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Spear of Heliod
Spear of Heliod 1WhiteWhite (3)
Legendary Enchantment Artifact

Creatures you control get +1/+1.

1WhiteWhite, Tap: Destroy target creature that dealt damage to you this turn.

Theros (Rare)
Spearbreaker Behemoth
Spearbreaker Behemoth 5GreenGreen (7)
Creature — Beast (5/5)

Indestructible

1: Target creature with power 5 or greater gains indestructible until end of turn.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Shards of Alara (Rare)
Spectacular Showdown
Spectacular Showdown 1Red (2)
Sorcery

Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Overload 4RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Specter of the Fens
Specter of the Fens 3Black (4)
Creature — Specter (2/3)

Flying

5Black: Target opponent loses 2 life and you gain 2 life.

Strixhaven: School of Mages (Common)
Specter's Shriek
Specter's Shriek Black (1)
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.

Throne of Eldraine (Uncommon)
Specter's Shroud
Specter's Shroud 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, that player discards a card.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Spectral Flight
Spectral Flight 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Innistrad (Common)
Spectral Hunt-Caller
Spectral Hunt-Caller 4Green (5)
Creature — Wolf Spirit (4/4)

5Green: Creatures you control get +1/+1 and gain trample until end of turn.

Jumpstart 2022 (Common)
Spectral Searchlight
Spectral Searchlight 3 (3)
Artifact

Tap: Choose a player. That player adds one mana of any color they choose.

Commander Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Battlebond (Uncommon)
Commander Legends (Common)
Commander 2021 (Uncommon)
Spectral Shepherd
Spectral Shepherd 2White (3)
Creature — Spirit (2/2)

Flying

1Blue: Return target Spirit you control to its owner's hand.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Spectral Shield
Spectral Shield 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and can't be the target of spells.

Masters Edition III (Uncommon)
Other Versions
Ice Age (Uncommon)
Spectral Shift
Spectral Shift 1Blue (2)
Instant

Choose one —

• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)

• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)

Entwine 2 (Choose both if you pay the entwine cost.)

Fifth Dawn (Rare)
Spell Satchel
Spell Satchel 2 (2)
Artifact

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.

Tap, Remove a book counter from Spell Satchel: Add Colorless.

3, Tap, Remove three book counters from Spell Satchel: Draw a card.

Strixhaven: School of Mages (Uncommon)
Spell Shrivel
Spell Shrivel 2Blue (3)
Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays 4. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Battle for Zendikar (Common)
Spell Syphon
Spell Syphon 1Blue (2)
Instant

Counter target spell unless its controller pays 1 for each blue permanent you control.

Shadowmoor (Common)
Spellbreaker Behemoth
Spellbreaker Behemoth 1RedGreenGreen (4)
Creature — Beast (5/5)

This spell can't be countered.

Creature spells you control with power 5 or greater can't be countered.

Commander 2013 Edition (Rare)
Other Versions
Alara Reborn (Rare)
Spellheart Chimera
Spellheart Chimera 1BlueRed (3)
Creature — Chimera (*/3)

Flying, trample

Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.

Duel Decks: Mind vs. Might (Uncommon)
Other Versions
Theros (Uncommon)
Commander 2016 (Uncommon)
Spellmorph Raise Dead (playtest)
Spellmorph Raise Dead (playtest) Black (1)
Instant

Return target creature card from your graveyard to your hand.

Spellmorph Black (You may cast this card face down as a 2/2 creature for 3. Cast it any time for its spellmorph cost.)

Mystery Booster (Common)
Spellpyre Phoenix
Spellpyre Phoenix 3RedRed (5)
Creature — Phoenix (4/2)

Flying

When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand.

At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand.

Ikoria Commander (Rare)
Spellrune Howler
Spellrune Howler (0)
Creature — Werewolf (3/4)

Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Spellshift
Spellshift 3Blue (4)
Instant

Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.

