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Shadowblood Ridge
Shadowblood Ridge (0)
Land

1, Tap: Add BlackRed.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Odyssey (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Shadowgrange Archfiend
Shadowgrange Archfiend 6Black (7)
Creature — Demon (8/4)

When Shadowgrange Archfiend enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.

Madness—2Black, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad: Crimson Vow Commander (Rare)
Shadowmage Infiltrator
Shadowmage Infiltrator 1BlueBlack (3)
Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Masters 25 (Uncommon)
Streets of New Capenna Commander (Rare)
Shaggy Camel
Shaggy Camel 3White (4)
Host Creature — Camel (3/3)

When this creature enters, creatures you control get +1/+1 until end of turn.

Unstable (Common)
Shagrat, Loot Bearer
Shagrat, Loot Bearer 2BlackRed (4)
Legendary Creature — Orc Soldier (4/4)

Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Shallow Grave
Shallow Grave 1Black (2)
Instant

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Mirage (Rare)
Shaman of Forgotten Ways
Shaman of Forgotten Ways 2Green (3)
Creature — Human Shaman (2/3)

Tap: Add two mana in any combination of colors. Spend this mana only to cast creature spells.

Formidable — 9GreenGreen, Tap: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Mythic Rare)
Shaman of Spring
Shaman of Spring 3Green (4)
Creature — Elf Shaman (2/2)

When Shaman of Spring enters, draw a card.

Magic 2015 Core Set (Common)
Shaman of the Great Hunt
Shaman of the Great Hunt 3Red (4)
Creature — Orc Shaman (4/2)

Haste

Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.

Ferocious — 2Green or BlueGreen or Blue: Draw a card for each creature you control with power 4 or greater.

Fate Reforged (Mythic Rare)
Shambling Attendants
Shambling Attendants 7Black (8)
Creature — Zombie (3/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Khans of Tarkir (Common)
Shambling Ghast
Shambling Ghast Black (1)
Creature — Zombie (1/1)

When Shambling Ghast dies, choose one —

• Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn.

• Search the Body — Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Shambling Ghoul
Shambling Ghoul 1Black (2)
Creature — Zombie (2/3)

Shambling Ghoul enters tapped.

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Battlebond (Common)
Shambling Goblin
Shambling Goblin Black (1)
Creature — Zombie Goblin (1/1)

When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

Jumpstart (Common)
Other Versions
Dragons of Tarkir (Common)
Conspiracy: Take the Crown (Common)
Shambling Remains
Shambling Remains 1BlackRed (3)
Creature — Zombie Horror (4/3)

Shambling Remains can't block.

Unearth BlackRed (BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Conflux (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Shambling Shell
Shambling Shell 1BlackGreen (3)
Creature — Plant Zombie (3/1)

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Izzet vs. Golgari (Common)
Guild Kit: Golgari (Common)
Shambling Strider
Shambling Strider 4GreenGreen (6)
Creature — Yeti (5/5)

RedGreen: Shambling Strider gets +1/-1 until end of turn.

Masters Edition (Common)
Other Versions
Ice Age (Common)
Beatdown Box Set (Common)
Shambling Suit
Shambling Suit 3 (3)
Artifact Creature — Construct (*/3)

Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Shambling Swarm
Shambling Swarm 1BlackBlackBlack (4)
Creature — Horror (3/3)

When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.

Torment (Rare)
Shambling Vent
Shambling Vent (0)
Land

Shambling Vent enters tapped.

Tap: Add White or Black.

1WhiteBlack: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Battle for Zendikar (Rare)
Shanid, Sleepers' Scourge
Shanid, Sleepers' Scourge 1RedWhiteBlack (4)
Legendary Creature — Human Knight (2/4)

Menace

Other legendary creatures you control have menace.

Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

Dominaria United Commander (Mythic Rare)
Shanna, Purifying Blade
Shanna, Purifying Blade GreenWhiteBlue (3)
Legendary Creature — Human Warrior (3/3)

Lifelink

At the beginning of your end step, you may pay Variable Colorless. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

Dominaria United (Mythic Rare)
Shanna, Sisay's Legacy
Shanna, Sisay's Legacy GreenWhite (2)
Legendary Creature — Human Warrior (0/0)

Shanna, Sisay's Legacy can't be the target of abilities your opponents control.

