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Savai Triome
Savai Triome (0)
Land — Mountain Plains Swamp

(Tap: Add Red, White, or Black.)

Savai Triome enters tapped.

Cycling 3 (3, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Rare)
Savannah Lions
Savannah Lions White (1)
Creature — Cat (2/1)

Dominaria Remastered (Common)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Masters Edition IV (Uncommon)
Masters 25 (Common)
Jumpstart 2022 (Uncommon)
Save Life
Save Life White (1)
Instant

Choose one —

• Target player gains 2½ life.

• Prevent the next 2½ damage that would be dealt to target creature this turn.

Gotcha — If an opponent says "save" or "life," you may say "Gotcha" When you do, return Save Life from your graveyard to your hand.

Unhinged (Uncommon)
Saving Grace
Saving Grace 1White (2)
Enchantment — Aura

Flash

Enchant creature you control

When Saving Grace enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

Hour of Devastation (Uncommon)
Saving Grasp
Saving Grasp Blue (1)
Instant

Return target creature you own to your hand.

Flashback White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Savior of Ollenbock
Savior of Ollenbock 1WhiteWhite (3)
Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.

When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

Innistrad: Crimson Vow (Mythic Rare)
Savior of the Sleeping
Savior of the Sleeping 2White (3)
Creature — Human Knight (2/3)

Vigilance

Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping.

Wilds of Eldraine (Common)
Savior of the Small
Savior of the Small 3White (4)
Creature — Kor Survivor (3/4)

Survival — At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.

Duskmourn: House of Horror (Uncommon)
Savra, Queen of the Golgari
Savra, Queen of the Golgari 2BlackGreen (4)
Legendary Creature — Elf Shaman (2/2)

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.

Whenever you sacrifice a green creature, you may gain 2 life.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Guild Kit: Golgari (Rare)
Saw in Half
Saw in Half 2Black (3)
Instant

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.

Bloomburrow Commander (Rare)
Other Versions
Unfinity (Rare)
Saw It Coming
Saw It Coming 1BlueBlue (3)
Instant

Counter target spell.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Sawback Manticore
Sawback Manticore 3RedGreen (5)
Creature — Manticore (2/4)

4: Sawback Manticore gains flying until end of turn.

1: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.

Mirage (Rare)
Sawblade Skinripper
Sawblade Skinripper 1BlackRed (3)
Creature — Human Assassin (3/2)

Menace

2, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper.

At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target.

Duskmourn: House of Horror (Uncommon)
Sawblade Slinger
Sawblade Slinger 3Green (4)
Creature — Human Archer (4/3)

When Sawblade Slinger enters, choose up to one —

• Destroy target artifact an opponent controls.

• Sawblade Slinger fights target Zombie an opponent controls.

Innistrad: Crimson Vow (Uncommon)
Sawhorn Nemesis
Sawhorn Nemesis 3Red (4)
Creature — Dinosaur (2/4)

As Sawhorn Nemesis enters, choose a player.

If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.

Modern Horizons 3 Commander (Rare)
Sawtusk Demolisher
Sawtusk Demolisher 4GreenGreen (6)
Creature — Beast (6/6)

Mutate 3Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample

Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.

Historic Anthology 4 (Rare)
Other Versions
Ikoria Commander (Rare)
Say Its Name
Say Its Name 1Green (2)
Sorcery

Mill three cards. Then you may return a creature or land card from your graveyard to your hand.

Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery.

Duskmourn: House of Horror (Common)
Scab-Clan Giant
Scab-Clan Giant 4RedGreen (6)
Creature — Giant Warrior (4/5)

When Scab-Clan Giant enters, it fights target creature an opponent controls chosen at random.

Double Masters 2022 (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Scalding Cauldron
Scalding Cauldron 1 (1)
Artifact

3, Tap, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.

Throne of Eldraine (Common)
Scalding Devil
Scalding Devil 1Red (2)
Creature — Devil (1/1)

2Red: Scalding Devil deals 1 damage to target player or planeswalker.

Avacyn Restored (Common)
Scalding Salamander
Scalding Salamander 2Red (3)
Creature — Salamander (2/1)

Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.

Exodus (Uncommon)
Scalding Tarn
Scalding Tarn (0)
Land

Tap, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Scalding Tongs
Scalding Tongs 2 (2)
Artifact

At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent or planeswalker.

Tempest (Rare)
Scalding Viper
Scalding Viper 1Red (2)
Creature — Elemental Snake (2/1)

Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.

Wilds of Eldraine (Rare)
Scaldkin
Scaldkin 3Blue (4)
Creature — Elemental (2/2)

Flying

2Red, Sacrifice Scaldkin: It deals 2 damage to any target.

