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Gearshift Ace
Gearshift Ace 1White (2)
Creature — Dwarf Pilot (2/1)

First strike

Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Gearsmith Guardian
Gearsmith Guardian 5 (5)
Artifact Creature — Construct (3/5)

Gearsmith Guardian gets +2/+0 as long as you control a blue creature.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Gearsmith Prodigy
Gearsmith Prodigy Blue (1)
Creature — Human Artificer (1/2)

Gearsmith Prodigy gets +1/+0 as long as you control an artifact.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Geek Lotus Warrior
Geek Lotus Warrior (0)
Stickers

2 — 2: This creature gets +2/+0 until end of turn.

4 — Whenever a creature enters the battlefield under your control, this permanent deals 2 damage to target player.

2 — 4/1

3 — 3/6

Unfinity (Common)
Geier Reach Bandit
Geier Reach Bandit 2Red (3)
Creature — Human Rogue Werewolf (3/2)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Rare)
Geier Reach Sanitarium
Geier Reach Sanitarium (0)
Legendary Land

Tap: Add Colorless.

2, Tap: Each player draws a card, then discards a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Commander 2019 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Dominaria United Commander (Rare)
Shadows Over Innistrad Remastered (Rare)
Commander Masters (Rare)
Geist of Regret
Geist of Regret 4Blue (5)
Creature — — Spirit (4/5)

Flying

When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard.

Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Geist of Saint Traft
Geist of Saint Traft 1WhiteBlue (3)
Legendary Creature — Spirit Cleric (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Duel Decks: Blessed vs. Cursed (Mythic Rare)
Double Masters (Mythic Rare)
Innistrad: Crimson Vow Commander (Mythic Rare)
Geist of the Archives
Geist of the Archives 2Blue (3)
Creature — Spirit (0/4)

Defender

At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Geist of the Lonely Vigil
Geist of the Lonely Vigil 1White (2)
Creature — Spirit Cleric (2/3)

Defender, flying

Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Uncommon)
Geist of the Moors
Geist of the Moors 1WhiteWhite (3)
Creature — Spirit (3/1)

Flying

Masters 25 (Common)
Other Versions
Magic 2015 Core Set (Uncommon)
Geist Snatch
Geist Snatch 2BlueBlue (4)
Instant

Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.

Avacyn Restored (Common)
Geist Trappers
Geist Trappers 4Green (5)
Creature — Human Warrior (3/5)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Geist Trappers is paired with another creature, both creatures have reach.

Avacyn Restored (Common)
Geistblast
Geistblast 2Red (3)
Instant

Geistblast deals 2 damage to any target.

2Blue, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Shadows over Innistrad (Uncommon)
Geistcatcher's Rig
Geistcatcher's Rig 6 (6)
Artifact Creature — Construct (4/5)

When Geistcatcher's Rig enters, you may have it deal 4 damage to target creature with flying.

Innistrad (Uncommon)
Geistchanneler
Geistchanneler 1Blue (2)
Creature — — Human Wizard (1/3)

When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs 2 less to cast."

Innistrad: Midnight Hunt Alchemy (Rare)
Geistflame
Geistflame Red (1)
Instant

Geistflame deals 1 damage to any target.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Innistrad (Common)
Geistflame Reservoir
Geistflame Reservoir 2Red (3)
Artifact

Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.

1Red, Tap, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.

1Red, Tap: Exile the top card of your library. You may play that card this turn.

Innistrad: Midnight Hunt (Rare)
Geist-Fueled Scarecrow
Geist-Fueled Scarecrow 4 (4)
Artifact Creature — Scarecrow (4/4)

Creature spells you cast cost 1 more to cast.

Eldritch Moon (Uncommon)
Geist-Honored Monk
Geist-Honored Monk 3WhiteWhite (5)
Creature — Human Monk (*/*)

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters, create two 1/1 white Spirit creature tokens with flying.

Kaldheim Commander (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Geistlight Snare
Geistlight Snare 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Spirit. It also costs 1 less to cast if you control an enchantment.

Counter target spell unless its controller pays 3.

Innistrad: Crimson Vow (Uncommon)
Geistpack Alpha
Geistpack Alpha 3Green (4)
Creature — — Wolf (5/4)

Trample

When Geistpack Alpha dies, seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Rare)
Geistwave
Geistwave 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.

Innistrad: Midnight Hunt (Common)
Gelatinous Cube
Gelatinous Cube 2BlackBlack (4)
Creature — Ooze (4/3)

Engulf — When Gelatinous Cube enters, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.

Dissolve — Variable ColorlessBlack: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.