Shanna gets +1/+1 for each creature you control.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Shape of the Wiitigo
Shape of the Wiitigo 3GreenGreenGreen (6)
Enchantment — Aura

Enchant creature

When Shape of the Wiitigo enters, put six +1/+1 counters on enchanted creature.

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Coldsnap (Rare)
Shaper Guildmage
Shaper Guildmage Blue (1)
Creature — Human Wizard (1/1)

White, Tap: Target creature gains first strike until end of turn.

Black, Tap: Target creature gets +1/+0 until end of turn.

Mirage (Common)
Sharae of Numbing Depths
Sharae of Numbing Depths 2WhiteBlue (4)
Legendary Creature — Merfolk Wizard (2/3)

When Sharae of Numbing Depths enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.

Wilds of Eldraine (Uncommon)
Shard Convergence
Shard Convergence 3Green (4)
Sorcery

Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

Conflux (Uncommon)
Shard of Broken Glass
Shard of Broken Glass 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature attacks, you may mill two cards.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Shadows over Innistrad (Common)
Shard of the Nightbringer
Shard of the Nightbringer 5BlackBlackBlack (8)
Creature — C’tan (8/8)

Flying

Drain Life — When Shard of the Nightbringer enters, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.

Warhammer 40,000 Commander (Rare)
Shard of the Void Dragon
Shard of the Void Dragon 4BlackBlackBlack (7)
Creature — C’tan (7/7)

Flying

Spear of the Void Dragon — Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent.

Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.

Warhammer 40,000 Commander (Rare)
Sharding Sphinx
Sharding Sphinx 4BlueBlue (6)
Artifact Creature — Sphinx (4/4)

Flying

Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

March of the Machine Commander (Rare)
Other Versions
Shards of Alara (Rare)
Commander 2013 Edition (Rare)
Commander 2018 (Rare)
Jumpstart (Rare)
The Brothers' War Commander (Rare)
Shardless Agent
Shardless Agent 1GreenBlue (3)
Artifact Creature — Human Rogue (2/2)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 2 (Rare)
Other Versions
Planechase 2012 Edition (Uncommon)
Eternal Masters (Rare)
Planechase Anthology (Uncommon)
Shardmage's Rescue
Shardmage's Rescue White (1)
Enchantment — Aura

Flash

Enchant creature you control

As long as Shardmage's Rescue entered this turn, enchanted creature has hexproof.

Enchanted creature gets +1/+1.

Duskmourn: House of Horror (Uncommon)
Sharuum the Hegemon
Sharuum the Hegemon 3WhiteBlueBlack (6)
Legendary Artifact Creature — Sphinx (5/5)

Flying

When Sharuum the Hegemon enters, you may return target artifact card from your graveyard to the battlefield.

The Brothers' War Commander (Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Legends (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2016 (Mythic Rare)
Double Masters (Rare)
Shattered Angel
Shattered Angel 3WhiteWhite (5)
Creature — Phyrexian Angel (3/3)

Flying

Whenever a land an opponent controls enters, you may gain 3 life.

March of the Machine Commander (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Shattered Ego
Shattered Ego Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

3BlueBlue: Put enchanted creature into its owner's library third from the top.

Modern Horizons 2 (Common)
Glassworks // Shattered Yard (Shattered Yard)
Glassworks // Shattered Yard (Shattered Yard) 4Red (5)
Enchantment — Room

At the beginning of your end step, this Room deals 1 damage to each opponent.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Shattergang Brothers
Shattergang Brothers 1BlackRedGreen (4)
Legendary Creature — Goblin Artificer (3/3)

2Black, Sacrifice a creature: Each other player sacrifices a creature.

2Red, Sacrifice an artifact: Each other player sacrifices an artifact.

2Green, Sacrifice an enchantment: Each other player sacrifices an enchantment.

Double Masters 2022 (Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Shattering Blow
Shattering Blow 1Red or White (2)
Instant

Exile target artifact.

Gatecrash (Common)
Shattering Finale
Shattering Finale 1Black (2)
Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Target creature an opponent controls perpetually gets -0/-3.

Streets of New Capenna Alchemy (Uncommon)
Shattering Pulse
Shattering Pulse 1Red (2)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target artifact.

