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Saprazzan Breaker
Saprazzan Breaker 4Blue (5)
Creature — Beast (3/3)

Blue: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.

Mercadian Masques (Uncommon)
Saprazzan Skerry
Saprazzan Skerry (0)
Land

Saprazzan Skerry enters tapped with two depletion counters on it.

Tap, Remove a depletion counter from Saprazzan Skerry: Add BlueBlue. If there are no depletion counters on Saprazzan Skerry, sacrifice it.

Mercadian Masques (Common)
Saradoc, Master of Buckland
Saradoc, Master of Buckland 3White (4)
Legendary Creature — Halfling Citizen (2/4)

Whenever Saradoc, Master of Buckland or another nontoken creature you control with power 2 or less enters, create a 1/1 white Halfling creature token.

Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
Sarevok, Deathbringer
Sarevok, Deathbringer 3Black (4)
Legendary Creature — Human Knight (3/4)

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sarevok's Tome
Sarevok's Tome 4 (4)
Artifact

When Sarevok's Tome enters, you take the initiative.

Tap: Add Colorless. If you have the initiative, add ColorlessColorless instead.

3, Tap: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.

Commander Legends: Battle for Baldur's Gate (Rare)
Sarinth Steelseeker
Sarinth Steelseeker 1Green (2)
Creature — Human Artificer Scout (1/2)

Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

The Brothers' War (Uncommon)
Sarkhan the Mad
Sarkhan the Mad 3BlackRed (5)
Legendary Planeswalker — Sarkhan (7)

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.

−2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

−4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Rise of the Eldrazi (Mythic Rare)
Sarkhan the Masterless
Sarkhan the Masterless 3RedRed (5)
Legendary Planeswalker — Sarkhan (5)

Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature.

+1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying.

−3: Create a 4/4 red Dragon creature token with flying.

Commander Masters (Rare)
Other Versions
War of the Spark (Rare)
Sarkhan Unbroken
Sarkhan Unbroken 2GreenBlueRed (5)
Legendary Planeswalker — Sarkhan (4)

+1: Draw a card, then add one mana of any color.

−2: Create a 4/4 red Dragon creature token with flying.

−8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

War of the Spark Mythic Edition (Mythic Rare)
Other Versions
Dragons of Tarkir (Mythic Rare)
Sarkhan Vol
Sarkhan Vol 2RedGreen (4)
Legendary Planeswalker — Sarkhan (4)

+1: Creatures you control get +1/+1 and gain haste until end of turn.

−2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

−6: Create five 4/4 red Dragon creature tokens with flying.

Modern Masters (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Sarkhan, Dragonsoul
Sarkhan, Dragonsoul 4RedRed (6)
Legendary Planeswalker — Sarkhan (5)

+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.

−3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.

−9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

Core Set 2019 (Mythic Rare)
Sarkhan, Fireblood
Sarkhan, Fireblood 1RedRed (3)
Legendary Planeswalker — Sarkhan (3)

+1: You may discard a card. If you do, draw a card.

+1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells.

−7: Create four 5/5 red Dragon creature tokens with flying.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Core Set 2019 (Mythic Rare)
Sarkhan, Soul Aflame
Sarkhan, Soul Aflame 1BlueRed (3)
Legendary Creature — Human Shaman (2/4)

Dragon spells you cast cost 1 less to cast.

Whenever a Dragon you control enters, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.

March of the Machine: The Aftermath (Mythic Rare)
Sarkhan, the Dragonspeaker
Sarkhan, the Dragonspeaker 3RedRed (5)
Legendary Planeswalker — Sarkhan (4)

+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

−3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.

−6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

Jumpstart 2022 (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Sarkhan, Wanderer to Shiv
Sarkhan, Wanderer to Shiv 3Red (4)
Legendary Planeswalker — — Sarkhan

+1: Dragon cards in your hand perpetually gain "This spell costs 1 less to cast", and "You may pay Variable Colorless rather than pay this spell's mana cost, where X is its mana value."

0: Conjure a card named Shivan Dragon into your hand.

−2: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.

Jumpstart: Historic Horizons (Mythic Rare)
Sarkhan's Catharsis
Sarkhan's Catharsis 4Red (5)
Instant

Sarkhan's Catharsis deals 5 damage to target player or planeswalker.

