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Cartographer's Hawk
Cartographer's Hawk 1White (2)
Creature — Bird (2/1)

Flying

When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Commander Masters (Uncommon)
Other Versions
Ikoria Commander (Rare)
Cartographer's Survey
Cartographer's Survey 3Green (4)
Sorcery

Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Innistrad: Crimson Vow (Uncommon)
Cartouche of Knowledge
Cartouche of Knowledge 1Blue (2)
Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Knowledge enters, draw a card.

Enchanted creature gets +1/+1 and has flying.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Cartouche of Strength
Cartouche of Strength 2Green (3)
Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Strength enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Cascading Cataracts
Cascading Cataracts (0)
Land

Indestructible

Tap: Add Colorless.

5, Tap: Add five mana in any combination of colors.

Modern Horizons 3 Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Dominaria United Commander (Rare)
Case of the Burning Masks
Case of the Burning Masks 1RedRed (3)
Enchantment — Case

When this Case enters, it deals 3 damage to target creature an opponent controls.

To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.

Murders at Karlov Manor (Uncommon)
Case of the Gateway Express
Case of the Gateway Express 1White (2)
Enchantment — Case

When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature.

To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Creatures you control get +1/+0.

Murders at Karlov Manor (Uncommon)
Case of the Gorgon's Kiss
Case of the Gorgon's Kiss Black (1)
Enchantment — Case

When this Case enters, destroy up to one target creature that was dealt damage this turn.

To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)

Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.

Murders at Karlov Manor (Uncommon)
Case of the Shifting Visage
Case of the Shifting Visage 1BlueBlue (3)
Enchantment — Case

At the beginning of your upkeep, surveil 1.

To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)

Murders at Karlov Manor Commander (Rare)
Case of the Trampled Garden
Case of the Trampled Garden 2Green (3)
Enchantment — Case

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.

To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Murders at Karlov Manor (Uncommon)
Cass, Hand of Vengeance
Cass, Hand of Vengeance 2RedWhite (4)
Legendary Creature — Human Ranger (4/3)

Vigilance

Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

Magic The Gathering—Fallout (Rare)
Realm-Cloaked Giant (Cast Off)
Realm-Cloaked Giant (Cast Off) 3WhiteWhite (5)
Sorcery — Adventure

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Bloomburrow Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Wilds of Eldraine Commander (Mythic Rare)
Cast Through Time
Cast Through Time 4BlueBlueBlue (7)
Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Rise of the Eldrazi (Mythic Rare)
Castigate
Castigate WhiteBlack (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.

Guildpact (Common)
Casting of Bones
Casting of Bones 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

Alliances (Common)
Castle Garenbrig
Castle Garenbrig (0)
Land

Castle Garenbrig enters tapped unless you control a Forest.

Tap: Add Green.

2GreenGreen, Tap: Add six Green. Spend this mana only to cast creature spells or activate abilities of creatures.

Throne of Eldraine (Rare)
Castle Sengir
Castle Sengir (0)
Land

Tap: Add Colorless.

1, Tap: Add Black.

2, Tap: Add Blue or Red.

Homelands (Uncommon)
Cat Burglar
Cat Burglar 3Black (4)
Creature — Kor Rogue Minion (2/2)

2Black, Tap: Target player discards a card. Activate only as a sorcery.

Exodus (Common)
Cataclysmic Gearhulk
Cataclysmic Gearhulk 3WhiteWhite (5)
Artifact Creature — Construct (4/5)

Vigilance

When Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

March of the Machine Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ikoria Commander (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Kamigawa: Neon Dynasty Commander (Mythic Rare)
Cataclysmic Prospecting
Cataclysmic Prospecting Variable ColorlessRedRed (2)
Sorcery

Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Catacomb Dragon
Catacomb Dragon 4BlackBlack (6)
Creature — Dragon (4/4)

Flying

Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.

Mirage (Rare)
Catacomb Slug
Catacomb Slug 4Black (5)
Creature — Slug (2/6)

Magic Origins (Common)
Other Versions
Return to Ravnica (Common)
Catalog
Catalog 2Blue (3)
Instant

Draw two cards, then discard a card.

Shadows over Innistrad (Common)
Other Versions
Eighth Edition (Common)
Urza's Saga (Common)
Caterwauling Boggart
Caterwauling Boggart 3Red (4)
Creature — Goblin Shaman (2/2)

Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)

Lorwyn (Common)
Cathartic Parting
Cathartic Parting 1Green (2)
Sorcery

The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library.

