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Dark Maze
Dark Maze 4Blue (5)
Creature — Wall (4/5)

Defender (This creature can't attack.)

0: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

Homelands (Common)
Other Versions
Fifth Edition (Common)
Dark Nourishment
Dark Nourishment 4Black (5)
Instant

Dark Nourishment deals 3 damage to any target. You gain 3 life.

Ixalan (Uncommon)
Dark Offering
Dark Offering 4BlackBlack (6)
Sorcery

Destroy target nonblack creature. You gain 3 life.

Portal Second Age (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Dark Petition
Dark Petition 3BlackBlack (5)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add BlackBlackBlack.

Magic Origins (Rare)
Dark Privilege
Dark Privilege 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice a creature: Regenerate enchanted creature.

Visions (Common)
Dark Prophecy
Dark Prophecy BlackBlackBlack (3)
Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Magic 2014 Core Set (Rare)
Dark Remedy
Dark Remedy 1Black (2)
Instant

Target creature gets +1/+3 until end of turn.

Core Set 2020 (Common)
Dark Revenant
Dark Revenant 3Black (4)
Creature — Spirit (2/2)

Flying

When Dark Revenant dies, put it on top of its owner's library.

Return to Ravnica (Uncommon)
Dark Sphere
Dark Sphere 0 (0)
Artifact

Tap, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.

The Dark (Uncommon)
Dark Temper
Dark Temper 2Red (3)
Instant

Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

Conflux (Common)
Dark Tutelage
Dark Tutelage 2Black (3)
Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Magic 2011 (Rare)
Dark Withering
Dark Withering 4BlackBlack (6)
Instant

Destroy target nonblack creature.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Dominaria Remastered (Uncommon)
Other Versions
Time Spiral (Common)
Commander 2019 (Common)
Time Spiral Remastered (Common)
Darkblade Agent
Darkblade Agent 1BlueBlack (3)
Creature — Human Assassin (2/3)

As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."

Guilds of Ravnica (Common)
Darkbore Pathway
Darkbore Pathway (0)
Land

Tap: Add Black.

Kaldheim (Rare)
Dark-Dweller Oracle
Dark-Dweller Oracle 1Red (2)
Creature — Goblin Shaman (2/2)

1, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)

Double Masters 2022 (Common)
Other Versions
Core Set 2019 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Darkest Hour
Darkest Hour Black (1)
Enchantment

All creatures are black.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Darkheart Sliver
Darkheart Sliver BlackGreen (2)
Creature — Sliver (2/2)

All Slivers have "Sacrifice this permanent: You gain 3 life."

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Darkling Stalker
Darkling Stalker 3Black (4)
Creature — Shade Spirit (1/1)

Black: Regenerate Darkling Stalker.

Black: Darkling Stalker gets +1/+1 until end of turn.

Tempest (Common)
Darklit Gargoyle
Darklit Gargoyle 1White (2)
Artifact Creature — Gargoyle (1/2)

Flying

Black: Darklit Gargoyle gets +2/-1 until end of turn.

Conflux (Common)
Darkmoss Bridge
Darkmoss Bridge (0)
Artifact Land

Darkmoss Bridge enters tapped.

Indestructible

Tap: Add Black or Green.

Duskmourn: House of Horror Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Darkness
Darkness Black (1)
Instant

Prevent all combat damage that would be dealt this turn.

Warhammer 40,000 Commander (Common)
Other Versions
Legends (Common)
Time Spiral "Timeshifted" (Special)
Darkslick Drake
Darkslick Drake 2BlueBlue (4)
Creature — Phyrexian Drake (2/4)

Flying

When Darkslick Drake dies, draw a card.

Scars of Mirrodin (Uncommon)
Darkslick Shores
Darkslick Shores (0)
Land

Darkslick Shores enters tapped unless you control two or fewer other lands.

Tap: Add Blue or Black.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Phyrexia: All Will Be One (Rare)
Darksteel Axe
Darksteel Axe 1 (1)
Artifact — Equipment

Indestructible (Effects that say "destroy" don't destroy this artifact.)

Equipped creature gets +2/+0.

Equip 2

Double Masters (Common)
Other Versions
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Iconic Masters (Common)
Darksteel Brute
Darksteel Brute 2 (2)
Artifact

Indestructible (Damage and effects that say "destroy" don't destroy this artifact.)

3: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.

