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Web of Inertia
Web of Inertia 2Blue (3)
Enchantment

At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.

Judgment (Uncommon)
Webspinner Cuff
Webspinner Cuff 2Green (3)
Artifact Creature — Equipment Spider (1/4)

Reach

Equipped creature gets +1/+4 and has reach.

Reconfigure 4 (4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Webweaver Changeling
Webweaver Changeling 3GreenGreen (5)
Creature — Shapeshifter (3/5)

Changeling (This card is every creature type.)

Reach

When Webweaver Changeling enters, if there are three or more creature cards in your graveyard, you gain 5 life.

Double Masters 2022 (Common)
Other Versions
Modern Horizons (Uncommon)
Wedding Announcement
Wedding Announcement 2White (3)
Enchantment

At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it.

Innistrad: Crimson Vow (Rare)
Wedding Crasher
Wedding Crasher (0)
Creature — Werewolf (6/5)

Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Wedding Festivity
Wedding Festivity (0)
Enchantment

Creatures you control get +1/+1.

Innistrad: Crimson Vow (Rare)
Wedding Invitation
Wedding Invitation 2 (2)
Artifact

When Wedding Invitation enters, draw a card.

Tap, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn.

Innistrad: Crimson Vow (Common)
Wedding Ring
Wedding Ring 2WhiteWhite (4)
Artifact

When Wedding Ring enters, if it was cast, target opponent creates a token that's a copy of it.

Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.

Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Innistrad: Crimson Vow Commander (Mythic Rare)
Doctor Who Commander (Mythic Rare)
Wedding Security
Wedding Security 3BlackBlack (5)
Creature — Vampire Soldier (4/4)

Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.

Innistrad: Crimson Vow (Uncommon)
Wee Champion
Wee Champion Red (1)
Creature — Minotaur Child Guest (0/1)

Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion.

Unfinity (Common)
Weeping Angel
Weeping Angel 1BlueBlack (3)
Artifact Creature — Alien Angel (2/2)

Flash

First strike, vigilance

Whenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn.

If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library.

Doctor Who Commander (Rare)
Wei Ambush Force
Wei Ambush Force 1Black (2)
Creature — Human Soldier (1/1)

Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.

Portal Three Kingdoms (Common)
Wei Assassins
Wei Assassins 3BlackBlack (5)
Creature — Human Soldier Assassin (3/2)

When Wei Assassins enters, target opponent chooses a creature they control. Destroy that creature.

Portal Three Kingdoms (Uncommon)
Wei Elite Companions
Wei Elite Companions 4Black (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Wei Infantry
Wei Infantry 1Black (2)
Creature — Human Soldier (2/1)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Wei Night Raiders
Wei Night Raiders 2BlackBlack (4)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Wei Scout
Wei Scout 1Black (2)
Creature — Human Soldier Scout (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Portal Three Kingdoms (Common)
Wei Strike Force
Wei Strike Force 2Black (3)
Creature — Human Soldier (2/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Weigh Down
Weigh Down Black (1)
Sorcery

As an additional cost to cast this spell, exile a creature card from your graveyard.

Target creature gets -3/-3 until end of turn.

Kaldheim (Common)
Weight of Conscience
Weight of Conscience 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Morningtide (Common)
Weight of Memory
Weight of Memory 3BlueBlue (5)
Sorcery

Draw three cards. Target player mills three cards.

Dominaria (Uncommon)
Weight of Spires
Weight of Spires Red (1)
Instant

Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.

Dissension (Uncommon)
Weight of the Underworld
Weight of the Underworld 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-2.

Magic Origins (Common)
Other Versions
Born of the Gods (Common)
Moldering Gym // Weight Room (Weight Room)
Moldering Gym // Weight Room (Weight Room) 5Green (6)
Enchantment — Room

When you unlock this door, manifest dread, then put three +1/+1 counters on that creature.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Weird Angel Flame
Weird Angel Flame (0)
Stickers

2 — Heroic — Whenever you cast a spell that targets this permanent, put two +1/+1 counters on it.

3 — Protection from even mana values

2 — 2/3

5 — 7/8

Unfinity (Common)
Weird Harvest
Weird Harvest Variable ColorlessGreenGreen (2)
Sorcery

Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Weirded Vampire
Weirded Vampire 3Black (4)
Creature — Vampire Horror (3/3)

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Weirding Shaman
Weirding Shaman 1Black (2)
Creature — Goblin Shaman (2/1)

3Black, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.

