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Vanquisher's Axe
Vanquisher's Axe 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dominaria United (Common)
Vanquisher's Banner
Vanquisher's Banner 5 (5)
Artifact

As Vanquisher's Banner enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Time Spiral Remastered (Bonus)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Vantress Paladin
Vantress Paladin 3Blue (4)
Creature — Human Knight (2/2)

Flying

Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters with a +1/+1 counter on it.

Throne of Eldraine (Common)
Vantress Transmuter
Vantress Transmuter 3Blue (4)
Creature — Human Wizard (3/4)

Wilds of Eldraine (Common)
Virtue of Knowledge (Vantress Visions)
Virtue of Knowledge (Vantress Visions) 1Blue (2)
Instant — Adventure

Copy target activated or triggered ability you control. You may choose new targets for the copy.

Wilds of Eldraine (Mythic Rare)
Vaporkin
Vaporkin 1Blue (2)
Creature — Elemental (2/1)

Flying

Vaporkin can block only creatures with flying.

Conspiracy: Take the Crown (Common)
Other Versions
Theros (Common)
Vaporous Djinn
Vaporous Djinn 2BlueBlue (4)
Creature — Djinn (3/4)

Flying

At the beginning of your upkeep, Vaporous Djinn phases out unless you pay BlueBlue. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Uncommon)
Varchild, Betrayer of Kjeldor
Varchild, Betrayer of Kjeldor 2Red (3)
Legendary Creature — Human Knight (3/3)

Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.

Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.

When Varchild leaves the battlefield, gain control of all Survivors.

Commander 2018 (Rare)
Varchild's Crusader
Varchild's Crusader 3Red (4)
Creature — Human Knight (3/2)

0: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

Masters Edition II (Common)
Other Versions
Alliances (Common)
Varchild's War-Riders
Varchild's War-Riders 1Red (2)
Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Varina, Lich Queen
Varina, Lich Queen 1WhiteBlueBlack (4)
Legendary Creature — Zombie Wizard (4/4)

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.

2, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Double Masters 2022 (Rare)
Other Versions
Commander 2018 (Mythic Rare)
Varis, Silverymoon Ranger
Varis, Silverymoon Ranger 1GreenGreen (3)
Legendary Creature — Human Elf Ranger (3/3)

Reach, ward 1

Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Whenever you complete a dungeon, create a 2/2 green Wolf creature token.

Adventures in the Forgotten Realms (Rare)
Varolz, the Scar-Striped
Varolz, the Scar-Striped 1BlackGreen (3)
Legendary Creature — Troll Warrior (2/2)

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Dragon's Maze (Rare)
Varragoth, Bloodsky Sire
Varragoth, Bloodsky Sire 2Black (3)
Legendary Creature — Demon Rogue (2/3)

Deathtouch

Boast — 1Black: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Vastwood Animist
Vastwood Animist 2Green (3)
Creature — Elf Shaman Ally (1/1)

Tap: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

Worldwake (Uncommon)
Vastwood Fortification
Vastwood Fortification Green (1)
Instant

Put a +1/+1 counter on target creature.

Zendikar Rising (Uncommon)
Vastwood Thicket
Vastwood Thicket (0)
Land

Vastwood Thicket enters tapped.

Tap: Add Green.

Zendikar Rising (Uncommon)
Vastwood Zendikon
Vastwood Zendikon 4Green (5)
Enchantment — Aura

Enchant land

Enchanted land is a 6/4 green Elemental creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Jumpstart (Common)
Other Versions
Worldwake (Common)
Archenemy: Nicol Bolas (Common)
Vat of Rebirth
Vat of Rebirth Black (1)
Artifact

Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on Vat of Rebirth.

2Black, Tap, Remove four oil counters from Vat of Rebirth: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Phyrexia: All Will Be One (Uncommon)
Vault 101: Birthday Party
Vault 101: Birthday Party 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
Vault 11: Voter's Dilemma
Vault 11: Voter's Dilemma 2WhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, you create a 1/1 white Human Soldier creature token.