War of the Spark (Common)
Sarkhan's Dragonfire
Sarkhan's Dragonfire 3RedRed (5)
Sorcery

Sarkhan's Dragonfire deals 3 damage to any target.

Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Core Set 2019 (Rare)
Sarkhan's Rage
Sarkhan's Rage 4Red (5)
Instant

Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.

Jumpstart 2022 (Common)
Other Versions
Dragons of Tarkir (Common)
Jumpstart (Common)
Sarkhan's Scorn
Sarkhan's Scorn 2Red (3)
Instant

Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.

Jumpstart: Historic Horizons (Common)
Sarkhan's Triumph
Sarkhan's Triumph 2Red (3)
Instant

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.

Dragons of Tarkir (Uncommon)
Sarkhan's Unsealing
Sarkhan's Unsealing 3Red (4)
Enchantment

Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.

Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.

Jumpstart (Rare)
Other Versions
Core Set 2019 (Rare)
Sarkhan's Whelp
Sarkhan's Whelp 2Red (3)
Creature — Dragon (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Sarulf's Packmate
Sarulf's Packmate 3Green (4)
Creature — Wolf (3/3)

When Sarulf's Packmate enters, draw a card.

Foretell 1Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Saruli Caretaker
Saruli Caretaker Green (1)
Creature — Dryad (0/3)

Defender

Tap, Tap an untapped creature you control: Add one mana of any color.

Ravnica Allegiance (Common)
Saruli Gatekeepers
Saruli Gatekeepers 3Green (4)
Creature — Elf Warrior (2/4)

When Saruli Gatekeepers enters, if you control two or more Gates, you gain 7 life.

Dragon's Maze (Common)
Saruman's Trickery
Saruman's Trickery 1BlueBlue (3)
Instant

Counter target spell.

Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Saskia the Unyielding
Saskia the Unyielding BlackRedGreenWhite (4)
Legendary Creature — Human Soldier (3/4)

Vigilance, haste

As Saskia the Unyielding enters, choose a player.

Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Secret Lair Drop (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Satsuki, the Living Lore
Satsuki, the Living Lore GreenWhite (2)
Legendary Creature — Human Druid (1/3)

Tap: Put a lore counter on each Saga you control. Activate only as a sorcery.

When Satsuki, the Living Lore dies, choose up to one —

• Return target Saga or enchantment creature you control to its owner's hand.

• Return target Saga card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Sauron, the Dark Lord
Sauron, the Dark Lord 3BlueBlackRed (6)
Legendary Creature — Avatar Horror (7/6)

Ward—Sacrifice a legendary artifact or legendary creature.

Whenever an opponent casts a spell, amass Orcs 1.

Whenever an Army you control deals combat damage to a player, the Ring tempts you.

Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Sautekh Immortal
Sautekh Immortal 2Black (3)
Artifact Creature — Necron (2/2)

Flash

Elite Troops — Sautekh Immortal enters with a +1/+1 counter on it for each creature that died this turn.

Warhammer 40,000 Commander (Uncommon)
Savage Knuckleblade
Savage Knuckleblade GreenBlueRed (3)
Creature — Ogre Warrior (4/4)

2Green: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.

2Blue: Return Savage Knuckleblade to its owner's hand.

Red: Savage Knuckleblade gains haste until end of turn.

Khans of Tarkir (Rare)
Savage Packmate
Savage Packmate (0)
Creature — Werewolf (5/5)

Trample

Other creatures you control get +1/+0.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Savior of Ollenbock
Savior of Ollenbock 1WhiteWhite (3)
Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.

When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

Innistrad: Crimson Vow (Mythic Rare)
Sawback Manticore
Sawback Manticore 3RedGreen (5)
Creature — Manticore (2/4)

4: Sawback Manticore gains flying until end of turn.

1: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.

Mirage (Rare)
Sawblade Skinripper
Sawblade Skinripper 1BlackRed (3)
Creature — Human Assassin (3/2)

Menace

2, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper.

At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target.

Duskmourn: House of Horror (Uncommon)
Sawtusk Demolisher
Sawtusk Demolisher 4GreenGreen (6)
Creature — Beast (6/6)

Mutate 3Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample

Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.

