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Make a Stand
Make a Stand 2White (3)
Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Jumpstart 2022 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Core Set 2019 (Uncommon)
Commander Legends (Uncommon)
Make a Wish
Make a Wish 3Green (4)
Sorcery

Return two cards at random from your graveyard to your hand.

Innistrad (Uncommon)
Make an Example
Make an Example 3Black (4)
Sorcery

Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)

Streets of New Capenna Commander (Rare)
Make Disappear
Make Disappear 1Blue (2)
Instant

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Counter target spell unless its controller pays 2.

Streets of New Capenna (Common)
Make Mischief
Make Mischief 2Red (3)
Sorcery

Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Make Obsolete
Make Obsolete 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Make Your Mark
Make Your Mark Red or White (1)
Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
Make Your Move
Make Your Move 2White (3)
Instant

Destroy target artifact, enchantment, or creature with power 4 or greater.

Murders at Karlov Manor (Common)
Make Your Own Luck
Make Your Own Luck 3GreenBlue (5)
Sorcery

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

Outlaws of Thunder Junction (Uncommon)
Makeshift Battalion
Makeshift Battalion 2White (3)
Creature — Human Soldier (3/2)

Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Makeshift Binding
Makeshift Binding 2White (3)
Enchantment

When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.

Murders at Karlov Manor (Common)
Makeshift Mannequin
Makeshift Mannequin 3Black (4)
Instant

Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."

Archenemy (Uncommon)
Other Versions
Lorwyn (Uncommon)
Makeshift Mauler
Makeshift Mauler 3Blue (4)
Creature — Zombie Horror (4/5)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Double Masters 2022 (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Makeshift Munitions
Makeshift Munitions 1Red (2)
Enchantment

1, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.

Commander Masters (Common)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Common)
Makindi Aeronaut
Makindi Aeronaut 1White (2)
Creature — Kor Scout Ally (1/3)

Flying

Oath of the Gatewatch (Common)
Makindi Griffin
Makindi Griffin 3White (4)
Creature — Griffin (2/4)

Flying

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Makindi Mesas
Makindi Mesas (0)
Land

Makindi Mesas enters the battlefield tapped.

Tap: Add White.

Zendikar Rising (Uncommon)
Makindi Ox
Makindi Ox 4White (5)
Creature — Ox (4/4)

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls.

Zendikar Rising (Common)
Makindi Patrol
Makindi Patrol 2White (3)
Creature — Human Knight Ally (2/3)

Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Battle for Zendikar (Common)
Makindi Shieldmate
Makindi Shieldmate 2White (3)
Creature — Kor Soldier Ally (0/3)

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

Zendikar (Common)
Makindi Sliderunner
Makindi Sliderunner 1Red (2)
Creature — Beast (2/1)

Trample

Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Makindi Stampede
Makindi Stampede 3WhiteWhite (5)
Sorcery

Creatures you control get +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Malady Invoker
Malady Invoker (0)
Creature — Phyrexian Treefolk (3/3)

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

March of the Machine (Uncommon)
Malakir Blood-Priest
Malakir Blood-Priest 1Black (2)
Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Zendikar Rising (Common)
Malakir Bloodwitch
Malakir Bloodwitch 3BlackBlack (5)
Creature — Vampire Shaman (4/4)

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2017 (Rare)
Malakir Cullblade
Malakir Cullblade 1Black (2)
Creature — Vampire Warrior (1/1)

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.

Arena Base Set (Uncommon)
Other Versions
Magic Origins (Uncommon)
Malakir Familiar
Malakir Familiar 2Black (3)
Creature — Bat (2/1)

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

Jumpstart (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Malakir Mire
Malakir Mire (0)
Land

Malakir Mire enters the battlefield tapped.

Tap: Add Black.

Zendikar Rising (Uncommon)
Malakir Rebirth
Malakir Rebirth Black (1)
Instant

Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Zendikar Rising (Uncommon)
Malakir Soothsayer
Malakir Soothsayer 4Black (5)
Creature — Vampire Shaman Ally (4/4)

Cohort — Tap, Tap an untapped Ally you control: You draw a card and you lose 1 life.

