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Dovin, Architect of Law
Dovin, Architect of Law 4WhiteBlue (6)
Legendary Planeswalker — Dovin (5)

+1: You gain 2 life and draw a card.

−1: Tap target creature. It doesn't untap during its controller's next untap step.

−9: Tap all permanents target opponent controls. That player skips their next untap step.

Ravnica Allegiance (Mythic Rare)
Dovin, Hand of Control
Dovin, Hand of Control 2White or Blue (3)
Legendary Planeswalker — Dovin (5)

Artifact, instant, and sorcery spells your opponents cast cost 1 more to cast.

−1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

War of the Spark (Uncommon)
Down for Repairs
Down for Repairs 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)

Unfinity (Common)
Downdraft
Downdraft 2Green (3)
Enchantment

Green: Target creature loses flying until end of turn.

Sacrifice Downdraft: It deals 2 damage to each creature with flying.

Weatherlight (Uncommon)
Drafna, Founder of Lat-Nam
Drafna, Founder of Lat-Nam 1Blue (2)
Legendary Creature — Human Artificer Advisor (2/1)

1Blue: Return target artifact you control to its owner's hand.

3, Tap: Copy target artifact spell you control. (The copy becomes a token.)

The Brothers' War (Rare)
Drafna's Restoration
Drafna's Restoration Blue (1)
Sorcery

Put any number of target artifact cards from target player's graveyard on top of their library in any order.

Antiquities (Common)
Dragon Fangs
Dragon Fangs 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has trample.

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Dragon Fodder
Dragon Fodder 1Red (2)
Sorcery

Create two 1/1 red Goblin creature tokens.

Commander Masters (Common)
Other Versions
Shards of Alara (Common)
Archenemy (Common)
Duel Decks: Knights vs. Dragons (Common)
Dragons of Tarkir (Common)
Magic Origins (Common)
Modern Masters 2017 Edition (Common)
Game Night (Common)
Jumpstart (Common)
Jumpstart 2022 (Common)
Dragon Throne of Tarkir
Dragon Throne of Tarkir 4 (4)
Legendary Artifact — Equipment

Equipped creature has defender and "2, Tap: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."

Equip 3

Khans of Tarkir (Rare)
Dragonfly Pilot
Dragonfly Pilot White (1)
Creature — — Fox Pilot (1/1)

Whenever Dragonfly Pilot enters the battlefield, conjure a card named Dragonfly Suit into your hand.

Dragonfly Pilot crews Vehicles as though its power were 2 greater.

Kamigawa: Neon Dynasty Alchemy (Uncommon)
Dragonfly Suit
Dragonfly Suit 2White (3)
Artifact — Vehicle (3/2)

Flying

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Dragonloft Idol
Dragonloft Idol 4 (4)
Artifact Creature — Gargoyle (3/3)

As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.

Jumpstart (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Iconic Masters (Uncommon)
Dragon's Fire
Dragon's Fire 1Red (2)
Instant

As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.

Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Dragonshift
Dragonshift 1BlueRed (3)
Instant

Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.

Overload 3BlueBlueRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Dragon's Maze (Rare)
Drain Life
Drain Life Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Beatdown Box Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Mirage (Common)
Drake Familiar
Drake Familiar 1Blue (2)
Creature — Drake (2/1)

Flying

When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.

Ravnica: City of Guilds (Common)
Drakestown Forgotten
Drakestown Forgotten 4Black (5)
Creature — Zombie (0/0)

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.

2Black, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Drakuseth, Maw of Flames
Drakuseth, Maw of Flames 4RedRedRed (7)
Legendary Creature — Dragon (7/7)

Flying

Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Commander Masters (Rare)
Other Versions
Core Set 2020 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Game Night: Free-For-All (Rare)
Dramatic Finale
Dramatic Finale White or BlackWhite or BlackWhite or BlackWhite or Black (4)
Enchantment

Creature tokens you control get +1/+1.

Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Strixhaven: School of Mages (Rare)
Drana, Kalastria Bloodchief
Drana, Kalastria Bloodchief 3BlackBlack (5)
Legendary Creature — Vampire Shaman (4/4)

Flying

Variable ColorlessBlackBlack: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

Commander 2017 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Commander 2014 (Rare)
Drana, Liberator of Malakir
Drana, Liberator of Malakir 1BlackBlack (3)
Legendary Creature — Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Battle for Zendikar (Mythic Rare)
Jumpstart (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
Dominaria United Commander (Mythic Rare)
Drana, the Last Bloodchief
Drana, the Last Bloodchief 3BlackBlack (5)
Legendary Creature — Vampire Cleric (4/4)

Flying

Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

Zendikar Rising (Mythic Rare)
Draugr Thought-Thief
Draugr Thought-Thief 2Blue (3)
Creature — Zombie Rogue (3/2)

When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.