Exodus (Common)
Shattering Spree
Shattering Spree Red (1)
Sorcery

Replicate Red (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Destroy target artifact.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Guild Kit: Izzet (Uncommon)
Shatterskull Charger
Shatterskull Charger 1RedRed (3)
Creature — Giant Warrior (4/3)

Kicker 2

Trample, haste

If Shatterskull Charger was kicked, it enters with a +1/+1 counter on it.

At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.

Zendikar Rising (Rare)
Shatterskull Giant
Shatterskull Giant 2RedRed (4)
Creature — Giant Warrior (4/3)

Zendikar (Common)
Shatterskull Smashing
Shatterskull Smashing Variable ColorlessRedRed (2)
Sorcery

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Zendikar Rising (Mythic Rare)
Shauku, Endbringer
Shauku, Endbringer 5BlackBlack (7)
Legendary Creature — Vampire (5/5)

Flying

Shauku, Endbringer can't attack if there's another creature on the battlefield.

At the beginning of your upkeep, you lose 3 life.

Tap: Exile target creature and put a +1/+1 counter on Shauku.

Mirage (Rare)
Shaun & Rebecca, Agents
Shaun & Rebecca, Agents 1GreenWhiteBlue (4)
Legendary Creature — Human Assassin Scientist (4/4)

Vigilance

When Shaun & Rebecca, Agents enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.

Tap: Add Colorless. When you do, mill two cards.

Assassin's Creed (Rare)
Shelob, Child of Ungoliant
Shelob, Child of Ungoliant 4BlackGreen (6)
Legendary Creature — Spider Demon (8/8)

Deathtouch, ward 2

Other Spiders you control have deathtouch and ward 2.

Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "2, Tap, Sacrifice this artifact: You gain 3 life," and it loses all other card types.

The Lord of the Rings: Tales of Middle Earth (Rare)
Sheltered by Ghosts
Sheltered by Ghosts 1White (2)
Enchantment — Aura

Enchant creature you control

When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield.

Enchanted creature gets +1/+0 and has lifelink and ward 2.

Duskmourn: House of Horror (Uncommon)
Sheltering Ancient
Sheltering Ancient 1Green (2)
Creature — Treefolk (5/5)

Trample

Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Uncommon)
Sheltering Boughs
Sheltering Boughs 2Green (3)
Enchantment — Aura

Enchant creature

When Sheltering Boughs enters, draw a card.

Enchanted creature gets +1/+3.

Innistrad: Crimson Vow (Common)
Sheltering Landscape
Sheltering Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Sheltering Landscape: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Cycling RedGreenWhite (RedGreenWhite, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Sheltering Light
Sheltering Light White (1)
Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Ixalan (Uncommon)
Sheltering Prayers
Sheltering Prayers White (1)
Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

Prophecy (Rare)
Sheltering Word
Sheltering Word 1Green (2)
Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Avacyn Restored (Common)
Shenanigans
Shenanigans 1Red (2)
Sorcery

Destroy target artifact.

Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Modern Horizons (Common)
Sheoldred, Whispering One
Sheoldred, Whispering One 5BlackBlack (7)
Legendary Creature — Phyrexian Praetor (6/6)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.

March of the Machine Multiverse Legends (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Iconic Masters (Mythic Rare)
Jumpstart (Mythic Rare)
Historic Anthology 5 (Mythic Rare)
Shepherding Spirits
Shepherding Spirits 4WhiteWhite (6)
Creature — Spirit (4/5)

Flying

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Duskmourn: House of Horror (Common)
Sheriff of Safe Passage
Sheriff of Safe Passage 2White (3)
Creature — Human Knight (0/0)

Sheriff of Safe Passage enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.

Plot 1White (You may pay 1White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Orochi Eggwatcher (Shidako, Broodmistress)
Orochi Eggwatcher (Shidako, Broodmistress) 2Green (3)
Legendary Creature — Snake Shaman (3/3)

Green, Sacrifice a creature: Target creature gets +3/+3 until end of turn.

Champions of Kamigawa (Uncommon)
Shield of the Ages
Shield of the Ages 2 (2)
Artifact

2: Prevent the next 1 damage that would be dealt to you this turn.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Shield of the Righteous
Shield of the Righteous WhiteBlue (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has vigilance.

Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Equip 2

Alara Reborn (Uncommon)
Shielded Passage
Shielded Passage White (1)
Instant

Prevent all damage that would be dealt to target creature this turn.

Gatecrash (Common)
Shieldhide Dragon
Shieldhide Dragon 5White (6)
Creature — Dragon (3/3)

Flying, lifelink

Megamorph 5WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Shielding Plax
Shielding Plax 2Green or Blue (3)
Enchantment — Aura

(Green or Blue can be paid with either Green or Blue.)

Enchant creature

When Shielding Plax enters, draw a card.

Enchanted creature can't be the target of spells or abilities your opponents control.

Adventures in the Forgotten Realms Commander (Common)
Other Versions
Dissension (Common)
Ultimate Masters (Common)
Shieldmage Advocate
Shieldmage Advocate 2White (3)
Creature — Human Cleric (1/3)

Tap: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

Judgment (Common)
Shieldmage Elder
Shieldmage Elder 5White (6)
Creature — Human Cleric Wizard (2/3)

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.

Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

Onslaught (Uncommon)
Shieldmate's Blessing
Shieldmate's Blessing White (1)
Instant

Prevent the next 3 damage that would be dealt to any target this turn.

Zendikar (Common)
Garenbrig Carver (Shield's Might)
Garenbrig Carver (Shield's Might) 1Green (2)
Instant — Adventure

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Shifting Borders
Shifting Borders 3Blue (4)
Instant — Arcane

Exchange control of two target lands.

Splice onto Arcane 3Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Uncommon)
Shifting Ceratops
Shifting Ceratops 2GreenGreen (4)
Creature — Dinosaur (5/4)

This spell can't be countered.

Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)

Green: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Shifting Grift
Shifting Grift BlueBlue (2)
Sorcery

Spree (Choose one or more additional costs.)

+ 2 — Exchange control of two target creatures.

+ 1 — Exchange control of two target artifacts.

+ 1 — Exchange control of two target enchantments.

Outlaws of Thunder Junction (Uncommon)
Shifting Loyalties
Shifting Loyalties 5Blue (6)
Sorcery

Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)

Fate Reforged (Uncommon)
Shifting Shadow
Shifting Shadow 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Commander 2017 (Rare)
Shifting Sky
Shifting Sky 2Blue (3)
Enchantment

As Shifting Sky enters, choose a color.

All nonland permanents are the chosen color.

Planeshift (Uncommon)
Other Versions
Eighth Edition (Rare)
Shifting Sliver
Shifting Sliver 3Blue (4)
Creature — Sliver (2/2)

Slivers can't be blocked except by Slivers.

Commander Masters (Uncommon)
Other Versions
Legions (Uncommon)
Shifting Wall
Shifting Wall Variable Colorless (0)
Artifact Creature — Wall (0/0)

Defender (This creature can't attack.)

Shifting Wall enters with X +1/+1 counters on it.

Stronghold (Uncommon)
Shifting Woodland
Shifting Woodland (0)
Land

Shifting Woodland enters tapped unless you control a Forest.

Tap: Add Green.

Delirium — 2GreenGreen: Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Modern Horizons 3 (Rare)
Shifty Doppelganger
Shifty Doppelganger 2Blue (3)
Creature — Shapeshifter (1/1)

3Blue, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

Odyssey (Rare)
Shigeki, Jukai Visionary
Shigeki, Jukai Visionary 1Green (2)
Legendary Enchantment Creature — Snake Druid (1/3)

1Green, Tap, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.

Channel — Variable ColorlessVariable ColorlessGreenGreen, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Kamigawa: Neon Dynasty (Rare)
Shilgengar, Sire of Famine
Shilgengar, Sire of Famine 3BlackBlack (5)
Legendary Creature — Elder Demon (6/6)

Flying

Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.

White or BlackWhite or BlackWhite or Black, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.

Modern Horizons 3 (Rare)
Shimian Night Stalker
Shimian Night Stalker 3BlackBlack (5)
Creature — Nightstalker (4/4)

Black, Tap: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Shimmer Dragon
Shimmer Dragon 4BlueBlue (6)
Creature — Dragon (5/6)

Flying

As long as you control four or more artifacts, Shimmer Dragon has hexproof.

