythic Rare)
Helldozer
Helldozer 3BlackBlackBlack (6)
Creature — Zombie Giant (6/5)

BlackBlackBlack, Tap: Destroy target land. If that land was nonbasic, untap Helldozer.

Planechase (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Hellkite Overlord
Hellkite Overlord 4BlackRedRedGreen (8)
Creature — Dragon (8/8)

Flying, trample, haste

Red: Hellkite Overlord gets +1/+0 until end of turn.

BlackGreen: Regenerate Hellkite Overlord.

Double Masters 2022 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Dragons (Rare)
Hellrider
Hellrider 2RedRed (4)
Creature — Devil (3/3)

Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.

Jumpstart (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Modern Masters 2017 Edition (Rare)
Hell's Thunder
Hell's Thunder 1RedRed (3)
Creature — Elemental (4/4)

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth 4Red (4Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Shards of Alara (Rare)
Helm of Kaldra
Helm of Kaldra 3 (3)
Legendary Artifact — Equipment

Equipped creature has first strike, trample, and haste.

1: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.

Equip 2

Promo set for Gatherer (Rare)
Other Versions
Fifth Dawn (Rare)
Helm of Obedience
Helm of Obedience 4 (4)
Artifact

Variable Colorless, Tap: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Helm of the Ghastlord
Helm of the Ghastlord 3Blue or Black (4)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."

As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Shadowmoor (Common)
Helm of the Gods
Helm of the Gods 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 for each enchantment you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic Origins (Rare)
Helping Hand
Helping Hand White (1)
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.

The Lost Caverns of Ixalan (Uncommon)
Henchfiend of Ukor
Henchfiend of Ukor 3Red (4)
Creature — Ogre (3/2)

Haste

Echo 1Black (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Black or Red: Henchfiend of Ukor gets +1/+0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Common)
Henge Guardian
Henge Guardian 5 (5)
Artifact Creature — Dragon Wurm (3/4)

2: Henge Guardian gains trample until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Henrika Domnathi
Henrika Domnathi 2BlackBlack (4)
Legendary Creature — Vampire (1/3)

Flying

At the beginning of combat on your turn, choose one that hasn't been chosen —

• Each player sacrifices a creature of their choice.

• You draw a card and you lose 1 life.

• Transform Henrika Domnathi.

Innistrad: Crimson Vow (Mythic Rare)
Herald of Anafenza
Herald of Anafenza White (1)
Creature — Human Soldier (1/2)

Outlast 2White (2White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.

Khans of Tarkir (Rare)
Herald of Anguish
Herald of Anguish 5BlackBlack (7)
Creature — Demon (5/5)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Flying

At the beginning of your end step, each opponent discards a card.

1Black, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

The Brothers' War Commander (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Herald of Dromoka
Herald of Dromoka 1White (2)
Creature — Human Warrior (2/2)

Vigilance

Other Warrior creatures you control have vigilance.

Dragons of Tarkir (Common)
Herald of Eternal Dawn
Herald of Eternal Dawn 4WhiteWhiteWhite (7)
Creature — Angel (6/6)

Flash (You may cast this spell any time you could cast an instant.)

Flying

You can't lose the game and your opponents can't win the game.

Magic: The Gathering Foundations (Mythic Rare)
Herald of Faith
Herald of Faith 3WhiteWhite (5)
Creature — Angel (4/3)

Flying

Whenever this creature attacks, you gain 2 life.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Herald of Hadar
Herald of Hadar 4Black (5)
Creature — Human Warlock (4/4)

Circle of Death — 5Black: Roll a d20.

1–9 | Each opponent loses 2 life.

10–19 | Each opponent loses 2 life and you gain 2 life.

20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Adventures in the Forgotten Realms (Common)
Herald of Hoofbeats
Herald of Hoofbeats 3Blue (4)
Creature — Human Knight (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Other Knights you control have horsemanship.

March of the Machine Commander (Rare)
Herald of Ilharg
Herald of Ilharg 2RedGreen (4)
Creature — Boar Beast (3/3)

Trample

Whenever you cast a creature spell, put two +1/+1 counters on Herald of Ilharg. If that spell has mana value 5 or greater, Herald of Ilharg deals damage equal to the number of counters on it to each opponent.

Ravnica Clue Edition (Rare)
Herald of Kozilek
Herald of Kozilek 1BlueRed (3)
Creature — Eldrazi Drone (2/4)

Devoid (This card has no color.)

Colorless spells you cast cost 1 less to cast.

Battle for Zendikar (Uncommon)
Herald of Leshrac
Herald of Leshrac 6Black (7)
Creature — Avatar (2/4)

Flying

Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Herald of Leshrac gets +1/+1 for each land you control but don't own.

When Herald of Leshrac leaves the battlefield, each player gains control of each land they own that you control.

