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Mordenkainen's Polymorph
Mordenkainen's Polymorph 1Blue (2)
Instant

Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)

Adventures in the Forgotten Realms (Common)
Morinfen
Morinfen 3BlackBlack (5)
Legendary Creature — Phyrexian Horror (5/4)

Flying

Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Rare)
Morning Apparition
Morning Apparition (0)
Creature — Spirit Soldier (2/1)

Flying, vigilance

If Morning Apparition would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Morningtide
Morningtide 1White (2)
Sorcery

Exile all graveyards.

Torment (Rare)
Morphling
Morphling 3BlueBlue (5)
Creature — Shapeshifter (3/3)

Blue: Untap Morphling.

Blue: Morphling gains flying until end of turn.

Blue: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.)

1: Morphling gets +1/-1 until end of turn.

1: Morphling gets -1/+1 until end of turn.

Vintage Masters (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Mortal Obstinacy
Mortal Obstinacy White (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.

Journey into Nyx (Common)
Mothdust Changeling
Mothdust Changeling Blue (1)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.

Modern Masters (Common)
Other Versions
Morningtide (Common)
Mountain
Mountain (0)
Basic Land — Mountain

Magic: The Gathering Foundations (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Arabian Nights (Common)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Elves vs. Goblins (Land)
Duel Decks: Jace vs. Chandra (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Premium Deck Series: Fire and Lightning (Land)
Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Duel Decks: Venser vs. Koth (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Duel Decks: Sorin vs. Tibalt (Land)
Magic 2014 Core Set (Land)
Duel Decks: Heroes vs. Monsters (Land)
Theros (Land)
Commander 2013 Edition (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Jace vs. Chandra (Land)
Duel Decks Anthology, Elves vs. Goblins (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Shadows over Innistrad (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Duel Decks: Mind vs. Might (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Duel Decks: Merfolk vs. Goblins (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Duel Decks: Elves vs. Inventors (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Global Series: Jiang Yanggu and Mu Yanling (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Boros (Land)
Guild Kit: Izzet (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Gruul (Land)
Guild Kit: Rakdos (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Commander Legends (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Modern Horizons 3 (Land)
Assassin's Creed (Land)
Bloomburrow (Land)
Duskmourn: House of Horror (Land)
Mountain Bandit
Mountain Bandit Red (1)
Creature — Human Soldier Rogue (1/1)

Haste

Portal Three Kingdoms (Common)
Mountain Goat
Mountain Goat Red (1)
Creature — Goat (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Portal (Uncommon)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Ice Age (Common)
Mountain Stronghold
Mountain Stronghold (0)
Land

Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Mountain Titan
Mountain Titan 2BlackRed (4)
Creature — Giant (2/2)

1RedRed: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan.

Ice Age (Rare)
Mountain Valley
Mountain Valley (0)
Land

Mountain Valley enters tapped.

Tap, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Commander Masters (Uncommon)
Other Versions
Mirage (Uncommon)
Vintage Masters (Uncommon)
Commander 2018 (Uncommon)
Dominaria United Commander (Uncommon)
Mountain Yeti
Mountain Yeti 2RedRed (4)
Creature — Yeti (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Protection from white

Masters Edition (Common)
Other Versions
Legends (Uncommon)
Chronicles (Common)
Mourning
Mourning 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

Black: Return Mourning to its owner's hand.

Invasion (Common)
Mourning Patrol
Mourning Patrol 2White (3)
Creature — Human Soldier (2/3)

Vigilance

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Common)
Mourning Thrull
Mourning Thrull 1White or Black (2)
Creature — Thrull (1/1)

(White or Black can be paid with either White or Black.)

Flying

Whenever Mourning Thrull deals damage, you gain that much life.

Ravnica Remastered (Common)
Other Versions
Guildpact (Common)
Mtenda Griffin
Mtenda Griffin 3White (4)
Creature — Griffin (2/2)

Flying

White, Tap: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.

Mirage (Uncommon)
Mu Yanling
Mu Yanling 4BlueBlue (6)
Legendary Planeswalker — Yanling (5)

+2: Target creature can't be blocked this turn.

−3: Draw two cards.

−10: Tap all creatures your opponents control. You take an extra turn after this one.