Historic Anthology 4 (Rare)
Other Versions
Ikoria Commander (Rare)
Scab-Clan Berserker
Scab-Clan Berserker 1RedRed (3)
Creature — Human Berserker (2/2)

Haste

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.

Magic Origins (Rare)
Scaldkin
Scaldkin 3Blue (4)
Creature — Elemental (2/2)

Flying

2Red, Sacrifice Scaldkin: It deals 2 damage to any target.

Khans of Tarkir (Common)
Scaled Hulk
Scaled Hulk 5Green (6)
Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.

Betrayers of Kamigawa (Common)
Scalelord Reckoner
Scalelord Reckoner 3WhiteWhite (5)
Creature — Dragon (4/4)

Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Commander 2017 (Rare)
Hired Muscle (Scarmaker)
Hired Muscle (Scarmaker) 1BlackBlack (3)
Legendary Creature — Spirit (4/4)

Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Betrayers of Kamigawa (Uncommon)
Scarwood Treefolk
Scarwood Treefolk 3Green (4)
Creature — Treefolk (3/5)

Scarwood Treefolk enters tapped.

Time Spiral (Common)
Scattering Stroke
Scattering Stroke 2BlueBlue (4)
Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of Colorless equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Scavenger Drake
Scavenger Drake 3Black (4)
Creature — Drake (1/1)

Flying

Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Scavenger Folk
Scavenger Folk Green (1)
Creature — Human (1/1)

Green, Tap, Sacrifice Scavenger Folk: Destroy target artifact.

Masters Edition IV (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Uncommon)
The Dark (Common)
Chronicles (Common)
Scion of Darkness
Scion of Darkness 5BlackBlackBlack (8)
Creature — Avatar (6/6)

Trample

Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

Cycling 3 (3, Discard this card: Draw a card.)

Double Masters 2022 (Uncommon)
Other Versions
Legions (Rare)
Archenemy (Rare)
Scorched Rusalka
Scorched Rusalka Red (1)
Creature — Spirit (1/1)

Red, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker.

Ravnica Remastered (Common)
Other Versions
Guildpact (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Modern Masters 2017 Edition (Common)
Scorchmark
Scorchmark 1Red (2)
Instant

Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.

Ravnica Allegiance (Common)
Scorchwalker
Scorchwalker 3Red (4)
Creature — Elemental (5/1)

Bloodrush — 1RedRed, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

Gatecrash (Common)
Scorn-Blade Berserker
Scorn-Blade Berserker Black (1)
Creature — Human Berserker (0/1)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

1, Sacrifice this creature: Draw a card.

March of the Machine (Uncommon)
Scourge of Kher Ridges
Scourge of Kher Ridges 6RedRed (8)
Creature — Dragon (6/6)

Flying

1Red: Scourge of Kher Ridges deals 2 damage to each creature without flying.

5Red: Scourge of Kher Ridges deals 6 damage to each other creature with flying.

Future Sight (Rare)
Scourge of Skola Vale
Scourge of Skola Vale 2Green (3)
Creature — Hydra (0/0)

Trample

Scourge of Skola Vale enters with two +1/+1 counters on it.

Tap, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.

Born of the Gods (Rare)
Scourge of the Skyclaves
Scourge of the Skyclaves 1Black (2)
Creature — Demon (*/*)

Kicker 4Black

When you cast this spell, if it was kicked, each player loses half their life, rounded up.

Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.

Zendikar Rising (Mythic Rare)
Scourge of Valkas
Scourge of Valkas 2RedRedRed (5)
Creature — Dragon (4/4)

Flying

Whenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

Red: Scourge of Valkas gets +1/+0 until end of turn.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Commander 2017 (Mythic Rare)
Iconic Masters (Rare)
Scourgemark
Scourgemark 1Black (2)
Enchantment — Aura

Enchant creature

When Scourgemark enters, draw a card.

Enchanted creature gets +1/+0.

Theros (Common)
Scouting Hawk
Scouting Hawk 2White (3)
Creature — Bird (1/1)

Flying

Keen Sight — When Scouting Hawk enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Scouting Trek
Scouting Trek 1Green (2)
Sorcery

Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

Invasion (Uncommon)
Scrabbling Skullcrab
Scrabbling Skullcrab Blue (1)
Creature — Crab Skeleton (0/3)

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.)

