SEARCH:

+he (4387)

<<  101112131415161718192021222324 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Hedron Scrabbler
Hedron Scrabbler 2 (2)
Artifact Creature — Construct (1/1)

Landfall — Whenever a land you control enters, Hedron Scrabbler gets +1/+1 until end of turn.

Zendikar (Common)
Hedron-Field Purists
Hedron-Field Purists 2White (3)
Creature — Human Cleric (0/3)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Rise of the Eldrazi (Rare)
Heed the Mists
Heed the Mists 3BlueBlue (5)
Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

Betrayers of Kamigawa (Uncommon)
Heedless One
Heedless One 3Green (4)
Creature — Elf Avatar (*/*)

Trample

Heedless One's power and toughness are each equal to the number of Elves on the battlefield.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Heightened Awareness
Heightened Awareness 3BlueBlue (5)
Enchantment

As Heightened Awareness enters, discard your hand.

At the beginning of your draw step, draw an additional card.

Prophecy (Rare)
Heightened Reflexes
Heightened Reflexes Red (1)
Instant

Target creature gets +1/+0 until end of turn. Put a first strike counter on it.

Ikoria: Lair of Behemoths (Common)
Heiko Yamazaki, the General
Heiko Yamazaki, the General 3Red (4)
Legendary Creature — Human Samurai (3/3)

Trample

Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

Kamigawa: Neon Dynasty (Uncommon)
Heir of Falkenrath
Heir of Falkenrath 1Black (2)
Creature — Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate only once each turn.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heir of the Ancient Fang
Heir of the Ancient Fang 2Green (3)
Creature — Snake Samurai (2/3)

Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Heir of the Wilds
Heir of the Wilds 1Green (2)
Creature — Human Warrior (2/2)

Deathtouch

Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

Khans of Tarkir (Uncommon)
Heir to the Night
Heir to the Night (0)
Creature — Vampire Berserker (3/2)

Flying

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heirloom Blade
Heirloom Blade 3 (3)
Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.

Equip 1

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart 2022 (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Heirloom Epic
Heirloom Epic 1 (1)
Artifact

4, Tap: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery.

Bloomburrow (Uncommon)
Heirloom Mirror
Heirloom Mirror 1Black (2)
Artifact

1, Tap, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery.

Innistrad: Midnight Hunt (Uncommon)
Heirs of Stromkirk
Heirs of Stromkirk 2RedRed (4)
Creature — Vampire (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Avacyn Restored (Common)
Hekma Sentinels
Hekma Sentinels 2Blue (3)
Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Helbrute
Helbrute 3BlackRed (5)
Artifact Creature — Astartes Dreadnought (5/4)

Haste

Sarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.

Warhammer 40,000 Commander (Rare)
Helga, Skittish Seer
Helga, Skittish Seer GreenWhiteBlue (3)
Legendary Creature — Frog Druid (1/3)

Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer.

Tap: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with Variable Colorless in their mana costs.

Bloomburrow (Mythic Rare)
Helica Glider
Helica Glider 2White (3)
Creature — Nightmare Squirrel (2/2)

Helica Glider enters with your choice of a flying counter or a first strike counter on it.

Ikoria: Lair of Behemoths (Common)
Heliod, God of the Sun
Heliod, God of the Sun 3White (4)
Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

2WhiteWhite: Create a 2/1 white Cleric enchantment creature token.

Commander Masters (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod, Sun-Crowned
Heliod, Sun-Crowned 2White (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.

Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

1White: Another target creature gains lifelink until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod, the Radiant Dawn
Heliod, the Radiant Dawn 2WhiteWhite (4)
Legendary Enchantment Creature — God (4/4)

When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand.

3Phyrexian Blue: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. (Phyrexian Blue can be paid with either Blue or 2 life.)

March of the Machine (Rare)
Heliod, the Warped Eclipse
Heliod, the Warped Eclipse (0)
Legendary Enchantment Creature — Phyrexian God (4/6)

You may cast spells as though they had flash.

Spells you cast cost 1 less to cast for each card your opponents have drawn this turn.

March of the Machine (Rare)
Heliod's Emissary
Heliod's Emissary 3White (4)
Enchantment Creature — Elk (3/3)

Bestow 6White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Heliod's Intervention
Heliod's Intervention Variable ColorlessWhiteWhite (2)
Instant

Choose one —

• Destroy X target artifacts and/or enchantments.

• Target player gains twice X life.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Heliod's Pilgrim
Heliod's Pilgrim 2White (3)
Creature — Human Cleric (1/2)

When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Theros Beyond Death (Common)
Other Versions
Magic 2015 Core Set (Common)
Ultimate Masters (Common)
Heliod's Punishment
Heliod's Punishment 1White (2)
Enchantment — Aura

Enchant creature

Heliod's Punishment enters with four task counters on it.