Planar Chaos (Rare)
Spellshock
Spellshock 2Red (3)
Enchantment

Whenever a player casts a spell, Spellshock deals 2 damage to that player.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Uncommon)
Spelltithe Enforcer
Spelltithe Enforcer 3WhiteWhite (5)
Creature — Elephant Wizard (3/3)

Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay 1.

Guildpact (Rare)
Spellweaver Helix
Spellweaver Helix 3 (3)
Artifact

Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.

Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.

Mirrodin (Rare)
Spellwild Ouphe
Spellwild Ouphe 1Green (2)
Creature — Ouphe (1/3)

Spells that target Spellwild Ouphe cost 2 less to cast.

Future Sight (Uncommon)
Sphere of Annihilation
Sphere of Annihilation Variable ColorlessBlack (1)
Artifact

Sphere of Annihilation enters the battlefield with X void counters on it.

At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.

Adventures in the Forgotten Realms (Rare)
Sphere of Duty
Sphere of Duty 3White (4)
Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphere of Grace
Sphere of Grace 3White (4)
Enchantment

If a black source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphere of Law
Sphere of Law 3White (4)
Enchantment

If a red source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphere of Purity
Sphere of Purity 3White (4)
Enchantment

If an artifact would deal damage to you, prevent 1 of that damage.

Mirrodin (Common)
Sphere of Reason
Sphere of Reason 3White (4)
Enchantment

If a blue source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphere of Resistance
Sphere of Resistance 2 (2)
Artifact

Spells cost 1 more to cast.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Exodus (Rare)
Vintage Masters (Rare)
Sphere of Safety
Sphere of Safety 4White (5)
Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays Variable Colorless for each of those creatures, where X is the number of enchantments you control.

Ravnica Remastered (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2016 (Uncommon)
Sphere of the Suns
Sphere of the Suns 2 (2)
Artifact

Sphere of the Suns enters the battlefield tapped and with three charge counters on it.

Tap, Remove a charge counter from Sphere of the Suns: Add one mana of any color.

Modern Masters 2015 Edition (Common)
Other Versions
Mirrodin Besieged (Uncommon)
Sphere of Truth
Sphere of Truth 3White (4)
Enchantment

If a white source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphinx Ambassador
Sphinx Ambassador 5BlueBlue (7)
Creature — Sphinx (5/5)

Flying

Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.

Magic 2010 (Mythic Rare)
Sphinx Mindbreaker
Sphinx Mindbreaker 5BlueBlue (7)
Creature — Sphinx (6/6)

Flying

When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards.

Theros Beyond Death (Rare)
Sphinx of Clear Skies
Sphinx of Clear Skies 3BlueBlue (5)
Creature — Sphinx (5/5)

Flying, ward 2

Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)

Dominaria United (Mythic Rare)
Sphinx of Enlightenment
Sphinx of Enlightenment 4BlueBlue (6)
Creature — Sphinx (5/5)

Flying

When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards.

Game Night 2019 (Mythic Rare)
Sphinx of Foresight
Sphinx of Foresight 2BlueBlue (4)
Creature — Sphinx (4/4)

You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.

Flying

At the beginning of your upkeep, scry 1.

Ravnica Allegiance (Rare)
Sphinx of Jwar Isle
Sphinx of Jwar Isle 4BlueBlue (6)
Creature — Sphinx (5/5)

Flying

Shroud (This creature can't be the target of spells or abilities.)

You may look at the top card of your library any time.

Commander 2018 (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Archenemy: Nicol Bolas (Rare)
Sphinx of Lost Truths
Sphinx of Lost Truths 3BlueBlue (5)
Creature — Sphinx (3/5)

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Flying

When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.

Zendikar (Rare)
Sphinx of Magosi
Sphinx of Magosi 3BlueBlueBlue (6)
Creature — Sphinx (6/6)

Flying

2Blue: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.