II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

Magic The Gathering—Fallout (Rare)
Vault 112: Sadistic Simulation
Vault 112: Sadistic Simulation 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap up to one target creature and put a stun counter on it. You get EnergyEnergy (two energy counters).

III — Pay any amount of Energy. If you paid one or more Energy this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

Magic The Gathering—Fallout (Rare)
Vault 12: The Necropolis
Vault 12: The Necropolis 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player gets three rad counters.

II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.

III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.

Magic The Gathering—Fallout (Rare)
Vault 21: House Gambit
Vault 21: House Gambit 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Discard a card, then draw a card.

III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

Magic The Gathering—Fallout (Rare)
Vault 75: Middle School
Vault 75: Middle School 2WhiteWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile all creatures with power 4 or greater.

II, III — Put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Vault 87: Forced Evolution
Vault 87: Forced Evolution 3GreenBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target non-Mutant creature for as long as you control Vault 87.

II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.

III — Draw cards equal to the greatest power among Mutants you control.

Magic The Gathering—Fallout (Rare)
Vault of Champions
Vault of Champions (0)
Land

Vault of Champions enters tapped unless you have two or more opponents.

Tap: Add White or Black.

Commander Masters (Rare)
Other Versions
Commander Legends (Rare)
Vault of Whispers
Vault of Whispers (0)
Artifact Land

Tap: Add Black.

Duskmourn: House of Horror Commander (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Vault Skirge
Vault Skirge 1Phyrexian Black (2)
Artifact Creature — Phyrexian Imp (1/1)

(Phyrexian Black can be paid with either Black or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Historic Anthology 5 (Common)
Other Versions
New Phyrexia (Common)
Vazi, Keen Negotiator
Vazi, Keen Negotiator 2BlackRedGreen (5)
Legendary Creature — Human Advisor (3/3)

Haste

Tap: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn.

Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card.

Streets of New Capenna Commander (Rare)
Vebulid
Vebulid Black (1)
Creature — Phyrexian Horror (0/0)

Vebulid enters with a +1/+1 counter on it.

At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.

When Vebulid attacks or blocks, destroy it at end of combat.

Urza's Saga (Rare)
Vec Townships
Vec Townships (0)
Land

Tap: Add Colorless.

Tap: Add Green or White. Vec Townships doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Vectis Agents
Vectis Agents 3BlueBlack (5)
Artifact Creature — Human Rogue (4/3)

BlueBlack: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.

Conflux (Common)
Vectis Dominator
Vectis Dominator 1WhiteBlack (3)
Artifact Creature — Human Wizard (0/2)

Tap: Tap target creature unless its controller pays 2 life.

Alara Reborn (Common)
Vectis Gloves
Vectis Gloves 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.)

Equip 2

Modern Horizons 2 (Uncommon)
Vectis Silencers
Vectis Silencers 2Blue (3)
Artifact Creature — Human Rogue (1/2)

2Black: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Shards of Alara (Common)
Vector Glider
Vector Glider (0)
Enchantment Creature — Spirit (2/3)

Flying

Kamigawa: Neon Dynasty (Common)
Vedalken Anatomist
Vedalken Anatomist 2Blue (3)
Creature — Phyrexian Vedalken Wizard (1/2)

2Blue, Tap: Put a -1/-1 counter on target creature. You may tap or untap that creature.

Mirrodin Besieged (Uncommon)
Vedalken Dismisser
Vedalken Dismisser 5Blue (6)
Creature — Vedalken Wizard (2/2)

When Vedalken Dismisser enters, put target creature on top of its owner's library.

Modern Masters (Common)
Other Versions
Ravnica: City of Guilds (Common)
Vedalken Engineer
Vedalken Engineer 1Blue (2)
Creature — Vedalken Artificer (1/1)

Tap: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Jumpstart 2022 (Common)
Other Versions
Darksteel (Common)
Planechase (Common)
Commander 2016 (Common)
Kamigawa: Neon Dynasty Commander (Common)
Vedalken Heretic
Vedalken Heretic GreenBlue (2)
Creature — Vedalken Rogue (1/1)

Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.