Khans of Tarkir (Common)
Scale Blessing
Scale Blessing 3White (4)
Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Double Masters 2022 (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Dread Linnorm (Scale Deflection)
Dread Linnorm (Scale Deflection) 3Green (4)
Instant — Adventure

Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Scale of Chiss-Goria
Scale of Chiss-Goria 3 (3)
Artifact

Flash

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Tap: Target creature gets +0/+1 until end of turn.

Mirrodin (Common)
Scale the Heights
Scale the Heights 2Green (3)
Sorcery

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.

Draw a card.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Scalebane's Elite
Scalebane's Elite 3GreenWhite (5)
Creature — Human Soldier (4/4)

Protection from black

Visions (Uncommon)
Scaled Destruction (playtest)
Scaled Destruction (playtest) 4WhiteWhite (6)
Sorcery

Choose one or more —

• Destroy all small creatures.

• Destroy all medium creatures.

• Destroy all large creatures.

(A small creature has total power and toughness 4 or less, medium is 5–8, and large is 9 or more.)

Mystery Booster (Common)
Scaled Herbalist
Scaled Herbalist 1Green (2)
Creature — Lizard Druid (1/3)

Tap: You may put a land card from your hand onto the battlefield.

Adventures in the Forgotten Realms (Common)
Scaleguard Sentinels
Scaleguard Sentinels GreenGreen (2)
Creature — Human Soldier (2/3)

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Scaleguard Sentinels enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.

Dragons of Tarkir (Uncommon)
Scalpelexis
Scalpelexis 4Blue (5)
Creature — Beast (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.

Tenth Edition (Rare)
Other Versions
Judgment (Rare)
Scampering Scorcher
Scampering Scorcher 3Red (4)
Creature — Elemental (1/1)

When Scampering Scorcher enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and Tap this turn.)

Core Set 2020 (Uncommon)
Scampering Surveyor
Scampering Surveyor 4 (4)
Artifact Creature — Gnome (3/2)

When Scampering Surveyor enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.

The Lost Caverns of Ixalan (Uncommon)
Scampire
Scampire 2Black (3)
Creature — Vampire Employee (1/3)

When Scampire enters, you get Ticket, then you may put a sticker on a creature card in your graveyard.

3Black: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.

Unfinity (Uncommon)
Scapeshift
Scapeshift 2GreenGreen (4)
Sorcery

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Special Guests (Mythic Rare)
Other Versions
Morningtide (Rare)
Core Set 2019 (Mythic Rare)
Scarblade Elite
Scarblade Elite BlackBlack (2)
Creature — Elf Assassin (2/2)

Tap, Exile an Assassin card from your graveyard: Destroy target creature.

Morningtide (Rare)
Scare Tactics
Scare Tactics Black (1)
Instant

Creatures you control get +1/+0 until end of turn.

Exodus (Common)
Scarecrow Guide
Scarecrow Guide 2 (2)
Artifact Creature — Scarecrow (2/1)

Reach

1: Add one mana of any color. Activate only once each turn.

Wilds of Eldraine (Common)
Scared Stiff
Scared Stiff 2Black (3)
Creature — Zombie Coward Guest (3/2)

Scared Stiff has menace as long you control a stickered permanent.

Unfinity (Common)
Scaretiller
Scaretiller 4 (4)
Artifact Creature — Scarecrow (1/4)

Whenever Scaretiller becomes tapped, choose one —

• You may put a land card from your hand onto the battlefield tapped.

• Return target land card from your graveyard to the battlefield tapped.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Commander 2019 (Common)
Zendikar Rising Commander (Common)
Commander Masters (Common)
Scarland Thrinax
Scarland Thrinax BlackRedGreen (3)
Creature — Lizard (2/2)

Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.

Commander 2013 Edition (Uncommon)
Other Versions
Conflux (Uncommon)
Hired Muscle (Scarmaker)
Hired Muscle (Scarmaker) 1BlackBlack (3)
Legendary Creature — Spirit (4/4)

Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Betrayers of Kamigawa (Uncommon)
Scarred Vinebreeder
Scarred Vinebreeder 1Black (2)
Creature — Elf Shaman (1/1)

2Black, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.

Lorwyn (Common)
Scarscale Ritual
Scarscale Ritual 1Blue or Black (2)
Sorcery

As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.

Draw two cards.

Shadowmoor (Common)
Scarwood Bandits
Scarwood Bandits 2GreenGreen (4)
Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2Green, Tap: Unless an opponent pays 2, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Scarwood Goblins
Scarwood Goblins RedGreen (2)
Creature — Goblin (2/2)

The Dark (Common)
Scathe Zombies
Scathe Zombies 2Black (3)
Creature — Zombie (2/2)

Arena Base Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Scatter to the Winds
Scatter to the Winds 1BlueBlue (3)
Instant

Counter target spell.