Enchanted creature can't attack or block. It loses all abilities and has "Tap: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

Theros Beyond Death (Uncommon)
Helionaut
Helionaut 2White (3)
Creature — Human Soldier (1/2)

Flying

1, Tap: Add one mana of any color.

Apocalypse (Common)
Heliophial
Heliophial 5 (5)
Artifact

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.

Fifth Dawn (Common)
HELIOS One
HELIOS One (0)
Land

Tap: Add Colorless.

1, Tap: You get Energy (an energy counter).

3, Tap, Pay X Energy, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.

Magic The Gathering—Fallout (Rare)
Helium Squirter
Helium Squirter 4Blue (5)
Creature — Beast Mutant (0/0)

Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

1: Target creature with a +1/+1 counter on it gains flying until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Dissension (Common)
Modern Masters 2015 Edition (Common)
Ravnica Remastered (Common)
Helix Pinnacle
Helix Pinnacle Green (1)
Enchantment

Shroud (This enchantment can't be the target of spells or abilities.)

Variable Colorless: Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Eventide (Rare)
Hell Mongrel
Hell Mongrel 3Black (4)
Creature — Nightmare Dog (4/3)

Discard a card: Hell Mongrel gets +1/+1 until end of turn.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Modern Horizons 2 (Common)
Hell Swarm
Hell Swarm Black (1)
Instant

All creatures get -1/-0 until end of turn.

Legends (Common)
Hell to Pay
Hell to Pay Variable ColorlessRed (1)
Sorcery

Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.

Outlaws of Thunder Junction (Rare)
Hell-Bent Raider
Hell-Bent Raider 1RedRed (3)
Creature — Human Barbarian (2/2)

First strike, haste

Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.

Torment (Rare)
Hellcarver Demon
Hellcarver Demon 3BlackBlackBlack (6)
Creature — Demon (6/6)

Flying

Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs.

Rise of the Eldrazi (Mythic Rare)
Helldozer
Helldozer 3BlackBlackBlack (6)
Creature — Zombie Giant (6/5)

BlackBlackBlack, Tap: Destroy target land. If that land was nonbasic, untap Helldozer.

Planechase (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Hellfire
Hellfire 2BlackBlackBlack (5)
Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Hellfire Mongrel
Hellfire Mongrel 2Red (3)
Creature — Elemental Dog (2/2)

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Zendikar (Uncommon)
Hellhole Flailer
Hellhole Flailer 1BlackRed (3)
Creature — Ogre Warrior (3/2)

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

2BlackRed, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker.

Return to Ravnica (Uncommon)
Hellhole Rats
Hellhole Rats 2BlackRed (4)
Creature — Rat (2/2)

Haste

When Hellhole Rats enters, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value.

Dissension (Uncommon)
Hellion Crucible
Hellion Crucible (0)
Land

Tap: Add Colorless.

1Red, Tap: Put a pressure counter on Hellion Crucible.

1Red, Tap, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and Tap as soon as it comes under your control.)

Magic 2013 (Rare)
Hellion Eruption
Hellion Eruption 5Red (6)
Sorcery

Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.

Planechase Anthology (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Planechase 2012 Edition (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Hellish Rebuke
Hellish Rebuke 2Black (3)
Instant

Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."

Adventures in the Forgotten Realms Commander (Rare)
Hellkite Charger
Hellkite Charger 4RedRed (6)
Creature — Dragon (5/5)

Flying, haste

Whenever Hellkite Charger attacks, you may pay 5RedRed. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Commander Masters (Rare)
Other Versions
Zendikar (Rare)
Archenemy (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Hellkite Courser
Hellkite Courser 4RedRed (6)
Creature — Dragon (6/5)

Flying

When Hellkite Courser enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

Commander Legends (Mythic Rare)
Hellkite Hatchling
Hellkite Hatchling 2RedGreen (4)
Creature — Dragon (2/2)

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

Hellkite Hatchling has flying and trample if it devoured a creature.

Planechase Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Hellkite Igniter
Hellkite Igniter 5RedRed (7)
Creature — Dragon (5/5)

Flying, haste

1Red: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

March of the Machine Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2016 (Rare)
Commander 2018 (Rare)
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
Hellkite Overlord
Hellkite Overlord 4BlackRedRedGreen (8)
Creature — Dragon (8/8)

Flying, trample, haste

Red: Hellkite Overlord gets +1/+0 until end of turn.

BlackGreen: Regenerate Hellkite Overlord.

Double Masters 2022 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Dragons (Rare)
Hellkite Punisher
Hellkite Punisher 5RedRed (7)
Creature — Dragon (6/6)

Flying

Red: Hellkite Punisher gets +1/+0 until end of turn.