Oath of the Gatewatch (Uncommon)
Malcolm, Keen-Eyed Navigator
Malcolm, Keen-Eyed Navigator 2Blue (3)
Legendary Creature — Siren Pirate (2/2)

Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Partner (You can have two commanders if both have partner.)

Special Guests (Uncommon)
Other Versions
Commander Legends (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Malevolent Awakening
Malevolent Awakening 1BlackBlack (3)
Enchantment

1BlackBlack, Sacrifice a creature: Return target creature card from your graveyard to your hand.

Odyssey (Uncommon)
Malevolent Witchkite
Malevolent Witchkite 4BlackBlack (6)
Creature — Dragon Warlock (5/4)

Flying

When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.

Wilds of Eldraine (Rare)
Mana Leak
Mana Leak 1Blue (2)
Instant

Counter target spell unless its controller pays 3.

Double Masters 2022 (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Battle Royale Box Set (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Speed vs. Cunning (Common)
Tempest Remastered (Common)
Modern Masters 2015 Edition (Common)
Iconic Masters (Common)
Mana Skimmer
Mana Skimmer 3Black (4)
Creature — Leech (2/2)

Flying

Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.

Time Spiral (Common)
Manaform Hellkite
Manaform Hellkite 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

Innistrad: Crimson Vow (Mythic Rare)
Manakin
Manakin 2 (2)
Artifact Creature — Construct (1/1)

Tap: Add Colorless.

Jumpstart 2022 (Common)
Other Versions
Tempest (Common)
Iconic Masters (Common)
Mandatory Friendship Shackles
Mandatory Friendship Shackles (0)
Artifact — Contraption

Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.

Unstable (Common)
Mandibular Kite
Mandibular Kite White (1)
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 and has flying.

Equip 3White

Modern Horizons 3 (Common)
Manifold Key
Manifold Key 1 (1)
Artifact

1, Tap: Untap another target artifact.

3, Tap: Target creature can't be blocked this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Time Spiral Remastered (Bonus)
Manor Skeleton
Manor Skeleton 1Black (2)
Creature — Skeleton (1/1)

Haste

1Black: Regenerate Manor Skeleton.

Innistrad (Common)
Manriki-Gusari
Manriki-Gusari 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has "Tap: Destroy target Equipment."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Saviors of Kamigawa (Uncommon)
Marang River Skeleton
Marang River Skeleton 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Marang River Skeleton.

Megamorph 3Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Marauding Knight
Marauding Knight 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (2/2)

Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.

Invasion (Rare)
Maraxus of Keld
Maraxus of Keld 4RedRed (6)
Legendary Creature — Human Warrior (*/*)

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.

Weatherlight (Rare)
March from the Black Gate
March from the Black Gate 1Black (2)
Enchantment

When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
March of Reckless Joy
March of Reckless Joy Variable ColorlessRed (1)
Instant

As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.

Kamigawa: Neon Dynasty (Rare)
Marchesa, the Black Rose
Marchesa, the Black Rose 1BlueBlackRed (4)
Legendary Creature — Human Wizard (3/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Double Masters 2022 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Mardu Runemark
Mardu Runemark 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has first strike as long as you control a white or black permanent.

Fate Reforged (Common)
Mardu Skullhunter
Mardu Skullhunter 1Black (2)
Creature — Human Warrior (2/1)

Mardu Skullhunter enters the battlefield tapped.

Raid — When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card.

Khans of Tarkir (Common)
Mardu Strike Leader
Mardu Strike Leader 2Black (3)
Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Fate Reforged (Rare)
Mardu Warshrieker
Mardu Warshrieker 3Red (4)
Creature — Orc Shaman (3/3)

Raid — When Mardu Warshrieker enters the battlefield, if you attacked this turn, add RedWhiteBlack.

Khans of Tarkir (Common)
Mari, the Killing Quill
Mari, the Killing Quill 1BlackBlack (3)
Legendary Creature — Vampire Assassin (3/2)

Whenever a creature an opponent controls dies, exile it with a hit counter on it.

Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Marisi, Breaker of the Coil
Marisi, Breaker of the Coil 1RedGreenWhite (4)
Legendary Creature — Cat Warrior (5/4)

Your opponents can't cast spells during combat.

Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander 2019 (Mythic Rare)
Mark for Death
Mark for Death 3Red (4)
Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Gatecrash (Uncommon)
Mark of Asylum
Mark of Asylum 1White (2)
Enchantment

Prevent all noncombat damage that would be dealt to creatures you control.

Conflux (Rare)
Mark of Eviction
Mark of Eviction Blue (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

Ravnica: City of Guilds (Uncommon)
Mark of Fury
Mark of Fury Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

At the beginning of the end step, return Mark of Fury to its owner's hand.

Urza's Destiny (Common)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Mark of Sakiko
Mark of Sakiko 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, add that much Green. Until end of turn, you don't lose this mana as steps and phases end."

Betrayers of Kamigawa (Uncommon)
Mark of the Oni
Mark of the Oni 2Black (3)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.

Betrayers of Kamigawa (Uncommon)
Mark of the Vampire
Mark of the Vampire 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

Jumpstart (Common)
Other Versions
Magic 2013 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Magic 2014 Core Set (Common)
Ixalan (Common)
Ultimate Masters (Common)
Marked by Honor
Marked by Honor 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Welcome Deck 2016 (Common)
Other Versions
Magic 2015 Core Set (Common)
Marker Beetles
Marker Beetles 1GreenGreen (3)
Creature — Insect (2/3)

When Marker Beetles dies, target creature gets +1/+1 until end of turn.

2, Sacrifice Marker Beetles: Draw a card.

Urza's Destiny (Common)
Farm // Market (Market)
Farm // Market (Market) 2Blue (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Market Festival
Market Festival 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Journey into Nyx (Common)
Market Gnome
Market Gnome White (1)
Artifact Creature — Gnome (0/3)

When Market Gnome dies, you gain 1 life and draw a card.

When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.

The Lost Caverns of Ixalan (Uncommon)
Marketwatch Phantom
Marketwatch Phantom 1White (2)
Creature — Spirit Detective (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn.

Murders at Karlov Manor (Common)
Markov Baron
Markov Baron 2Black (3)
Creature — Vampire Noble (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Lifelink

Other Vampires you control get +1/+1.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

March of the Machine: The Aftermath (Uncommon)
Markov Blademaster
Markov Blademaster 1RedRed (3)
Creature — Vampire Warrior (1/1)

Double strike

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Rare)
Markov Crusader
Markov Crusader 4Black (5)
Creature — Vampire Knight (4/3)

Lifelink

Markov Crusader has haste as long as you control another Vampire.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Markov Dreadknight
Markov Dreadknight 3BlackBlack (5)
Creature — Vampire Knight (3/3)

Flying

2Black, Discard a card: Put two +1/+1 counters on Markov Dreadknight.

Shadows over Innistrad (Rare)
Markov Enforcer
Markov Enforcer 4RedRed (6)
Creature — Vampire Soldier (6/6)

Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls.

Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow Commander (Rare)
Markov Patrician
Markov Patrician 2Black (3)
Creature — Vampire (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Innistrad (Common)
Markov Purifier
Markov Purifier 1WhiteBlack (3)
Creature — Vampire Cleric (2/3)

Lifelink

At the beginning of your end step, if you gained life this turn, you may pay 2. If you do, draw a card.

Innistrad: Crimson Vow (Uncommon)
Markov Retribution
Markov Retribution 2Red (3)
Sorcery

Choose one or both —

• Creatures you control get +1/+0 until end of turn.

• Target Vampire you control deals damage equal to its power to another target creature.