Awaken 3—4BlueBlue (If you cast this spell for 4BlueBlue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Rare)
Scattering Stroke
Scattering Stroke 2BlueBlue (4)
Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of Colorless equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Scavenging Ghoul
Scavenging Ghoul 3Black (4)
Creature — Zombie (2/2)

At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.

Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Scavenging Harpy
Scavenging Harpy 2Black (3)
Creature — Harpy (2/1)

Flying

When Scavenging Harpy enters, exile target card from an opponent's graveyard.

Theros Beyond Death (Common)
Scavenging Ooze
Scavenging Ooze 1Green (2)
Creature — Ooze (2/2)

Green: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magic 2014 Core Set (Rare)
Commander 2016 (Rare)
Modern Masters 2017 Edition (Rare)
Commander Anthology 2018 (Rare)
Secret Lair Drop (Rare)
Core Set 2021 (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Scavenging Scarab
Scavenging Scarab 3Black (4)
Creature — Insect (3/3)

Scavenging Scarab can't block.

Darksteel (Common)
Scene of the Crime
Scene of the Crime (0)
Artifact Land — Clue

Scene of the Crime enters tapped.

Tap: Add Colorless.

Tap, Tap an untapped creature you control: Add one mana of any color.

2, Sacrifice Scene of the Crime: Draw a card.

Murders at Karlov Manor (Uncommon)
Scent of Brine
Scent of Brine 1Blue (2)
Instant

Reveal any number of blue cards in your hand. Counter target spell unless its controller pays 1 for each card revealed this way.

Urza's Destiny (Common)
Scent of Cinder
Scent of Cinder 1Red (2)
Sorcery

Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.

Urza's Destiny (Common)
Scent of Ivy
Scent of Ivy Green (1)
Instant

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Common)
Scent of Jasmine
Scent of Jasmine White (1)
Instant

Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.

Urza's Destiny (Common)
Scent of Nightshade
Scent of Nightshade 1Black (2)
Instant

Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Common)
Scepter of Celebration
Scepter of Celebration 2Green (3)
Artifact — Equipment

Equipped creature gets +2/+0 and has trample.

Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.

Equip 3

Streets of New Capenna Commander (Rare)
Scepter of Dominance
Scepter of Dominance 1WhiteWhite (3)
Artifact

White, Tap: Tap target permanent.

Conflux (Rare)
Scepter of Empires
Scepter of Empires 3 (3)
Artifact

Tap: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.

Magic 2012 (Uncommon)
Scepter of Insight
Scepter of Insight 1BlueBlue (3)
Artifact

3Blue, Tap: Draw a card.

Conflux (Rare)
Schema Thief
Schema Thief 3Blue (4)
Creature — Vedalken Rogue Artificer (3/3)

Flying

Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls.

March of the Machine Commander (Rare)
Scheming Aspirant
Scheming Aspirant 1Black (2)
Creature — Phyrexian Advisor (1/3)

Whenever you proliferate, each opponent loses 2 life and you gain 2 life.

Phyrexia: All Will Be One (Uncommon)
Scheming Fence
Scheming Fence WhiteBlue (2)
Creature — Human Citizen (2/3)

As Scheming Fence enters, you may choose a nonland permanent.

Activated abilities of the chosen permanent can't be activated.

Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.

Streets of New Capenna (Rare)
Scheming Symmetry
Scheming Symmetry Black (1)
Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Core Set 2020 (Rare)
Schismotivate
Schismotivate 1BlueRed (3)
Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

Guildpact (Uncommon)
Scholar of New Horizons
Scholar of New Horizons 1White (2)
Creature — Human Scout (1/1)

Scholar of New Horizons enters with a +1/+1 counter on it.

Tap, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

The Brothers' War Commander (Rare)
Scholarship Sponsor
Scholarship Sponsor 3White (4)
Creature — Human Advisor (3/3)

When Scholarship Sponsor enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.

Commander 2021 (Rare)
School of Piranha
School of Piranha 1Blue (2)
Creature — Fish (3/3)

At the beginning of your upkeep, sacrifice School of Piranha unless you pay 1Blue.

Exodus (Common)
Scion of Calamity
Scion of Calamity 3GreenGreen (5)
Creature — Dinosaur (5/5)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.

The Lost Caverns of Ixalan Commander (Rare)
Scion of Darkness
Scion of Darkness 5BlackBlackBlack (8)
Creature — Avatar (6/6)

Trample

Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

Cycling 3 (3, Discard this card: Draw a card.)

Double Masters 2022 (Uncommon)
Other Versions
Legions (Rare)
Archenemy (Rare)
Scion of Draco
Scion of Draco 12 (12)
Artifact Creature — Dragon (4/4)

Domain — This spell costs 2 less to cast for each basic land type among lands you control.

