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Heirs of Stromkirk
Heirs of Stromkirk 2RedRed (4)
Creature — Vampire (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Avacyn Restored (Common)
Hekma Sentinels
Hekma Sentinels 2Blue (3)
Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Hellish Rebuke
Hellish Rebuke 2Black (3)
Instant

Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."

Adventures in the Forgotten Realms Commander (Rare)
Hellkite Charger
Hellkite Charger 4RedRed (6)
Creature — Dragon (5/5)

Flying, haste

Whenever Hellkite Charger attacks, you may pay 5RedRed. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Commander Masters (Rare)
Other Versions
Zendikar (Rare)
Archenemy (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Hellkite Courser
Hellkite Courser 4RedRed (6)
Creature — Dragon (6/5)

Flying

When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

Commander Legends (Mythic Rare)
Hellkite Hatchling
Hellkite Hatchling 2RedGreen (4)
Creature — Dragon (2/2)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Hellkite Hatchling has flying and trample if it devoured a creature.

Planechase Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Hellkite Igniter
Hellkite Igniter 5RedRed (7)
Creature — Dragon (5/5)

Flying, haste

1Red: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

March of the Machine Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2016 (Rare)
Commander 2018 (Rare)
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
Hellkite Overlord
Hellkite Overlord 4BlackRedRedGreen (8)
Creature — Dragon (8/8)

Flying, trample, haste

Red: Hellkite Overlord gets +1/+0 until end of turn.

BlackGreen: Regenerate Hellkite Overlord.

Double Masters 2022 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Dragons (Rare)
Hellkite Punisher
Hellkite Punisher 5RedRed (7)
Creature — Dragon (6/6)

Flying

Red: Hellkite Punisher gets +1/+0 until end of turn.

Core Set 2021 (Uncommon)
Hellkite Tyrant
Hellkite Tyrant 4RedRed (6)
Creature — Dragon (6/5)

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Ravnica Remastered (Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander 2021 (Mythic Rare)
Hellkite Whelp
Hellkite Whelp 4Red (5)
Creature — Dragon (3/3)

Flying

Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.

Guilds of Ravnica (Uncommon)
Hell's Caretaker
Hell's Caretaker 3Black (4)
Creature — Horror (1/1)

Tap, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.

Masters 25 (Rare)
Other Versions
Ninth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Hellspark Elemental
Hellspark Elemental 1Red (2)
Creature — Elemental (3/1)

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth 1Red (1Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Conflux (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Helm of Awakening
Helm of Awakening 2 (2)
Artifact

Spells cost 1 less to cast.

Dominaria Remastered (Rare)
Other Versions
Visions (Uncommon)
Helm of Chatzuk
Helm of Chatzuk 1 (1)
Artifact

1, Tap: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Helm of Kaldra
Helm of Kaldra 3 (3)
Legendary Artifact — Equipment

Equipped creature has first strike, trample, and haste.

1: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.

Equip 2

Promo set for Gatherer (Rare)
Other Versions
Fifth Dawn (Rare)
Hemlock Vial
Hemlock Vial 1Black (2)
Artifact

When Hemlock Vial enters the battlefield, you draw a card and you lose 1 life.

Black, Tap, Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.

Assassin's Creed (Uncommon)
Henchfiend of Ukor
Henchfiend of Ukor 3Red (4)
Creature — Ogre (3/2)

Haste

Echo 1Black (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Black or Red: Henchfiend of Ukor gets +1/+0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Common)
Henge Walker
Henge Walker 3 (3)
Artifact Creature — Golem (2/2)

Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.

Throne of Eldraine (Common)
Henrika Domnathi
Henrika Domnathi 2BlackBlack (4)
Legendary Creature — Vampire (1/3)

Flying

At the beginning of combat on your turn, choose one that hasn't been chosen —

• Each player sacrifices a creature.

• You draw a card and you lose 1 life.

• Transform Henrika Domnathi.

Innistrad: Crimson Vow (Mythic Rare)
Henrika, Infernal Seer
Henrika, Infernal Seer (0)
Legendary Creature — Vampire (3/4)

Flying, deathtouch, lifelink

1BlackBlack: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.

Innistrad: Crimson Vow (Mythic Rare)
Herald of Dromoka
Herald of Dromoka 1White (2)
Creature — Human Warrior (2/2)

Vigilance

Other Warrior creatures you control have vigilance.

Dragons of Tarkir (Common)
Herald of Kozilek
Herald of Kozilek 1BlueRed (3)
Creature — Eldrazi Drone (2/4)

Devoid (This card has no color.)

Colorless spells you cast cost 1 less to cast.

Battle for Zendikar (Uncommon)
Herigast, Erupting Nullkite
Herigast, Erupting Nullkite 9 (9)
Legendary Creature — Eldrazi Dragon (6/6)

Emerge 6RedRed (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, you may exile your hand. If you do, draw three cards.