Global Series: Jiang Yanggu and Mu Yanling (Mythic Rare)
Mu Yanling, Celestial Wind
Mu Yanling, Celestial Wind 4BlueBlue (6)
Legendary Planeswalker — Yanling (5)

+1: Until your next turn, up to one target creature gets -5/-0.

−3: Return up to two target creatures to their owners' hands.

−7: Creatures you control with flying get +5/+5 until end of turn.

Core Set 2020 (Mythic Rare)
Mu Yanling, Sky Dancer
Mu Yanling, Sky Dancer 1BlueBlue (3)
Legendary Planeswalker — Yanling (2)

+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.

−3: Create a 4/4 blue Elemental Bird creature token with flying.

−8: You get an emblem with "Islands you control have ‘Tap: Draw a card.'"

Core Set 2020 (Mythic Rare)
Mugging
Mugging Red (1)
Sorcery

Mugging deals 2 damage to target creature. That creature can't block this turn.

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Jumpstart (Common)
Murasa Sproutling
Murasa Sproutling 2Green (3)
Creature — Plant Elemental (3/3)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Murasa Sproutling enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand.

Zendikar Rising (Uncommon)
Murder Investigation
Murder Investigation 1White (2)
Enchantment — Aura

Enchant creature you control

When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

Jumpstart 2022 (Uncommon)
Other Versions
Gatecrash (Uncommon)
Magic Origins (Uncommon)
Murmuring Bosk
Murmuring Bosk (0)
Land — Forest

(Tap: Add Green.)

As Murmuring Bosk enters, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters tapped.

Tap: Add White or Black. Murmuring Bosk deals 1 damage to you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Morningtide (Rare)
From the Vault: Realms (Mythic Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Dominaria United Commander (Rare)
Murmuring Mystic
Murmuring Mystic 3Blue (4)
Creature — Human Wizard (1/5)

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Guilds of Ravnica (Uncommon)
Ikoria Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
Commander Masters (Common)
Ravnica Remastered (Uncommon)
Murmuring Phantasm
Murmuring Phantasm 1Blue (2)
Creature — Spirit (0/5)

Defender

Jumpstart (Common)
Other Versions
Dragon's Maze (Common)
Mutiny
Mutiny Red (1)
Sorcery

Target creature an opponent controls deals damage equal to its power to another target creature that player controls.

Rivals of Ixalan (Common)
Muxus, Goblin Grandee
Muxus, Goblin Grandee 4RedRed (6)
Legendary Creature — Goblin Noble (4/4)

When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.

Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

Jumpstart 2022 (Rare)
Other Versions
Jumpstart (Rare)
Mycosynth Wellspring
Mycosynth Wellspring 2 (2)
Artifact

When Mycosynth Wellspring enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

The Brothers' War Commander (Common)
Other Versions
New Phyrexia (Common)
Commander 2014 (Common)
Commander 2016 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Anthology 2018 (Common)
Commander 2021 (Common)
Myojin of Blooming Dawn
Myojin of Blooming Dawn 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Cleansing Fire
Myojin of Cleansing Fire 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand.

Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

Champions of Kamigawa (Rare)
Myojin of Cryptic Dreams
Myojin of Cryptic Dreams 5BlueBlueBlue (8)
Legendary Creature — Spirit (3/3)

Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Grim Betrayal
Myojin of Grim Betrayal 5BlackBlackBlack (8)
Legendary Creature — Spirit (5/2)

Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Infinite Rage
Myojin of Infinite Rage 7RedRedRed (10)
Legendary Creature — Spirit (7/4)

Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand.

Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.

Champions of Kamigawa (Rare)
Myojin of Life's Web
Myojin of Life's Web 6GreenGreenGreen (9)
Legendary Creature — Spirit (8/8)

Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand.

Myojin of Life's Web has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

Champions of Kamigawa (Rare)
Myojin of Night's Reach
Myojin of Night's Reach 5BlackBlackBlack (8)
Legendary Creature — Spirit (5/2)

Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.

Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

Magic: The Gathering Foundations (Rare)
Other Versions
Champions of Kamigawa (Rare)
Myojin of Roaring Blades
Myojin of Roaring Blades 5RedRedRed (8)
Legendary Creature — Spirit (7/4)

Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Seeing Winds
Myojin of Seeing Winds 7BlueBlueBlue (10)
Legendary Creature — Spirit (3/3)

Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand.

Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Champions of Kamigawa (Rare)
Myojin of Towering Might
Myojin of Towering Might 5GreenGreenGreen (8)
Legendary Creature — Spirit (8/8)

Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.

Kamigawa: Neon Dynasty Commander (Rare)
Myr Incubator
Myr Incubator 6 (6)
Artifact

6, Tap, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.

Mirrodin (Rare)
Myr Kinsmith
Myr Kinsmith 4 (4)
Artifact Creature — Myr (3/1)

When Myr Kinsmith enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.

Phyrexia: All Will Be One (Common)
Myr Mindservant
Myr Mindservant 1 (1)
Artifact Creature — Myr (1/1)

2, Tap: Shuffle your library.

Mirrodin (Uncommon)
Myr Scrapling
Myr Scrapling 1 (1)
Artifact Creature — Myr (1/1)

Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature.

Modern Horizons 2 (Common)
Myr Turbine
Myr Turbine 5 (5)
Artifact

Tap: Create a 1/1 colorless Myr artifact creature token.

Tap, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.

Mirrodin Besieged (Rare)
Myrkul's Invoker
Myrkul's Invoker 2Black (3)
Creature — Cat Rogue (2/3)

Psychic Blades — 8: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Commander Legends: Battle for Baldur's Gate (Common)
Mysterious Limousine
Mysterious Limousine 3WhiteWhite (5)
Artifact — Vehicle (4/4)

Whenever Mysterious Limousine enters or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner's control.

Crew 2

Streets of New Capenna (Rare)
Mystic Melting
Mystic Melting 3Green (4)
Instant

Destroy target artifact or enchantment.

Draw a card at the beginning of the next turn's upkeep.

Coldsnap (Uncommon)
Mystic Restraints
Mystic Restraints 2BlueBlue (4)
Enchantment — Aura

Flash

Enchant creature

When Mystic Restraints enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Champions of Kamigawa (Common)
Mystical Teachings
Mystical Teachings 3Blue (4)
Instant

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.

Flashback 5Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Time Spiral (Common)
Modern Masters 2017 Edition (Common)
Time Spiral Remastered (Uncommon)
Mystifying Maze
Mystifying Maze (0)
Land

Tap: Add Colorless.

4, Tap: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Nadaar, Selfless Paladin
Nadaar, Selfless Paladin 2White (3)
Legendary Creature — Dragon Knight (3/3)

Vigilance

Whenever Nadaar, Selfless Paladin enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Other creatures you control get +1/+1 as long as you've completed a dungeon.

Adventures in the Forgotten Realms (Rare)
Nadu, Winged Wisdom
Nadu, Winged Wisdom 1GreenBlue (3)
Legendary Creature — Bird Wizard (3/4)

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."

Modern Horizons 3 (Rare)
Nagging Thoughts
Nagging Thoughts 1Blue (2)
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Madness 1Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Nahiri, Forged in Fury
Nahiri, Forged in Fury 4RedWhite (6)
Legendary Creature — Kor Artificer (5/4)

Affinity for Equipment (This spell costs 1 less to cast for each Equipment you control.)

Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.

March of the Machine: The Aftermath (Mythic Rare)
Nahiri, the Harbinger
Nahiri, the Harbinger 2RedWhite (4)
Legendary Planeswalker — Nahiri (4)

+2: You may discard a card. If you do, draw a card.

−2: Exile target enchantment, tapped artifact, or tapped creature.

−8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.

Commander Masters (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Ikoria Commander (Mythic Rare)
Shadows Over Innistrad Remastered (Mythic Rare)
Nahiri, the Unforgiving
Nahiri, the Unforgiving 1RedPhyrexian Red WhiteWhite (4)
Legendary Planeswalker — Nahiri (5)

Compleated (Phyrexian Red White can be paid with Red, White, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Until your next turn, up to one target creature attacks a player each combat if able.

+1: Discard a card, then draw a card.

0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.

