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Flamebreak
Flamebreak RedRedRed (3)
Sorcery

Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.

Darksteel (Rare)
Flamecache Gecko
Flamecache Gecko 1Red (2)
Creature — Lizard Warlock (2/2)

When Flamecache Gecko enters, if an opponent lost life this turn, add BlackRed.

1Red, Discard a card: Draw a card.

Bloomburrow (Uncommon)
Flamekin Bladewhirl
Flamekin Bladewhirl Red (1)
Creature — Elemental Warrior (2/1)

As an additional cost to cast this spell, reveal an Elemental card from your hand or pay 3.

Lorwyn (Uncommon)
Flamekin Brawler
Flamekin Brawler Red (1)
Creature — Elemental Warrior (0/2)

Red: Flamekin Brawler gets +1/+0 until end of turn.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Flamekin Harbinger
Flamekin Harbinger Red (1)
Creature — Elemental Shaman (1/1)

When Flamekin Harbinger enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.

Planechase (Uncommon)
Other Versions
Lorwyn (Uncommon)
Flamekin Herald
Flamekin Herald 2Red (3)
Creature — Elemental Wizard (3/2)

Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends (Rare)
Flamekin Spitfire
Flamekin Spitfire 1Red (2)
Creature — Elemental Shaman (1/1)

3Red: Flamekin Spitfire deals 1 damage to any target.

Lorwyn (Uncommon)
Flamekin Village
Flamekin Village (0)
Land

As Flamekin Village enters, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters tapped.

Tap: Add Red.

Red, Tap: Target creature gains haste until end of turn.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Flame-Kin War Scout
Flame-Kin War Scout 3Red (4)
Creature — Elemental Scout (2/4)

When another creature enters, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

Dissension (Uncommon)
Flame-Kin Zealot
Flame-Kin Zealot 1RedRedWhite (4)
Creature — Elemental Berserker (2/2)

When Flame-Kin Zealot enters, creatures you control get +1/+1 and gain haste until end of turn.

Eternal Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Flameskull
Flameskull 1RedRed (3)
Creature — Skeleton (3/1)

Flying

Flameskull can't block.

Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

Adventures in the Forgotten Realms (Mythic Rare)
Flamespeaker Adept
Flamespeaker Adept 2Red (3)
Creature — Human Shaman (2/3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

Theros (Uncommon)
Flamespeaker's Will
Flamespeaker's Will Red (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Journey into Nyx (Common)
Flamestick Courier
Flamestick Courier 2Red (3)
Creature — Goblin (2/1)

You may choose not to untap Flamestick Courier during your untap step.

2Red, Tap: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.

Onslaught (Uncommon)
Flametongue Kavu
Flametongue Kavu 3Red (4)
Creature — Kavu (4/2)

When Flametongue Kavu enters, it deals 4 damage to target creature.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Planechase (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Vintage Masters (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Commander Anthology 2018 (Uncommon)
Jumpstart (Uncommon)
Game Night: Free-For-All (Uncommon)
Flamewake Phoenix
Flamewake Phoenix 1RedRed (3)
Creature — Phoenix (2/2)

Flying, haste

This creature attacks each combat if able.

At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay Red. If you do, return this card from your graveyard to the battlefield.

Magic: The Gathering Foundations (Rare)
Other Versions
Fate Reforged (Rare)
Flamewave Invoker
Flamewave Invoker 2Red (3)
Creature — Goblin Mutant (2/2)

7Red: Flamewave Invoker deals 5 damage to target player or planeswalker.

Battlebond (Uncommon)
Other Versions
Legions (Common)
Tenth Edition (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Flaming Fist Duskguard
Flaming Fist Duskguard 1White (2)
Creature — — Dwarf Soldier (3/1)

When Flaming Fist Duskguard enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +1/+0."

Alchemy Horizons: Baldur's Gate (Common)
Flanking Licid (playtest)
Flanking Licid (playtest) 1Red (2)
Summon — — Licid (1/1)

Red, Tap: Flanking Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains flanking" instead of a creature. Move Flanking Licid onto target creature. You may pay Red to end this effect.

Mystery Booster 2: Convention Edition (Rare)
Flanking Troops
Flanking Troops 2WhiteWhite (4)
Creature — Human Soldier (2/2)

Whenever Flanking Troops attacks, you may tap target creature.

Portal Three Kingdoms (Uncommon)
Flaring Flame-Kin
Flaring Flame-Kin 2Red (3)
Creature — Elemental Warrior (2/2)

As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "Red: Flaring Flame-Kin gets +1/+0 until end of turn."