Alara Reborn (Rare)
Vedalken Humiliator
Vedalken Humiliator 3Blue (4)
Creature — Vedalken Wizard (3/4)

Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.

March of the Machine Commander (Rare)
Other Versions
Commander 2018 (Rare)
The Brothers' War Commander (Rare)
Vedalken Infiltrator
Vedalken Infiltrator 1Blue (2)
Creature — Vedalken Rogue (1/3)

Vedalken Infiltrator can't be blocked.

Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts.

Modern Horizons 2 (Uncommon)
Vedalken Infuser
Vedalken Infuser 3Blue (4)
Creature — Vedalken Wizard (1/4)

At the beginning of your upkeep, you may put a charge counter on target artifact.

Double Masters (Common)
Other Versions
Mirrodin Besieged (Uncommon)
Vedalken Mastermind
Vedalken Mastermind BlueBlue (2)
Creature — Vedalken Wizard (1/2)

Blue, Tap: Return target permanent you control to its owner's hand.

Tenth Edition (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Vedalken Mesmerist
Vedalken Mesmerist 1Blue (2)
Creature — Vedalken Wizard (2/1)

Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Ravnica Remastered (Common)
Other Versions
Guilds of Ravnica (Common)
Vedalken Squirrel-Whacker
Vedalken Squirrel-Whacker 3Blue (4)
Creature — Vedalken Guest (*/*)

As Vedalken Squirrel-Whacker enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness.

Unfinity (Rare)
Vegetation Abomination
Vegetation Abomination 2Green (3)
Artifact Creature — Plant Mutant Food (2/2)

Deathtouch

Tap, Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result.

Unfinity (Common)
Veil of Assimilation
Veil of Assimilation 1White (2)
Artifact

Whenever Veil of Assimilation or another artifact you control enters, target creature you control gets +1/+1 and gains vigilance until end of turn.

Phyrexia: All Will Be One (Uncommon)
Veil of Birds
Veil of Birds Blue (1)
Enchantment

When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.

Urza's Saga (Common)
Veil of Secrecy
Veil of Secrecy 1Blue (2)
Instant — Arcane

Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Veil of Summer
Veil of Summer Green (1)
Instant

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Core Set 2020 (Uncommon)
Veilborn Ghoul
Veilborn Ghoul 4Black (5)
Creature — Zombie (4/1)

Veilborn Ghoul can't block.

Whenever a Swamp you control enters, you may return Veilborn Ghoul from your graveyard to your hand.

Magic 2013 (Uncommon)
Veiled Apparition
Veiled Apparition 1Blue (2)
Enchantment

When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay 1Blue."

Urza's Saga (Uncommon)
Veiled Ascension
Veiled Ascension 3White (4)
Enchantment

When Veiled Ascension enters, put a flying counter on each face-down creature you control.

Face-down creatures you control enter with a flying counter on them.

At the beginning of your upkeep, you may cloak the top card of your library.

Murders at Karlov Manor Commander (Rare)
Veiled Crocodile
Veiled Crocodile 2Blue (3)
Enchantment

When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.

Urza's Saga (Rare)
Veiled Sentry
Veiled Sentry Blue (1)
Enchantment

When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.

Urza's Saga (Uncommon)
Veiled Serpent
Veiled Serpent 2Blue (3)
Enchantment

When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island."

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Veiled Shade
Veiled Shade 2Black (3)
Creature — Shade (2/2)

1Black: Veiled Shade gets +1/+1 until end of turn.

Guilds of Ravnica (Common)
Veiling Oddity
Veiling Oddity 3Blue (4)
Creature — Illusion (2/3)

Suspend 4—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Veilstone Amulet
Veilstone Amulet 3 (3)
Artifact

Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.