Phyrexia: All Will Be One (Mythic Rare)
Nahiri's Binding
Nahiri's Binding 1WhiteWhite (3)
Enchantment — Aura

Enchant creature or planeswalker

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Zendikar Rising (Common)
Nahiri's Lithoforming
Nahiri's Lithoforming Variable ColorlessRedRed (2)
Sorcery

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.

Zendikar Rising (Rare)
Nahiri's Machinations
Nahiri's Machinations 1White (2)
Enchantment

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.

1Red: Nahiri's Machinations deals 1 damage to target blocking creature.

Shadows over Innistrad (Uncommon)
Nahiri's Warcrafting
Nahiri's Warcrafting 1RedRed (3)
Sorcery

Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

March of the Machine (Rare)
Naked Singularity
Naked Singularity 5 (5)
Artifact

Cumulative upkeep 3 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Islands produce Green, Swamps produce White, Mountains produce Blue, and Forests produce Black instead of any other type.

Masters Edition IV (Rare)
Other Versions
Ice Age (Rare)
Name Dropping
Name Dropping 1Green (2)
Enchantment

Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" When you do, return that card to your hand.

Unhinged (Uncommon)
Nameless Inversion
Nameless Inversion 1Black (2)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Target creature gets +3/-3 and loses all creature types until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Lorwyn (Common)
Nantuko Shrine
Nantuko Shrine 1GreenGreen (3)
Enchantment

Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Narci, Fable Singer
Narci, Fable Singer 1WhiteBlackGreen (4)
Legendary Creature — Human Bard (3/3)

Lifelink

Whenever you sacrifice an enchantment, draw a card.

Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.

Commander Masters (Mythic Rare)
Narfi, Betrayer King
Narfi, Betrayer King 3BlueBlack (5)
Legendary Snow Creature — Zombie Wizard (4/3)

Other snow and Zombie creatures you control get +1/+1.

SnowSnowSnow: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. (Snow can be paid with one mana from a snow source.)

Kaldheim (Uncommon)
Narrow-Minded Baloney Fireworks
Narrow-Minded Baloney Fireworks (0)
Stickers

2 — Whenever this creature attacks, you gain 2 life.

3 — Vigilance, reach

2 — 2/4

5 — 7/7

Unfinity (Common)
Nashi, Searcher in the Dark
Nashi, Searcher in the Dark BlueBlack (2)
Legendary Creature — Rat Ninja Wizard (2/2)

Menace

Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.

Duskmourn: House of Horror (Rare)
Natural Affinity
Natural Affinity 2Green (3)
Instant

All lands become 2/2 creatures until end of turn. They're still lands.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Natural Spring
Natural Spring 3GreenGreen (5)
Sorcery

Target player gains 8 life.

Portal Second Age (Common)
Other Versions
Ninth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Starter 1999 (Uncommon)
Portal (Uncommon)
Nature's Blessing
Nature's Blessing 2GreenWhite (4)
Enchantment

GreenWhite, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Nature's Ruin
Nature's Ruin 2Black (3)
Sorcery

Destroy all green creatures.

Vintage Masters (Rare)
Other Versions
Portal (Uncommon)
Navigator's Ruin
Navigator's Ruin 2Blue (3)
Enchantment

Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.

Ixalan (Uncommon)
Nearheath Chaplain
Nearheath Chaplain 3White (4)
Creature — Human Cleric (3/1)

Lifelink

2White, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Nebelgast Intruder
Nebelgast Intruder 2Blue (3)
Creature — Spirit (2/1)

Flash

Flying

When Nebelgast Intruder enters, up to one target creature an opponent controls gets -2/-0 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Necrodominance
Necrodominance BlackBlackBlack (3)
Legendary Enchantment

Skip your draw step.

At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.

Your maximum hand size is five.

If a card or token would be put into your graveyard from anywhere, exile it instead.

Modern Horizons 3 (Mythic Rare)
Nekusar, the Mindrazer
Nekusar, the Mindrazer 2BlueBlackRed (5)
Legendary Creature — Zombie Wizard (2/4)

At the beginning of each player's draw step, that player draws an additional card.

Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.

Commander Masters (Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Commander Legends (Mythic Rare)
Nest Invader
Nest Invader 1Green (2)
Creature — Eldrazi Drone (2/2)

When Nest Invader enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add Colorless."