Kaldheim (Common)
Drawn from Dreams
Drawn from Dreams 2BlueBlue (4)
Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

Streets of New Capenna Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Dread Defiler
Dread Defiler 6Black (7)
Creature — Eldrazi (6/8)

Devoid (This card has no color.)

3Colorless, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. (Colorless represents colorless mana.)

Oath of the Gatewatch (Rare)
Dread Fugue
Dread Fugue Black (1)
Sorcery

Cleave 2Black (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Target player reveals their hand. You choose a nonland card from it with mana value 2 or less. That player discards that card.

Innistrad: Crimson Vow (Uncommon)
Dread Linnorm
Dread Linnorm 6Green (7)
Creature — Snake Dragon (7/6)

Dread Linnorm can't be blocked by creatures with power 3 or less.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Dread of Night
Dread of Night Black (1)
Enchantment

White creatures get -1/-1.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Dreadfeast Demon
Dreadfeast Demon 5BlackBlack (7)
Creature — Demon (6/6)

Flying

At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon.

Innistrad: Crimson Vow (Rare)
Dreadful Apathy
Dreadful Apathy 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

2White: Exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Dreadful as the Storm
Dreadful as the Storm 2Blue (3)
Instant

Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Dreadship Reef
Dreadship Reef (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Dreadship Reef.

1, Remove X storage counters from Dreadship Reef: Add X mana in any combination of Blue and/or Black.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Dream Fighter
Dream Fighter 2Blue (3)
Creature — Human Soldier (1/1)

Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Mirage (Common)
Dream Fracture
Dream Fracture 1BlueBlue (3)
Instant

Counter target spell. Its controller draws a card.

Draw a card.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering—Conspiracy (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dream Thief
Dream Thief 2Blue (3)
Creature — Faerie Rogue (2/1)

Flying

When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.

Eventide (Common)
Dreams of Steel and Oil
Dreams of Steel and Oil Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

The Brothers' War (Uncommon)
Dreams of the Dead
Dreams of the Dead 3Blue (4)
Enchantment

1Blue: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep 2." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Masters Edition II (Rare)
Other Versions
Ice Age (Uncommon)
Dream-Thief's Bandana
Dream-Thief's Bandana 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.

Equip 1

Outlaws of Thunder Junction Commander (Rare)
Dregs of Sorrow
Dregs of Sorrow Variable Colorless4Black (5)
Sorcery

Destroy X target nonblack creatures. Draw X cards.

Commander 2014 (Rare)
Other Versions
Seventh Edition (Rare)
Tempest (Rare)
Drift of Phantasms
Drift of Phantasms 2Blue (3)
Creature — Spirit (0/5)

Defender (This creature can't attack.)

Flying

Transmute 1BlueBlue (1BlueBlue, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Drift of the Dead
Drift of the Dead 3Black (4)
Creature — Wall (*/*)

Defender (This creature can't attack.)

Drift of the Dead's power and toughness are each equal to the number of snow lands you control.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Drifter il-Dal
Drifter il-Dal Blue (1)
Creature — Human Wizard (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay Blue.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Drifting Djinn
Drifting Djinn 4BlueBlue (6)
Creature — Djinn (5/5)

Flying

At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay 1Blue.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Rare)
Drifting Meadow
Drifting Meadow (0)
Land

Drifting Meadow enters the battlefield tapped.

Tap: Add White.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Commander Anthology 2018 (Common)
Ikoria Commander (Common)
Drifting Shade
Drifting Shade 3Black (4)
Creature — Shade (1/1)

Flying

Black: Drifting Shade gets +1/+1 until end of turn.

Magic 2012 (Common)
Drinker of Sorrow
Drinker of Sorrow 2Black (3)
Creature — Horror (5/3)

Drinker of Sorrow can't block.

Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.

Legions (Rare)
Driver of the Dead
Driver of the Dead 3Black (4)
Creature — Vampire (3/2)

When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Double Masters (Common)
Other Versions
Avacyn Restored (Common)
Duel Decks: Blessed vs. Cursed (Common)
Conspiracy: Take the Crown (Common)
Drogskol Infantry
Drogskol Infantry 1White (2)
Creature — Spirit Soldier (2/2)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Common)
Drogskol Reinforcements
Drogskol Reinforcements 3White (4)
Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other Spirits you control have melee.

