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Cramped Vents // Access Maze (Cramped Vents)
Cramped Vents // Access Maze (Cramped Vents) 3Black (4)
Enchantment — Room

When you unlock this door, this Room deals 6 damage to target creature an opponent controls. You gain life equal to the excess damage dealt this way.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Cranial Archive
Cranial Archive 2 (2)
Artifact

2, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.

Khans of Tarkir (Uncommon)
Cranial Extraction
Cranial Extraction 3Black (4)
Sorcery — Arcane

Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.

Champions of Kamigawa (Rare)
Crash of Rhino Beetles
Crash of Rhino Beetles 4Green (5)
Creature — Insect (5/5)

Trample

Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.

Commander Masters (Common)
Other Versions
Commander 2018 (Rare)
Crash the Party
Crash the Party 5Green (6)
Instant

Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.

Streets of New Capenna Commander (Rare)
Crash the Ramparts
Crash the Ramparts 2Green (3)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Ixalan (Common)
Crashing Centaur
Crashing Centaur 4GreenGreen (6)
Creature — Centaur (3/4)

Green, Discard a card: Crashing Centaur gains trample until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

Odyssey (Uncommon)
Crashing Drawbridge
Crashing Drawbridge 2 (2)
Artifact Creature — Wall (0/4)

Defender

Tap: Creatures you control gain haste until end of turn.

Commander Masters (Common)
Other Versions
Throne of Eldraine (Common)
Crashing Tide
Crashing Tide 2Blue (3)
Sorcery

This spell has flash as long as you control a Merfolk.

Return target creature to its owner's hand.

Draw a card.

Jumpstart 2022 (Common)
Other Versions
Rivals of Ixalan (Common)
Crater Elemental
Crater Elemental 2Red (3)
Creature — Elemental (0/6)

Red, Tap, Sacrifice Crater Elemental: It deals 4 damage to target creature.

Formidable — 2Red: Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Rare)
Crater Hellion
Crater Hellion 4RedRed (6)
Creature — Hellion Beast (6/6)

Echo 4RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Crater Hellion enters, it deals 4 damage to each other creature.

Eternal Masters (Rare)
Other Versions
Urza's Saga (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Craterhoof Behemoth
Craterhoof Behemoth 5GreenGreenGreen (8)
Creature — Beast (5/5)

Haste

When Craterhoof Behemoth enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Commander Masters (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Jumpstart (Mythic Rare)
Craterize
Craterize 3Red (4)
Sorcery

Destroy target land.

Magic 2013 (Common)
Crater's Claws
Crater's Claws Variable ColorlessRed (1)
Sorcery

Crater's Claws deals X damage to any target.

Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.

Khans of Tarkir (Rare)
Craven Giant
Craven Giant 2Red (3)
Creature — Giant (4/1)

Craven Giant can't block.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Portal (Common)
Craven Hulk
Craven Hulk 3Red (4)
Creature — Giant Coward (4/4)

Craven Hulk can't block alone.

Kaldheim (Common)
Craven Knight
Craven Knight 1Black (2)
Creature — Human Knight (2/2)

Craven Knight can't block.

Portal (Common)
Craving of Yeenoghu
Craving of Yeenoghu 2Red (3)
Enchantment — — Aura

Enchant creature you control

Enchanted creature gets +3/+2, has haste, and attacks each combat if able.

Red: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.

Alchemy Horizons: Baldur's Gate (Uncommon)
Crawl from the Cellar
Crawl from the Cellar Black (1)
Sorcery

Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.

Flashback 3Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Crawling Barrens
Crawling Barrens (0)
Land

Tap: Add Colorless.

4: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.

Magic: The Gathering Foundations (Rare)
Other Versions
Zendikar Rising (Rare)
Crawling Infestation
Crawling Infestation 2Green (3)
Enchantment

At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.

Commander Masters (Common)
Other Versions
Innistrad: Crimson Vow (Uncommon)
Crawling Sensation
Crawling Sensation 2Green (3)
Enchantment

At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Jumpstart 2022 (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Crawlspace
Crawlspace 3 (3)
Artifact

No more than two creatures can attack you each combat.

Dominaria Remastered (Rare)
Other Versions
Urza's Legacy (Rare)
Commander 2013 Edition (Rare)
Crazed Armodon
Crazed Armodon 2GreenGreen (4)
Creature — Elephant (3/3)

Green: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate only once each turn.

Tempest (Rare)
Crazed Firecat
Crazed Firecat 5RedRed (7)
Creature — Elemental Cat (4/4)

When Crazed Firecat enters, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.

Torment (Uncommon)
Crazed Goblin
Crazed Goblin Red (1)
Creature — Goblin Warrior (1/1)

Crazed Goblin attacks each combat if able.