Coldsnap (Rare)
Herald of Secret Streams
Herald of Secret Streams 3Blue (4)
Creature — Merfolk Warrior (2/3)

Creatures you control with +1/+1 counters on them can't be blocked.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Herald of Serra
Herald of Serra 2WhiteWhite (4)
Creature — Angel (3/4)

Flying, vigilance

Echo 2WhiteWhite (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Rare)
Herald of Slaanesh
Herald of Slaanesh 2Red (3)
Creature — Demon (2/2)

Locus of Slaanesh — Demon spells you cast cost 2 less to cast.

Other Demons you control have haste.

Warhammer 40,000 Commander (Uncommon)
Herald of the Dreadhorde
Herald of the Dreadhorde 3Black (4)
Creature — Zombie Warrior (3/2)

When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Herald of the Fair
Herald of the Fair 2White (3)
Creature — Human (3/2)

When Herald of the Fair enters, target creature you control gets +1/+1 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Herald of the Forgotten
Herald of the Forgotten 6WhiteWhite (8)
Creature — Cat Beast (6/6)

Flying

When Herald of the Forgotten enters, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.

Ikoria Commander (Rare)
Herald of the Host
Herald of the Host 3WhiteWhite (5)
Creature — Angel (4/4)

Flying, vigilance

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Masters (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Herald of the Pantheon
Herald of the Pantheon 1Green (2)
Creature — Centaur Shaman (2/2)

Enchantment spells you cast cost 1 less to cast.

Whenever you cast an enchantment spell, you gain 1 life.

Commander Masters (Rare)
Other Versions
Magic Origins (Rare)
Commander 2018 (Rare)
Herald of the Sun
Herald of the Sun 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

3White: Put a +1/+1 counter on another target creature with flying.

Core Set 2020 (Uncommon)
Herald of Torment
Herald of Torment 1BlackBlack (3)
Enchantment Creature — Demon (3/3)

Bestow 3BlackBlack (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

At the beginning of your upkeep, you lose 1 life.

Enchanted creature gets +3/+3 and has flying.

Born of the Gods (Rare)
Herald of Vengeance
Herald of Vengeance 3WhiteWhite (5)
Creature — — Angel (4/5)

Flying

When Herald of Vengeance enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn.

Streets of New Capenna Alchemy (Rare)
Herald of War
Herald of War 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

Whenever Herald of War attacks, put a +1/+1 counter on it.

Angel spells and Human spells you cast cost 1 less to cast for each +1/+1 counter on Herald of War.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Heraldic Banner
Heraldic Banner 3 (3)
Artifact

As this artifact enters, choose a color.

Creatures you control of the chosen color get +1/+0.

Tap: Add one mana of the chosen color.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Herald's Horn
Herald's Horn 3 (3)
Artifact

As Herald's Horn enters, choose a creature type.

Creature spells you cast of the chosen type cost 1 less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Jumpstart (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Warhammer 40,000 Commander (Uncommon)
March of the Machine Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Heralds of Tzeentch
Heralds of Tzeentch 4Blue (5)
Creature — Demon (3/3)

Flying

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Warhammer 40,000 Commander (Uncommon)
Herd Baloth
Herd Baloth 3GreenGreen (5)
Creature — Beast (4/4)

Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token.

Modern Horizons 2 (Uncommon)
Herd Gnarr
Herd Gnarr 3Green (4)
Creature — Beast (2/2)

Whenever another creature you control enters, Herd Gnarr gets +2/+2 until end of turn.

Time Spiral (Common)
Herd Migration
Herd Migration 6Green (7)
Sorcery

Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.

1Green, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Dominaria United (Rare)
Herdchaser Dragon
Herdchaser Dragon 5Green (6)
Creature — Dragon (3/3)

Flying, trample

Megamorph 5GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Heritage Druid
Heritage Druid Green (1)
Creature — Elf Druid (1/1)

Tap three untapped Elves you control: Add GreenGreenGreen.

Eternal Masters (Rare)
Other Versions
Morningtide (Uncommon)
Hermetic Study
Hermetic Study 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to any target."

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Hermit Druid
Hermit Druid 1Green (2)
Creature — Human Druid (1/1)

Green, Tap: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Vintage Masters (Rare)
Hero of Bladehold
Hero of Bladehold 2WhiteWhite (4)
Creature — Human Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

March of the Machine Commander (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Hero of Bretagard
Hero of Bretagard 2White (3)
Creature — Human Warrior (1/1)

Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.

As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.

As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.

Kaldheim Commander (Rare)
Hero of Goma Fada
Hero of Goma Fada 4White (5)
Creature — Human Knight Ally (4/3)

Rally — Whenever Hero of Goma Fada or another Ally you control enters, creatures you control gain indestructible until end of turn.

Battle for Zendikar (Rare)
Hero of Oxid Ridge
Hero of Oxid Ridge 2RedRed (4)
Creature — Human Knight (4/2)

Haste

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Whenever Hero of Oxid Ridge attacks, creatures with power 1 or less can't block this turn.

Mirrodin Besieged (Mythic Rare)
Hero of the Dunes
Hero of the Dunes 3WhiteBlack (5)
Creature — Human Soldier (3/2)

When Hero of the Dunes enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.