Prevent all noncombat damage that would be dealt to Spirits you control.

Innistrad: Crimson Vow Commander (Rare)
Dromoka's Gift
Dromoka's Gift 4Green (5)
Instant

Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

Dragons of Tarkir (Uncommon)
Drop of Honey
Drop of Honey Green (1)
Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Drop Tower (Drop Tower (f))
Drop Tower (Drop Tower (f)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 4, 5, 6

Unfinity (Common)
Drossforge Bridge
Drossforge Bridge (0)
Artifact Land

Drossforge Bridge enters the battlefield tapped.

Indestructible

Tap: Add Black or Red.

The Brothers' War Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Drove of Elves
Drove of Elves 3Green (4)
Creature — Elf (*/*)

Hexproof

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

Commander Anthology (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Commander 2014 (Uncommon)
Drover of the Mighty
Drover of the Mighty 1Green (2)
Creature — Human Druid (1/1)

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.

Tap: Add one mana of any color.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
Drown in Filth
Drown in Filth BlackGreen (2)
Sorcery

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Guild Kit: Golgari (Common)
Other Versions
Dragon's Maze (Common)
Drowner of Hope
Drowner of Hope 5Blue (6)
Creature — Eldrazi (5/5)

Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Sacrifice an Eldrazi Scion: Tap target creature.

Modern Horizons 3 Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Drowner of Secrets
Drowner of Secrets 2Blue (3)
Creature — Merfolk Wizard (1/3)

Tap an untapped Merfolk you control: Target player mills a card.

Lorwyn (Uncommon)
Drowner of Truth
Drowner of Truth 5Green or BlueGreen or Blue (7)
Creature — Eldrazi (7/6)

Devoid (This card has no color.)

When you cast this spell, if Colorless was spent to cast it, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Uncommon)
Druid of Horns
Druid of Horns 3Green (4)
Creature — Human Druid (2/3)

Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.

Core Set 2019 (Uncommon)
Druid of Purification
Druid of Purification 3Green (4)
Creature — Human Druid (2/3)

When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

Adventures in the Forgotten Realms Commander (Rare)
Druid of the Anima
Druid of the Anima 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Red, Green, or White.

Shards of Alara (Common)
Druid of the Cowl
Druid of the Cowl 1Green (2)
Creature — Elf Druid (1/3)

Tap: Add Green.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Core Set 2019 (Common)
Druid of the Emerald Grove
Druid of the Emerald Grove 3Green (4)
Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.

9 or less | Put those cards into your hand, then shuffle.

10–19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.

20+ | Put those cards onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Druid of the Sacred Beaker
Druid of the Sacred Beaker 2Green (3)
Creature — Deer Bird Ape Druid (2/2)

Tap: Add Green for each Crossbreed Labs watermark among permanents you control.

Unstable (Uncommon)
Druid's Familiar
Druid's Familiar 3Green (4)
Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Avacyn Restored (Uncommon)
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove 2Green (3)
Enchantment Creature — Nymph Dryad (2/4)

You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.

Modern Horizons 3 Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Commander Masters (Rare)
Dryad's Favor
Dryad's Favor Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Magic 2011 (Common)
Duel for Dominance
Duel for Dominance 1Green (2)
Instant

Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)

Innistrad: Midnight Hunt (Common)
Duelcraft Trainer
Duelcraft Trainer 3White (4)
Creature — Human Soldier (3/3)

First strike

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Duelist of Deep Faith
Duelist of Deep Faith 1White (2)
Creature — Phyrexian Soldier (2/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

As long as it's your turn, Duelist of Deep Faith has first strike.

Phyrexia: All Will Be One (Common)
Duelist of the Mind
Duelist of the Mind 1Blue (2)
Creature — Human Advisor (*/3)

Flying, vigilance

Duelist of the Mind's power is equal to the number of cards you've drawn this turn.

Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Outlaws of Thunder Junction (Rare)
Dukhara Peafowl
Dukhara Peafowl 4 (4)
Artifact Creature — Bird (2/4)

Blue: Dukhara Peafowl gains flying until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Dunes of the Dead
Dunes of the Dead (0)
Land — Desert

Tap: Add Colorless.

When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Dungeon of the Mad Mage
Dungeon of the Mad Mage (0)
Dungeon

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

Adventures in the Forgotten Realms (Common)
Durable Handicraft
Durable Handicraft 1Green (2)
Enchantment

Whenever a creature enters the battlefield under your control, you may pay 1. If you do, put a +1/+1 counter on that creature.

