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Fiendlash
Fiendlash 1Red (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has reach.

Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.

Equip 2Red

Commander Masters (Uncommon)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Alchemy Horizons: Baldur's Gate (Rare)
Fiendslayer Paladin
Fiendslayer Paladin 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Fierce Empath
Fierce Empath 2Green (3)
Creature — Elf (1/1)

When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Magic: The Gathering Foundations (Common)
Other Versions
Scourge (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Masters 25 (Uncommon)
Duel Decks: Elves vs. Inventors (Common)
Core Set 2021 (Uncommon)
Double Masters (Common)
Commander Masters (Common)
Fierce Guardianship
Fierce Guardianship 2Blue (3)
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Counter target noncreature spell.

Commander Masters (Rare)
Other Versions
Ikoria Commander (Rare)
Fierce Invocation
Fierce Invocation 4Red (5)
Sorcery

Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Common)
Other Versions
Fate Reforged (Common)
Fierce Retribution
Fierce Retribution 1White (2)
Instant

Cleave 5White (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Destroy target attacking creature.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Innistrad: Crimson Vow (Common)
Fierce Witchstalker
Fierce Witchstalker 2GreenGreen (4)
Creature — Wolf (4/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When Fierce Witchstalker enters, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Fiery Annihilation
Fiery Annihilation 2Red (3)
Instant

Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.

Magic: The Gathering Foundations (Uncommon)
Fiery Bombardment
Fiery Bombardment 1Red (2)
Enchantment

Chroma — 2, Sacrifice a creature: Fiery Bombardment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.

Eventide (Rare)
Fiery Cannonade
Fiery Cannonade 2Red (3)
Instant

Fiery Cannonade deals 2 damage to each non-Pirate creature.

Commander Legends (Common)
Other Versions
Ixalan (Uncommon)
Fiery Conclusion
Fiery Conclusion 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Fiery Conclusion deals 5 damage to target creature.

Jumpstart 2022 (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Planechase 2012 Edition (Common)
Magic Origins (Uncommon)
Planechase Anthology (Common)
Fiery Confluence
Fiery Confluence 2RedRed (4)
Sorcery

Choose three. You may choose the same mode more than once.

• Fiery Confluence deals 1 damage to each creature.

• Fiery Confluence deals 2 damage to each opponent.

• Destroy target artifact.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Fiery Emancipation
Fiery Emancipation 3RedRedRed (6)
Enchantment

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Fiery Encore
Fiery Encore 4Red (5)
Sorcery

Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Commander 2021 (Rare)
Fiery Fall
Fiery Fall 5Red (6)
Instant

Fiery Fall deals 5 damage to target creature.

Basic landcycling 1Red (1Red, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Double Masters 2022 (Common)
Other Versions
Conflux (Common)
Duel Decks: Knights vs. Dragons (Common)
Planechase 2012 Edition (Common)
Modern Masters (Common)
Duel Decks: Speed vs. Cunning (Common)
Modern Masters 2015 Edition (Common)
Conspiracy: Take the Crown (Common)
Planechase Anthology (Common)
Archenemy: Nicol Bolas (Common)
Commander 2021 (Common)
Fiery Finish
Fiery Finish 4RedRed (6)
Sorcery

Fiery Finish deals 7 damage to target creature.

Core Set 2019 (Uncommon)
Fiery Gambit
Fiery Gambit 2Red (3)
Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Mirrodin (Rare)
Fiery Hellhound
Fiery Hellhound 1RedRed (3)
Creature — Elemental Dog (2/2)

Red: Fiery Hellhound gets +1/+0 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Venser vs. Koth (Common)
Fiery Impulse
Fiery Impulse Red (1)
Instant

Fiery Impulse deals 2 damage to target creature.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.

Magic Origins (Common)
Fiery Inscription
Fiery Inscription 2Red (3)
Enchantment

When Fiery Inscription enters, the Ring tempts you.

Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Fiery Intervention
Fiery Intervention 4Red (5)
Sorcery

Choose one —

• Fiery Intervention deals 5 damage to target creature.

• Destroy target artifact.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Fiery Islet
Fiery Islet (0)
Land

Tap, Pay 1 life: Add Blue or Red.

1, Tap, Sacrifice Fiery Islet: Draw a card.

Assassin's Creed (Rare)
Other Versions
Modern Horizons (Rare)
Doctor Who Commander (Rare)
Fiery Justice
Fiery Justice RedGreenWhite (3)
Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

Double Masters 2022 (Rare)
Other Versions
Ice Age (Rare)
Time Spiral "Timeshifted" (Special)
Commander 2013 Edition (Rare)
Modern Masters 2017 Edition (Rare)
Fiery Mantle
Fiery Mantle 1Red (2)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.

