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Jem Lightfoote, Sky Explorer
( 4)
Legendary Creature — Human Scout
(3/3)
Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.
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Jenny, Generated Anomaly
( 4)
Legendary Creature — Time Lord Soldier
(2/3)
Double strike Whenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Jeskai Sage
( 2)
Creature — Human Monk
(1/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Jeskai Sage dies, draw a card.
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Jetfire, Air Guardian
( 0)
Legendary Artifact — Vehicle
(3/4)
Living metal (During your turn, this Vehicle is also a creature.) Flying : Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)
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Jetting Glasskite
( 6)
Creature — Spirit
(4/4)
Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
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Jhessian Balmgiver
( 3)
Creature — Human Cleric
(1/1)
: Prevent the next 1 damage that would be dealt to any target this turn. : Target creature can't be blocked this turn.
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Jhoira of the Ghitu
( 3)
Legendary Creature — Human Wizard
(2/2)
, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
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Jhoira, Ageless Innovator
( 2)
Legendary Creature — Human Artificer
(2/3)
: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
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Jhoira, Weatherlight Captain
( 4)
Legendary Creature — Human Artificer
(3/3)
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
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Jhoira's Timebug
( 2)
Artifact Creature — Insect
(1/2)
: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
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Jiang Yanggu
( 5)
Legendary Planeswalker — Yanggu
(4)
+1: Target creature gets +2/+2 until end of turn. −1: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token. −5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.
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Jiang Yanggu, Wildcrafter
( 3)
Legendary Planeswalker — Yanggu
(3)
Each creature you control with a +1/+1 counter on it has ": Add one mana of any color." −1: Put a +1/+1 counter on target creature.
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Jin-Gitaxias
( 5)
Legendary Creature — Phyrexian Praetor
(5/5)
Ward Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. : Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
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Jin-Gitaxias, Core Augur
( 10)
Legendary Creature — Phyrexian Praetor
(5/4)
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
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Jin-Gitaxias, Progress Tyrant
( 7)
Legendary Creature — Phyrexian Praetor
(5/5)
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
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Jinxed Ring
( 2)
Artifact
Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Ring. <I>(This effect lasts indefinitely.)</I>
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Jirina, Dauntless General
( 2)
Legendary Creature — Human Soldier
(2/2)
When Jirina, Dauntless General enters, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.
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Jo Grant
( 3)
Legendary Creature — Human Soldier
(3/2)
Each historic card in your hand has cycling . (, Discard that card: Draw a card.) Whenever you cycle a card, put a +1/+1 counter on Jo Grant. Doctor's companion (You can have two commanders if the other is the Doctor.)
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Jodah's Avenger
( 6)
Creature — Shapeshifter
(4/4)
: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)
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Johann's Stopgap
( 4)
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs less to cast if it's bargained. Return target nonland permanent to its owner's hand. Draw a card.
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Jolene, Plundering Pugilist
( 3)
Legendary Creature — Human Mercenary
(4/2)
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. , Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target.
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Jolly Gerbils
( 2)
Creature — Hamster Citizen
(2/3)
Whenever you give a gift, draw a card.
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Jolting Merfolk
( 4)
Creature — Merfolk
(2/2)
Fading 4 <I>(This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> Remove a fade counter from Jolting Merfolk: Tap target creature.
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Jor Kadeen, First Goldwarden
( 2)
Legendary Creature — Human Rebel
(2/2)
Trample Whenever Jor Kadeen, First Goldwarden attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
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Joraga Bard
( 4)
Creature — Elf Rogue Bard Ally
(1/4)
Whenever Joraga Bard or another Ally you control enters, you may have Ally creatures you control gain vigilance until end of turn.
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Joraga Invocation
( 6)
Sorcery
Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
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Joraga Treespeaker
( 1)
Creature — Elf Druid
(1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 : Add . LEVEL 5+ 1/4 Elves you control have ": Add ."
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Joraga Visionary
( 4)
Creature — Elf Wizard
(3/2)
When Joraga Visionary enters, draw a card.
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Joraga Warcaller
( 1)
Creature — Elf Warrior
(1/1)
Multikicker (You may pay an additional any number of times as you cast this spell.) Joraga Warcaller enters with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
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Jorn, God of Winter
( 3)
Legendary Snow Creature — God
(3/3)
Whenever Jorn attacks, untap each snow permanent you control.