Duskmourn: House of Horror (Uncommon)
Caught in the Brights
Caught in the Brights 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When a Vehicle you control attacks, exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Common)
Caught in the Crossfire
Caught in the Crossfire RedRed (2)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

+ 1 — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

Outlaws of Thunder Junction (Uncommon)
Caught Red-Handed
Caught Red-Handed 4Red (5)
Instant

This spell can't be countered. (This includes by the ward ability.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Cauldron's Gift
Cauldron's Gift 4Black (5)
Sorcery

Adamant — If at least three black mana was spent to cast this spell, mill four cards.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

Throne of Eldraine (Uncommon)
Cavalier of Gales
Cavalier of Gales 2BlueBlueBlue (5)
Creature — Elemental Knight (5/5)

Flying

When Cavalier of Gales enters, draw three cards, then put two cards from your hand on top of your library in any order.

When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.

Core Set 2020 (Mythic Rare)
Cavalier of Night
Cavalier of Night 2BlackBlackBlack (5)
Creature — Elemental Knight (4/5)

Lifelink

When Cavalier of Night enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.

When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

Core Set 2020 (Mythic Rare)
Cavalry Pegasus
Cavalry Pegasus 1White (2)
Creature — Pegasus (1/1)

Flying

Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

Ikoria Commander (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)
Theros (Common)
Cave of the Frost Dragon
Cave of the Frost Dragon (0)
Land

If you control two or more other lands, Cave of the Frost Dragon enters tapped.

Tap: Add White.

4White: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

Adventures in the Forgotten Realms (Rare)
Cave Tiger
Cave Tiger 2Green (3)
Creature — Cat (2/2)

Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.

Urza's Saga (Common)
Cavern-Hoard Dragon
Cavern-Hoard Dragon 7RedRed (9)
Creature — Dragon (6/6)

This spell costs Variable Colorless less to cast, where X is the greatest number of artifacts an opponent controls.

Flying, trample, haste

Whenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Celestial Convergence
Celestial Convergence 2WhiteWhite (4)
Enchantment

Celestial Convergence enters with seven omen counters on it.

At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

Prophecy (Rare)
Celestial Gatekeeper
Celestial Gatekeeper 3WhiteWhite (5)
Creature — Bird Cleric (2/2)

Flying

When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.

Legions (Rare)
Celestial Judgment
Celestial Judgment 4WhiteWhite (6)
Sorcery

For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.

Innistrad: Midnight Hunt Commander (Rare)
Celestial Messenger
Celestial Messenger 2BlueBlue (4)
Creature — Bird Spirit (3/2)

Flash (You may cast this card any time you could cast an instant.)

Flying

Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.

Core Set 2020 (Common)
Celestial Purge
Celestial Purge 1White (2)
Instant

Exile target black or red permanent.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Conflux (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Celestial Regulator
Celestial Regulator 1WhiteBlue (3)
Creature — Angel Advisor (2/3)

Flying

When Celestial Regulator enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.

Streets of New Capenna (Common)
Celestine, the Living Saint
Celestine, the Living Saint 4White (5)
Legendary Creature — Human Warrior (3/4)

Flying, lifelink

Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Warhammer 40,000 Commander (Rare)
Cemetery Gate
Cemetery Gate 2Black (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Protection from black

Homelands (Common)
Cemetery Gatekeeper
Cemetery Gatekeeper 1Red (2)
Creature — Vampire (2/1)

First strike

When Cemetery Gatekeeper enters, exile a card from a graveyard.

Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Tampering
Cemetery Tampering 2Black (3)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Streets of New Capenna (Rare)
Centaur Garden
Centaur Garden (0)
Land

Tap: Add Green. Centaur Garden deals 1 damage to you.

Threshold — Green, Tap, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Centaur Glade
Centaur Glade 3GreenGreen (5)
Enchantment

2GreenGreen: Create a 3/3 green Centaur creature token.

Onslaught (Uncommon)
Centaur Safeguard
Centaur Safeguard 2Green or White (3)
Creature — Centaur Warrior (3/1)

(Green or White can be paid with either Green or White.)

When Centaur Safeguard dies, you may gain 3 life.

Ravnica: City of Guilds (Common)
Central Elevator // Promising Stairs (Central Elevator)
Central Elevator // Promising Stairs (Central Elevator) 3Blue (4)
Enchantment — Room

When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Centrifuge (Centrifuge (a))
Centrifuge (Centrifuge (a)) (0)
Artifact — Attraction

Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.

Lights — 3, 6

Unfinity (Acorn) (Rare)
Centrifuge (Centrifuge (b))
Centrifuge (Centrifuge (b)) (0)
Artifact — Attraction

Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.