Innistrad: Crimson Vow (Uncommon)
Markov Waltzer
Markov Waltzer 2RedWhite (4)
Creature — Vampire (1/3)

Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Markov Warlord
Markov Warlord 5Red (6)
Creature — Vampire Warrior (4/4)

Haste

When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Markov's Servant
Markov's Servant (0)
Creature — Vampire (4/4)

Dark Ascension (Common)
Marsh Hulk
Marsh Hulk 4BlackBlack (6)
Creature — Zombie Ogre (4/6)

Megamorph 6Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Marsh Lurker
Marsh Lurker 3Black (4)
Creature — Beast (3/2)

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Tempest (Common)
Marshdrinker Giant
Marshdrinker Giant 3GreenGreen (5)
Creature — Giant Warrior (4/3)

When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.

Eventide (Uncommon)
Martyr of Dusk
Martyr of Dusk 1White (2)
Creature — Vampire Soldier (2/1)

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Rivals of Ixalan (Common)
Martyred Rusalka
Martyred Rusalka White (1)
Creature — Spirit (1/1)

White, Sacrifice a creature: Target creature can't attack this turn.

Guild Kit: Orzhov (Uncommon)
Other Versions
Guildpact (Uncommon)
Martyrs of Korlis
Martyrs of Korlis 3WhiteWhite (5)
Creature — Human (1/6)

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Uncommon)
Mary O'Kill
Mary O'Kill 5Black or Red (6)
Legendary Creature — Human Villain (5/5)

1Black or Red: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)

Unstable (Rare)
Masako the Humorless
Masako the Humorless 2White (3)
Legendary Creature — Human Advisor (2/1)

Flash

Tapped creatures you control can block as though they were untapped.

Champions of Kamigawa (Rare)
Mask of Avacyn
Mask of Avacyn 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 3

Commander Legends (Uncommon)
Other Versions
Innistrad (Uncommon)
Mask of Griselbrand
Mask of Griselbrand 1BlackBlack (3)
Legendary Artifact — Equipment

Equipped creature has flying and lifelink.

Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.

Equip 3

Innistrad: Midnight Hunt (Rare)
Mask of Immolation
Mask of Immolation 1Red (2)
Artifact — Equipment

When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it.

Equipped creature has "Sacrifice this creature: It deals 1 damage to any target."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2020 (Uncommon)
Mask of Intolerance
Mask of Intolerance 2 (2)
Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Apocalypse (Rare)
Mask of Law and Grace
Mask of Law and Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Urza's Destiny (Common)
Mask of Memory
Mask of Memory 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase (Uncommon)
Commander 2014 (Uncommon)
Commander Legends (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Mask of Riddles
Mask of Riddles BlueBlack (2)
Artifact — Equipment

Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip 2

Streets of New Capenna Commander (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Mask of the Jadecrafter
Mask of the Jadecrafter 2 (2)
Artifact

Variable Colorless, Tap, Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery.

Unearth 2Green (2Green: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Mask of the Mimic
Mask of the Mimic Blue (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Stronghold (Uncommon)
Mask of the Schemer
Mask of the Schemer 2Blue (3)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Equip 2

Streets of New Capenna Commander (Rare)
Masked Admirers
Masked Admirers 2GreenGreen (4)
Creature — Elf Shaman (3/2)

When Masked Admirers enters the battlefield, draw a card.

Whenever you cast a creature spell, you may pay GreenGreen. If you do, return Masked Admirers from your graveyard to your hand.

Kaldheim Commander (Rare)
Other Versions
Lorwyn (Rare)
Modern Masters (Uncommon)
Commander 2014 (Rare)
Commander Anthology (Rare)
Ikoria Commander (Rare)
Masked Bandits
Masked Bandits 3BlackRedGreen (6)
Creature — Raccoon Rogue (5/5)

Vigilance

Menace (This creature can't be blocked except by two or more creatures.)

2, Exile Masked Bandits from your hand: Target land gains "Tap: Add Black, Red, or Green" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.

Streets of New Capenna (Common)
Masked Blackguard
Masked Blackguard 1Black (2)
Creature — Human Rogue (2/1)

Flash (You may cast this spell any time you could cast an instant.)

2Black: Masked Blackguard gets +1/+1 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
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