Morningtide (Rare)
Weirding Wood
Weirding Wood 2Green (3)
Enchantment — Aura

Enchant land

When Weirding Wood enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Enchanted land has "Tap: Add two mana of any one color."

March of the Machine Commander (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Shadows Over Innistrad Remastered (Common)
Flaxen Intruder (Welcome Home)
Flaxen Intruder (Welcome Home) 5GreenGreen (7)
Sorcery — Adventure

Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Welcoming Vampire
Welcoming Vampire 2White (3)
Creature — Vampire (2/3)

Flying

Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Weldfast Engineer
Weldfast Engineer 1BlackRed (3)
Creature — Human Artificer (3/3)

At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Weldfast Monitor
Weldfast Monitor 3 (3)
Artifact Creature — Lizard (3/2)

Red: Weldfast Monitor gains menace until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Weldfast Wingsmith
Weldfast Wingsmith 3Blue (4)
Creature — Human Artificer (3/3)

Whenever an artifact you control enters, Weldfast Wingsmith gains flying until end of turn.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Kaladesh Remastered (Common)
Welding Jar
Welding Jar 0 (0)
Artifact

Sacrifice Welding Jar: Regenerate target artifact.

Double Masters (Uncommon)
Other Versions
Mirrodin (Common)
Welding Sparks
Welding Sparks 2Red (3)
Instant

Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Legends (Common)
Kaladesh Remastered (Common)
Welkin Guide
Welkin Guide 4White (5)
Creature — Bird Cleric (2/2)

Flying

When Welkin Guide enters, target creature gets +2/+2 and gains flying until end of turn.

Eternal Masters (Common)
Other Versions
Shards of Alara (Common)
Welkin Hawk
Welkin Hawk 1White (2)
Creature — Bird (1/1)

Flying

When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.

Exodus (Common)
Welkin Tern
Welkin Tern 1Blue (2)
Creature — Bird (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Welkin Tern can block only creatures with flying.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Other Versions
Zendikar (Common)
Magic 2013 (Common)
Magic 2015 Core Set (Common)
Alive // Well (Well)
Alive // Well (Well) White (1)
Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Well of Discovery
Well of Discovery 6 (6)
Artifact

At the beginning of your end step, if you control no untapped lands, draw a card.

Prophecy (Rare)
Well of Ideas
Well of Ideas 5Blue (6)
Enchantment

When Well of Ideas enters, draw two cards.

At the beginning of each other player's draw step, that player draws an additional card.

At the beginning of your draw step, draw two additional cards.

Double Masters (Rare)
Other Versions
Commander 2014 (Rare)
Well of Life
Well of Life 4 (4)
Artifact

At the beginning of your end step, if you control no untapped lands, you gain 2 life.

Prophecy (Uncommon)
Well-Laid Plans
Well-Laid Plans 2Blue (3)
Enchantment

Prevent all damage that would be dealt to a creature by another creature if they share a color.

Invasion (Rare)
Wellspring
Wellspring 1GreenWhite (3)
Enchantment — Aura

Enchant land

When Wellspring enters, gain control of enchanted land until end of turn.

At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

Mirage (Rare)
Wellwisher
Wellwisher 1Green (2)
Creature — Elf (1/1)

Tap: You gain 1 life for each Elf on the battlefield.

Commander Anthology (Common)
Other Versions
Onslaught (Common)
Duel Decks: Elves vs. Goblins (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Werewolf Mage Lightning
Werewolf Mage Lightning (0)
Stickers

2 — Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on this creature.

4 — Whenever a creature blocks this creature, that creature gets -4/-4 until end of turn.

2 — 4/1

3 — 3/5

Unfinity (Common)
Werewolf of Ancient Hunger
Werewolf of Ancient Hunger (0)
Creature — Werewolf (*/*)

Vigilance, trample

Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Western Paladin
Western Paladin 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (3/3)

BlackBlack, Tap: Destroy target white creature.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Westfold Rider
Westfold Rider 1White (2)
Creature — Human Knight (3/1)

Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Common)
Wet Willie of the Damned
Wet Willie of the Damned 2BlackBlack (4)
Sorcery

Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.

Unhinged (Common)
Whalebone Glider
Whalebone Glider 2 (2)
Artifact

2, Tap: Target creature with power 3 or less gains flying until end of turn.

Ice Age (Uncommon)
Wharf Infiltrator
Wharf Infiltrator 1Blue (2)
Creature — Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay 2. If you do, create a 3/2 colorless Eldrazi Horror creature token.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Wheel of Misfortune
Wheel of Misfortune 2Red (3)
Sorcery

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Commander Legends (Rare)
Wheel of Potential
Wheel of Potential 2Red (3)
Sorcery

You get EnergyEnergyEnergy (three energy counters), then you may pay any amount of Energy.