Lights — 4, 6

Unfinity (Acorn) (Rare)
Cephalid Pathmage
Cephalid Pathmage 2Blue (3)
Creature — Octopus Wizard (1/2)

Cephalid Pathmage can't be blocked.

Tap, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.

Legions (Common)
Cephalid Sage
Cephalid Sage 3Blue (4)
Creature — Octopus (2/3)

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters, draw three cards, then discard two cards."

Eternal Masters (Common)
Other Versions
Torment (Uncommon)
Ceremonial Groundbreaker
Ceremonial Groundbreaker 1GreenWhite (3)
Artifact — Equipment

Equipped creature gets +2/+1 and has trample.

Equip Citizen 1

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Streets of New Capenna (Uncommon)
Ceremonial Guard
Ceremonial Guard 2Red (3)
Creature — Human Soldier (3/4)

When Ceremonial Guard attacks or blocks, destroy it at end of combat.

Mercadian Masques (Common)
Cerodon Yearling
Cerodon Yearling RedWhite (2)
Creature — Beast (2/2)

Vigilance, haste

Planechase (Common)
Other Versions
Alara Reborn (Common)
Chain Lightning
Chain Lightning Red (1)
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay RedRed. If the player does, they may copy this spell and may choose a new target for that copy.

Dominaria Remastered (Common)
Other Versions
Legends (Common)
Masters Edition III (Common)
Premium Deck Series: Fire and Lightning (Common)
Vintage Masters (Common)
Eternal Masters (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Battlebond (Uncommon)
Jumpstart (Uncommon)
Chain of Smog
Chain of Smog 1Black (2)
Sorcery

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

Onslaught (Uncommon)
Chainer, Nightmare Adept
Chainer, Nightmare Adept 2BlackRed (4)
Legendary Creature — Human Minion (3/2)

Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.

Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

Modern Horizons 2 (Rare)
Other Versions
Commander 2019 (Mythic Rare)
Chainflinger
Chainflinger 3Red (4)
Creature — Beast (2/2)

1Red, Tap: Chainflinger deals 1 damage to any target.

Threshold — 2Red, Tap: Chainflinger deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.

Odyssey (Common)
Chakram Slinger
Chakram Slinger 4Red (5)
Creature — Human Warrior (2/4)

Partner with Chakram Retriever (When this creature enters, target player may put Chakram Retriever into their hand from their library, then shuffle.)

Red, Tap: Chakram Slinger deals 2 damage to target player or planeswalker.

Battlebond (Uncommon)
Challenger Troll
Challenger Troll 4Green (5)
Creature — Troll (6/5)

Each creature you control with power 4 or greater can't be blocked by more than one creature.

Ravnica Clue Edition (Uncommon)
Other Versions
War of the Spark (Uncommon)
Jumpstart 2022 (Uncommon)
Chance for Glory
Chance for Glory 1RedWhite (3)
Instant

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Guilds of Ravnica (Mythic Rare)
Chancellor of the Forge
Chancellor of the Forge 4RedRedRed (7)
Creature — Phyrexian Giant (5/5)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.

When Chancellor of the Forge enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.

New Phyrexia (Rare)
Chancellor of the Tangle
Chancellor of the Tangle 4GreenGreenGreen (7)
Creature — Phyrexian Beast (6/7)

You may reveal this card from your opening hand. If you do, at the beginning of your first main phase of the game, add Green.

Vigilance, reach

New Phyrexia (Rare)
Chandra, Legacy of Fire
Chandra, Legacy of Fire 4Red (5)
Legendary Planeswalker — Chandra (3)

At the beginning of your end step, Chandra, Legacy of Fire deals X damage to each opponent, where X is the number of planeswalkers you control.

+1: Add Red for each planeswalker you control.

0: Remove a loyalty counter from each of any number of permanents you control. Exile that many cards from the top of your library. You may play them this turn.

Commander Masters (Rare)
Chandra, Pyrogenius
Chandra, Pyrogenius 4RedRed (6)
Legendary Planeswalker — Chandra (5)

+2: Chandra, Pyrogenius deals 2 damage to each opponent.

−3: Chandra, Pyrogenius deals 4 damage to target creature.

−10: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Kaladesh (Mythic Rare)
Chandra, Roaring Flame
Chandra, Roaring Flame (0)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker.

−2: Chandra, Roaring Flame deals 2 damage to target creature.