Flying

Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.

Modern Horizons 3 (Mythic Rare)
Hermit of the Natterknolls
Hermit of the Natterknolls 2Green (3)
Creature — Human Werewolf (2/3)

Whenever an opponent casts a spell during your turn, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

Shadows over Innistrad (Uncommon)
Hexdrinker
Hexdrinker Green (1)
Creature — Snake (2/1)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 3-7

4/4

Protection from instants

LEVEL 8+

6/6

Protection from everything

Modern Horizons (Mythic Rare)
Hexmark Destroyer
Hexmark Destroyer 4BlackBlack (6)
Artifact Creature — Necron (6/6)

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures.

Unearth 4BlackBlack (4BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Uncommon)
Hexplate Wallbreaker
Hexplate Wallbreaker 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2.

Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.

Equip 3Red

Phyrexia: All Will Be One Commander (Rare)
Hickory Woodlot
Hickory Woodlot (0)
Land

Hickory Woodlot enters the battlefield tapped with two depletion counters on it.

Tap, Remove a depletion counter from Hickory Woodlot: Add GreenGreen. If there are no depletion counters on Hickory Woodlot, sacrifice it.

Mercadian Masques (Common)
Hidden Stockpile
Hidden Stockpile WhiteBlack (2)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

1, Sacrifice a creature: Scry 1.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Double Masters (Uncommon)
Hide // Seek (Hide)
Hide // Seek (Hide) RedWhite (2)
Instant

Put target artifact or enchantment on the bottom of its owner's library.

Dissension (Rare)
Hideous Taskmaster
Hideous Taskmaster 6Red (7)
Creature — Eldrazi (7/2)

Devoid (This card has no color.)

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

Modern Horizons 3 Commander (Rare)
Hidetsugu and Kairi
Hidetsugu and Kairi 2BlueBlueBlack (5)
Legendary Creature — Ogre Demon Dragon (5/4)

Flying

When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

March of the Machine (Rare)
High Market
High Market (0)
Land

Tap: Add Colorless.

Tap, Sacrifice a creature: You gain 1 life.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Mercadian Masques (Rare)
From the Vault: Realms (Mythic Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
Highland Berserker
Highland Berserker 1Red (2)
Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

Zendikar (Common)
Highland Lake
Highland Lake (0)
Land

Highland Lake enters the battlefield tapped.

Tap: Add Blue or Red.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Amonkhet (Common)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Commander 2019 (Uncommon)
High-Rise Sawjack
High-Rise Sawjack 2Green (3)
Creature — Elf Citizen (2/3)

Reach

Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

Streets of New Capenna (Common)
High-Speed Hoverbike
High-Speed Hoverbike 2 (2)
Artifact — Vehicle (2/2)

Flash

Flying

When High-Speed Hoverbike enters the battlefield, tap up to one target creature.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Uncommon)
Hijack
Hijack 1RedRed (3)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Ixalan (Common)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Rare)
Hinterland Drake
Hinterland Drake 2Blue (3)
Creature — Drake (2/3)

Flying

Hinterland Drake can't block artifact creatures.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Hired Muscle
Hired Muscle 1BlackBlack (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.

At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.

Betrayers of Kamigawa (Uncommon)
Hisoka, Minamo Sensei
Hisoka, Minamo Sensei 2BlueBlue (4)
Legendary Creature — Human Wizard (1/3)

2Blue, Discard a card: Counter target spell if it has the same mana value as the discarded card.

Champions of Kamigawa (Rare)
Hisoka's Defiance
Hisoka's Defiance 1Blue (2)
Instant

Counter target Spirit or Arcane spell.

Champions of Kamigawa (Common)
Hisoka's Guard
Hisoka's Guard 1Blue (2)
Creature — Human Wizard (1/1)

You may choose not to untap Hisoka's Guard during your untap step.

1Blue, Tap: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Hithlain Knots
Hithlain Knots 1Blue (2)
Instant

Tap target creature. Scry 1.

Draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Hogaak, Arisen Necropolis
Hogaak, Arisen Necropolis 5Black or GreenBlack or Green (7)
Legendary Creature — Avatar (8/8)

You can't spend mana to cast this spell.

Convoke, delve (Each creature you tap while casting this spell pays for 1 or one mana of that creature's color. Each card you exile from your graveyard pays for 1.)

You may cast Hogaak, Arisen Necropolis from your graveyard.

Trample

Modern Horizons (Rare)
Hokori, Dust Drinker
Hokori, Dust Drinker 2WhiteWhite (4)
Legendary Creature — Spirit (2/2)

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Betrayers of Kamigawa (Rare)
Hollow Scavenger
Hollow Scavenger 2Green (3)
Creature — Wolf (3/2)

1, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn.