Core Set 2021 (Uncommon)
Hellkite Tyrant
Hellkite Tyrant 4RedRed (6)
Creature — Dragon (6/5)

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Ravnica Remastered (Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander 2021 (Mythic Rare)
Hellkite Whelp
Hellkite Whelp 4Red (5)
Creature — Dragon (3/3)

Flying

Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.

Guilds of Ravnica (Uncommon)
Hellraiser Goblin
Hellraiser Goblin 2Red (3)
Creature — Goblin Berserker (2/2)

Creatures you control have haste and attack each combat if able.

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Gatecrash (Uncommon)
Hellrider
Hellrider 2RedRed (4)
Creature — Devil (3/3)

Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.

Jumpstart (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Modern Masters 2017 Edition (Rare)
Hell's Caretaker
Hell's Caretaker 3Black (4)
Creature — Horror (1/1)

Tap, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.

Masters 25 (Rare)
Other Versions
Ninth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Hell's Thunder
Hell's Thunder 1RedRed (3)
Creature — Elemental (4/4)

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth 4Red (4Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Shards of Alara (Rare)
Hellspark Elemental
Hellspark Elemental 1Red (2)
Creature — Elemental (3/1)

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth 1Red (1Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Conflux (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Hellspur Brute
Hellspur Brute 4Red (5)
Creature — Minotaur Mercenary (5/4)

Affinity for outlaws (This spell costs 1 less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.)

Trample

Outlaws of Thunder Junction (Uncommon)
Hellspur Posse Boss
Hellspur Posse Boss 2RedRed (4)
Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

When Hellspur Posse Boss enters, create two 1/1 red Mercenary creature tokens with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Rare)
Helm of Awakening
Helm of Awakening 2 (2)
Artifact

Spells cost 1 less to cast.

Dominaria Remastered (Rare)
Other Versions
Visions (Uncommon)
Helm of Chatzuk
Helm of Chatzuk 1 (1)
Artifact

1, Tap: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Helm of Kaldra
Helm of Kaldra 3 (3)
Legendary Artifact — Equipment

Equipped creature has first strike, trample, and haste.

1: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.

Equip 2

Promo set for Gatherer (Rare)
Other Versions
Fifth Dawn (Rare)
Helm of Obedience
Helm of Obedience 4 (4)
Artifact

Variable Colorless, Tap: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Helm of Possession
Helm of Possession 4 (4)
Artifact

You may choose not to untap Helm of Possession during your untap step.

2, Tap, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.

Tempest (Rare)
Helm of the Ghastlord
Helm of the Ghastlord 3Blue or Black (4)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."

As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Shadowmoor (Common)
Helm of the Gods
Helm of the Gods 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 for each enchantment you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic Origins (Rare)
Helm of the Host
Helm of the Host 4 (4)
Legendary Artifact — Equipment

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip 5

Bloomburrow Commander (Rare)
Other Versions
Dominaria (Rare)
The Brothers' War Retro Artifacts (Mythic Rare)
Helpful Hunter
Helpful Hunter 1White (2)
Creature — Cat (1/1)

When this creature enters, draw a card.

Magic: The Gathering Foundations (Common)
Helping Hand
Helping Hand White (1)
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.

The Lost Caverns of Ixalan (Uncommon)
Helvault
Helvault 3 (3)
Legendary Artifact

1, Tap: Exile target creature you control.

7, Tap: Exile target creature you don't control.

When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

From the Vault: Lore (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Hematite Golem
Hematite Golem 4 (4)
Artifact Creature — Golem (1/4)

1Red: Hematite Golem gets +2/+0 until end of turn.

Mirrodin (Common)
Hematite Talisman
Hematite Talisman 2 (2)
Artifact

Whenever a player casts a red spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Hemlock Vial
Hemlock Vial 1Black (2)
Artifact

When Hemlock Vial enters, you draw a card and you lose 1 life.

Black, Tap, Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.

Assassin's Creed (Uncommon)
Henchfiend of Ukor
Henchfiend of Ukor 3Red (4)
Creature — Ogre (3/2)

Haste

Echo 1Black (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Black or Red: Henchfiend of Ukor gets +1/+0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Common)
Henge Guardian
Henge Guardian 5 (5)
Artifact Creature — Dragon Wurm (3/4)

2: Henge Guardian gains trample until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Henge of Ramos
Henge of Ramos (0)
Land

Tap: Add Colorless.

2, Tap: Add one mana of any color.

Mercadian Masques (Uncommon)
Henge Walker
Henge Walker 3 (3)
Artifact Creature — Golem (2/2)

Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters with a +1/+1 counter on it.

Throne of Eldraine (Common)
Hengegate Pathway
Hengegate Pathway (0)
Land

Tap: Add White.