Adventures in the Forgotten Realms (Rare)
Gelatinous Genesis
Gelatinous Genesis Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Create X X/X green Ooze creature tokens.

Double Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Rare)
Gelid Shackles
Gelid Shackles White (1)
Snow Enchantment — Aura

Enchant creature

Enchanted creature can't block, and its activated abilities can't be activated.

Snow: Enchanted creature gains defender until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Gem of Becoming
Gem of Becoming 3 (3)
Artifact

3, Tap, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

Magic 2013 (Uncommon)
Gemhide Sliver
Gemhide Sliver 1Green (2)
Creature — Sliver (1/1)

All Slivers have "Tap: Add one mana of any color."

Commander Masters (Common)
Other Versions
Time Spiral (Common)
Premium Deck Series: Slivers (Common)
Time Spiral Remastered (Common)
Gemini Engine
Gemini Engine 6 (6)
Artifact Creature — Construct (3/4)

Whenever Gemini Engine attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.

Darksteel (Rare)
Gempalm Incinerator
Gempalm Incinerator 2Red (3)
Creature — Goblin (2/1)

Cycling 1Red (1Red, Discard this card: Draw a card.)

When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

Dominaria Remastered (Uncommon)
Other Versions
Legions (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Historic Anthology 3 (Uncommon)
Gempalm Strider
Gempalm Strider 1Green (2)
Creature — Elf (2/2)

Cycling 2GreenGreen (2GreenGreen, Discard this card: Draw a card.)

When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Legions (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Gemstone Mine
Gemstone Mine (0)
Land

Gemstone Mine enters with three mining counters on it.

Tap, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

Dominaria Remastered (Rare)
Other Versions
Weatherlight (Uncommon)
Time Spiral "Timeshifted" (Special)
Genasi Enforcers
Genasi Enforcers 1Red (2)
Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

1Red: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Genasi Rabble-Rouser
Genasi Rabble-Rouser 1Red (2)
Creature — — Elemental Shaman (1/3)

Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

1Red: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
General Ferrous Rokiric
General Ferrous Rokiric 1RedWhite (3)
Legendary Creature — Human Soldier (3/1)

Hexproof from monocolored

Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.

Modern Horizons 2 (Rare)
General Kudro of Drannith
General Kudro of Drannith 1WhiteBlack (3)
Legendary Creature — Human Soldier (3/3)

Other Humans you control get +1/+1.

Whenever General Kudro of Drannith or another Human you control enters, exile target card from an opponent's graveyard.

2, Sacrifice two Humans: Destroy target creature with power 4 or greater.

Ikoria: Lair of Behemoths (Mythic Rare)
General Tazri
General Tazri 4White (5)
Legendary Creature — Human Ally (3/4)

When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.

WhiteBlueBlackRedGreen: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

Oath of the Gatewatch (Mythic Rare)
General's Regalia
General's Regalia 3 (3)
Artifact

3: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.

Mercadian Masques (Rare)
Generated Horizons (playtest)
Generated Horizons (playtest) 2GreenGreen (4)
Enchantment

At the beginning of your upkeep, create a Forest land token.

Mystery Booster (Common)
Generous Gift
Generous Gift 2White (3)
Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Bloomburrow Commander (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Dominaria United Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Common)
Wilds of Eldraine Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Generous Visitor
Generous Visitor Green (1)
Creature — Spirit (1/1)

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.

Kamigawa: Neon Dynasty (Uncommon)
Genesis
Genesis 4Green (5)
Creature — Incarnation (4/4)

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2Green. If you do, return target creature card from your graveyard to your hand.

Modern Horizons (Rare)
Other Versions
Judgment (Rare)
Vintage Masters (Rare)
Genesis Chamber
Genesis Chamber 2 (2)
Artifact

Whenever a nontoken creature enters, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Battlebond (Uncommon)
Other Versions
Darksteel (Uncommon)
Genesis Hydra
Genesis Hydra Variable ColorlessGreenGreen (2)
Creature — Plant Hydra (0/0)

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters with X +1/+1 counters on it.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Iconic Masters (Rare)
Ikoria Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
March of the Machine Commander (Rare)
Genesis of the Daleks
Genesis of the Daleks 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.

IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.

Doctor Who Commander (Rare)
Genesis Storm
Genesis Storm 4GreenGreen (6)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

Commander 2018 (Rare)
Genesis Ultimatum
Genesis Ultimatum GreenGreenBlueBlueBlueRedRed (7)
Sorcery

Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.

Ikoria: Lair of Behemoths (Rare)
Genesis Wave
Genesis Wave Variable ColorlessGreenGreenGreen (3)
Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Iconic Masters (Rare)
Genestealer Patriarch
Genestealer Patriarch 4Blue (5)
Creature — Tyranid (4/4)

Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.

Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.

Warhammer 40,000 Commander (Rare)
Genetic Recombinator
Genetic Recombinator (0)
Artifact — Contraption

Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.

Unstable (Uncommon)
Genju of the Fields
Genju of the Fields White (1)
Enchantment — Aura

Enchant Plains

2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Spires
Genju of the Spires Red (1)
Enchantment — Aura

Enchant Mountain

2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Geological Appraiser
Geological Appraiser 2RedRed (4)
Creature — Human Artificer (3/2)

When Geological Appraiser enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Uncommon)
Geology Enthusiast
Geology Enthusiast 3BlueBlue (5)
Creature — Human Artificer (2/5)

At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

6: Draw a card and put a +1/+1 counter on Geology Enthusiast.

The Brothers' War (Rare)
Geomancer's Gambit
Geomancer's Gambit 2Red (3)
Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Draw a card.

Modern Horizons (Common)
Geometric Nexus
Geometric Nexus 2 (2)
Artifact

Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value.

6, Tap, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.

Commander 2021 (Rare)
Geometric Weird (playtest)
Geometric Weird (playtest) Red (1)
Creature — — Weird (1/1)

At the beginning of each end step, you may have CARDNAME's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.

Mystery Booster (Common)
Geothermal Crevice
Geothermal Crevice (0)
Land

Geothermal Crevice enters tapped.

Tap: Add Red.

Tap, Sacrifice Geothermal Crevice: Add BlackGreen.

Invasion (Common)
Geothermal Kami
Geothermal Kami 3Green (4)
Creature — Spirit (4/3)

When Geothermal Kami enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.

Kamigawa: Neon Dynasty (Common)
Geralf, the Fleshwright
Geralf, the Fleshwright 2Blue (3)
Legendary Creature — Human Warlock (2/3)

Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.

Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.

Outlaws of Thunder Junction (Mythic Rare)
Geralf, Visionary Stitcher
Geralf, Visionary Stitcher 2Blue (3)
Legendary Creature — Human Wizard (1/4)

Zombies you control have flying.

Blue, Tap, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Innistrad: Crimson Vow (Rare)
Geralf's Masterpiece
Geralf's Masterpiece 3BlueBlue (5)
Creature — Zombie Horror (7/7)

Flying

Geralf's Masterpiece gets -1/-1 for each card in your hand.

3Blue, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Geralf's Mindcrusher
Geralf's Mindcrusher 4BlueBlue (6)
Creature — Zombie Horror (5/5)

When Geralf's Mindcrusher enters, target player mills five cards.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Rare)
Gerrard, Weatherlight Hero
Gerrard, Weatherlight Hero 2RedWhite (4)
Legendary Creature — Human Soldier (3/3)

First strike

When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.

Commander 2019 (Rare)
Gerrard's Irregulars
Gerrard's Irregulars 4Red (5)
Creature — Human Soldier (4/2)

Trample, haste

Mercadian Masques (Common)
Gerrard's Verdict
Gerrard's Verdict WhiteBlack (2)
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Gerrard's Wisdom
Gerrard's Wisdom 2WhiteWhite (4)
Sorcery

You gain 2 life for each card in your hand.

Starter 1999 (Rare)
Other Versions
Seventh Edition (Uncommon)
Weatherlight (Uncommon)
Gerrymandering
Gerrymandering 2Green (3)
Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

Unglued (Uncommon)
Get a Life
Get a Life White (1)
Instant

Target player and each of that player's teammates exchange life totals.

Unglued (Uncommon)
Get the Point
Get the Point 3BlackRed (5)
Instant

Destroy target creature. Scry 1.

Ravnica Allegiance (Common)
Get Your Head in the Game
Get Your Head in the Game 2White (3)
Enchantment

Flash

When Get Your Head in the Game enters, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).

Unfinity (Acorn) (Uncommon)
Geth's Grimoire
Geth's Grimoire 4 (4)
Artifact

Whenever an opponent discards a card, you may draw a card.

Darksteel (Uncommon)
Geth's Verdict
Geth's Verdict BlackBlack (2)
Instant

Target player sacrifices a creature and loses 1 life.

New Phyrexia (Common)
Geyadrone Dihada
Geyadrone Dihada 1BlueBlackRed (4)
Legendary Planeswalker — Dihada (4)

Protection from permanents with corruption counters on them

+1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.

−3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.

−7: Gain control of each permanent with a corruption counter on it.