Flying

Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

Modern Horizons 2 (Mythic Rare)
Scion of Glaciers
Scion of Glaciers 2BlueBlue (4)
Creature — Elemental (2/5)

Blue: Scion of Glaciers gets +1/-1 until end of turn.

Khans of Tarkir (Uncommon)
Scion of Halaster
Scion of Halaster 1Black (2)
Legendary Enchantment — Background

Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."

Commander Legends: Battle for Baldur's Gate (Common)
Scion of Oona
Scion of Oona 2Blue (3)
Creature — Faerie Soldier (1/1)

Flash

Flying

Other Faerie creatures you control get +1/+1.

Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)

Wilds of Eldraine Commander (Rare)
Other Versions
Lorwyn (Rare)
Modern Masters (Rare)
Scion of Opulence
Scion of Opulence 2Red (3)
Creature — Vampire Noble (3/1)

Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Red, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

Innistrad: Crimson Vow Commander (Rare)
Scion of Shiv
Scion of Shiv 2RedRed (4)
Creature — — Dragon (3/3)

Flying

2Red: Scion of Shiv perpetually gets +1/+0.

Jumpstart: Historic Horizons (Common)
Scion of Stygia
Scion of Stygia 2Blue (3)
Creature — Tiefling Shaman (2/1)

Flash

Cone of Cold — When Scion of Stygia enters, choose target creature an opponent controls, then roll a d20.

1–9 | Tap that creature.

10–20 | Tap that creature. It doesn't untap during its controller's next untap step.

Adventures in the Forgotten Realms (Common)
Scion of the Swarm
Scion of the Swarm 3BlackBlack (5)
Creature — Vampire Cleric (3/3)

Flying

Whenever you gain life, put a +1/+1 counter on Scion of the Swarm.

Zendikar Rising (Uncommon)
Scion of the Ur-Dragon
Scion of the Ur-Dragon WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (4/4)

Flying

2: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.

Commander 2017 (Rare)
Other Versions
Time Spiral (Rare)
Scion of the Wild
Scion of the Wild 1GreenGreen (3)
Creature — Avatar (*/*)

Scion of the Wild's power and toughness are each equal to the number of creatures you control.

Modern Masters 2015 Edition (Common)
Other Versions
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Scion of Ugin
Scion of Ugin 6 (6)
Creature — Dragon Spirit (4/4)

Flying

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Uncommon)
Scion of Vitu-Ghazi
Scion of Vitu-Ghazi 3WhiteWhite (5)
Creature — Elemental (4/4)

When Scion of Vitu-Ghazi enters, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)

Dragon's Maze (Rare)
Scion Summoner
Scion Summoner 2Green (3)
Creature — Eldrazi Drone (2/2)

Devoid (This card has no color.)

When Scion Summoner enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless." (Colorless represents colorless mana.)

Jumpstart 2022 (Common)
Other Versions
Oath of the Gatewatch (Common)
Scissors Lizard
Scissors Lizard 4 (4)
Artifact Creature — Lizard (4/3)

Creatures named Paper Tiger can't attack or block.

Unsanctioned (Common)
Other Versions
Unglued (Common)
Scorch Rider
Scorch Rider 3Red (4)
Creature — Human Warrior (4/3)

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

When Scorch Rider enters, if it was kicked, it gains haste until end of turn.

Zendikar Rising (Common)
Scorch Spitter
Scorch Spitter Red (1)
Creature — Elemental Lizard (1/1)

Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.

Core Set 2020 (Common)
Scorch the Fields
Scorch the Fields 4Red (5)
Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

Dark Ascension (Common)
Scorched Ruins
Scorched Ruins (0)
Land

If Scorched Ruins would enter, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessColorlessColorlessColorless.

Weatherlight (Rare)
Scorching Dragonfire
Scorching Dragonfire 1Red (2)
Instant

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Duskmourn: House of Horror (Common)
Other Versions
Throne of Eldraine (Common)
Core Set 2021 (Common)
Jumpstart 2022 (Common)
Scorching Lava
Scorching Lava 1Red (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.

Invasion (Common)
Scorching Missile
Scorching Missile 3Red (4)
Sorcery

Scorching Missile deals 4 damage to target player or planeswalker.

Flashback 9Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Scorching Shot
Scorching Shot RedRed (2)
Sorcery

Scorching Shot deals 5 damage to target creature.

Outlaws of Thunder Junction (Uncommon)
Scorching Spear
Scorching Spear Red (1)
Sorcery

Scorching Spear deals 1 damage to any target.

Portal (Common)
Other Versions
Starter 1999 (Common)
Scorching Winds
Scorching Winds Red (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Scorching Winds deals 1 damage to each attacking creature.

Portal (Uncommon)
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