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Copy Artifact
Copy Artifact 1Blue (2)
Enchantment

You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Coral Barrier
Coral Barrier 2Blue (3)
Creature — Wall (1/3)

Defender (This creature can't attack.)

When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

Magic 2015 Core Set (Common)
Coral Fighters
Coral Fighters 1Blue (2)
Creature — Merfolk Soldier (1/1)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Mirage (Uncommon)
Coral Trickster
Coral Trickster 1Blue (2)
Creature — Merfolk Rogue (2/1)

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Coral Trickster is turned face up, you may tap or untap target permanent.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Speed vs. Cunning (Common)
Coralhelm Chronicler
Coralhelm Chronicler 2Blue (3)
Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.

When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Rare)
Coralhelm Guide
Coralhelm Guide 1Blue (2)
Creature — Merfolk Scout Ally (2/1)

4Blue: Target creature can't be blocked this turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Battle for Zendikar (Common)
Masters 25 (Common)
Battlebond (Common)
Cordial Vampire
Cordial Vampire BlackBlack (2)
Creature — Vampire (1/1)

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Modern Horizons (Rare)
Innistrad: Crimson Vow Commander (Rare)
Cormela, Glamour Thief
Cormela, Glamour Thief 1BlueBlackRed (4)
Legendary Creature — Vampire Rogue (2/4)

Haste

1, Tap: Add BlueBlackRed. Spend this mana only to cast instant and/or sorcery spells.

When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand.

Streets of New Capenna (Uncommon)
Coronation of Chaos
Coronation of Chaos 2Red (3)
Sorcery

Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Common)
Corporeal Projection
Corporeal Projection BlueRed (2)
Sorcery

Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Overload 3BlueBlueRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Ravnica Clue Edition (Rare)
Corpse Appraiser
Corpse Appraiser BlueBlackRed (3)
Creature — Vampire Rogue (3/3)

When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.

Streets of New Capenna (Uncommon)
Corpse Connoisseur
Corpse Connoisseur 4Black (5)
Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Archenemy (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Corpse Explosion
Corpse Explosion 1BlackRed (3)
Sorcery

As an additional cost to cast this spell, exile a creature card from your graveyard.

Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.

Streets of New Capenna (Rare)
Corpse Knight
Corpse Knight WhiteBlack (2)
Creature — Zombie Knight (2/2)

Whenever another creature enters the battlefield under your control, each opponent loses 1 life.

March of the Machine Commander (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Corridor Monitor
Corridor Monitor 1Blue (2)
Artifact Creature — Construct (1/4)

When Corridor Monitor enters the battlefield, untap target artifact or creature you control.

Double Masters (Common)
Other Versions
Throne of Eldraine (Common)
Corrosion
Corrosion 1BlackRed (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.

When Corrosion leaves the battlefield, remove all rust counters from all permanents.

Visions (Rare)
Corrosive Gale
Corrosive Gale Variable ColorlessPhyrexian Green (1)
Sorcery

(Phyrexian Green can be paid with either Green or 2 life.)

Corrosive Gale deals X damage to each creature with flying.

New Phyrexia (Uncommon)
Corrosive Mentor
Corrosive Mentor 2Black (3)
Creature — Elemental Rogue (1/3)

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Uncommon)
Corrosive Ooze
Corrosive Ooze 1Green (2)
Creature — Ooze (2/2)

Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.

Dominaria (Common)
Corrupt Court Official
Corrupt Court Official 1Black (2)
Creature — Human Advisor (1/1)

When Corrupt Court Official enters the battlefield, target opponent discards a card.

Streets of New Capenna (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Corrupt Official
Corrupt Official 4Black (5)
Creature — Human Minion (3/1)

2Black: Regenerate Corrupt Official.

Whenever Corrupt Official becomes blocked, defending player discards a card at random.

Mercadian Masques (Rare)
Corrupted Conscience
Corrupted Conscience 3BlueBlue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mirrodin Besieged (Uncommon)
Corrupted Conviction
Corrupted Conviction Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

Outlaws of Thunder Junction (Common)
Other Versions
March of the Machine (Common)
Corrupted Shapeshifter
Corrupted Shapeshifter 3Blue (4)
Creature — Eldrazi Shapeshifter (*/*)

Devoid (This card has no color.)

As Corrupted Shapeshifter enters the battlefield, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.