Darksteel (Common)
Crazed Skirge
Crazed Skirge 3Black (4)
Creature — Phyrexian Imp (2/2)

Flying, haste

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Creakwood Ghoul
Creakwood Ghoul 4Black (5)
Creature — Plant Zombie (3/3)

Black or GreenBlack or Green: Exile target card from a graveyard. You gain 1 life.

Eventide (Uncommon)
Creakwood Liege
Creakwood Liege 1Black or GreenBlack or GreenBlack or Green (4)
Creature — Horror (2/2)

Other black creatures you control get +1/+1.

Other green creatures you control get +1/+1.

At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Modern Masters 2015 Edition (Rare)
Cream of the Crop
Cream of the Crop 1Green (2)
Enchantment

Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Morningtide (Rare)
Creative Outburst
Creative Outburst 3BlueBlueRedRed (7)
Instant

Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Blue or RedBlue or Red, Discard Creative Outburst: Create a Treasure token.

Strixhaven: School of Mages (Uncommon)
Creative Technique
Creative Technique 4Red (5)
Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)

Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

Commander 2021 (Rare)
Creature Bond
Creature Bond 1Blue (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Creature Guy
Creature Guy 3Green (4)
Creature — Beast (3/3)

Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha" When you do, return Creature Guy from your graveyard to your hand.

Unhinged (Uncommon)
Credit Voucher
Credit Voucher 2 (2)
Artifact

2, Tap, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.

Mercadian Masques (Uncommon)
Creeperhulk
Creeperhulk 3GreenGreen (5)
Creature — Plant Elemental (5/5)

Trample

1Green: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

Jumpstart 2022 (Rare)
Other Versions
Commander 2014 (Rare)
Commander Anthology (Rare)
Creeping Bloodsucker
Creeping Bloodsucker 1Black (2)
Creature — Vampire (1/2)

At the beginning of your upkeep, Creeping Bloodsucker deals 1 damage to each opponent. You gain life equal to the damage dealt this way.

Jumpstart 2022 (Common)
Creeping Chill
Creeping Chill 3Black (4)
Sorcery

Creeping Chill deals 3 damage to each opponent and you gain 3 life.

When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Creeping Corrosion
Creeping Corrosion 2GreenGreen (4)
Sorcery

Destroy all artifacts.

Mirrodin Besieged (Rare)
Creeping Dread
Creeping Dread 3Black (4)
Enchantment

At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)

Shadows over Innistrad (Uncommon)
Creeping Inn
Creeping Inn (0)
Artifact Creature — Horror Construct (3/7)

Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.

4: Creeping Inn phases out.

Innistrad: Midnight Hunt (Mythic Rare)
Creeping Mold
Creeping Mold 2GreenGreen (4)
Sorcery

Destroy target artifact, enchantment, or land.

Kaladesh Remastered (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Visions (Uncommon)
Mirrodin (Uncommon)
Tenth Edition (Uncommon)
Kaladesh (Uncommon)
Creeping Peeper
Creeping Peeper 1Blue (2)
Creature — Eye (2/1)

Tap: Add Blue. Spend this mana only to cast an enchantment spell, unlock a door, or turn a permanent face up.

Duskmourn: House of Horror (Common)
Creeping Renaissance
Creeping Renaissance 3GreenGreen (5)
Sorcery

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2018 (Rare)
Other Versions
Innistrad (Rare)
Creeping Tar Pit
Creeping Tar Pit (0)
Land

Creeping Tar Pit enters tapped.

Tap: Add Blue or Black.

1BlueBlack: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Doctor Who Commander (Rare)
Other Versions
Worldwake (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Zendikar Rising Expeditions (Mythic Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Creeping Trailblazer
Creeping Trailblazer RedGreen (2)
Creature — Elemental (2/2)

Other Elementals you control get +1/+0.

2RedGreen: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.

Core Set 2020 (Uncommon)
Creepy Crawler (playtest)
Creepy Crawler (playtest) 3Black (4)
Creature — — Spider (2/4)

Menace, reach

Whenever Creepy Crawler deals combat damage to a player who is afraid of you, that player discards a card and you draw a card. (An opponent is afraid of you if a Horror, Nightmare, enchantment, or face-down creature you control entered the battlefield or attacked them this turn.)

Mystery Booster 2: Convention Edition (Rare)
Creepy Doll
Creepy Doll 5 (5)
Artifact Creature — Construct (1/1)

Indestructible

Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

Innistrad (Rare)
Creepy Puppeteer
Creepy Puppeteer 3Red (4)
Creature — Human Rogue (4/3)

Haste

Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.

Innistrad: Crimson Vow (Rare)
Cremate
Cremate Black (1)
Instant

Exile target card from a graveyard.

Draw a card.