Darksteel (Uncommon)
Darksteel Citadel
Darksteel Citadel (0)
Artifact Land

Indestructible

Tap: Add Colorless.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Darksteel (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Magic 2015 Core Set (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Common)
Commander 2016 (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Uncommon)
Commander 2021 (Uncommon)
The Brothers' War Commander (Uncommon)
Darksteel Colossus
Darksteel Colossus 11 (11)
Artifact Creature — Golem (11/11)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
Darksteel (Rare)
Magic 2010 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Darksteel Forge
Darksteel Forge 9 (9)
Artifact

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Planechase (Rare)
Magic 2014 Core Set (Mythic Rare)
Darksteel Gargoyle
Darksteel Gargoyle 7 (7)
Artifact Creature — Gargoyle (3/3)

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

Darksteel (Uncommon)
Darksteel Garrison
Darksteel Garrison 2 (2)
Artifact — Fortification

Fortified land has indestructible.

Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.

Fortify 3 (3: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

Future Sight (Rare)
Darksteel Ingot
Darksteel Ingot 3 (3)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

Tap: Add one mana of any color.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Darksteel (Common)
Magic: The Gathering-Commander (Common)
Magic 2014 Core Set (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander Masters (Common)
Darksteel Juggernaut
Darksteel Juggernaut 5 (5)
Artifact Creature — Juggernaut (*/*)

Indestructible

Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut attacks each combat if able.

The Brothers' War Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2018 (Rare)
Darksteel Monolith
Darksteel Monolith 8 (8)
Artifact

Indestructible

Once each turn, you may pay 0 rather than pay the mana cost for a colorless spell you cast from your hand.

Commander Masters (Rare)
Darksteel Mutation
Darksteel Mutation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Commander Masters (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Darksteel Myr
Darksteel Myr 3 (3)
Artifact Creature — Myr (0/1)

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Uncommon)
Darksteel Pendant
Darksteel Pendant 2 (2)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

1, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Darksteel (Common)
Darksteel Plate
Darksteel Plate 3 (3)
Artifact — Equipment

Indestructible

Equipped creature has indestructible.

Equip 2

Double Masters 2022 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Darksteel Reactor
Darksteel Reactor 4 (4)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.

When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Historic Anthology 1 (Rare)
Other Versions
Darksteel (Rare)
Darksteel Relic
Darksteel Relic 0 (0)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

New Phyrexia (Uncommon)
Darksteel Sentinel
Darksteel Sentinel 6 (6)
Artifact Creature — Golem (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Uncommon)
Darksteel Splicer
Darksteel Splicer 6White (7)
Creature — Phyrexian Artificer (1/1)

Whenever Darksteel Splicer or another nontoken Phyrexian you control enters, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.

Golems you control have indestructible.

March of the Machine Commander (Rare)
Darkthicket Wolf
Darkthicket Wolf 1Green (2)
Creature — Wolf (2/2)

2Green: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.

Innistrad (Common)
Darkwatch Elves
Darkwatch Elves 2Green (3)
Creature — Elf (2/2)

Protection from black

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Legacy (Uncommon)
Darkwater Catacombs
Darkwater Catacombs (0)
Land

1, Tap: Add BlueBlack.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Darkwater Egg
Darkwater Egg 1 (1)
Artifact

2, Tap, Sacrifice Darkwater Egg: Add BlueBlack. Draw a card.

Odyssey (Uncommon)
Darling of the Masses
Darling of the Masses 2GreenWhite (4)
Creature — Elf Citizen (2/4)

Other Citizens you control get +1/+0.

Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Darting Merfolk
Darting Merfolk 1Blue (2)
Creature — Merfolk (1/1)

Blue: Return Darting Merfolk to its owner's hand.

Mercadian Masques (Common)
Daru Cavalier
Daru Cavalier 3White (4)
Creature — Human Soldier (2/2)

First strike

When Daru Cavalier enters, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.

Onslaught (Common)
Daru Encampment
Daru Encampment (0)
Land

Tap: Add Colorless.

White, Tap: Target Soldier creature gets +1/+1 until end of turn.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Onslaught (Uncommon)
Daru Healer
Daru Healer 2White (3)
Creature — Human Cleric (1/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Daru Lancer
Daru Lancer 4WhiteWhite (6)
Creature — Human Soldier (3/4)

First strike

Morph 2WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Daru Mender
Daru Mender White (1)
Creature — Human Cleric (1/1)

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Daru Mender is turned face up, regenerate target creature.

Legions (Uncommon)
Daru Sanctifier
Daru Sanctifier 3White (4)
Creature — Human Cleric (1/4)

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Daru Sanctifier is turned face up, destroy target enchantment.

Legions (Common)
Daru Stinger
Daru Stinger 3White (4)
Creature — Soldier (1/1)

Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)

Tap: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

Legions (Common)
Daru Warchief
Daru Warchief 2WhiteWhite (4)
Creature — Human Soldier (1/1)

Soldier spells you cast cost 1 less to cast.