−7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Chandra's Ignition
Chandra's Ignition 3RedRed (5)
Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

Modern Horizons 3 Commander (Rare)
Other Versions
Magic Origins (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Chandra's Magmutt
Chandra's Magmutt 1Red (2)
Creature — Elemental Dog (2/2)

Tap: Chandra's Magmutt deals 1 damage to target player or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Chandra's Outrage
Chandra's Outrage 2RedRed (4)
Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Core Set 2020 (Common)
Other Versions
Archenemy (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Modern Masters 2017 Edition (Common)
Archenemy: Nicol Bolas (Common)
Masters 25 (Common)
Chandra's Pyreling
Chandra's Pyreling 1Red (2)
Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Chandra's Regulator
Chandra's Regulator 1Red (2)
Legendary Artifact

Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay 1. If you do, copy that ability. You may choose new targets for the copy.

1, Tap, Discard a Mountain card or a red card: Draw a card.

Core Set 2020 (Rare)
Change of Fortune
Change of Fortune 3Red (4)
Sorcery

Discard your hand, then draw a card for each card you've discarded this turn.

Innistrad: Crimson Vow (Rare)
Change of Heart
Change of Heart White (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature can't attack this turn.

Stronghold (Common)
Change of Plans
Change of Plans Variable Colorless1Blue (2)
Instant

Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Streets of New Capenna Commander (Rare)
Change the Equation
Change the Equation 1Blue (2)
Instant

Choose one —

• Counter target spell with mana value 2 or less.

• Counter target red or green spell with mana value 6 or less.

March of the Machine (Uncommon)
Changeling Berserker
Changeling Berserker 3Red (4)
Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)

Haste

Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Changeling Hero
Changeling Hero 4White (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Lorwyn (Uncommon)
Changeling Outcast
Changeling Outcast Black (1)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Changeling Outcast can't block and can't be blocked.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Modern Horizons (Common)
Zendikar Rising Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Changeling Sentinel
Changeling Sentinel 3White (4)
Creature — Shapeshifter (3/2)

Changeling (This card is every creature type.)

Vigilance

Morningtide (Common)
Changeling Titan
Changeling Titan 4Green (5)
Creature — Shapeshifter (7/7)

Changeling (This card is every creature type.)

Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Chant of the Skifsang
Chant of the Skifsang 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -13/-0.

Dark Ascension (Common)
Chant of Vitu-Ghazi
Chant of Vitu-Ghazi 6WhiteWhite (8)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

March of the Machine Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Chaos Dragon
Chaos Dragon 1RedRed (3)
Creature — Dragon (4/4)

Flying, haste

Chaos Dragon attacks each combat if able.

At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Chaotic Goo
Chaotic Goo 2RedRed (4)
Creature — Ooze (0/0)

Chaotic Goo enters with three +1/+1 counters on it.

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

Tempest (Rare)
Chapel Geist
Chapel Geist 1WhiteWhite (3)
Creature — Spirit (2/3)

Flying

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Innistrad (Common)
Chapel Shieldgeist
Chapel Shieldgeist (0)
Creature — Spirit Cleric (2/1)

Flying, first strike

Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)
Chaplain's Blessing
Chaplain's Blessing White (1)
Sorcery

You gain 5 life.

Shadows over Innistrad (Common)
Chardalyn Dragon
Chardalyn Dragon 6 (6)
Artifact Creature — Dragon (4/4)

Flying

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Charforger
Charforger 1BlackRed (3)
Creature — Phyrexian Beast (2/3)

When Charforger enters, create a 1/1 red Phyrexian Goblin creature token.

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger.

Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn.

Phyrexia: All Will Be One (Uncommon)
Charge
Charge White (1)
Instant

Creatures you control get +1/+1 until end of turn.

Dominaria (Common)
Charge Across the Araba
Charge Across the Araba 4White (5)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Uncommon)
Charge of the Forever-Beast
Charge of the Forever-Beast 2Green (3)
Sorcery

As an additional cost to cast this spell, reveal a creature card from your hand.

Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.

Ikoria: Lair of Behemoths (Uncommon)
Charge of the Mites
Charge of the Mites 2White (3)
Instant

Choose one —

• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.

• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)

Phyrexia: All Will Be One (Common)
Charge Through
Charge Through Green (1)
Instant

Target creature gains trample until end of turn.

Draw a card.

Strixhaven: School of Mages (Common)
Charging Badger
Charging Badger Green (1)
Creature — Badger (1/1)

Trample

Arena Base Set (Common)
Other Versions
Born of the Gods (Common)
Charging Bandits
Charging Bandits 4Black (5)
Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

Portal (Uncommon)
Charging Binox
Charging Binox 7Green (8)
Creature — Beast (7/5)

Assist (Another player can pay up to 7 of this spell's cost.)

Trample

Battlebond (Common)
Charging Cinderhorn
Charging Cinderhorn 3Red (4)
Creature — Elemental Ox (4/2)

Haste

At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

Commander 2016 (Rare)
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