Welcome Deck 2017 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Commander 2014 (Rare)
Welcome Deck 2016 (Rare)
Conspiracy: Take the Crown (Rare)
Sphinx of New Prahv
Sphinx of New Prahv WhiteWhiteBlueBlue (4)
Creature — Sphinx (4/3)

Flying, vigilance

Spells your opponents cast that target Sphinx of New Prahv cost 2 more to cast.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Sphinx of the Chimes
Sphinx of the Chimes 4BlueBlue (6)
Creature — Sphinx (5/6)

Flying

Discard two nonland cards with the same name: Draw four cards.

Return to Ravnica (Rare)
Sphinx of the Final Word
Sphinx of the Final Word 5BlueBlue (7)
Creature — Sphinx (5/5)

This spell can't be countered.

Flying, hexproof

Instant and sorcery spells you control can't be countered.

Oath of the Gatewatch (Mythic Rare)
Sphinx of the Guildpact
Sphinx of the Guildpact 7 (7)
Artifact Creature — Sphinx (5/5)

Sphinx of the Guildpact is all colors.

Flying

Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)

Double Masters (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Sphinx of the Revelation
Sphinx of the Revelation 3WhiteBlue (5)
Artifact Creature — Sphinx (4/5)

Flying, lifelink

Whenever you gain life, you get that many Energy (energy counters).

WhiteBlueBlue, Tap, Pay X Energy: Draw X cards.

Modern Horizons 3 Commander (Rare)
Sphinx of the Second Sun
Sphinx of the Second Sun 6BlueBlue (8)
Creature — Sphinx (6/6)

Flying

At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Commander Legends (Mythic Rare)
Sphinx of the Steel Wind
Sphinx of the Steel Wind 5WhiteBlueBlack (8)
Artifact Creature — Sphinx (6/6)

Flying, first strike, vigilance, lifelink, protection from red and from green

Eternal Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Premium Deck Series: Graveborn (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Sphinx of Uthuun
Sphinx of Uthuun 5BlueBlue (7)
Creature — Sphinx (5/6)

Flying

When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Commander Legends (Rare)
Other Versions
Magic 2012 (Rare)
Duel Decks: Venser vs. Koth (Rare)
Magic 2013 (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Commander 2014 (Rare)
Iconic Masters (Rare)
Commander 2018 (Rare)
Sphinx Sovereign
Sphinx Sovereign 4WhiteBlueBlueBlack (8)
Artifact Creature — Sphinx (6/6)

Flying

At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.

Shards of Alara (Mythic Rare)
Sphinx Summoner
Sphinx Summoner 3BlueBlack (5)
Artifact Creature — Sphinx (3/3)

Flying

When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, put it into your hand. then shuffle.

Double Masters (Uncommon)
Other Versions
Conflux (Rare)
Commander 2016 (Rare)
Sphinx-Bone Wand
Sphinx-Bone Wand 7 (7)
Artifact

Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Sphinx's Decree
Sphinx's Decree 1White (2)
Sorcery

Each opponent can't cast instant or sorcery spells during that player's next turn.

Rivals of Ixalan (Rare)
Sphinx's Disciple
Sphinx's Disciple 3BlueBlue (5)
Creature — Human Wizard (2/2)

Flying

Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card.

Born of the Gods (Common)
Sphinx's Herald
Sphinx's Herald Blue (1)
Artifact Creature — Vedalken Wizard (1/1)

2Blue, Tap, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Sphinx's Insight
Sphinx's Insight 2WhiteBlue (4)
Instant

Draw two cards.

Addendum — If you cast this spell during your main phase, you gain 2 life.

Ravnica Allegiance (Common)
Sphinx's Revelation
Sphinx's Revelation Variable ColorlessWhiteBlueBlue (3)
Instant

You gain X life and draw X cards.

Ravnica Remastered (Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Guild Kit: Azorius (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
The Brothers' War Commander (Mythic Rare)
Sphinx's Tutelage
Sphinx's Tutelage 2Blue (3)
Enchantment

Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.

