|
Skitter Eel
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Fish Crab
(3/3)
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) : Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
|
|
|
Skitter of Lizards
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Creature — Lizard
(1/1)
Multikicker ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) (You may pay an additional ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) any number of times as you cast this spell.) Haste Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
|
|
|
Skitterbeam Battalion
![9](/Handlers/Image.ashx?size=small&name=9&type=symbol) ( 9)
Artifact Creature — Construct
(4/4)
Trample, haste When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. //PRT-Prototype_Mech// ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol)
Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/2
|
|
|
Skittering Cicada
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Creature — Insect
(2/2)
Flash You may cast colorless spells as though they had flash. Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.
|
|
|
Skittering Crustacean
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Crab
(2/3)
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) : Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
|
|
|
Skittering Horror
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Phyrexian Horror
(4/3)
When you cast a creature spell, sacrifice Skittering Horror.
|
|
|
Skittering Invasion
![7](/Handlers/Image.ashx?size=small&name=7&type=symbol) ( 7)
Kindred Sorcery — Eldrazi
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
|
|
|
Skittering Monstrosity
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Creature — Horror
(5/5)
When you cast a creature spell, sacrifice Skittering Monstrosity.
|
|
|
Skittering Precursor
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Eldrazi Drone
(3/3)
Devoid (This card has no color.) Menace Whenever you sacrifice a nontoken permanent, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add ."
|
|
|
Skittering Skirge
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Phyrexian Imp
(3/2)
Flying When you cast a creature spell, sacrifice Skittering Skirge.
|
|
|
Skittering Surveyor
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact Creature — Construct
(1/2)
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
|
|
|
Skitterskin
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Eldrazi Drone
(4/3)
Devoid (This card has no color.) Skitterskin can't block. ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : Regenerate Skitterskin. Activate only if you control another colorless creature.
|
|
|
Skittish Valesk
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 7)
Creature — Beast
(5/5)
At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph ![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Skizzik Surger
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 6)
Creature — Elemental
(6/4)
Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
|
|
|
Skoa, Embermage
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 6)
Legendary Creature — Goblin Wizard
(4/4)
When Skoa, Embermage enters the battlefield, it deals 4 damage to any target. Grandeur — Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target.
|
|
|
Skola Grovedancer
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Enchantment Creature — Satyr Druid
(2/2)
Whenever a land card is put into your graveyard from anywhere, you gain 1 life. ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) : Mill a card.
|
|
|
Skophos Maze-Warden
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Minotaur Warrior
(3/4)
: Skophos Maze-Warden gets +1/-1 until end of turn.
Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)
|
|
|
Skophos Reaver
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Minotaur Warrior
(2/3)
As long as it's your turn, Skophos Reaver gets +2/+0. Madness ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
|
Skophos Warleader
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Minotaur Warrior
(4/5)
, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
|
|
|
Skorpekh Destroyer
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Artifact Creature — Necron
(4/2)
Deathtouch Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn.
|
|
|
Skorpekh Lord
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Artifact Creature — Necron Noble
(3/2)
Menace Command Protocols — Other artifact creatures you control get +1/+0 and have menace. Unearth ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) (![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
|
|
Skred
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Instant
Skred deals damage to target creature equal to the number of snow permanents you control.
|
|
|
Skrelv, Defector Mite
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Legendary Artifact Creature — Phyrexian Mite
(1/1)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Skrelv, Defector Mite can't block. , : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
|
|
|
Skrelv's Hive
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Enchantment
At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
|
|
|
Skulduggery
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 1)
Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
|
|
|
Skulking Fugitive
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Horror Mercenary
(3/4)
When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.
|
|
|
Skulking Killer
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Vampire Assassin
(4/2)
When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
|
|
|
Skull Collector
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Ogre Warrior
(3/3)
At the beginning of your upkeep, return a black creature you control to its owner's hand. ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : Regenerate Skull Collector.
|
|
|
Skull Fracture
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 1)
Sorcery
Target player discards a card. Flashback ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Skull Rend
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Sorcery
Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
|
|
|
Skull Saucer
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Creature — Zombie Head
(4/1)
Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table.
|
|
|
Skullbriar, the Walking Grave
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Legendary Creature — Zombie Elemental
(1/1)
Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
|
|
|
Skullcage
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
|
|
|
Skullknocker Ogre
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Ogre
(4/3)
Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.
|
|
|
Skullmane Baku
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Creature — Spirit
(2/1)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku. , , Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.
|
|
|
Skullmulcher
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Elemental
(3/3)
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured.
|
|
|
Skullport Merchant
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Dwarf Citizen
(1/4)
When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.") ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Sacrifice another creature or a Treasure: Draw a card.
|
|
|
Skullslither Worm
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Worm
(3/3)
When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.
|
|
|
Skullsnatcher
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Rat Ninja
(2/1)
Ninjutsu ( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
|
|
|
Skullwinder
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Snake
(1/3)
Deathtouch When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
|
|
|
Sky Crier
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Bird Citizen
(1/1)
Flying, lifelink ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) : You and target opponent each draw a card.