Modern Horizons 2 (Mythic Rare)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land you control enters, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Zendikar (Uncommon)
Geyserfield Stalker
Geyserfield Stalker 4Black (5)
Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Landfall — Whenever a land you control enters, Geyserfield Stalker gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Ghalta, Primal Hunger
Ghalta, Primal Hunger 10GreenGreen (12)
Legendary Creature — Elder Dinosaur (12/12)

This spell costs Variable Colorless less to cast, where X is the total power of creatures you control.

Trample

Bloomburrow Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Game Night (Rare)
Game Night 2019 (Rare)
Jumpstart (Rare)
Commander Masters (Rare)
Special Guests (Rare)
Ghastbark Twins
Ghastbark Twins 5GreenGreen (7)
Creature — Treefolk (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ghastbark Twins can block an additional creature each combat.

Core Set 2019 (Uncommon)
Ghastly Conscription
Ghastly Conscription 5BlackBlack (7)
Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2019 (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Commander 2016 (Mythic Rare)
Ghastly Demise
Ghastly Demise Black (1)
Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Commander Legends (Common)
Other Versions
Odyssey (Common)
Ghastly Discovery
Ghastly Discovery 2Blue (3)
Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Shadowmoor (Common)
Ghastly Haunting
Ghastly Haunting (0)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Dark Ascension (Uncommon)
Ghastly Mimicry
Ghastly Mimicry (0)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.

If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Ghastly Remains
Ghastly Remains BlackBlackBlack (3)
Creature — Zombie (0/0)

Amplify 1 <I>(As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)</I>

At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay BlackBlackBlack. If you do, return Ghastly Remains to your hand.

Legions (Rare)
Ghirapur Aether Grid
Ghirapur Aether Grid 2Red (3)
Enchantment

Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.

March of the Machine Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Ghirapur Gearcrafter
Ghirapur Gearcrafter 2Red (3)
Creature — Human Artificer (2/1)

When Ghirapur Gearcrafter enters, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Magic Origins (Common)
Ghirapur Guide
Ghirapur Guide 2Green (3)
Creature — Elf Scout (3/2)

2Green: Target creature you control can't be blocked by creatures with power 2 or less this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Kaladesh (Uncommon)
Core Set 2019 (Uncommon)
Jumpstart (Uncommon)
Ghirapur Orrery
Ghirapur Orrery 4 (4)
Artifact

Each player may play an additional land on each of their turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

Bloomburrow Commander (Rare)
Other Versions
Kaladesh (Rare)
Ghirapur Osprey
Ghirapur Osprey 2White (3)
Creature — Bird (2/2)

Flying

Aether Revolt (Common)
Ghired, Conclave Exile
Ghired, Conclave Exile 2RedGreenWhite (5)
Legendary Creature — Human Shaman (2/5)

When Ghired, Conclave Exile enters, create a 4/4 green Rhino creature token with trample.

Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)

Commander 2019 (Mythic Rare)
Ghired, Mirror of the Wilds
Ghired, Mirror of the Wilds RedGreenWhite (3)
Legendary Creature — Human Shaman (3/3)

Haste

Nontoken creatures you control have "Tap: Create a token that's a copy of target token you control that entered this turn."

Outlaws of Thunder Junction (Mythic Rare)
Ghired's Belligerence
Ghired's Belligerence Variable ColorlessRedRed (2)
Sorcery

Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Ghitu Amplifier
Ghitu Amplifier 1Red (2)
Creature — Human Wizard (1/2)

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

When Ghitu Amplifier enters, if it was kicked, return target creature an opponent controls to its owner's hand.

Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.

Dominaria United (Common)
Ghitu Chronicler
Ghitu Chronicler 1Red (2)
Creature — Human Wizard (1/3)

Kicker 3Red (You may pay an additional 3Red as you cast this spell.)

When Ghitu Chronicler enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

Dominaria (Common)
Ghitu Encampment
Ghitu Encampment (0)
Land

Ghitu Encampment enters tapped.

Tap: Add Red.

1Red: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Ghitu Fire
Ghitu Fire Variable ColorlessRed (1)
Sorcery

You may cast Ghitu Fire as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Ghitu Fire deals X damage to any target.

Invasion (Rare)
Ghitu Firebreathing
Ghitu Firebreathing 1Red (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Ghitu Firebreathing to its owner's hand.

Time Spiral (Common)
Ghitu Fire-Eater
Ghitu Fire-Eater 2Red (3)
Creature — Human Nomad (2/2)

Tap, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Ghitu Journeymage
Ghitu Journeymage 2Red (3)
Creature — Human Wizard (3/2)

When Ghitu Journeymage enters, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.

Dominaria (Common)
Ghitu Lavarunner
Ghitu Lavarunner Red (1)
Creature — Human Wizard (1/2)

As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.

Dominaria (Common)
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