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Dissension (Uncommon)
Flayer Husk
Flayer Husk 1 (1)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Equip 2

Double Masters (Common)
Other Versions
Mirrodin Besieged (Common)
Planechase 2012 Edition (Common)
Modern Masters 2015 Edition (Common)
Planechase Anthology (Common)
Fleetfeather Cockatrice
Fleetfeather Cockatrice 3GreenBlue (5)
Creature — Cockatrice (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying, deathtouch

5GreenBlue: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Journey into Nyx (Uncommon)
Fleet-Footed Monk
Fleet-Footed Monk 1White (2)
Creature — Human Monk (1/1)

Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.

Portal (Common)
Fleshtaker
Fleshtaker WhiteBlack (2)
Creature — Human Assassin (2/2)

Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

1, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Flick a Coin
Flick a Coin 2Red (3)
Instant

Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Draw a card.

Wilds of Eldraine (Common)
Flicker
Flicker 1White (2)
Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Urza's Destiny (Rare)
Flicker of Fate
Flicker of Fate 1White (2)
Instant

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Flickerform
Flickerform 1White (2)
Enchantment — Aura

Enchant creature

2WhiteWhite: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Commander Anthology (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2013 Edition (Rare)
Flickering Spirit
Flickering Spirit 3White (4)
Creature — Spirit (2/2)

Flying

3White: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

Time Spiral (Common)
Flickering Ward
Flickering Ward White (1)
Enchantment — Aura

Enchant creature

As Flickering Ward enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

White: Return Flickering Ward to its owner's hand.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Tempest (Uncommon)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Eventide (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
Flock of Rabid Sheep
Flock of Rabid Sheep Variable ColorlessGreenGreen (2)
Sorcery

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.

Unglued (Uncommon)
Flockchaser Phantom
Flockchaser Phantom 4WhiteBlue (6)
Creature — Spirit (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance

Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.

March of the Machine Commander (Rare)
Flourishing Bloom-Kin
Flourishing Bloom-Kin 1Green (2)
Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.

Disguise 4Green

When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

Murders at Karlov Manor (Uncommon)
Flourishing Strike
Flourishing Strike 1Green (2)
Instant

Choose one —

• Flourishing Strike deals 5 damage to target creature with flying.

• Target creature gets +3/+3 until end of turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Modern Horizons 2 (Common)
Flow of Knowledge
Flow of Knowledge 4Blue (5)
Instant

Draw a card for each Island you control, then discard two cards.

The Brothers' War (Uncommon)
Flowering Lumberknot
Flowering Lumberknot 3Green (4)
Creature — Treefolk (5/5)

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

Avacyn Restored (Common)
Flowstone Kavu
Flowstone Kavu 2Red (3)
Creature — Kavu (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Red: Flowstone Kavu gets +1/-1 until end of turn.

Dominaria United (Common)
Flowstone Strike
Flowstone Strike 1Red (2)
Instant

Target creature gets +1/-1 and gains haste until end of turn.

Nemesis (Common)
Fludge, Gunk Guardian (playtest)
Fludge, Gunk Guardian (playtest) 3BlackGreen (5)
Legendary Creature — — Slug Ooze (5/5)

Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling 4.)

Mystery Booster 2: Convention Edition (Rare)
Flunk
Flunk 1Black (2)
Instant

Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.

Strixhaven: School of Mages (Uncommon)
Foam Weapon Kiosk
Foam Weapon Kiosk (0)
Artifact — — Attraction

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

Unfinity (Common)
Fog Bank
Fog Bank 1Blue (2)
Creature — Wall (0/2)

Defender (This creature can't attack.)

Flying

Prevent all combat damage that would be dealt to and dealt by this creature.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2013 (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Iconic Masters (Uncommon)
Battlebond (Uncommon)
Game Night: Free-For-All (Uncommon)
Commander Masters (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Fogwalker
Fogwalker 1Blue (2)
Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters, target creature an opponent controls doesn't untap during its controller's next untap step.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Folk Hero
Folk Hero 1White (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Folk Medicine
Folk Medicine 2Green (3)
Instant

You gain 1 life for each creature you control.

Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Folk of An-Havva
Folk of An-Havva Green (1)
Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

Homelands (Common)
Folk of the Pines
Folk of the Pines 4Green (5)
Creature — Dryad (2/5)

1Green: Folk of the Pines gets +1/+0 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Follow the Tracks
Follow the Tracks 2Green (3)
Sorcery

Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.

Alchemy Horizons: Baldur's Gate (Common)
Force Spike
Force Spike Blue (1)
Instant

Counter target spell unless its controller pays 1.

Jumpstart: Historic Horizons (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Common)
Legends (Common)
Masters Edition III (Common)
Duel Decks: Izzet vs. Golgari (Common)
Forgestoker Dragon
Forgestoker Dragon 4RedRed (6)
Creature — Dragon (5/4)

Flying

1Red: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.