Each player may exile their hand and draw a number of cards equal to the amount of Energy paid this way. If seven or more Energy was paid this way, you may play cards you own exiled this way until the end of your next turn.

Modern Horizons 3 (Rare)
Whelming Wave
Whelming Wave 2BlueBlue (4)
Sorcery

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Commander Legends (Rare)
Other Versions
Born of the Gods (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Jumpstart (Rare)
When Fluffy Bunnies Attack
When Fluffy Bunnies Attack 3Black (4)
Instant

Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.

Unhinged (Common)
Where Ancients Tread
Where Ancients Tread 4Red (5)
Enchantment

Whenever a creature you control with power 5 or greater enters, you may have Where Ancients Tread deal 5 damage to any target.

Commander 2013 Edition (Rare)
Other Versions
Shards of Alara (Rare)
Whim of Volrath
Whim of Volrath Blue (1)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Tempest (Rare)
Whims of the Fates
Whims of the Fates 5Red (6)
Sorcery

Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)

Commander 2016 (Rare)
Other Versions
Born of the Gods (Rare)
Whimwader
Whimwader 4Blue (5)
Creature — Elemental (6/4)

Whimwader can't attack unless defending player controls a blue permanent.

Shadowmoor (Common)
Whip of Erebos
Whip of Erebos 2BlackBlack (4)
Legendary Enchantment Artifact

Creatures you control have lifelink.

2BlackBlack, Tap: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Theros (Rare)
Whip Sergeant
Whip Sergeant 2Red (3)
Creature — Human Soldier (2/1)

Red: Target creature gains haste until end of turn. (It can attack this turn.)

Prophecy (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Whip Silk
Whip Silk Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has reach. (It can block creatures with flying.)

Green: Return Whip Silk to its owner's hand.

Invasion (Common)
Whip Vine
Whip Vine 2Green (3)
Creature — Plant Wall (1/4)

Defender; reach (This creature can block creatures with flying.)

You may choose not to untap Whip Vine during your untap step.

Tap: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.

Alliances (Common)
Whipcorder
Whipcorder WhiteWhite (2)
Creature — Human Soldier Rebel (2/2)

White, Tap: Tap target creature.

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Whipflare
Whipflare 1Red (2)
Sorcery

Whipflare deals 2 damage to each nonartifact creature.

Commander Anthology 2018 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Commander 2014 (Uncommon)
Commander 2016 (Uncommon)
Whipgrass Entangler
Whipgrass Entangler 2White (3)
Creature — Human Cleric (1/3)

1White: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays 1 for each Cleric on the battlefield."

Legions (Common)
Whipkeeper
Whipkeeper 2RedRed (4)
Creature — Dwarf (1/1)

Tap: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.

Odyssey (Uncommon)
Whiplash Trap
Whiplash Trap 3BlueBlue (5)
Instant — Trap

If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay Blue rather than pay this spell's mana cost.

Return two target creatures to their owners' hands.

Ikoria Commander (Common)
Other Versions
Planechase (Common)
Zendikar (Common)
Duel Decks: Speed vs. Cunning (Common)
Whippoorwill
Whippoorwill Green (1)
Creature — Bird (1/1)

GreenGreen, Tap: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

The Dark (Uncommon)
Whip-Spine Drake
Whip-Spine Drake 3BlueBlue (5)
Creature — Drake (3/3)

Flying

Morph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Common)
Whipstitched Zombie
Whipstitched Zombie 1Black (2)
Creature — Zombie (2/2)

At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay Black.

Prophecy (Common)
Whiptail Moloch
Whiptail Moloch 4Red (5)
Creature — Lizard (6/3)

When Whiptail Moloch enters, it deals 3 damage to target creature you control.

Dissension (Common)
Whiptail Wurm
Whiptail Wurm 6Green (7)
Creature — Wurm (8/5)

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal (Uncommon)
Whiptongue Frog
Whiptongue Frog 2Blue (3)
Creature — Frog (1/3)

Blue: Whiptongue Frog gains flying until end of turn.

Exodus (Common)
Whiptongue Hydra
Whiptongue Hydra 5Green (6)
Creature — Lizard Hydra (4/4)

Reach

When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Commander 2018 (Rare)
Whir of Invention
Whir of Invention Variable ColorlessBlueBlueBlue (3)
Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Whirler Rogue
Whirler Rogue 2BlueBlue (4)
Creature — Human Rogue Artificer (2/2)

When Whirler Rogue enters, create two 1/1 colorless Thopter artifact creature tokens with flying.