5Green, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

Kaladesh (Uncommon)
Durnan of the Yawning Portal
Durnan of the Yawning Portal 3Green (4)
Legendary Creature — Human Warrior (3/3)

Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs 1​ less to cast for each opponent.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Dusk Feaster
Dusk Feaster 5BlackBlack (7)
Creature — Vampire (4/5)

Delirium — This spell costs 2 less to cast if there are four or more card types among cards in your graveyard.

Flying

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Duskfang Mentor
Duskfang Mentor 2Black (3)
Creature — Human Cleric (1/3)

When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.

1Black, Tap: Put a +1/+1 counter on each creature you control with lifelink.

Ikoria: Lair of Behemoths (Uncommon)
Duskmantle, House of Shadow
Duskmantle, House of Shadow (0)
Land

Tap: Add Colorless.

BlueBlack, Tap: Target player mills a card.

Ravnica: City of Guilds (Uncommon)
Duskrider Falcon
Duskrider Falcon 1White (2)
Creature — Bird (1/1)

Flying, protection from black

Weatherlight (Common)
Dust of Moments
Dust of Moments 2White (3)
Instant

Choose one —

• Remove two time counters from each permanent and each suspended card.

• Put two time counters on each permanent with a time counter on it and each suspended card.

Future Sight (Uncommon)
Dutiful Attendant
Dutiful Attendant 2Black (3)
Creature — Human Warrior (1/2)

When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.

Jumpstart (Common)
Other Versions
Dragons of Tarkir (Common)
Dutiful Griffin
Dutiful Griffin 3WhiteWhite (5)
Creature — Griffin (4/4)

Flying

2White, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand.

Wilds of Eldraine (Uncommon)
Dutiful Replicator
Dutiful Replicator 3 (3)
Artifact Creature — Assembly-Worker (3/2)

When Dutiful Replicator enters the battlefield, you may pay 1. When you do, create a token that's a copy of target token you control not named Dutiful Replicator.

Jumpstart 2022 (Common)
Dutiful Return
Dutiful Return 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Battle for Zendikar (Common)
Other Versions
Khans of Tarkir (Common)
Dutiful Servants
Dutiful Servants 3White (4)
Creature — Zombie (2/5)

Hour of Devastation (Common)
Dutiful Thrull
Dutiful Thrull White (1)
Creature — Thrull (1/1)

Black: Regenerate Dutiful Thrull.

Gatecrash (Common)
Dwarfhold Champion
Dwarfhold Champion 1White (2)
Creature — Dwarf Warrior (3/1)

As long as Dwarfhold Champion is equipped, it gets +0/+2.

Adventures in the Forgotten Realms (Common)
Dwarven Forge-Chanter
Dwarven Forge-Chanter 1Red (2)
Creature — Dwarf Wizard (1/3)

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Common)
Dwarven Reinforcements
Dwarven Reinforcements 3Red (4)
Sorcery

Create two 2/1 red Dwarf Berserker creature tokens.

Foretell 1Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Dwarven Strike Force
Dwarven Strike Force 4Red (5)
Creature — Dwarf Berserker (4/3)

Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.

Odyssey (Uncommon)
Dwynen, Gilt-Leaf Daen
Dwynen, Gilt-Leaf Daen 2GreenGreen (4)
Legendary Creature — Elf Warrior (3/4)

Reach

Other Elf creatures you control get +1/+1.

Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

Kaldheim Commander (Rare)
Other Versions
Magic Origins (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Eager First-Year
Eager First-Year 1White (2)
Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.

Strixhaven: School of Mages (Common)
Eagle of Deliverance
Eagle of Deliverance 4WhiteWhite (6)
Creature — Bird Soldier (5/5)

Flying

When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.

The Lord of the Rings: Tales of Middle Earth (Rare)
Eagle of the Watch
Eagle of the Watch 2White (3)
Creature — Bird (2/1)

Flying, vigilance

Magic Origins (Common)
Other Versions
Journey into Nyx (Common)
Eagles of the North
Eagles of the North 5White (6)
Creature — Bird Soldier (3/3)

Flying

When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn.

Plainscycling 1 (1, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth (Common)
Earl of Squirrel
Earl of Squirrel 4GreenGreen (6)
Creature — Squirrel Noble Advisor (4/4)

Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)

Creature tokens you control are Squirrels in addition to their other creature types.

Other Squirrels you control get +1/+1.

Unstable (Rare)
Early Frost
Early Frost 1Blue (2)
Instant

Tap up to three target lands.

Fifth Dawn (Common)
Earnest Fellowship
Earnest Fellowship 1White (2)
Enchantment

Each creature has protection from its colors.

Odyssey (Rare)
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