Duskmourn: House of Horror (Uncommon)
Scrapbasket
Scrapbasket 4 (4)
Artifact Creature — Scarecrow (3/2)

1: Scrapbasket becomes all colors until end of turn.

Shadowmoor (Common)
Scrapskin Drake
Scrapskin Drake 2Blue (3)
Creature — Zombie Drake (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Scrapskin Drake can block only creatures with flying.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Magic Origins (Common)
Scrapwork Cohort
Scrapwork Cohort 4 (4)
Artifact Creature — Soldier (3/1)

When Scrapwork Cohort enters, create a 1/1 colorless Soldier artifact creature token.

Unearth 2White (2White: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Scrapwork Mutt
Scrapwork Mutt 2 (2)
Artifact Creature — Dog (2/1)

When Scrapwork Mutt enters, you may discard a card. If you do, draw a card.

Unearth 1Red (1Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Scrapwork Rager
Scrapwork Rager 4 (4)
Artifact Creature — Phyrexian Horror (2/2)

When Scrapwork Rager enters, you draw a card and you lose 1 life.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Scrapyard Steelbreaker
Scrapyard Steelbreaker 3Red (4)
Artifact Creature — Human Warrior (3/4)

1, Sacrifice another artifact: Scrapyard Steelbreaker gets +2/+1 until end of turn.

Kamigawa: Neon Dynasty (Common)
Screamer-Killer
Screamer-Killer 4Red (5)
Creature — Tyranid (5/5)

Trample

Bio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target.

Warhammer 40,000 Commander (Rare)
Screaming Seahawk
Screaming Seahawk 4Blue (5)
Creature — Bird (2/2)

Flying

When Screaming Seahawk enters, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Onslaught (Common)
Screeching Drake
Screeching Drake 3Blue (4)
Creature — Drake (2/2)

Flying

When Screeching Drake enters, draw a card, then discard a card.

Masters Edition II (Common)
Other Versions
Portal Second Age (Common)
Screeching Skaab
Screeching Skaab 1Blue (2)
Creature — Zombie (2/1)

When Screeching Skaab enters, mill two cards.

Eternal Masters (Common)
Other Versions
Dark Ascension (Common)
Magic Origins (Common)
Duel Decks: Blessed vs. Cursed (Common)
Scroll Rack
Scroll Rack 2 (2)
Artifact

1, Tap: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Commander Legends (Mythic Rare)
Other Versions
Tempest (Rare)
Commander's Arsenal (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Scurry Oak
Scurry Oak 2Green (3)
Creature — Treefolk (1/2)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.

Modern Horizons 2 (Uncommon)
Scuzzback Marauders
Scuzzback Marauders 4Red or Green (5)
Creature — Goblin Warrior (5/2)

Trample

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Common)
Other Versions
Shadowmoor (Common)
Scuzzback Scrapper
Scuzzback Scrapper Red or Green (1)
Creature — Goblin Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Sea Drake
Sea Drake 2Blue (3)
Creature — Drake (4/3)

Flying

When Sea Drake enters, return two target lands you control to their owner's hand.

Modern Horizons 2 (Uncommon)
Other Versions
Portal Second Age (Uncommon)
Masters Edition II (Rare)
Vintage Masters (Rare)
Sea Gate Wreckage
Sea Gate Wreckage (0)
Land

Tap: Add Colorless. (Colorless represents colorless mana.)

2Colorless, Tap: Draw a card. Activate only if you have no cards in hand.

Commander Masters (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Sea Kings' Blessing
Sea Kings' Blessing Blue (1)
Instant

One or more target creatures become blue until end of turn.

Legends (Uncommon)
Seacoast Drake
Seacoast Drake 1Blue (2)
Creature — Drake (1/3)

Flying

Magic 2014 Core Set (Common)
Seafloor Stalker
Seafloor Stalker 2Blue (3)
Creature — Merfolk Rogue (2/3)

4Blue: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs 1 less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Seagraf Skaab
Seagraf Skaab 1Blue (2)
Creature — Zombie (1/3)

Shadows over Innistrad (Common)
Sealock Monster
Sealock Monster 3BlueBlue (5)
Creature — Octopus (5/5)

Sealock Monster can't attack unless defending player controls an Island.