Future Sight (Rare)
Vein Drinker
Vein Drinker 4BlackBlack (6)
Creature — Vampire (4/4)

Flying

Red, Tap: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.

Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.

Commander 2017 (Rare)
Other Versions
Shards of Alara (Rare)
Vein Ripper
Vein Ripper 3BlackBlackBlack (6)
Creature — Vampire Assassin (6/5)

Flying

Ward—Sacrifice a creature.

Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

Murders at Karlov Manor (Mythic Rare)
Veinfire Borderpost
Veinfire Borderpost 1BlackRed (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Veinfire Borderpost enters tapped.

Tap: Add Black or Red.

Alara Reborn (Common)
Veinwitch Coven
Veinwitch Coven 2Black (3)
Creature — Vampire Warlock (3/3)

Menace

Whenever you gain life, you may pay Black. If you do, return target creature card from your graveyard to your hand.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
Vela the Night-Clad
Vela the Night-Clad 4BlueBlack (6)
Legendary Creature — Human Wizard (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other creatures you control have intimidate.

Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.

Commander 2017 (Mythic Rare)
Other Versions
Planechase 2012 Edition (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Planechase Anthology (Mythic Rare)
Veldrane of Sengir
Veldrane of Sengir 5BlackBlack (7)
Legendary Creature — Human Rogue (5/5)

1BlackBlack: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Homelands (Rare)
Venarian Glimmer
Venarian Glimmer Variable ColorlessBlue (1)
Instant

Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.

Planar Chaos (Uncommon)
Venarian Gold
Venarian Gold Variable ColorlessBlueBlue (2)
Enchantment — Aura

Enchant creature

When Venarian Gold enters, tap enchanted creature and put X sleep counters on it.

Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.

At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

Legends (Common)
Vendilion Clique
Vendilion Clique 1BlueBlue (3)
Legendary Creature — Faerie Wizard (3/1)

Flash

Flying

When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

Jumpstart 2022 (Mythic Rare)
Other Versions
Morningtide (Rare)
Modern Masters (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Masters 25 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Venerable Knight
Venerable Knight White (1)
Creature — Human Knight (2/1)

When Venerable Knight dies, put a +1/+1 counter on target Knight you control.

Throne of Eldraine (Uncommon)
Venerable Warsinger
Venerable Warsinger 1RedWhite (3)
Creature — Spirit Cleric (3/3)

Vigilance, trample

Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.

Strixhaven: School of Mages (Rare)
Venerated Rotpriest
Venerated Rotpriest Green (1)
Creature — Phyrexian Druid (1/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.

Phyrexia: All Will Be One (Rare)
Vengeant Vampire
Vengeant Vampire 4BlackBlack (6)
Creature — Vampire (4/4)

Lifelink

When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life.

Gift Pack (Rare)
Vengeful Devil
Vengeful Devil 1Red (2)
Creature — Devil (1/1)

Haste

Morbid — Tap: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn.

Modern Horizons (Uncommon)
Vengeful Firebrand
Vengeful Firebrand 3Red (4)
Creature — Elemental Warrior (5/2)

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.

Red: Vengeful Firebrand gets +1/+0 until end of turn.

Morningtide (Rare)
Vengeful Possession
Vengeful Possession 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.

Duskmourn: House of Horror (Uncommon)
Vengeful Rebirth
Vengeful Rebirth 4RedGreen (6)
Sorcery

Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.

Exile Vengeful Rebirth.

Ultimate Masters (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Vengeful Vampire
Vengeful Vampire 4BlackBlack (6)
Creature — Vampire (3/2)

Flying

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Uncommon)
Vengeful Warchief
Vengeful Warchief 4Black (5)
Creature — Orc Warrior (4/4)

Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)

Core Set 2020 (Uncommon)
Vengevine
Vengevine 2GreenGreen (4)
Creature — Elemental (4/3)

Haste

Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

Double Masters (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Venom Connoisseur
Venom Connoisseur 1Green (2)
Creature — Human Druid (2/2)

Alliance — Whenever another creature you control enters, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.