Soldier creatures you control get +1/+2.

Scourge (Uncommon)
Daryl, Hunter of Walkers
Daryl, Hunter of Walkers 2RedGreen (4)
Legendary Creature — Human Archer (4/4)

At the beginning of your upkeep, target opponent creates three Walker tokens.

Tap: Daryl deals 2 damage to target creature.

Whenever a Zombie an opponent controls dies, draw a card.

Secret Lair Drop (Mythic Rare)
Dash Hopes
Dash Hopes BlackBlack (2)
Instant

When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.

Planar Chaos (Common)
Dashing Bloodsucker
Dashing Bloodsucker 3Black (4)
Creature — Vampire Warrior (2/5)

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn.

Duskmourn: House of Horror (Uncommon)
Daughter of Autumn
Daughter of Autumn 2GreenGreen (4)
Legendary Creature — Avatar (2/4)

White: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

Homelands (Rare)
Daunting Defender
Daunting Defender 4White (5)
Creature — Human Cleric (3/3)

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.

Onslaught (Common)
Dauntless Aven
Dauntless Aven 2White (3)
Creature — Bird Warrior (2/1)

Flying

Whenever Dauntless Aven attacks, untap target creature you control.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Dauntless Avenger
Dauntless Avenger (0)
Creature — Human Soldier (3/2)

Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.

Innistrad: Midnight Hunt (Uncommon)
Dauntless Bodyguard
Dauntless Bodyguard White (1)
Creature — Human Knight (2/1)

As Dauntless Bodyguard enters, choose another creature you control.

Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Dominaria (Uncommon)
Dauntless Cathar
Dauntless Cathar 2White (3)
Creature — Human Soldier (3/2)

1White, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Masters 25 (Common)
Dauntless Dismantler
Dauntless Dismantler 1White (2)
Creature — Human Artificer (1/4)

Artifacts your opponents control enter tapped.

Variable ColorlessVariable ColorlessWhite, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X.

The Lost Caverns of Ixalan (Uncommon)
Dauntless Dourbark
Dauntless Dourbark 3Green (4)
Creature — Treefolk Warrior (*/*)

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.

Dauntless Dourbark has trample as long as you control another Treefolk.

Lorwyn (Rare)
Dauntless Escort
Dauntless Escort 1GreenWhite (3)
Creature — Rhino Soldier (3/3)

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

Double Masters 2022 (Rare)
Other Versions
Alara Reborn (Rare)
Commander 2016 (Rare)
Dauntless Onslaught
Dauntless Onslaught 2White (3)
Instant

Up to two target creatures each get +2/+2 until end of turn.

Jumpstart (Uncommon)
Other Versions
Theros (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Dauntless River Marshal
Dauntless River Marshal 1White (2)
Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.

3Blue: Tap target creature.

Magic 2015 Core Set (Uncommon)
Dauntless Survivor
Dauntless Survivor 1Green (2)
Creature — Human Warrior (1/1)

When Dauntless Survivor enters, put a +1/+1 counter on target creature.

Zendikar Rising (Common)
Dauntless Unity
Dauntless Unity 1White (2)
Instant

Kicker 1White (You may pay an additional 1White as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.

Zendikar Rising (Common)
Dauntless Veteran
Dauntless Veteran 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever this creature attacks, creatures you control get +1/+1 until end of turn.

Magic: The Gathering Foundations (Uncommon)
Dauthi Embrace
Dauthi Embrace 2Black (3)
Enchantment

BlackBlack: Target creature gains shadow until end of turn. <I>(It can block or be blocked by only creatures with shadow.)</I>

Tempest (Uncommon)
Dauthi Marauder
Dauthi Marauder 2Black (3)
Creature — Dauthi Minion (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Dauthi Mercenary
Dauthi Mercenary 2Black (3)
Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black: Dauthi Mercenary gets +1/+0 until end of turn.

Vintage Masters (Common)
Other Versions
Tempest (Uncommon)
Dauthi Mindripper
Dauthi Mindripper 3Black (4)
Creature — Dauthi Minion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

Tempest (Uncommon)
Dauthi Slayer
Dauthi Slayer BlackBlack (2)
Creature — Dauthi Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each combat if able.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Time Spiral "Timeshifted" (Special)
Dauthi Trapper
Dauthi Trapper 2Black (3)
Creature — Dauthi Minion (1/1)

Tap: Target creature gains shadow until end of turn. <I>(It can block or be blocked by only creatures with shadow.)</I>

Stronghold (Uncommon)
Dauthi Voidwalker
Dauthi Voidwalker BlackBlack (2)
Creature — Dauthi Rogue (3/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.