Urza's Saga (Common)
Fiery Temper
Fiery Temper 1RedRed (3)
Instant

Fiery Temper deals 3 damage to any target.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Torment (Common)
Time Spiral "Timeshifted" (Special)
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Commander 2019 (Common)
Jumpstart: Historic Horizons (Common)
Fifty Feet of Rope
Fifty Feet of Rope 1 (1)
Artifact

Climb Over — Tap: Target Wall can't block this turn.

Tie Up — 3, Tap: Target creature doesn't untap during its controller's next untap step.

Rappel Down — 4, Tap: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Prepare // Fight (Fight)
Prepare // Fight (Fight) 3Green (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Fight as One
Fight as One White (1)
Instant

Choose one or both —

• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.

• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.

Ikoria: Lair of Behemoths (Uncommon)
Fight the ________ Fight
Fight the ________ Fight 1Green (2)
Enchantment — Aura

Enchant creature you control

When this Aura enters, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control.

Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters.

Unfinity (Uncommon)
Fight to the Death
Fight to the Death RedWhite (2)
Instant

Destroy all blocking creatures and all blocked creatures.

Alara Reborn (Rare)
Fight with Fire
Fight with Fire 2Red (3)
Sorcery

Kicker 5Red (You may pay an additional 5Red as you cast this spell.)

Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

Dominaria (Uncommon)
Fighter Class
Fighter Class RedWhite (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Fighter Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

1RedWhite: Level 2

//Level_2//

Equip abilities you activate cost 2 less to activate.

3RedWhite: Level 3

//Level_3//

Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Adventures in the Forgotten Realms (Rare)
Fighting Chance
Fighting Chance Red (1)
Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Exodus (Rare)
Fighting Drake
Fighting Drake 2BlueBlue (4)
Creature — Drake (2/4)

Flying

Tempest Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Tempest (Uncommon)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Modern Masters (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Filigree Angel
Filigree Angel 5WhiteWhiteBlue (8)
Artifact Creature — Angel (4/4)

Flying

When Filigree Angel enters, you gain 3 life for each artifact you control.

Commander 2016 (Rare)
Other Versions
Alara Reborn (Rare)
Commander 2013 Edition (Rare)
Filigree Attendant
Filigree Attendant 2BlueBlue (4)
Artifact Creature — Homunculus (*/3)

Flying

Filigree Attendant's power is equal to the number of artifacts you control.

Commander Masters (Common)
Other Versions
Modern Horizons 2 (Uncommon)
The Brothers' War Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Filigree Crawler
Filigree Crawler 4 (4)
Artifact Creature — Insect (2/2)

When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying.

Aether Revolt (Common)
Filigree Familiar
Filigree Familiar 3 (3)
Artifact Creature — Fox (2/2)

When Filigree Familiar enters, you gain 2 life.

When Filigree Familiar dies, draw a card.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Game Night (Uncommon)
Commander Legends (Common)
Filigree Fracture
Filigree Fracture 2Green (3)
Instant

Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.

Conflux (Uncommon)
Filigree Racer
Filigree Racer 3Red (4)
Artifact — Vehicle (5/5)

When Filigree Racer enters, you get EnergyEnergyEnergyEnergy (four energy counters).

Whenever Filigree Racer attacks, you may pay EnergyEnergy. When you do, target instant or sorcery card in your graveyard gains jump-start until end of turn. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)

Crew 1

Modern Horizons 3 Commander (Rare)
Filigree Sages
Filigree Sages 3Blue (4)
Artifact Creature — Vedalken Wizard (2/3)

2Blue: Untap target artifact.

Shards of Alara (Uncommon)
Filigree Vector
Filigree Vector 3White (4)
Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.

1, Tap, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

March of the Machine Commander (Rare)
Filter Out
Filter Out 1BlueBlue (3)
Instant

Return all noncreature, nonland permanents to their owners' hands.

March of the Machine: The Aftermath (Uncommon)
Final Death
Final Death 4Black (5)
Instant

Exile target creature.

Theros Beyond Death (Common)
Final Flare
Final Flare 2Red (3)
Instant

As an additional cost to cast this spell, sacrifice a creature or enchantment.

Final Flare deals 5 damage to target creature.

Theros Beyond Death (Common)
Final Fortune
Final Fortune RedRed (2)
Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Mirage (Rare)
Final Iteration
Final Iteration (0)
Creature — Eldrazi Insect (6/5)

Flying

Wizards you control get +2/+1 and have flying.

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Final Judgment
Final Judgment 4WhiteWhite (6)
Sorcery

Exile all creatures.

Betrayers of Kamigawa (Rare)
Final Payment
Final Payment WhiteBlack (2)
Instant

As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.