Modern Horizons 3 (Common)
Corrupted Zendikon
Corrupted Zendikon 1Black (2)
Enchantment — Aura

Enchant land

Enchanted land is a 3/3 black Ooze creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Worldwake (Common)
Corrupting Licid
Corrupting Licid 2Black (3)
Creature — Licid (2/2)

Black, Tap: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Black to end this effect.

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Stronghold (Uncommon)
Corruption of Towashi
Corruption of Towashi 4Blue (5)
Enchantment

When Corruption of Towashi enters the battlefield, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Whenever a permanent you control transforms or a permanent enters the battlefield under your control transformed, you may draw a card. Do this only once each turn.

March of the Machine (Uncommon)
Corsair Captain
Corsair Captain 2Blue (3)
Creature — Human Pirate (2/2)

When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Other Pirates you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Jumpstart (Rare)
Corsairs of Umbar
Corsairs of Umbar 3Blue (4)
Creature — Human Pirate (3/3)

2Blue: Target Goblin, Orc, or Pirate can't be blocked this turn.

Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Cosi's Ravager
Cosi's Ravager 3Red (4)
Creature — Elemental (2/2)

Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Worldwake (Common)
Cosi's Trickster
Cosi's Trickster Blue (1)
Creature — Merfolk Wizard (1/1)

Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster.

Zendikar (Rare)
Cosmic Epiphany
Cosmic Epiphany 4BlueBlue (6)
Sorcery

Draw cards equal to the number of instant and sorcery cards in your graveyard.

Dominaria United (Rare)
Cosmic Horror
Cosmic Horror 3BlackBlackBlack (6)
Creature — Horror (7/7)

First strike

At the beginning of your upkeep, destroy Cosmic Horror unless you pay 3BlackBlackBlack. If Cosmic Horror is destroyed this way, it deals 7 damage to you.

Masters Edition III (Rare)
Other Versions
Fourth Edition (Rare)
Legends (Rare)
Cosmic Hunger
Cosmic Hunger 1Green (2)
Instant

Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle.

March of the Machine (Common)
Cosmic Intervention
Cosmic Intervention 3White (4)
Instant

If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.

Foretell 1White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim Commander (Rare)
Cosmic Larva
Cosmic Larva 1RedRed (3)
Creature — Beast (7/6)

Trample

At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.

Fifth Dawn (Rare)
Cosmic Rebirth
Cosmic Rebirth 1GreenWhite (3)
Instant

Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand.

You gain 3 life.

March of the Machine: The Aftermath (Uncommon)
Cosmium Blast
Cosmium Blast 1White (2)
Instant

Cosmium Blast deals 4 damage to target attacking or blocking creature.

The Lost Caverns of Ixalan (Common)
Cosmium Catalyst
Cosmium Catalyst (0)
Artifact

1Red, Tap: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.

The Lost Caverns of Ixalan Commander (Rare)
Cosmium Confluence
Cosmium Confluence 4Green (5)
Sorcery

Choose three. You may choose the same mode more than once.

• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.

• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

• Destroy target enchantment.

The Lost Caverns of Ixalan (Rare)
Cosmium Kiln
Cosmium Kiln (0)
Artifact

When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens.

Creatures you control get +1/+1.

The Lost Caverns of Ixalan (Uncommon)
Cosmos Elixir
Cosmos Elixir 4 (4)
Artifact

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

Kaldheim (Rare)
Cosmotronic Wave
Cosmotronic Wave 3Red (4)
Sorcery

Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Council Guardian
Council Guardian 5White (6)
Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Magic: The Gathering—Conspiracy (Uncommon)
Council of Advisors
Council of Advisors 2Blue (3)
Creature — Human Advisor (1/1)

When Council of Advisors enters the battlefield, draw a card.

Portal Three Kingdoms (Uncommon)
Council of Echoes
Council of Echoes 4BlueBlue (6)
Creature — Spirit Advisor (4/4)

Flying

Descend 4 — When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand.

The Lost Caverns of Ixalan (Uncommon)
Council of the Absolute
Council of the Absolute 2WhiteBlue (4)
Creature — Human Advisor (2/4)

As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.

Your opponents can't cast spells with the chosen name.

Spells with the chosen name you cast cost 2 less to cast.

Dragon's Maze (Mythic Rare)
Council's Deliberation
Council's Deliberation 1Blue (2)
Instant

Draw a card.

Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Council's Judgment
Council's Judgment 1WhiteWhite (3)
Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Double Masters (Rare)
Ravnica Clue Edition (Rare)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Champions of Kamigawa (Common)
Counterintelligence
Counterintelligence 2BlueBlue (4)
Sorcery

Return one or two target creatures to their owners' hands.

Portal Three Kingdoms (Uncommon)
Counterpoint
Counterpoint 3BlueBlack (5)
Instant

Counter target spell. You may cast a creature, instant, sorcery, or planeswalker spell from your graveyard with mana value less than or equal to that spell's mana value without paying its mana cost.

Murders at Karlov Manor Commander (Rare)
Countervailing Winds
Countervailing Winds 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Countryside Crusher
Countryside Crusher 1RedRed (3)
Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Courage in Crisis
Courage in Crisis 2Green (3)
Sorcery

Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Common)
Other Versions
War of the Spark (Common)
Courageous Outrider
Courageous Outrider 3White (4)
Creature — Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Courier Bat
Courier Bat 2Black (3)
Creature — Bat (2/2)

Flying

When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Common)
Courier Griffin
Courier Griffin 3White (4)
Creature — Griffin (2/3)

Flying

When Courier Griffin enters the battlefield, you gain 2 life.

Battle for Zendikar (Common)
Courier Hawk
Courier Hawk 1White (2)
Creature — Bird (1/2)

Flying, vigilance

Magic: The Gathering—Conspiracy (Common)
Other Versions
Ravnica: City of Guilds (Common)
Courier's Briefcase
Courier's Briefcase 1Green (2)
Artifact — Treasure

When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token.

Tap, Sacrifice Courier's Briefcase: Add one mana of any color.

WhiteBlueBlackRedGreen, Tap, Sacrifice Courier's Briefcase: Draw three cards.

Streets of New Capenna (Uncommon)
Courier's Capsule
Courier's Capsule 1Blue (2)
Artifact

1Blue, Tap, Sacrifice Courier's Capsule: Draw two cards.

Shards of Alara (Common)
Courser of Kruphix
Courser of Kruphix 1GreenGreen (3)
Enchantment Creature — Centaur (2/4)

Play with the top card of your library revealed.

You may play lands from the top of your library.

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

Commander Masters (Rare)
Other Versions
Born of the Gods (Rare)
Masters 25 (Rare)
Time Spiral Remastered (Bonus)
Jumpstart 2022 (Rare)
Court Cleric
Court Cleric White (1)
Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

Core Set 2019 (Uncommon)
Court of Ambition
Court of Ambition 2BlackBlack (4)
Enchantment

When Court of Ambition enters the battlefield, you become the monarch.

At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Commander Legends (Rare)
Court of Cunning
Court of Cunning 1BlueBlue (3)
Enchantment

When Court of Cunning enters the battlefield, you become the monarch.

At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Commander Legends (Rare)
Court of Garenbrig
Court of Garenbrig 1GreenGreen (3)
Enchantment

When Court of Garenbrig enters the battlefield, you become the monarch.

At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Wilds of Eldraine Commander (Rare)
Court of Ire
Court of Ire 3RedRed (5)
Enchantment

When Court of Ire enters the battlefield, you become the monarch.

At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Commander Legends (Rare)
Court of Locthwain
Court of Locthwain 2BlackBlack (4)
Enchantment

When Court of Locthwain enters the battlefield, you become the monarch.

At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.

Wilds of Eldraine Commander (Rare)
Court Street Denizen
Court Street Denizen 2White (3)
Creature — Human Soldier (2/2)

Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.

Commander Legends (Common)
Other Versions
Gatecrash (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Covenant of Minds
Covenant of Minds 4Blue (5)
Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

Conspiracy: Take the Crown (Rare)
Other Versions
Shards of Alara (Rare)
Cover of Winter
Cover of Winter 2White (3)
Snow Enchantment

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow source.)

If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.

Snow: Put an age counter on Cover of Winter.

Coldsnap (Rare)
Covert Operative
Covert Operative 4Blue (5)
Creature — Human Wizard (3/2)

Covert Operative can't be blocked.

Legions (Common)
Covert Technician
Covert Technician 2Blue (3)
Artifact Creature — Human Ninja (2/4)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

Kamigawa: Neon Dynasty (Uncommon)
Coveted Prize
Coveted Prize 4Black (5)
Sorcery

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.