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Josu Vess, Lich Knight
( 4)
Legendary Creature — Zombie Knight
(4/5)
Kicker (You may pay an additional as you cast this spell.) Menace When Josu Vess, Lich Knight enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
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Jötun Grunt
( 2)
Creature — Giant Soldier
(4/4)
Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Kellan, Daring Traveler (Journey On)
( 1)
Sorcery — Adventure
Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)
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Jousting Dummy
( 2)
Artifact Creature — Scarecrow Knight
(2/1)
: Jousting Dummy gets +1/+0 until end of turn.
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Jousting Lance
( 2)
Artifact — Equipment
Equipped creature gets +2/+0. During your turn, equipped creature has first strike. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Joyride Rigger
( 4)
Creature — Goblin Rigger
(3/3)
When Joyride Rigger enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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Judge of Currents
( 2)
Creature — Merfolk Wizard
(1/1)
Whenever a Merfolk you control becomes tapped, you may gain 1 life.
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Judge Unworthy
( 2)
Instant
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.
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Judge's Familiar
( 1)
Creature — Bird
(1/1)
Flying Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays .
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Judith, Carnage Connoisseur
( 5)
Legendary Creature — Human Shaman
(3/4)
Whenever you cast an instant or sorcery spell, choose one — • That spell gains deathtouch and lifelink. • Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."
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Judith, the Scourge Diva
( 3)
Legendary Creature — Human Shaman
(2/2)
Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.
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Jugan Defends the Temple
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Create a 1/1 green Human Monk creature token with ": Add ." II — Put a +1/+1 counter on each of up to two target creatures. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Jugan, the Rising Star
( 6)
Legendary Creature — Dragon Spirit
(5/5)
Flying When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
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Juggernaut
( 4)
Artifact Creature — Juggernaut
(5/3)
Juggernaut attacks each combat if able. Juggernaut can't be blocked by Walls.
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Juggletron
( 3)
Artifact Creature — Clown Robot
(0/4)
Trample Whenever Juggletron attacks, you may put an art sticker on it. Juggletron gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame.
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Jukai Messenger
( 1)
Creature — Human Monk
(1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Jungle Barrier
( 4)
Creature — Plant Wall
(2/6)
Defender (This creature can't attack.) When Jungle Barrier enters, draw a card.
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Jungle Basin
( 0)
Land
Jungle Basin enters tapped. When Jungle Basin enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. : Add .
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Jungle Delver
( 1)
Creature — Merfolk Warrior
(1/1)
: Put a +1/+1 counter on Jungle Delver.
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Jungle Hollow
( 0)
Land
Jungle Hollow enters tapped. When Jungle Hollow enters, you gain 1 life. : Add or .
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Jungle Troll
( 3)
Creature — Troll
(2/1)
: Regenerate Jungle Troll. : Regenerate Jungle Troll.
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Jungle Wayfinder
( 3)
Creature — Elf Warrior
(3/3)
When Jungle Wayfinder enters, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
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Jungle Weaver
( 7)
Creature — Spider
(5/6)
Reach (This creature can block creatures with flying.) Cycling (, Discard this card: Draw a card.)
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Jungle Wurm
( 5)
Creature — Wurm
(5/5)
Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
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Jungleborn Pioneer
( 3)
Creature — Merfolk Scout
(2/2)
When Jungleborn Pioneer enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
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Juniper Order Ranger
( 5)
Creature — Human Knight Ranger
(2/4)
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
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Junji, the Midnight Sky
( 5)
Legendary Creature — Dragon Spirit
(5/5)
Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
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Junk Golem
( 4)
Artifact Creature — Golem
(0/0)
Junk Golem enters with three +1/+1 counters on it. At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. , Discard a card: Put a +1/+1 counter on Junk Golem.
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Juvenile Gloomwidow
( 2)
Creature — Spider
(1/3)
Reach (This creature can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.)
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Juvenile Mist Dragon
( 5)
Creature — Dragon
(4/3)
Flying Confounding Clouds — When Juvenile Mist Dragon enters, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.