5BlueBlue: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Theros (Uncommon)
Searing Spear Askari
Searing Spear Askari 2Red (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1Red: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Mirage (Common)
Second Breakfast
Second Breakfast 2White (3)
Instant

Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
Secretkeeper
Secretkeeper 3Blue (4)
Creature — Spirit (2/2)

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

Saviors of Kamigawa (Uncommon)
Secrets of the Key
Secrets of the Key Blue (1)
Instant

Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Flashback 3Blue

Innistrad: Midnight Hunt (Common)
Security Blockade
Security Blockade 2White (3)
Enchantment — Aura

Enchant land

When Security Blockade enters, create a 2/2 white Knight creature token with vigilance.

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to you this turn."

Return to Ravnica (Uncommon)
Sedris, the Traitor King
Sedris, the Traitor King 3BlueBlackRed (6)
Legendary Creature — Zombie Warrior (5/5)

Each creature card in your graveyard has unearth 2Black. (2Black: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Double Masters 2022 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Seed Spark
Seed Spark 3White (4)
Instant

Destroy target artifact or enchantment. If Green was spent to cast this spell, create two 1/1 green Saproling creature tokens.

Ravnica: City of Guilds (Uncommon)
Seedpod Caretaker
Seedpod Caretaker 2White (3)
Creature — Phyrexian Cleric (2/2)

When Seedpod Caretaker enters, choose one —

• Put a +1/+1 counter on target artifact or creature you control.

• Transform target Incubator token you control.

March of the Machine (Uncommon)
Hide // Seek (Seek)
Hide // Seek (Seek) WhiteBlack (2)
Instant

Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles.

Dissension (Rare)
Seek Bolas's Counsel (playtest)
Seek Bolas's Counsel (playtest) BlueBlackRed (3)
Sorcery

Choose one at random —

• You get an emblem with "At the beginning of your upkeep, pay BlueBlackRed. If you don't, you lose the game."

• Each player discards their hand.

• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)

• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.

• Destroy all creatures and non-Bolas planeswalkers.

• You get an emblem with "You can cast nonland cards from your sideboard."

Mystery Booster (Common)
Seek New Knowledge
Seek New Knowledge 1Blue (2)
Instant

Seek two nonland cards, then put a card from your hand on the bottom of your library.

Alchemy Horizons: Baldur's Gate (Uncommon)
Questing Druid (Seek the Beast)
Questing Druid (Seek the Beast) 1Red (2)
Instant — Adventure

Exile the top two cards of your library. Until your next end step, you may play those cards.

Wilds of Eldraine (Rare)
Seek the Horizon
Seek the Horizon 3Green (4)
Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Return to Ravnica (Uncommon)
Khans of Tarkir (Uncommon)
Seek the Wilds
Seek the Wilds 1Green (2)
Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Game Night (Common)
Other Versions
Battle for Zendikar (Common)
Beluna Grandsquall (Seek Thrills)
Beluna Grandsquall (Seek Thrills) 2GreenBlueRed (5)
Instant — Adventure

Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.

Wilds of Eldraine (Mythic Rare)
Seeker
Seeker 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Seeker of Insight
Seeker of Insight 1Blue (2)
Creature — Human Wizard (1/3)

Tap: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Seeker of Skybreak
Seeker of Skybreak 1Green (2)
Creature — Elf (2/1)

Tap: Untap target creature.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Seventh Edition (Common)
Tempest (Common)
Battle Royale Box Set (Common)
Seeker of Slaanesh
Seeker of Slaanesh 3Red (4)
Creature — Demon (3/3)

Haste

Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able.

Warhammer 40,000 Commander (Uncommon)
Seeker of Sunlight
Seeker of Sunlight Green (1)
Creature — Merfolk Scout (1/1)

2Green: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
Seeker of the Way
Seeker of the Way 1White (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Double Masters 2022 (Common)
Other Versions
Khans of Tarkir (Uncommon)
Iconic Masters (Common)
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