Creatures you control with mana value 3 or less get +1/+0.

The Brothers' War (Uncommon)
Hero of the Pride
Hero of the Pride 1White (2)
Creature — Cat Soldier (2/2)

Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.

Theros Beyond Death (Common)
Hero of the Winds
Hero of the Winds 3White (4)
Creature — Human Soldier (1/4)

Flying

Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.

Theros Beyond Death (Uncommon)
Heroes' Podium
Heroes' Podium 5 (5)
Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control.

Variable Colorless, Tap: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Doctor Who Commander (Rare)
Other Versions
Born of the Gods (Rare)
Dominaria United Commander (Rare)
Heroes Remembered
Heroes Remembered 6WhiteWhiteWhite (9)
Sorcery

You gain 20 life.

Suspend 10—White (Rather than cast this card from your hand, you may pay White and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Planar Chaos (Rare)
Heroic Defiance
Heroic Defiance 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

Planeshift (Common)
Heronblade Elite
Heronblade Elite 2Green (3)
Creature — Human Warrior (1/1)

Vigilance

Whenever another Human you control enters, put a +1/+1 counter on Heronblade Elite.

Tap: Add X mana of any one color, where X is Heronblade Elite's power.

Innistrad: Midnight Hunt Commander (Rare)
Heron-Blessed Geist
Heron-Blessed Geist 4White (5)
Creature — Spirit (3/3)

Flying

3White, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.

Innistrad: Crimson Vow (Common)
Hero's Blade
Hero's Blade 2 (2)
Artifact — Equipment

Equipped creature gets +3/+2.

Whenever a legendary creature you control enters, you may attach Hero's Blade to it.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Doctor Who Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Commander 2017 (Uncommon)
Commander Legends (Uncommon)
Dominaria United Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Commander Masters (Uncommon)
Hero's Demise
Hero's Demise 1Black (2)
Instant

Destroy target legendary creature.

Betrayers of Kamigawa (Rare)
Hero's Downfall
Hero's Downfall 1BlackBlack (3)
Instant

Destroy target creature or planeswalker.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Theros (Rare)
Innistrad: Crimson Vow (Uncommon)
Dominaria United Commander (Uncommon)
Hew the Entwood
Hew the Entwood 3RedRed (5)
Sorcery

Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Hewed Stone Retainers
Hewed Stone Retainers 3 (3)
Artifact Creature — Golem (4/4)

Cast this spell only if you've cast another spell this turn.

Ugin's Fate promos (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Hexdrinker
Hexdrinker Green (1)
Creature — Snake (2/1)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 3-7

4/4

Protection from instants

LEVEL 8+

6/6

Protection from everything

Modern Horizons (Mythic Rare)
Hexgold Halberd
Hexgold Halberd 1Red (2)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

During your turn, equipped creature has first strike and trample.

Equip 2Red

Phyrexia: All Will Be One (Uncommon)
Hexgold Hoverwings
Hexgold Hoverwings 3White (4)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature has flying.

Creatures you control that are equipped get +1/+0.

Equip 2White

Phyrexia: All Will Be One (Uncommon)
Hexgold Slash
Hexgold Slash Red (1)
Instant

Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.

Phyrexia: All Will Be One (Common)
Hexgold Slith
Hexgold Slith 1White (2)
Creature — Slith (2/1)

When Hexgold Slith enters, you get EnergyEnergy (two energy counters).

Whenever Hexgold Slith attacks, you may pay EnergyEnergy. If you do, it gains first strike until end of turn.

Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it.

Modern Horizons 3 (Common)
Hexmark Destroyer
Hexmark Destroyer 4BlackBlack (6)
Artifact Creature — Necron (6/6)

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures.

Unearth 4BlackBlack (4BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Uncommon)
Hezrou
Hezrou 5BlackBlack (7)
Creature — Frog Demon (6/6)

Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Hibernation's End
Hibernation's End 4Green (5)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle.

Coldsnap (Rare)
Hickory Woodlot
Hickory Woodlot (0)
Land

Hickory Woodlot enters tapped with two depletion counters on it.

Tap, Remove a depletion counter from Hickory Woodlot: Add GreenGreen. If there are no depletion counters on Hickory Woodlot, sacrifice it.

Mercadian Masques (Common)
Hidden Ancients
Hidden Ancients 1Green (2)
Enchantment

When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.

Urza's Saga (Uncommon)
Hidden Blade
Hidden Blade 2 (2)
Artifact — Equipment

Flash

When Hidden Blade enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.

Equipped creature gets +1/+0 and has first strike.

Equip 2

Assassin's Creed (Uncommon)
Hidden Cataract
Hidden Cataract (0)
Land — Cave

Hidden Cataract enters tapped.

Tap: Add Blue.

4Blue, Tap, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Modern Horizons 3 Commander (Common)
Other Versions
The Lost Caverns of Ixalan (Land)
Hidden Courtyard
Hidden Courtyard (0)
Land — Cave

Hidden Courtyard enters tapped.

Tap: Add White.

4White, Tap, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
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