Born of the Gods (Rare)
Walk-In Closet // Forgotten Cellar (Forgotten Cellar)
Walk-In Closet // Forgotten Cellar (Forgotten Cellar) 3GreenGreen (5)
Enchantment — Room

When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Fork
Fork RedRed (2)
Instant

Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fork in the Road
Fork in the Road 1Green (2)
Sorcery

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

Shadows over Innistrad (Common)
Forked Bolt
Forked Bolt Red (1)
Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two targets.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Forked Lightning
Forked Lightning 3Red (4)
Sorcery

Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.

Masters Edition III (Uncommon)
Other Versions
Portal (Rare)
Forked-Branch Garami
Forked-Branch Garami 3GreenGreen (5)
Creature — Spirit (4/4)

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Fang Dragon (Forktail Sweep)
Fang Dragon (Forktail Sweep) 1Red (2)
Sorcery — Adventure

Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Forsake the Worldly
Forsake the Worldly 2White (3)
Instant

Exile target artifact or enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Forsaken City
Forsaken City (0)
Land

Forsaken City doesn't untap during your untap step.

At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.

Tap: Add one mana of any color.

Planeshift (Rare)
Forsaken Crossroads
Forsaken Crossroads (0)
Land

Forsaken Crossroads enters the battlefield tapped.

As Forsaken Crossroads enters the battlefield, choose a color.

When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.

Tap: Add one mana of the chosen color.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Rare)
Forsaken Drifters
Forsaken Drifters 3Black (4)
Creature — Zombie (4/2)

When Forsaken Drifters dies, mill four cards.

Born of the Gods (Common)
Forsaken Miner
Forsaken Miner Black (1)
Creature — Skeleton Rogue (2/2)

Forsaken Miner can't block.

Whenever you commit a crime, you may pay Black. If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Forsaken Monument
Forsaken Monument 5 (5)
Legendary Artifact

Colorless creatures you control get +2/+2.

Whenever you tap a permanent for Colorless, add an additional Colorless.

Whenever you cast a colorless spell, you gain 2 life.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Commander Masters (Mythic Rare)
Forsaken Sanctuary
Forsaken Sanctuary (0)
Land

Forsaken Sanctuary enters tapped.

Tap: Add White or Black.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Amonkhet (Common)
Commander 2017 (Uncommon)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Forsaken Thresher
Forsaken Thresher (0)
Artifact Creature — Construct (5/5)

At the beginning of your first main phase, add one mana of any color.

Innistrad: Crimson Vow (Uncommon)
Forsaken Wastes
Forsaken Wastes 2Black (3)
World Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses 1 life.

Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.

Mirage (Rare)
Foulmire Knight
Foulmire Knight Black (1)
Creature — Zombie Knight (1/1)

Deathtouch

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Foul-Tongue Shriek
Foul-Tongue Shriek Black (1)
Instant

Target opponent loses 1 life for each attacking creature you control. You gain that much life.

Dragons of Tarkir (Common)
Foundation Breaker
Foundation Breaker 3Green (4)
Creature — Elemental (2/2)

When Foundation Breaker enters, you may destroy target artifact or enchantment.

Evoke 1Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Modern Horizons 2 (Uncommon)
Four Knocks
Four Knocks 2White (3)
Enchantment

Vanishing 4 (This enchantment enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

At the beginning of your first main phase, draw a card.

Doctor Who Commander (Rare)
Fowl Strike
Fowl Strike 1Green (2)
Instant

Destroy target creature with flying.

Reinforce 2—2Green (2Green, Discard this card: Put two +1/+1 counters on target creature.)

Modern Horizons 3 (Common)
Foxfire Oak
Foxfire Oak 5Green (6)
Creature — Treefolk Shaman (3/6)

Red or GreenRed or GreenRed or Green: Foxfire Oak gets +3/+0 until end of turn.

Shadowmoor (Common)
Fraction Jackson
Fraction Jackson 2Green (3)
Creature — Human Hero (1/1{1/2})

Green, Tap: Return target card with a ½ on it from your graveyard to your hand.

Unhinged (Rare)
Fragment of Konda
Fragment of Konda (0)
Enchantment Creature — Human Noble (1/3)

Defender

When Fragment of Konda dies, draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Frankenstein's Monster
Frankenstein's Monster Variable ColorlessBlackBlack (2)
Creature — Zombie (0/1)

As Frankenstein's Monster enters, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters with a +2/+0, +1/+1, or +0/+2 counter on it.