Return to Ravnica (Common)
Other Versions
Invasion (Uncommon)
Guildpact (Common)
Crenellated Wall
Crenellated Wall 4 (4)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

Tap: Target creature gets +0/+4 until end of turn.

Mercadian Masques (Uncommon)
Creosote Heath
Creosote Heath (0)
Land — Desert

Creosote Heath enters tapped.

When Creosote Heath enters, it deals 1 damage to target opponent.

Tap: Add Green or White.

Outlaws of Thunder Junction (Land)
Crescendo of War
Crescendo of War 3White (4)
Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Crested Craghorn
Crested Craghorn 4Red (5)
Creature — Goat Beast (4/1)

Haste

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Common)
Crested Herdcaller
Crested Herdcaller 3GreenGreen (5)
Creature — Dinosaur (3/3)

Trample

When Crested Herdcaller enters, create a 3/3 green Dinosaur creature token with trample.

Game Night 2019 (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Crested Sunmare
Crested Sunmare 3WhiteWhite (5)
Creature — Horse (5/5)

Other Horses you control have indestructible.

At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Cresting Mosasaurus
Cresting Mosasaurus 6BlueBlue (8)
Creature — Dinosaur (4/8)

Emerge 6Blue (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When Cresting Mosasaurus enters, if you cast it, return each non-Dinosaur creature to its owner's hand.

Jurassic World Collection Cards (Rare)
Crevasse
Crevasse 2Red (3)
Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Legends (Uncommon)
Crew Captain
Crew Captain BlackRedGreen (3)
Creature — Human Warrior (4/2)

Haste

Crew Captain has indestructible as long as it entered this turn.

Streets of New Capenna (Uncommon)
Crime // Punishment (Crime)
Crime // Punishment (Crime) 3WhiteBlack (5)
Sorcery

Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Dissension (Rare)
Crime Novelist
Crime Novelist 2Red (3)
Creature — Goblin Bard (1/3)

Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add Red.

Murders at Karlov Manor (Uncommon)
Crimestopper Sprite
Crimestopper Sprite 2Blue (3)
Creature — Faerie Detective (2/2)

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)

Flying

When Crimestopper Sprite enters, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Murders at Karlov Manor (Common)
Crimson Acolyte
Crimson Acolyte 1White (2)
Creature — Human Cleric (1/1)

Protection from red

White: Target creature gains protection from red until end of turn.

Invasion (Common)
Crimson Caravaneer
Crimson Caravaneer 2Red (3)
Creature — Human Scout (1/2)

Double strike, trample

Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Uncommon)
Crimson Fleet Commodore
Crimson Fleet Commodore 3Red (4)
Creature — Ogre Pirate (5/2)

Trample

When Crimson Fleet Commodore enters, you become the monarch.

Commander Masters (Common)
Other Versions
Commander Legends (Common)
Crimson Hellkite
Crimson Hellkite 6RedRedRed (9)
Creature — Dragon (6/6)

Flying

Variable Colorless, Tap: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Crimson Mage
Crimson Mage 1Red (2)
Creature — Human Shaman (2/1)

Red: Target creature you control gains haste until end of turn. (It can attack and Tap this turn.)

Masters 25 (Common)
Other Versions
Magic 2012 (Uncommon)
Crimson Manticore
Crimson Manticore 2RedRed (4)
Creature — Manticore (2/2)

Flying

Red, Tap: Crimson Manticore deals 1 damage to target attacking or blocking creature.

Masters Edition III (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Crimson Muckwader
Crimson Muckwader 1Red (2)
Creature — Lizard (2/1)

Crimson Muckwader gets +1/+1 as long as you control a Swamp.

2Black: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2013 (Uncommon)
Crippling Fatigue
Crippling Fatigue 1BlackBlack (3)
Sorcery

Target creature gets -2/-2 until end of turn.

Flashback—1Black, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Crippling Fear
Crippling Fear 2BlackBlack (4)
Sorcery

Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.

Commander Masters (Rare)
Other Versions
Kaldheim (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Crisis of Conscience
Crisis of Conscience 4WhiteWhite (6)
Sorcery

Choose one —

• Destroy all tokens.

• Destroy all nonland, nontoken permanents.

Doctor Who Commander (Rare)
Croaking Counterpart
Croaking Counterpart 1GreenBlue (3)
Sorcery

Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.

Flashback 3GreenBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Vantress Transmuter (Croaking Curse)
Vantress Transmuter (Croaking Curse) 1Blue (2)
Sorcery — Adventure

Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Wilds of Eldraine (Common)
Crocodile of the Crossing
Crocodile of the Crossing 3Green (4)
Creature — Crocodile (5/4)

Haste

When Crocodile of the Crossing enters, put a -1/-1 counter on target creature you control.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Crook of Condemnation
Crook of Condemnation 2 (2)
Artifact

1, Tap: Exile target card from a graveyard.