Tap, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

Modern Horizons 2 (Rare)
D'Avenant Archer
D'Avenant Archer 2White (3)
Creature — Human Soldier Archer (1/2)

Tap: D'Avenant Archer deals 1 damage to target attacking or blocking creature.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Chronicles (Common)
D'Avenant Healer
D'Avenant Healer 1WhiteWhite (3)
Creature — Human Cleric Archer (1/2)

Tap: D'Avenant Healer deals 1 damage to target attacking or blocking creature.

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Time Spiral (Common)
D'Avenant Trapper
D'Avenant Trapper 2White (3)
Creature — Human Archer (3/2)

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Davriel, Rogue Shadowmage
Davriel, Rogue Shadowmage 2Black (3)
Legendary Planeswalker — Davriel (3)

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.

−1: Target player discards a card.

War of the Spark (Uncommon)
Davriel, Soul Broker
Davriel, Soul Broker 2BlackBlack (4)
Legendary Planeswalker — — Davriel

+1: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature.

−2: Accept one of Davriel's offers, then accept one of Davriel's conditions.

−3: Target creature perpetually gets -3/-3.

Jumpstart: Historic Horizons (Mythic Rare)
Davriel's Shadowfugue
Davriel's Shadowfugue 3Black (4)
Sorcery

Target player discards two cards and loses 2 life.

War of the Spark (Common)
Davriel's Withering
Davriel's Withering Black (1)
Instant

Target creature perpetually gets -1/-2.

Jumpstart: Historic Horizons (Common)
Davros, Dalek Creator
Davros, Dalek Creator 1BlueBlackRed (4)
Legendary Artifact Creature — Alien Scientist (3/4)

Menace

At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.

Doctor Who Commander (Mythic Rare)
Dawn Elemental
Dawn Elemental WhiteWhiteWhiteWhite (4)
Creature — Elemental (3/3)

Flying

Prevent all damage that would be dealt to Dawn Elemental.

Scourge (Rare)
Dawn Evangel
Dawn Evangel 2White (3)
Enchantment Creature — Human Cleric (2/3)

Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.

Theros Beyond Death (Uncommon)
Dawn of a New Age
Dawn of a New Age 1White (2)
Enchantment

Dawn of a New Age enters with a hope counter on it for each creature you control.

At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Dawn of Hope
Dawn of Hope 1White (2)
Enchantment

Whenever you gain life, you may pay 2. If you do, draw a card.

3White: Create a 1/1 white Soldier creature token with lifelink.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Guilds of Ravnica (Rare)
Jumpstart 2022 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Dawn of the Dead
Dawn of the Dead 2BlackBlackBlack (5)
Enchantment

At the beginning of your upkeep, you lose 1 life.

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Torment (Rare)
Dawnbreak Reclaimer
Dawnbreak Reclaimer 4WhiteWhite (6)
Creature — Angel (5/5)

Flying

At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2015 (Rare)
Dawnbringer Charioteers
Dawnbringer Charioteers 2WhiteWhite (4)
Creature — Human Soldier (2/4)

Flying, lifelink

Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

Journey into Nyx (Rare)
Dawnbringer Cleric
Dawnbringer Cleric 1White (2)
Creature — Human Cleric (1/3)

When Dawnbringer Cleric enters, choose one —

• Cure Wounds — You gain 2 life.

• Dispel Magic — Destroy target enchantment.

• Gentle Repose — Exile target card from a graveyard.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dawnfeather Eagle
Dawnfeather Eagle 4White (5)
Creature — Bird (3/3)

Flying

When Dawnfeather Eagle enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Dawnfluke
Dawnfluke 3White (4)
Creature — Elemental (0/3)

Flash

When Dawnfluke enters, prevent the next 3 damage that would be dealt to any target this turn.

Evoke White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Lorwyn (Common)
Dawnglade Regent
Dawnglade Regent 5GreenGreen (7)
Creature — Elk (8/8)

When Dawnglade Regent enters, you become the monarch.

As long as you're the monarch, permanents you control have hexproof.

Commander Legends (Rare)
Dawnglare Invoker
Dawnglare Invoker 2White (3)
Creature — Kor Wizard (2/1)

Flying

8: Tap all creatures target player controls.

Commander Anthology 2018 (Common)
Other Versions
Rise of the Eldrazi (Common)
Commander 2015 (Common)
Dawnhart Disciple
Dawnhart Disciple 1Green (2)
Creature — Human Warlock (2/2)

Whenever another Human you control enters, Dawnhart Disciple gets +1/+1 until end of turn.

Innistrad: Crimson Vow (Common)
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