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Jwar Isle Avenger
( 5)
Creature — Sphinx
(3/3)
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying
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Jwar Isle Refuge
( 0)
Land
Jwar Isle Refuge enters tapped. When Jwar Isle Refuge enters, you gain 1 life. : Add or .
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Jyoti, Moag Ancient
( 4)
Legendary Creature — Elemental
(2/4)
When Jyoti, Moag Ancient enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
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Kabira Evangel
( 3)
Creature — Human Cleric Ally
(2/3)
Whenever Kabira Evangel or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
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Kadena, Slinking Sorcerer
( 4)
Legendary Creature — Snake Wizard
(3/3)
The first face-down creature spell you cast each turn costs less to cast. Whenever a face-down creature you control enters, draw a card.
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Kaervek's Purge
( 2)
Sorcery
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
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Kagemaro, First to Suffer
( 5)
Legendary Creature — Demon Spirit
(*/*)
Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. , Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
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Kagemaro's Clutch
( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand.
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Kagha, Shadow Archdruid
( 4)
Legendary Creature — Elf Druid
(1/4)
Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.
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Kaheera, the Orphanguard
( 3)
Legendary Creature — Cat Beast
(3/2)
Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
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Kaijin of the Vanishing Touch
( 2)
Creature — Spirit
(0/3)
Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
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Kairi, the Swirling Sky
( 6)
Legendary Creature — Dragon Spirit
(6/6)
Flying, ward When Kairi, the Swirling Sky dies, choose one — • Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. • Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.
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Kaito, Bane of Nightmares
( 4)
Legendary Planeswalker — Kaito
(4)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. +1: You get an emblem with "Ninjas you control get +1/+1." 0: Surveil 2. Then draw a card for each opponent who lost life this turn. −2: Tap target creature. Put two stun counters on it.
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Kaito, Dancing Shadow
( 4)
Legendary Planeswalker — Kaito
(3)
Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. +1: Up to one target creature can't attack or block until your next turn. 0: Draw a card. −2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."
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Kalastria Highborn
( 2)
Creature — Vampire Shaman
(2/2)
Whenever Kalastria Highborn or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.
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Kalastria Nightwatch
( 5)
Creature — Vampire Warrior Ally
(4/5)
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
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Kaldring, the Rimestaff
( 3)
Legendary Snow Artifact
: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped.
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Kalitas, Traitor of Ghet
( 4)
Legendary Creature — Vampire Warrior
(3/4)
Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. , Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
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Kalonian Twingrove
( 6)
Creature — Treefolk Warrior
(*/*)
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. When Kalonian Twingrove enters, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."
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Kamahl, Pit Fighter
( 6)
Legendary Creature — Human Barbarian
(6/1)
Haste (This creature can attack and as soon as it comes under your control.) : Kamahl, Pit Fighter deals 3 damage to any target.
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Kamahl's Sledge
( 7)
Sorcery
Kamahl's Sledge deals 4 damage to target creature. Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
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Kambal, Profiteering Mayor
( 3)
Legendary Creature — Human Advisor
(2/4)
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn. Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
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Kami of Bamboo Groves
( 1)
Enchantment Creature — — Spirit
(1/1)
When Kami of Bamboo Groves enters the battlefield, you may put a land card from your hand onto the battlefield tapped. Channel — , Discard Kami of Bamboo Groves: Conjure two cards named Forest into your hand.
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Kami of Empty Graves
( 4)
Creature — Spirit
(4/1)
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
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Kami of Mourning
( 3)
Creature — — Spirit
(3/2)
Whenever Kami of Mourning enters the battlefield, target creature you control or creature card in your graveyard perpetually gains "Whenever a creature you control with greater mana value than this card dies, return this card from your graveyard to the battlefield tapped."
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Kami of the Tended Garden
( 4)
Creature — Spirit
(4/4)
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay . Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
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Kami of the Waning Moon
( 3)
Creature — Spirit
(1/1)
Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Kangee, Aerie Keeper
( 4)
Legendary Creature — Bird Wizard
(2/2)
Kicker <I>(You may pay an additional as you cast this spell.)</I> Flying When Kangee, Aerie Keeper enters, if it was kicked, put X feather counters on it. Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
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Kangee, Sky Warden
( 5)
Legendary Creature — Bird Wizard
(3/3)
Flying, vigilance Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn. Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
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