Tap two untapped artifacts you control: Target creature can't be blocked this turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Commander 2018 (Uncommon)
Game Night (Uncommon)
Zendikar Rising Commander (Uncommon)
Kaldheim Commander (Uncommon)
Historic Anthology 5 (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
The Brothers' War Commander (Uncommon)
Jumpstart 2022 (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Whirler Virtuoso
Whirler Virtuoso 1BlueRed (3)
Creature — Vedalken Artificer (2/3)

When Whirler Virtuoso enters, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Create a 1/1 colorless Thopter artifact creature token with flying.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Kaladesh (Uncommon)
Kaladesh Remastered (Uncommon)
Whirlermaker
Whirlermaker 3 (3)
Artifact

4, Tap: Create a 1/1 colorless Thopter artifact creature token with flying.

Jumpstart 2022 (Uncommon)
Other Versions
Kaladesh (Uncommon)
Kaladesh Remastered (Uncommon)
Whirling Catapult
Whirling Catapult 4 (4)
Artifact

2, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Whirling Dervish
Whirling Dervish GreenGreen (2)
Creature — Human Monk (1/1)

Protection from black

At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Time Spiral "Timeshifted" (Special)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Legends (Uncommon)
Whirling Strike
Whirling Strike 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike and trample until end of turn.

The Brothers' War (Common)
Whirlpool Drake
Whirlpool Drake 3Blue (4)
Creature — Drake (2/2)

Flying

When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards.

When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

Apocalypse (Uncommon)
Whirlpool Rider
Whirlpool Rider 1Blue (2)
Creature — Merfolk (1/1)

When Whirlpool Rider enters, shuffle the cards from your hand into your library, then draw that many cards.

Apocalypse (Common)
Whirlpool Warrior
Whirlpool Warrior 2Blue (3)
Creature — Merfolk Warrior (2/2)

When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards.

Red, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

Planechase Anthology (Rare)
Other Versions
Apocalypse (Rare)
Planechase 2012 Edition (Rare)
Whirlpool Whelm
Whirlpool Whelm 1Blue (2)
Instant

Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Whirlwind
Whirlwind 2GreenGreen (4)
Sorcery

Destroy all creatures with flying.

Commander Anthology (Rare)
Other Versions
Urza's Saga (Rare)
Starter 1999 (Rare)
Commander 2014 (Rare)
Whirlwind Adept
Whirlwind Adept 4Blue (5)
Creature — Djinn Monk (4/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Ultimate Masters (Common)
Other Versions
Khans of Tarkir (Common)
Whirlwind Denial
Whirlwind Denial 2Blue (3)
Instant

For each spell and ability your opponents control, counter it unless its controller pays 4.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Whirlwind of Thought
Whirlwind of Thought 1BlueRedWhite (4)
Enchantment

Whenever you cast a noncreature spell, draw a card.

March of the Machine Commander (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Whisk Away
Whisk Away 2Blue (3)
Instant

Put target attacking or blocking creature on top of its owner's library.

Fate Reforged (Common)
Whiskerquill Scribe
Whiskerquill Scribe 1Red (2)
Creature — Mouse Citizen (2/2)

Valiant — Whenever Whiskerquill Scribe becomes the target of a spell or ability you control for the first time each turn, you may discard a card. If you do, draw a card.

Bloomburrow (Common)
Whiskervale Forerunner
Whiskervale Forerunner 3White (4)
Creature — Mouse Bard (3/4)

Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.

Bloomburrow (Rare)
Whisper Agent
Whisper Agent 1Blue or BlackBlue or Black (3)
Creature — Human Rogue (3/2)

Flash

When Whisper Agent enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Ravnica Remastered (Common)
Whisper of the Dross
Whisper of the Dross Black (1)
Instant

Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Whisper Squad
Whisper Squad Black (1)
Creature — Human Soldier (1/1)

1Black: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle.

Ikoria: Lair of Behemoths (Common)
Whisper, Blood Liturgist
Whisper, Blood Liturgist 3Black (4)
Legendary Creature — Human Cleric (2/2)

Tap, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Whisperer of the Wilds
Whisperer of the Wilds 1Green (2)
Creature — Human Shaman (0/2)

Tap: Add Green.

Ferocious — Tap: Add GreenGreen. Activate only if you control a creature with power 4 or greater.

Double Masters (Common)
Other Versions
Fate Reforged (Common)
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