Destroy target creature.

Ravnica Allegiance (Common)
Final Punishment
Final Punishment 3BlackBlack (5)
Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

Scourge (Rare)
Other Versions
Ninth Edition (Rare)
Final Revels
Final Revels 4Black (5)
Sorcery

Choose one —

• All creatures get +2/+0 until end of turn.

• All creatures get -0/-2 until end of turn.

Lorwyn (Uncommon)
Final Reward
Final Reward 4Black (5)
Instant

Exile target creature.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Final Strike
Final Strike 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.

Portal (Rare)
Final Vengeance
Final Vengeance Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature or enchantment.

Exile target creature.

Duskmourn: House of Horror (Common)
Finale of Devastation
Finale of Devastation Variable ColorlessGreenGreen (2)
Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Commander Masters (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Finale of Eternity
Finale of Eternity Variable ColorlessBlackBlack (2)
Sorcery

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

War of the Spark (Mythic Rare)
Finale of Glory
Finale of Glory Variable ColorlessWhiteWhite (2)
Sorcery

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

Ravnica Clue Edition (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Phyrexia: All Will Be One Commander (Mythic Rare)
Finale of Promise
Finale of Promise Variable ColorlessRedRed (2)
Sorcery

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Finale of Revelation
Finale of Revelation Variable ColorlessBlueBlue (2)
Sorcery

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.

Exile Finale of Revelation.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Outlaws of Thunder Junction Commander (Mythic Rare)
Modern Horizons 3 Commander (Mythic Rare)
Final-Sting Faerie
Final-Sting Faerie 3Black (4)
Creature — Faerie Assassin (2/2)

Flying

When Final-Sting Faerie enters, destroy target creature that was dealt damage this turn.

Morningtide (Common)
Fin-Clade Fugitives
Fin-Clade Fugitives 5Green (6)
Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.

Encore 4Green (4Green, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Find the Path
Find the Path 2Green (3)
Enchantment — Aura

Enchant land

When Find the Path enters, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchanted land has "Tap: Add GreenGreen."

Adventures in the Forgotten Realms (Common)
Finders, Keepers
Finders, Keepers 5Black (6)
Sorcery

Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Finest Hour
Finest Hour 2GreenWhiteBlue (5)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Commander 2018 (Rare)
Other Versions
Alara Reborn (Rare)
Finishing Move
Finishing Move 2Green (3)
Sorcery

You get TicketTicket, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.

Unfinity (Common)
Finneas, Ace Archer
Finneas, Ace Archer GreenWhite (2)
Legendary Creature — Rabbit Archer (2/2)

Vigilance, reach

Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.

Bloomburrow (Rare)
Fire // Ice (Fire)
Fire // Ice (Fire) 1Red (2)
Instant

Fire deals 2 damage divided as you choose among one or two targets.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Ultimate Masters (Common)
Modern Horizons 2 (Rare)
Fire Ambush
Fire Ambush 1Red (2)
Sorcery

Fire Ambush deals 3 damage to any target.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Fire and Brimstone
Fire and Brimstone 3WhiteWhite (5)
Instant

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.

The Dark (Uncommon)
Fire Ants
Fire Ants 2Red (3)
Creature — Insect (2/1)

Tap: Fire Ants deals 1 damage to each other creature without flying.

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Fire at Will
Fire at Will Red or WhiteRed or WhiteRed or White (3)
Instant

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

Eventide (Common)
Fire Bowman
Fire Bowman Red (1)
Creature — Human Soldier Archer (1/1)

Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Uncommon)
Fire Covenant
Fire Covenant 1BlackRed (3)
Instant

As an additional cost to cast this spell, pay X life.

Fire Covenant deals X damage divided as you choose among any number of target creatures.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Fire Diamond
Fire Diamond 2 (2)
Artifact

Fire Diamond enters tapped.

Tap: Add Red.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Commander 2014 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander Legends (Common)
Innistrad: Crimson Vow Commander (Common)
Fire Dragon
Fire Dragon 6RedRedRed (9)
Creature — Dragon (6/6)

Flying

When Fire Dragon enters, it deals damage to target creature equal to the number of Mountains you control.

Masters Edition II (Rare)
Other Versions
Portal (Rare)
Fire Drake
Fire Drake 1RedRed (3)
Creature — Drake (1/2)

Flying

Red: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

Masters Edition III (Common)
Other Versions
Fifth Edition (Uncommon)
The Dark (Uncommon)
Chronicles (Uncommon)
Fire Elemental
Fire Elemental 3RedRed (5)
Creature — Elemental (5/4)

Magic: The Gathering Foundations (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Starter 1999 (Uncommon)
Magic 2013 (Common)
Dominaria (Common)
Core Set 2019 (Common)
Core Set 2020 (Common)
Fire Giant's Fury
Fire Giant's Fury 1Red (2)
Sorcery

Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

Kaldheim (Uncommon)
Fire Imp
Fire Imp 2Red (3)
Creature — Imp (2/1)

When Fire Imp enters, it deals 2 damage to target creature.