The Dark (Rare)
Frankie Peanuts
Frankie Peanuts 2WhiteWhite (4)
Legendary Creature — Elephant Rogue (2/3)

At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Picklock Prankster (Free the Fae)
Picklock Prankster (Free the Fae) 1Blue (2)
Instant — Adventure

Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.

Wilds of Eldraine (Uncommon)
Free-Range Chicken
Free-Range Chicken 3Green (4)
Creature — Bird (3/3)

1Green: Roll two six-sided dice. If both results are the same, Free-Range Chicken gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.)

Unsanctioned (Common)
Other Versions
Unglued (Common)
Freestrider Lookout
Freestrider Lookout 2Green (3)
Creature — Human Rogue (3/3)

Reach

Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Frenzied Trapbreaker
Frenzied Trapbreaker (0)
Creature — Werewolf (3/3)

1, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.

Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Fretwork Colony
Fretwork Colony 1Black (2)
Creature — Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Freyalise, Skyshroud Partisan
Freyalise, Skyshroud Partisan 1GreenGreen (3)
Legendary Planeswalker — — Freyalise

+1: Untap up to one target Elf. That Elf and a random Elf creature card in your hand perpetually get +1/+1.

−1: Seek an Elf card.

−6: Conjure a card named Regal Force onto the battlefield.

Jumpstart: Historic Horizons (Mythic Rare)
Frilled Sparkshooter
Frilled Sparkshooter 3Red (4)
Creature — Lizard Archer (3/3)

Menace, reach

Frilled Sparkshooter enters with a +1/+1 counter on it if an opponent lost life this turn.

Bloomburrow (Common)
Frogkin Kidnapper (playtest)
Frogkin Kidnapper (playtest) 1Black (2)
Creature — — Frog Rogue (2/1)

When CARDNAME enters the battlefield, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay 3 at any time to return it to their hand.)

Mystery Booster (Common)
Frolicking Familiar
Frolicking Familiar 2Blue (3)
Creature — Otter Wizard (2/2)

Flying

Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn.

Wilds of Eldraine (Uncommon)
Frontier Seeker
Frontier Seeker 1White (2)
Creature — Human Scout (2/1)

When Frontier Seeker enters, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Outlaws of Thunder Junction (Uncommon)
Frost Trickster
Frost Trickster 2Blue (3)
Creature — Bird Wizard (2/2)

Flying

When Frost Trickster enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Strixhaven: School of Mages (Common)
Frost Walker
Frost Walker 1Blue (2)
Creature — Elemental (4/1)

When Frost Walker becomes the target of a spell or ability, sacrifice it.

Fate Reforged (Uncommon)
Frostpeak Yeti
Frostpeak Yeti 3Blue (4)
Snow Creature — Yeti (3/3)

1Snow: Frostpeak Yeti can't be blocked this turn. (Snow can be paid with one mana from a snow source.)

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Frostwalk Bastion
Frostwalk Bastion (0)
Snow Land

Tap: Add Colorless.

1Snow: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. (Snow can be paid with one mana from a snow source.)

Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Modern Horizons (Uncommon)
Frostwind Invoker
Frostwind Invoker 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flying

8: Creatures you control gain flying until end of turn.

Rise of the Eldrazi (Common)
Fugitive Codebreaker
Fugitive Codebreaker 1Red (2)
Creature — Goblin Rogue (2/1)

Prowess, haste

Disguise 5Red. This cost is reduced by 1 for each instant and sorcery card in your graveyard. (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.

Murders at Karlov Manor (Rare)
Fumiko the Lowblood
Fumiko the Lowblood 2RedRed (4)
Legendary Creature — Human Samurai (3/2)

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)

Creatures your opponents control attack each combat if able.

Ikoria Commander (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Funeral Room // Awakening Hall (Funeral Room)
Funeral Room // Awakening Hall (Funeral Room) 2Black (3)
Enchantment — Room

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Furnace Hellkite
Furnace Hellkite 5RedRed (7)
Artifact Creature — Dragon (5/5)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying

Red: Furnace Hellkite gets +1/+0 until end of turn.

Modern Horizons 3 (Uncommon)
Furnace Skullbomb
Furnace Skullbomb 1 (1)
Artifact

1, Sacrifice Furnace Skullbomb: Draw a card.

1Red, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.

Phyrexia: All Will Be One (Common)
Furyborn Hellkite
Furyborn Hellkite 4RedRedRed (7)
Creature — Dragon (6/6)

Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters with six +1/+1 counters on it.)

Flying

Magic 2012 (Mythic Rare)
Furystoke Giant
Furystoke Giant 3RedRed (5)
Creature — Giant Warrior (3/3)

When Furystoke Giant enters, other creatures you control gain "Tap: This creature deals 2 damage to any target" until end of turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Rare)
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