Planechase Anthology (Common)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
Modern Masters 2015 Edition (Common)
Nesting Dovehawk
Nesting Dovehawk 3White (4)
Creature — Bird (2/2)

Flying

At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.)

Whenever a creature token you control enters, put a +1/+1 counter on Nesting Dovehawk.

March of the Machine Commander (Rare)
Nesting Dragon
Nesting Dragon 3RedRed (5)
Creature — Dragon (5/4)

Flying

Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ‘Red: This creature gets +1/+0 until end of turn.'"

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2018 (Rare)
Commander Masters (Rare)
Nesting Grounds
Nesting Grounds (0)
Land

Tap: Add Colorless.

1, Tap: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.

Modern Horizons 3 (Uncommon)
Other Versions
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Magic The Gathering—Fallout (Rare)
Nesting Wurm
Nesting Wurm 4GreenGreen (6)
Creature — Wurm (4/3)

Trample

When Nesting Wurm enters, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.

Nemesis (Uncommon)
Nettle Sentinel
Nettle Sentinel Green (1)
Creature — Elf Warrior (2/2)

Nettle Sentinel doesn't untap during your untap step.

Whenever you cast a green spell, you may untap Nettle Sentinel.

Masters 25 (Common)
Other Versions
Eventide (Common)
Nettle Swine
Nettle Swine 3Green (4)
Creature — Boar (4/3)

Avacyn Restored (Common)
Nettletooth Djinn
Nettletooth Djinn 3Green (4)
Creature — Djinn (4/4)

At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.

Mirage (Uncommon)
Nettlevine Blight
Nettlevine Blight 4BlackBlack (6)
Enchantment — Aura

Enchant creature or land

Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."

Lorwyn (Rare)
Nettling Curse
Nettling Curse 2Black (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

1Red: Enchanted creature attacks this turn if able.

Dissension (Common)
Nettling Imp
Nettling Imp 2Black (3)
Creature — Imp (1/1)

Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Nettling Nuisance
Nettling Nuisance 2Black (3)
Creature — Faerie Rogue (3/1)

Flying

Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)

Wilds of Eldraine Commander (Rare)
Network Terminal
Network Terminal 3 (3)
Artifact

Tap: Add one mana of any color.

1, Tap, Tap another untapped artifact you control: Draw a card, then discard a card.

Kamigawa: Neon Dynasty (Common)
Neurok Invisimancer
Neurok Invisimancer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Neurok Invisimancer can't be blocked.

When Neurok Invisimancer enters, target creature can't be blocked this turn.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Scars of Mirrodin (Common)
Neutralizing Blast
Neutralizing Blast 1Blue (2)
Instant

Counter target multicolored spell.

Fate Reforged (Uncommon)
Neverending Torment
Neverending Torment 4BlackBlack (6)
Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Saviors of Kamigawa (Rare)
Neverwinter Dryad
Neverwinter Dryad Green (1)
Creature — Dryad (1/1)

2, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.

Adventures in the Forgotten Realms (Common)
Neverwinter Hydra
Neverwinter Hydra Variable ColorlessVariable ColorlessGreenGreen (2)
Creature — Hydra (0/0)

As Neverwinter Hydra enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.

Trample

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

Adventures in the Forgotten Realms Commander (Rare)
Nevinyrral, Urborg Tyrant
Nevinyrral, Urborg Tyrant 3WhiteBlueBlack (6)
Legendary Creature — Zombie Wizard (3/6)

Hexproof from artifacts, creatures, and enchantments

When Nevinyrral, Urborg Tyrant enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn.

When Nevinyrral dies, you may pay 1. When you do, destroy all artifacts, creatures, and enchantments.

Commander Legends (Rare)
Nevinyrral's Disk
Nevinyrral's Disk 4 (4)
Artifact

Nevinyrral's Disk enters tapped.

1, Tap: Destroy all artifacts, creatures, and enchantments.

Commander Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition (Rare)
From the Vault: Relics (Mythic Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Eternal Masters (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Commander Legends (Rare)
Modern Horizons 2 (Rare)
Next of Kin
Next of Kin 2Green (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return Next of Kin to the battlefield attached to that creature at the beginning of the next end step.

Streets of New Capenna Commander (Rare)
Nexus of Becoming
Nexus of Becoming 6 (6)
Artifact

At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
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