Streets of New Capenna (Uncommon)
Venom Sliver
Venom Sliver 1Green (2)
Creature — Sliver (1/1)

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Commander Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Venomous Brutalizer
Venomous Brutalizer 2GreenGreen (4)
Creature — Phyrexian Knight (4/4)

Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)

When Venomous Brutalizer enters, you may pay 1Green. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Venomous Changeling
Venomous Changeling 2Black (3)
Creature — Shapeshifter (1/3)

Changeling (This card is every creature type.)

Deathtouch

Modern Horizons (Common)
Venomous Hierophant
Venomous Hierophant 3Black (4)
Creature — Gorgon Cleric (3/3)

Deathtouch

When Venomous Hierophant enters, mill three cards. (Put the top three cards of your library into your graveyard.)

Ravnica Clue Edition (Common)
Other Versions
Theros Beyond Death (Common)
Venomous Vines
Venomous Vines 2GreenGreen (4)
Sorcery

Destroy target enchanted permanent.

Judgment (Common)
Venser's Diffusion
Venser's Diffusion 2Blue (3)
Instant

Return target nonland permanent or suspended card to its owner's hand.

Future Sight (Common)
Venser's Sliver
Venser's Sliver 5 (5)
Artifact Creature — Sliver (3/3)

Time Spiral (Common)
Vent Sentinel
Vent Sentinel 3Red (4)
Creature — Elemental (2/4)

Defender

1Red, Tap: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic: The Gathering—Conspiracy (Common)
Ventifact Bottle
Ventifact Bottle 3 (3)
Artifact

Variable Colorless1, Tap: Put X charge counters on Ventifact Bottle. Activate only as a sorcery.

At the beginning of your first main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add Colorless for each charge counter removed this way.

Mirage (Rare)
Verazol, the Split Current
Verazol, the Split Current Variable ColorlessGreenBlue (2)
Legendary Creature — Serpent (0/0)

Verazol, the Split Current enters with a +1/+1 counter on it for each mana spent to cast it.

Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Zendikar Rising (Rare)
Verdant Eidolon
Verdant Eidolon 3Green (4)
Creature — Spirit (2/2)

Green, Sacrifice Verdant Eidolon: Add three mana of any one color.

Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.

Ultimate Masters (Common)
Other Versions
Dissension (Common)
Verdant Field
Verdant Field 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gets +1/+1 until end of turn."

Prophecy (Uncommon)
Verdant Outrider
Verdant Outrider 2Green (3)
Creature — Human Knight (4/2)

1Green: Verdant Outrider can't be blocked by creatures with power 2 or less this turn.

Wilds of Eldraine (Common)
Verdant Rebirth
Verdant Rebirth 1Green (2)
Instant

Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."

Draw a card.

Ixalan (Uncommon)
Verdant Rejuvenation
Verdant Rejuvenation 6GreenGreen (8)
Sorcery

Seek X creature, enchantment, and/or planeswalker cards, where X is the highest mana value among creatures you control. Put those cards onto the battlefield.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Verdant Succession
Verdant Succession 4Green (5)
Enchantment

Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.

Odyssey (Rare)
Verdeloth the Ancient
Verdeloth the Ancient 4GreenGreen (6)
Legendary Creature — Treefolk (4/7)

Kicker Variable Colorless (You may pay an additional Variable Colorless as you cast this spell.)

Saproling creatures and other Treefolk creatures get +1/+1.

When Verdeloth the Ancient enters, if it was kicked, create X 1/1 green Saproling creature tokens.

Commander Masters (Uncommon)
Other Versions
Invasion (Rare)
Time Spiral "Timeshifted" (Special)
Archenemy (Rare)
Modern Masters (Rare)
Verdigris
Verdigris 2Green (3)
Instant

Destroy target artifact.

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
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