Masters Edition IV (Uncommon)
Other Versions
Portal (Uncommon)
Fire Juggler
Fire Juggler 2Red (3)
Creature — Goblin Shaman (2/2)

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Common)
Fire of Orthanc
Fire of Orthanc 3Red (4)
Sorcery

Destroy target artifact or land. Creatures without flying can't block this turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Fire Prophecy
Fire Prophecy 1Red (2)
Instant

Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.

Ikoria: Lair of Behemoths (Common)
Fire Servant
Fire Servant 3RedRed (5)
Creature — Elemental (4/3)

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Fire Shrine Keeper
Fire Shrine Keeper Red (1)
Creature — Elemental (1/1)

Menace

7Red, Tap, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.

Ixalan (Common)
Fire Snake
Fire Snake 4Red (5)
Creature — Snake (3/1)

When Fire Snake dies, destroy target land.

Portal (Common)
Fire Sprites
Fire Sprites 1Green (2)
Creature — Faerie (1/1)

Flying

Green, Tap: Add Red.

Masters Edition III (Common)
Other Versions
Legends (Common)
Fire Tempest
Fire Tempest 5RedRed (7)
Sorcery

Fire Tempest deals 6 damage to each creature and each player.

Masters Edition IV (Rare)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Fire Urchin
Fire Urchin 1Red (2)
Creature — Elemental (1/3)

Trample

Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Fire Whip
Fire Whip 1Red (2)
Enchantment — Aura

Enchant creature you control

Enchanted creature has "Tap: This creature deals 1 damage to any target."

Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.

Time Spiral "Timeshifted" (Special)
Other Versions
Weatherlight (Common)
Fireball
Fireball Variable ColorlessRed (1)
Sorcery

This spell costs 1 more to cast for each target beyond the first.

Fireball deals X damage divided evenly, rounded down, among any number of targets.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Darksteel (Uncommon)
Beatdown Box Set (Common)
Duel Decks: Jace vs. Chandra (Uncommon)
Magic 2010 (Uncommon)
Archenemy (Uncommon)
Magic 2011 (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Masters Edition IV (Uncommon)
Magic 2012 (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Iconic Masters (Uncommon)
Fire-Belly Changeling
Fire-Belly Changeling 1Red (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Red: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Lorwyn (Common)
Fireblade Artist
Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)

Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

Double Masters 2022 (Common)
Other Versions
Ravnica Allegiance (Uncommon)
Fireblade Charger
Fireblade Charger Red (1)
Creature — Goblin Warrior (1/1)

As long as Fireblade Charger is equipped, it has haste.

When Fireblade Charger dies, it deals damage equal to its power to any target.

Zendikar Rising (Uncommon)
Fireblast
Fireblast 4RedRed (6)
Instant

You may sacrifice two Mountains rather than pay this spell's mana cost.

Fireblast deals 4 damage to any target.

Dominaria Remastered (Uncommon)
Other Versions
Visions (Common)
Duel Decks: Jace vs. Chandra (Common)
Premium Deck Series: Fire and Lightning (Common)
Vintage Masters (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Common)
Firebolt
Firebolt Red (1)
Sorcery

Firebolt deals 2 damage to any target.

Flashback 4Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Jumpstart 2022 (Common)
Other Versions
Odyssey (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Eternal Masters (Common)
Duel Decks: Mind vs. Might (Common)
Modern Horizons (Uncommon)
Fireborn Knight
Fireborn Knight Red or WhiteRed or WhiteRed or WhiteRed or White (4)
Creature — Human Knight (2/3)

Double strike

Red or WhiteRed or WhiteRed or WhiteRed or White: Fireborn Knight gets +1/+1 until end of turn.

Throne of Eldraine (Uncommon)
Firebrand Archer
Firebrand Archer 1Red (2)
Creature — Human Archer (2/1)

Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Magic: The Gathering Foundations (Common)
Other Versions
Hour of Devastation (Common)
Amonkhet Remastered (Common)
Firebrand Ranger
Firebrand Ranger 1Red (2)
Creature — Human Soldier Ranger (2/1)

Green, Tap: You may put a basic land card from your hand onto the battlefield.

Invasion (Uncommon)
Firebreathing
Firebreathing Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Magic 2012 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Ninth Edition (Common)
Mirage (Common)
Tenth Edition (Common)
Magic 2010 (Common)
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