Wilds of Eldraine (Common)
Honed Khopesh
Honed Khopesh 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Amonkhet (Common)
Honor-Worn Shaku
Honor-Worn Shaku 3 (3)
Artifact

Tap: Add Colorless.

Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Commander Masters (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Dominaria United Commander (Uncommon)
Hooded Kavu
Hooded Kavu 2Red (3)
Creature — Kavu (2/2)

Black: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Invasion (Common)
Hoodwink
Hoodwink 1Blue (2)
Instant

Return target artifact, enchantment, or land to its owner's hand.

Mercadian Masques (Common)
Hoof Skulkin
Hoof Skulkin 3 (3)
Artifact Creature — Scarecrow (2/2)

3: Target green creature gets +1/+1 until end of turn.

Eventide (Common)
Hook Horror
Hook Horror 4Black (5)
Creature — — Horror (3/3)

Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control.

Alchemy Horizons: Baldur's Gate (Common)
Hookblade
Hookblade 1White (2)
Artifact — Equipment

When Hookblade enters the battlefield, attach it to target creature you control.

Equipped creature gets +1/+0.

As long as it's your turn, equipped creature has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Assassin's Creed (Uncommon)
Hookblade Veteran
Hookblade Veteran Blue (1)
Creature — Human Assassin (1/2)

As long as it's your turn, Hookblade Veteran has flying. (It can't be blocked except by creatures with flying or reach.)

Assassin's Creed (Common)
Hookhand Mariner
Hookhand Mariner 3Green (4)
Creature — Human Werewolf (4/4)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Hook-Haunt Drifter
Hook-Haunt Drifter (0)
Creature — Spirit (1/2)

Flying

If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Hordewing Skaab
Hordewing Skaab 4Blue (5)
Creature — Zombie Horror (3/3)

Flying

Other Zombies you control have flying.

Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Innistrad: Midnight Hunt Commander (Rare)
Horizon Drake
Horizon Drake 1BlueBlue (3)
Creature — Drake (3/1)

Flying, protection from lands

Worldwake (Uncommon)
Horizon Seeker
Horizon Seeker 2Green (3)
Creature — Human Warrior (3/2)

Boast — 1Green: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Horn of the Mark
Horn of the Mark 2 (2)
Legendary Artifact

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Rare)
Horned Kavu
Horned Kavu RedGreen (2)
Creature — Kavu (3/4)

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

Planeshift (Common)
Horned Stoneseeker
Horned Stoneseeker 1Red (2)
Creature — Lizard (2/2)

Menace

When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone.

The Brothers' War (Uncommon)
Horror of the Broken Lands
Horror of the Broken Lands 4Black (5)
Creature — Horror (4/4)

Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.

Cycling Black (Black, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Masters 25 (Common)
Hostage Taker
Hostage Taker 2BlueBlack (4)
Creature — Human Pirate (2/3)

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Double Masters 2022 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Hostile Takeover
Hostile Takeover 2BlueBlackRed (5)
Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Streets of New Capenna (Rare)
Hour of Reckoning
Hour of Reckoning 4WhiteWhiteWhite (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Destroy all nontoken creatures.

Magic The Gathering—Fallout (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Guild Kit: Selesnya (Rare)
Commander 2019 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Warhammer 40,000 Commander (Rare)
Jumpstart 2022 (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
How to Keep an Izzet Mage Busy (playtest)
How to Keep an Izzet Mage Busy (playtest) Blue or Red (1)
Sorcery

Return CARDNAME to its owner's hand.

Mystery Booster (Common)
Howl of the Night Pack
Howl of the Night Pack 6Green (7)
Sorcery

Create a 2/2 green Wolf creature token for each Forest you control.

Magic 2014 Core Set (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic 2010 (Uncommon)
Howlpack Alpha
Howlpack Alpha (0)
Creature — Werewolf (3/3)

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.

At the beginning of your end step, create a 2/2 green Wolf creature token.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Howlpack Avenger
Howlpack Avenger (0)
Creature — Werewolf (4/4)

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.

1Red: Howlpack Avenger gets +2/+0 until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Rare)
Howlpack of Estwald
Howlpack of Estwald (0)
Creature — Werewolf (4/6)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

Innistrad (Common)
Howlpack Piper
Howlpack Piper 3Green (4)
Creature — Human Werewolf (2/2)

This spell can't be countered.

1Green, Tap: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Rare)
Howlpack Resurgence
Howlpack Resurgence 2Green (3)
Enchantment

Flash (You may cast this spell any time you could cast an instant.)

Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Howlpack Wolf
Howlpack Wolf 2Red (3)
Creature — Wolf (3/3)

Howlpack Wolf can't block unless you control another Wolf or Werewolf.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Huatli, Dinosaur Knight
Huatli, Dinosaur Knight 4RedWhite (6)
Legendary Planeswalker — Huatli (4)

+2: Put two +1/+1 counters on up to one target Dinosaur you control.