Tap two untapped artifacts you control: Draw a card.

Murders at Karlov Manor Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
March of the Machine Commander (Rare)
Shimmering Barrier
Shimmering Barrier 1White (2)
Creature — Wall (1/3)

Defender (This creature can't attack.)

First strike

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Shimmering Efreet
Shimmering Efreet 2Blue (3)
Creature — Efreet (2/2)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)

Visions (Uncommon)
Shimmering Glasskite
Shimmering Glasskite 3Blue (4)
Creature — Spirit (2/3)

Flying

Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

Betrayers of Kamigawa (Common)
Shimmering Grotto
Shimmering Grotto (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Iconic Masters (Common)
Other Versions
Lorwyn (Common)
Innistrad (Common)
Planechase 2012 Edition (Common)
Magic 2014 Core Set (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Planechase Anthology (Common)
Modern Masters 2017 Edition (Common)
Shimmering Mirage
Shimmering Mirage 1Blue (2)
Instant

Target land becomes the basic land type of your choice until end of turn.

Draw a card.

Apocalypse (Common)
Shimmering Wings
Shimmering Wings Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Blue: Return Shimmering Wings to its owner's hand.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Invasion (Common)
Shimmerwing Chimera
Shimmerwing Chimera 3Blue (4)
Enchantment Creature — Chimera (3/2)

Flying

At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.

Theros Beyond Death (Uncommon)
Shinen of Flight's Wings
Shinen of Flight's Wings 4Blue (5)
Creature — Spirit (3/3)

Flying

Channel — Blue, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.

Saviors of Kamigawa (Common)
Shinen of Stars' Light
Shinen of Stars' Light 2White (3)
Creature — Spirit (2/1)

First strike

Channel — 1White, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.

Saviors of Kamigawa (Common)
Shining Aerosaur
Shining Aerosaur 4White (5)
Creature — Dinosaur (3/4)

Flying

Ixalan (Common)
Shining Armor
Shining Armor 1White (2)
Artifact — Equipment

Flash

When Shining Armor enters, attach it to target Knight you control.

Equipped creature gets +0/+2 and has vigilance.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Shining Shoal
Shining Shoal Variable ColorlessWhiteWhite (2)
Instant — Arcane

You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.

The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

Betrayers of Kamigawa (Rare)
Shinka Gatekeeper
Shinka Gatekeeper 2Red (3)
Creature — Ogre Warrior (3/2)

Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.

Betrayers of Kamigawa (Common)
Shipwreck Singer
Shipwreck Singer BlueBlack (2)
Creature — Siren (1/2)

Flying

1Blue: Target creature an opponent controls attacks this turn if able.

1Black, Tap: Attacking creatures get -1/-1 until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Theros (Uncommon)
Shisato, Whispering Hunter
Shisato, Whispering Hunter 3Green (4)
Legendary Creature — Snake Warrior (2/2)

At the beginning of your upkeep, sacrifice a Snake.

Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step.

Champions of Kamigawa (Rare)
Shivan Dragon
Shivan Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Red: Shivan Dragon gets +1/+0 until end of turn.

Dominaria Remastered (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Beatdown Box Set (Rare)
From the Vault: Dragons (Rare)
Magic 2010 (Rare)
Masters Edition IV (Rare)
Magic 2014 Core Set (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Welcome Deck 2016 (Rare)
Welcome Deck 2017 (Rare)
Core Set 2019 (Rare)
Core Set 2020 (Rare)
Jumpstart: Historic Horizons (Rare)
Game Night: Free-For-All (Rare)
Shivan Gorge
Shivan Gorge (0)
Legendary Land

Tap: Add Colorless.

2Red, Tap: Shivan Gorge deals 1 damage to each opponent.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Urza's Saga (Rare)
From the Vault: Realms (Mythic Rare)
Dominaria United Commander (Rare)
Shivan Sand-Mage
Shivan Sand-Mage 2RedRed (4)
Creature — Lizard Shaman (3/2)

When Shivan Sand-Mage enters, choose one —

• Remove two time counters from target permanent or suspended card.

• Put two time counters on target permanent with a time counter on it or suspended card.

Suspend 4—Red

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
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