1, Exile Crook of Condemnation: Exile all graveyards.

Hour of Devastation (Uncommon)
Crookclaw Elder
Crookclaw Elder 5Blue (6)
Creature — Bird Wizard (3/2)

Flying

Tap two untapped Birds you control: Draw a card.

Tap two untapped Wizards you control: Target creature gains flying until end of turn.

Legions (Uncommon)
Crookclaw Transmuter
Crookclaw Transmuter 3Blue (4)
Creature — Bird Wizard (3/1)

Flash

Flying

When Crookclaw Transmuter enters, switch target creature's power and toughness until end of turn.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Magic: The Gathering—Conspiracy (Common)
Jumpstart (Common)
Crooked Custodian
Crooked Custodian 1Black (2)
Creature — Ogre Rogue (3/2)

Crooked Custodian enters tapped.

Streets of New Capenna (Common)
Crooked Scales
Crooked Scales 4 (4)
Artifact

4, Tap: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay 3 and repeat this process.

Mercadian Masques (Rare)
Crosis, the Purger
Crosis, the Purger 3BlueBlackRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Crosis, the Purger deals combat damage to a player, you may pay 2Black. If you do, choose a color, then that player reveals their hand and discards all cards of that color.

Commander 2017 (Rare)
Other Versions
Invasion (Rare)
Premium Deck Series: Graveborn (Rare)
Crosis's Attendant
Crosis's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Crosis's Attendant: Add BlueBlackRed.

Invasion (Uncommon)
Crossroads Candleguide
Crossroads Candleguide 4 (4)
Artifact Creature — Scarecrow (3/4)

When Crossroads Candleguide enters, exile up to one target card from a graveyard.

2: Add one mana of any color.

Innistrad: Midnight Hunt (Common)
Crossroads Consecrator
Crossroads Consecrator Green (1)
Creature — Human Cleric (1/2)

Green, Tap: Target attacking Human gets +1/+1 until end of turn.

Eldritch Moon (Common)
Crosstown Courier
Crosstown Courier 1Blue (2)
Creature — Vedalken (2/1)

Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Return to Ravnica (Common)
Crossway Troublemakers
Crossway Troublemakers 5Black (6)
Creature — Vampire (5/5)

Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)

Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Magic: The Gathering Foundations (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Crossway Vampire
Crossway Vampire 1RedRed (3)
Creature — Vampire (3/2)

When Crossway Vampire enters, target creature can't block this turn.

Innistrad (Common)
Crovax the Cursed
Crovax the Cursed 2BlackBlack (4)
Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

Black: Crovax gains flying until end of turn.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Vintage Masters (Rare)
Crovax, Ascendant Hero
Crovax, Ascendant Hero 4WhiteWhite (6)
Legendary Creature — Human Noble (4/4)

Other white creatures get +1/+1.

Nonwhite creatures get -1/-1.

Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.

Time Spiral Remastered (Mythic Rare)
Other Versions
Planar Chaos (Rare)
Crowd Favorites
Crowd Favorites 6White (7)
Creature — Human Soldier (4/4)

3White: Tap target creature.

3White: Crowd Favorites gets +0/+5 until end of turn.

Onslaught (Uncommon)
Crowd of Cinders
Crowd of Cinders 3Black (4)
Creature — Elemental (*/*)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

Shadowmoor (Uncommon)
Crowd-Control Warden
Crowd-Control Warden 3GreenWhite (5)
Creature — Centaur Soldier (4/4)

As Crowd-Control Warden enters or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control.

Disguise 3Green or WhiteGreen or White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Crowded Crypt
Crowded Crypt 2Black (3)
Artifact

Tap: Add Black.

Whenever a creature you control dies, put a corpse counter on Crowded Crypt.

4BlackBlack, Tap, Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt Commander (Rare)
Crown of Ascension
Crown of Ascension 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Onslaught (Common)
Crown of Awe
Crown of Awe 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

Onslaught (Common)
Crown of Convergence
Crown of Convergence 2 (2)
Artifact

Play with the top card of your library revealed.

As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.

GreenWhite: Put the top card of your library on the bottom of your library.

Ravnica: City of Guilds (Rare)
Crown of Empires
Crown of Empires 2 (2)
Artifact

3, Tap: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.

Magic 2012 (Uncommon)
Crown of Flames
Crown of Flames Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Crown of Flames to its owner's hand.

Invasion (Common)
Other Versions
Tempest (Common)
Crown of Skemfar
Crown of Skemfar 2GreenGreen (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Elf you control and has reach.

2Green: Return Crown of Skemfar from your graveyard to your hand.

Kaldheim Commander (Rare)
Crown of the Ages
Crown of the Ages 2 (2)
Artifact

4, Tap: Attach target Aura attached to a creature to another creature.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
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