−3: Target Dinosaur you control deals damage equal to its power to target creature you don't control.

−7: Dinosaurs you control get +4/+4 until end of turn.

Ixalan (Mythic Rare)
Huatli's Final Strike
Huatli's Final Strike 2Green (3)
Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

The Lost Caverns of Ixalan (Common)
Hulking Bugbear
Hulking Bugbear 1RedRed (3)
Creature — Goblin (3/3)

Haste

Adventures in the Forgotten Realms (Uncommon)
Hulking Cyclops
Hulking Cyclops 3RedRed (5)
Creature — Cyclops (5/5)

Hulking Cyclops can't block.

Portal (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Eighth Edition (Uncommon)
Visions (Uncommon)
Beatdown Box Set (Uncommon)
Hulking Devil
Hulking Devil 3Red (4)
Creature — Devil (5/2)

Shadows over Innistrad (Common)
Hulking Goblin
Hulking Goblin 1Red (2)
Creature — Goblin (2/2)

Hulking Goblin can't block.

Vintage Masters (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Hulking Metamorph
Hulking Metamorph 9 (9)
Artifact Creature — Shapeshifter (7/7)

You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness.

//PRT-Prototype_Mech//

2BlueBlue

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Uncommon)
Hulking Ogre
Hulking Ogre 2Red (3)
Creature — Ogre (3/3)

Hulking Ogre can't block.

Starter 1999 (Uncommon)
Other Versions
Urza's Destiny (Common)
Hulking Raptor
Hulking Raptor 2GreenGreen (4)
Creature — Dinosaur (5/3)

Ward 2

At the beginning of your precombat main phase, add GreenGreen.

The Lost Caverns of Ixalan (Rare)
Hullbreaker Horror
Hullbreaker Horror 5BlueBlue (7)
Creature — Kraken Horror (7/8)

Flash

This spell can't be countered.

Whenever you cast a spell, choose up to one —

• Return target spell you don't control to its owner's hand.

• Return target nonland permanent to its owner's hand.

Magic The Gathering—Fallout (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Wilds of Eldraine Commander (Rare)
Humble Budoka
Humble Budoka 1Green (2)
Creature — Human Monk (2/2)

Shroud (This creature can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Hundred-Talon Kami
Hundred-Talon Kami 4White (5)
Creature — Spirit (2/3)

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Hundred-Talon Strike
Hundred-Talon Strike White (1)
Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.

Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Hunger of the Howlpack
Hunger of the Howlpack Green (1)
Instant

Put a +1/+1 counter on target creature.

Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.

Jumpstart 2022 (Common)
Other Versions
Dark Ascension (Common)
Magic: The Gathering—Conspiracy (Common)
Hunt the Weak
Hunt the Weak 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Kaladesh Remastered (Common)
Other Versions
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Fate Reforged (Common)
Kaladesh (Common)
Iconic Masters (Common)
Rivals of Ixalan (Common)
Hunter's Mark
Hunter's Mark 3Green (4)
Instant

This spell costs 3 less to cast if it targets a blue permanent you don't control.

This spell can't be countered.

Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.

Adventures in the Forgotten Realms (Uncommon)
Hunting Drake
Hunting Drake 4Blue (5)
Creature — Drake (2/2)

Flying

When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.

Planeshift (Common)
Hunting Kavu
Hunting Kavu 1RedGreen (3)
Creature — Kavu (2/3)

1RedGreen, Tap: Exile Hunting Kavu and target creature without flying that's attacking you.

Invasion (Uncommon)
Hunting Pack
Hunting Pack 5GreenGreen (7)
Instant

Create a 4/4 green Beast creature token.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Modern Horizons 2 (Uncommon)
Other Versions
Scourge (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Iconic Masters (Uncommon)
Ikoria Commander (Uncommon)
Hurkyl, Master Wizard
Hurkyl, Master Wizard 1BlueBlue (3)
Legendary Creature — Human Wizard Advisor (2/4)

At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Rare)
Hurkyl's Final Meditation
Hurkyl's Final Meditation 4BlueBlueBlue (7)
Instant

As long as it's not your turn, this spell costs 3 more to cast.

Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

The Brothers' War (Rare)
Hurkyl's Recall
Hurkyl's Recall 1Blue (2)
Instant

Return all artifacts target player owns to their hand.

Modern Masters 2015 Edition (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Antiquities (Rare)
Tenth Edition (Rare)
Hurr Jackal
Hurr Jackal Red (1)
Creature — Jackal (1/1)

Tap: Target creature can't be regenerated this turn.

Arabian Nights (Common)
Other Versions
Fourth Edition (Rare)
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