|
|
|
Sky Scourer
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Eldrazi Drone
(1/2)
Devoid (This card has no color.) Flying Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.
|
|
|
Sky Swallower
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Leviathan
(8/8)
Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.
|
|
|
Sky Tether
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Enchantment — Aura
Enchant creature Enchanted creature has defender and loses flying.
|
|
|
Sky Theater Strix
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Bird
(1/2)
Flying Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.
|
|
|
Sky Weaver
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Metathran Wizard
(2/1)
: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
|
|
|
Skybeast Tracker
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Giant Archer
(2/4)
Reach Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
|
|
|
Skyblade's Boon
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) : Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
|
|
|
Sky-Blessed Samurai
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 7)
Enchantment Creature — Human Samurai
(4/4)
This spell costs less to cast for each enchantment you control. Flying
|
|
|
Skyblinder Staff
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ( 1)
Artifact — Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Skyboon Evangelist
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Bird Advisor
(3/3)
Flying When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.
|
|
|
Skycat Sovereign
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Elemental Cat
(1/1)
Flying Skycat Sovereign gets +1/+1 for each other creature you control with flying. ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) : Create a 1/1 white Cat Bird creature token with flying.
|
|
|
Skyclave Apparition
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Kor Spirit
(2/2)
When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
|
|
|
Skyclave Cleric
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Kor Cleric
(1/3)
When Skyclave Cleric enters the battlefield, you gain 2 life.
|
|
|
Skyclave Geopede
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Insect
(3/1)
Trample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
|
|
|
Skyclave Invader
( 0)
Creature — Phyrexian Merfolk Scout
(2/4)
Flying When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
|
|
|
Skyclave Pick-Axe
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Artifact — Equipment
When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol)
|
|
|
Skyclave Plunder
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Sorcery
Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
|
|
Skyclave Relic
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact
Kicker ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) Indestructible When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. : Add one mana of any color.
|
|
|
Skyclave Sentinel
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact Creature — Gargoyle
(2/3)
Kicker (You may pay an additional as you cast this spell.) Flying, defender If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it. As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
|
|
|
Skyclave Shade
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Shade
(3/1)
Kicker ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) Skyclave Shade can't block. If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
|
|
|
Skyclave Shadowcat
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Cat Horror
(3/3)
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
|
|
|
Skyclave Squid
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Squid
(3/2)
Defender Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
|
|
|
Sky-Eel School
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Fish
(3/3)
Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card.
|
|
|
Skyfire Kirin
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Legendary Creature — Kirin Spirit
(3/3)
Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.
|
|
|
Skyfire Phoenix
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Phoenix
(3/3)
Flying, haste When you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield.
|
|
|
Skyfisher Spider
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Spider
(3/3)
Reach When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.
|
|
|
Skygames
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Enchantment — Aura
Enchant land Enchanted land has " : Target creature gains flying until end of turn. Activate only as a sorcery."
|
|
|
Skyhunter Cub
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Cat Knight
(2/2)
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
|
|
|
Skyhunter Patrol
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Cat Knight
(2/3)
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
|
|
|
Skyhunter Prowler
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Cat Knight
(1/3)
Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
|
|
|
Skyhunter Strike Force
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Cat Knight
(2/2)
Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee.
|
|
|
Skylasher
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Insect
(2/2)
Flash This spell can't be countered. Reach, protection from blue
|
|
|
Skyline Cascade
( 0)
Land
Skyline Cascade enters the battlefield tapped. When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. : Add .
|
|
|
Skyline Despot
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 7)
Creature — Dragon
(5/5)
Flying When Skyline Despot enters the battlefield, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
|
|
|
Skyline Predator
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 6)
Creature — Drake
(3/4)
Flash (You may cast this spell any time you could cast an instant.) Flying
|
|
|
Skyline Savior
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — — Angel
(3/4)
Flying When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.
|
|
|
Skyline Scout
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Human Scout
(2/1)
Whenever Skyline Scout attacks, you may pay ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) . If you do, it gains flying until end of turn.
|
|
|
Skymarch Bloodletter
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Vampire Soldier
(2/2)
Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.
|
|
|
Skymarcher Aspirant
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Creature — Vampire Soldier
(2/1)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Skymarcher Aspirant has flying as long as you have the city's blessing.
|
|
|
Skyreach Manta
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ( 5)
Artifact Creature — Fish
(0/0)
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying
|
|
|
Skyreaping
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Sorcery
Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
|
|
|
Skyrider Elf
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Elf Warrior Ally
(0/0)
Flying Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
|
|
|
Skyrider Patrol
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Elf Scout
(2/3)
Flying At the beginning of combat on your turn, you may pay ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) . When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
|
|
|
Skyrider Trainee
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Human Soldier
(3/3)
Skyrider Trainee has flying as long as it's enchanted.
|
|
|
Skyscanner
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact Creature — Thopter
(1/1)
Flying When Skyscanner enters the battlefield, draw a card.
|
|
|