Zendikar Rising (Rare)
Covetous Geist
Covetous Geist (0)
Creature — Spirit Rogue (2/2)

Flying, deathtouch

If Covetous Geist would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)
Coward // Killer (Coward)
Coward // Killer (Coward) 1Red (2)
Sorcery

Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.

Time travel.

Doctor Who Commander (Rare)
Cowardice
Cowardice 3BlueBlue (5)
Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Cowed by Wisdom
Cowed by Wisdom White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Cower in Fear
Cower in Fear 1BlackBlack (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Modern Masters 2017 Edition (Common)
Other Versions
Magic 2013 (Uncommon)
Crabomination
Crabomination 4BlackBlack (6)
Creature — Crab Demon (5/5)

Emerge from artifact 5BlackBlack (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.)

When Crabomination enters the battlefield, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.

Modern Horizons 3 (Rare)
Crack in Time
Crack in Time 3White (4)
Enchantment

Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

Doctor Who Commander (Rare)
Crackle with Power
Crackle with Power Variable ColorlessVariable ColorlessVariable ColorlessRedRed (2)
Sorcery

Crackle with Power deals five times X damage to each of up to X targets.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Strixhaven: School of Mages (Mythic Rare)
Crackling Club
Crackling Club Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0.

Sacrifice Crackling Club: It deals 1 damage to target creature.

Torment (Common)
Crackling Doom
Crackling Doom RedWhiteBlack (3)
Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Double Masters 2022 (Uncommon)
Other Versions
Khans of Tarkir (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Ikoria Commander (Rare)
Crackling Drake
Crackling Drake BlueBlueRedRed (4)
Creature — Drake (*/4)

Flying

Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

When Crackling Drake enters the battlefield, draw a card.

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Commander 2021 (Uncommon)
Crackling Emergence
Crackling Emergence 1Red (2)
Enchantment — Aura

Enchant land you control

Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Crackling Falls
Crackling Falls (0)
Land

Crackling Falls enters the battlefield tapped.

Tap: Add Blue or Red.

Modern Horizons 3 (Uncommon)
Crackling Perimeter
Crackling Perimeter 1Red (2)
Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

Gatecrash (Uncommon)
Crackling Spellslinger
Crackling Spellslinger 3RedRed (5)
Creature — Human Wizard (2/2)

Flash

When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Outlaws of Thunder Junction Commander (Rare)
Crackling Triton
Crackling Triton 2Blue (3)
Creature — Merfolk Wizard (2/3)

2Red, Sacrifice Crackling Triton: It deals 2 damage to any target.

Theros (Common)
Cradle of Vitality
Cradle of Vitality 3White (4)
Enchantment

Whenever you gain life, you may pay 1White. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Jumpstart (Rare)
Other Versions
Shards of Alara (Rare)
Commander 2013 Edition (Rare)
Crag Saurian
Crag Saurian RedRedRed (3)
Creature — Lizard (4/4)

Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.

Mercadian Masques (Rare)
Cragganwick Cremator
Cragganwick Cremator 2RedRed (4)
Creature — Giant Shaman (5/4)

When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Cragsmasher Yeti
Cragsmasher Yeti 4RedRed (6)
Creature — Yeti (4/2)

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Trample

March of the Machine (Common)
Craig Boone, Novac Guard
Craig Boone, Novac Guard 1RedWhite (3)
Legendary Creature — Human Soldier (3/3)

Reach, lifelink

One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.

Magic The Gathering—Fallout (Uncommon)
Cram Session
Cram Session 1Black or Green (2)
Sorcery

You gain 4 life.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Cranial Archive
Cranial Archive 2 (2)
Artifact

2, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.

Khans of Tarkir (Uncommon)
Cranial Extraction
Cranial Extraction 3Black (4)
Sorcery — Arcane

Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.

Champions of Kamigawa (Rare)
Cranial Plating
Cranial Plating 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each artifact you control.

BlackBlack: Attach Cranial Plating to target creature you control.

Equip 1

The Brothers' War Commander (Uncommon)
Other Versions
Fifth Dawn (Common)
Planechase (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Double Masters (Uncommon)
Time Spiral Remastered (Bonus)
Warhammer 40,000 Commander (Uncommon)
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