5Blue: Draw a card, then discard a card.

Magic Origins (Uncommon)
Spike Hatcher
Spike Hatcher 6Green (7)
Creature — Spike (0/0)

Spike Hatcher enters the battlefield with six +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.

1, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Spiked Baloth
Spiked Baloth 3Green (4)
Creature — Beast (4/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2013 (Common)
Spikefield Hazard
Spikefield Hazard Red (1)
Instant

Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.

Zendikar Rising (Uncommon)
Spikeshot Elder
Spikeshot Elder Red (1)
Creature — Goblin Shaman (1/1)

1RedRed: Spikeshot Elder deals damage equal to its power to any target.

Modern Masters 2015 Edition (Rare)
Other Versions
Scars of Mirrodin (Rare)
Spikeshot Goblin
Spikeshot Goblin 2Red (3)
Creature — Goblin Shaman (1/2)

Red, Tap: Spikeshot Goblin deals damage equal to its power to any target.

Commander Masters (Common)
Other Versions
Mirrodin (Common)
Masters 25 (Uncommon)
Spiketail Hatchling
Spiketail Hatchling 1Blue (2)
Creature — Drake (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays 1.

Tenth Edition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Prophecy (Common)
Spikewheel Acrobat
Spikewheel Acrobat 3Red (4)
Creature — Human Rogue (5/2)

Spectacle 2Red (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Ravnica Allegiance (Common)
Spin into Myth
Spin into Myth 4Blue (5)
Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Archenemy (Uncommon)
Other Versions
Future Sight (Uncommon)
Spincrusher
Spincrusher 2 (2)
Artifact Creature — Construct (0/2)

Whenever Spincrusher blocks, put a +1/+1 counter on it.

Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.

Darksteel (Uncommon)
Spine of Ish Sah
Spine of Ish Sah 7 (7)
Artifact

When Spine of Ish Sah enters the battlefield, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

March of the Machine Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
The Brothers' War Commander (Rare)
Spined Basher
Spined Basher 2Black (3)
Creature — Zombie Beast (3/1)

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spined Thopter
Spined Thopter 2Phyrexian Blue (3)
Artifact Creature — Phyrexian Thopter (2/1)

(Phyrexian Blue can be paid with either Blue or 2 life.)

Flying

New Phyrexia (Common)
Spinehorn Minotaur
Spinehorn Minotaur 2Red (3)
Creature — Minotaur Berserker (2/3)

As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.

Modern Horizons (Common)
Spineless Thug
Spineless Thug 1Black (2)
Creature — Phyrexian Zombie Mercenary (2/2)

Spineless Thug can't block.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Nemesis (Common)
Spinnerette, Arachnobat
Spinnerette, Arachnobat 3BlackGreen (5)
Legendary Creature — Spider Performer (2/4)

Reach

When Spinnerette, Arachnobat enters the battlefield, open an Attraction.

As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.

Unfinity (Uncommon)
Spinning Wheel
Spinning Wheel 3 (3)
Artifact

Tap: Add one mana of any color.

5, Tap: Tap target creature.

Throne of Eldraine (Uncommon)
Spinning Wheel Kick
Spinning Wheel Kick Variable ColorlessVariable ColorlessGreenGreen (2)
Sorcery

Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.

Kamigawa: Neon Dynasty (Uncommon)
Spiny Starfish
Spiny Starfish 2Blue (3)
Creature — Starfish (0/1)

Blue: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Masters Edition III (Uncommon)
Other Versions
Alliances (Uncommon)
Spire Phantasm
Spire Phantasm 2BlueBlue (4)
Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.

Flying

When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.

Conspiracy: Take the Crown (Uncommon)
Spirit of the Aldergard
Spirit of the Aldergard 3Green (4)
Snow Creature — Bear Spirit (0/4)

When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.

Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

Kaldheim (Uncommon)
Spirit of the Hearth
Spirit of the Hearth 4WhiteWhite (6)
Creature — Cat Spirit (4/5)

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Commander 2017 (Rare)
Other Versions
Eventide (Rare)
Conspiracy: Take the Crown (Rare)
Spirit of the Hunt
Spirit of the Hunt 1GreenGreen (3)
Creature — Wolf Spirit (3/3)

Flash

When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Spirit of the Labyrinth
Spirit of the Labyrinth 1White (2)
Enchantment Creature — Spirit (3/1)

Each player can't draw more than one card each turn.

Born of the Gods (Rare)
Spirit of the Night
Spirit of the Night 6BlackBlackBlack (9)
Legendary Creature — Demon Spirit (6/5)

Flying, trample, haste, protection from black

Spirit of the Night has first strike as long as it's attacking.

Mirage (Rare)
Spirit of the Season
Spirit of the Season 1GreenGreen (3)
Creature — Treefolk Spirit (3/3)

When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Unsanctioned (Uncommon)
Spirit of the Spires
Spirit of the Spires 3White (4)
Creature — Spirit (2/4)

Flying

Other creatures you control with flying get +0/+1.

Ravnica Allegiance (Uncommon)
Spirit Shackle
Spirit Shackle BlackBlack (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

Masters Edition III (Common)
Other Versions
Fourth Edition (Uncommon)
Legends (Common)
Spirit Shield
Spirit Shield 3 (3)
Artifact

You may choose not to untap Spirit Shield during your untap step.

2, Tap: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.

Fallen Empires (Rare)
Spiteflame Witch
Spiteflame Witch 1Black or Red (2)
Creature — Elemental Shaman (2/1)

BlackRed: Each player loses 1 life.

Shadowmoor (Uncommon)
Spiteful Hexmage
Spiteful Hexmage Black (1)
Creature — Human Warlock (3/2)

When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Wilds of Eldraine (Rare)
Spiteful Shadows
Spiteful Shadows 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

Dark Ascension (Common)
Spitfire Handler
Spitfire Handler 1Red (2)
Creature — Goblin (1/1)

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.

Red: Spitfire Handler gets +1/+0 until end of turn.

Onslaught (Uncommon)
Spitting Dilophosaurus
Spitting Dilophosaurus 2Black (3)
Creature — Dinosaur (3/2)

Whenever Spitting Dilophosaurus enters the battlefield or attacks, put a -1/-1 counter on up to one target creature.

Creatures your opponents control with -1/-1 counters on them can't block.

Jurassic World Collection Cards (Rare)
Spitting Earth
Spitting Earth 1Red (2)
Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

Jumpstart (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
Tenth Edition (Common)
Starter 1999 (Uncommon)
Portal (Common)
Portal Second Age (Common)
Duel Decks: Elves vs. Goblins (Common)
Duel Decks: Knights vs. Dragons (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Spitting Hydra
Spitting Hydra 3RedRed (5)
Creature — Hydra (0/0)

Spitting Hydra enters the battlefield with four +1/+1 counters on it.

1Red, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Splashy Spellcaster
Splashy Spellcaster 3Blue (4)
Creature — Elemental Wizard (2/4)

Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Wilds of Eldraine (Uncommon)
Splatter Thug
Splatter Thug 2Red (3)
Creature — Human Warrior (2/2)

First strike

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Guild Kit: Rakdos (Common)
Other Versions
Return to Ravnica (Common)
Iconic Masters (Common)
Splinterfright
Splinterfright 2Green (3)
Creature — Elemental (*/*)

Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, mill two cards.

Double Masters 2022 (Rare)
Other Versions
Innistrad (Rare)
Ikoria Commander (Rare)
Split the Party
Split the Party 3BlueBlue (5)
Sorcery

Choose target player. Return half the creatures they control to their owner's hand, rounded up.

Adventures in the Forgotten Realms (Uncommon)
Split the Spoils
Split the Spoils 2Green (3)
Sorcery

Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
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