Kaldheim (Rare)
Henrika Domnathi
Henrika Domnathi 2BlackBlack (4)
Legendary Creature — Vampire (1/3)

Flying

At the beginning of combat on your turn, choose one that hasn't been chosen —

• Each player sacrifices a creature of their choice.

• You draw a card and you lose 1 life.

• Transform Henrika Domnathi.

Innistrad: Crimson Vow (Mythic Rare)
Henrika, Infernal Seer
Henrika, Infernal Seer (0)
Legendary Creature — Vampire (3/4)

Flying, deathtouch, lifelink

1BlackBlack: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.

Innistrad: Crimson Vow (Mythic Rare)
Henry Wu, InGen Geneticist
Henry Wu, InGen Geneticist BlackGreenBlue (3)
Legendary Creature — Human Scientist (1/4)

Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters, you may sacrifice a creature.)

Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token.

Jurassic World Collection Cards (Rare)
Henzie "Toolbox" Torre
Henzie "Toolbox" Torre BlackRedGreen (3)
Legendary Creature — Devil Rogue (3/3)

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Blitz costs you pay cost 1 less for each time you've cast your commander from the command zone this game.

Streets of New Capenna Commander (Mythic Rare)
Herald of Anafenza
Herald of Anafenza White (1)
Creature — Human Soldier (1/2)

Outlast 2White (2White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.

Khans of Tarkir (Rare)
Herald of Anguish
Herald of Anguish 5BlackBlack (7)
Creature — Demon (5/5)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Flying

At the beginning of your end step, each opponent discards a card.

1Black, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

The Brothers' War Commander (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Herald of Dromoka
Herald of Dromoka 1White (2)
Creature — Human Warrior (2/2)

Vigilance

Other Warrior creatures you control have vigilance.

Dragons of Tarkir (Common)
Herald of Eternal Dawn
Herald of Eternal Dawn 4WhiteWhiteWhite (7)
Creature — Angel (6/6)

Flash (You may cast this spell any time you could cast an instant.)

Flying

You can't lose the game and your opponents can't win the game.

Magic: The Gathering Foundations (Mythic Rare)
Herald of Faith
Herald of Faith 3WhiteWhite (5)
Creature — Angel (4/3)

Flying

Whenever this creature attacks, you gain 2 life.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Herald of Hadar
Herald of Hadar 4Black (5)
Creature — Human Warlock (4/4)

Circle of Death — 5Black: Roll a d20.

1–9 | Each opponent loses 2 life.

10–19 | Each opponent loses 2 life and you gain 2 life.

20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Adventures in the Forgotten Realms (Common)
Herald of Hoofbeats
Herald of Hoofbeats 3Blue (4)
Creature — Human Knight (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Other Knights you control have horsemanship.

March of the Machine Commander (Rare)
Herald of Ilharg
Herald of Ilharg 2RedGreen (4)
Creature — Boar Beast (3/3)

Trample

Whenever you cast a creature spell, put two +1/+1 counters on Herald of Ilharg. If that spell has mana value 5 or greater, Herald of Ilharg deals damage equal to the number of counters on it to each opponent.

Ravnica Clue Edition (Rare)
Herald of Kozilek
Herald of Kozilek 1BlueRed (3)
Creature — Eldrazi Drone (2/4)

Devoid (This card has no color.)

Colorless spells you cast cost 1 less to cast.

Battle for Zendikar (Uncommon)
Herald of Leshrac
Herald of Leshrac 6Black (7)
Creature — Avatar (2/4)

Flying

Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Herald of Leshrac gets +1/+1 for each land you control but don't own.

When Herald of Leshrac leaves the battlefield, each player gains control of each land they own that you control.

Coldsnap (Rare)
Herald of Secret Streams
Herald of Secret Streams 3Blue (4)
Creature — Merfolk Warrior (2/3)

Creatures you control with +1/+1 counters on them can't be blocked.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Herald of Serra
Herald of Serra 2WhiteWhite (4)
Creature — Angel (3/4)

Flying, vigilance

Echo 2WhiteWhite (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Rare)
Herald of Slaanesh
Herald of Slaanesh 2Red (3)
Creature — Demon (2/2)

Locus of Slaanesh — Demon spells you cast cost 2 less to cast.

Other Demons you control have haste.

Warhammer 40,000 Commander (Uncommon)
Herald of the Dreadhorde
Herald of the Dreadhorde 3Black (4)
Creature — Zombie Warrior (3/2)

When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Herald of the Fair
Herald of the Fair 2White (3)
Creature — Human (3/2)

When Herald of the Fair enters, target creature you control gets +1/+1 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Herald of the Forgotten
Herald of the Forgotten 6WhiteWhite (8)
Creature — Cat Beast (6/6)

Flying

When Herald of the Forgotten enters, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.

Ikoria Commander (Rare)
<< 101112131415161718192021222324 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue