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Sky Hussar
Sky Hussar 3WhiteBlue (5)
Creature — Human Knight (4/3)

Flying

When Sky Hussar enters, untap all creatures you control.

Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Guild Kit: Azorius (Uncommon)
Sky Ruin Drake
Sky Ruin Drake 4Blue (5)
Creature — Drake (2/5)

Flying

Zendikar (Common)
Sky Scourer
Sky Scourer 1Black (2)
Creature — Eldrazi Drone (1/2)

Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.

Oath of the Gatewatch (Common)
Sky Skiff
Sky Skiff 2 (2)
Artifact — Vehicle (2/3)

Flying

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Sky Spirit
Sky Spirit 1WhiteBlue (3)
Creature — Spirit (2/2)

Flying, first strike

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Sky Swallower
Sky Swallower 3BlueBlue (5)
Creature — Leviathan (8/8)

Flying

When Sky Swallower enters, target opponent gains control of all other permanents you control.

Guildpact (Rare)
Sky Terror
Sky Terror RedWhite (2)
Creature — Dinosaur (2/2)

Flying, menace

Ixalan (Uncommon)
Sky Tether
Sky Tether White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has defender and loses flying.

Jumpstart (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Sky Theater Strix
Sky Theater Strix 1Blue (2)
Creature — Bird (1/2)

Flying

Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.

War of the Spark (Common)
Sky Weaver
Sky Weaver 1Blue (2)
Creature — Metathran Wizard (2/1)

2: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Skybeast Tracker
Skybeast Tracker 3Green (4)
Creature — Giant Archer (2/4)

Reach

Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Wilds of Eldraine (Common)
Skybind
Skybind 3WhiteWhite (5)
Enchantment

Constellation — Whenever Skybind or another enchantment you control enters, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Journey into Nyx (Rare)
Skyblade of the Legion
Skyblade of the Legion 1White (2)
Creature — Vampire Soldier (1/3)

Flying

Ixalan (Common)
Skyblade's Boon
Skyblade's Boon 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

2White: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.

Modern Horizons 2 (Uncommon)
Sky-Blessed Samurai
Sky-Blessed Samurai 6White (7)
Enchantment Creature — Human Samurai (4/4)

This spell costs 1 less to cast for each enchantment you control.

Flying

Kamigawa: Neon Dynasty (Uncommon)
Skyblinder Staff
Skyblinder Staff 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and can't be blocked by creatures with flying.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Gatecrash (Common)
Skyboon Evangelist
Skyboon Evangelist 4White (5)
Creature — Bird Advisor (3/3)

Flying

When Skyboon Evangelist enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)

Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.

Streets of New Capenna Commander (Rare)
Skybridge Towers
Skybridge Towers (0)
Land

Skybridge Towers enters tapped.

Tap: Add White or Blue.

2WhiteBlue, Tap, Sacrifice Skybridge Towers: Draw a card.

Streets of New Capenna (Common)
Skycat Sovereign
Skycat Sovereign WhiteBlue (2)
Creature — Elemental Cat (1/1)

Flying

Skycat Sovereign gets +1/+1 for each other creature you control with flying.

2WhiteBlue: Create a 1/1 white Cat Bird creature token with flying.

Ikoria: Lair of Behemoths (Rare)
Skyclave Aerialist
Skyclave Aerialist 1Blue (2)
Creature — Merfolk Scout (2/1)

Flying

4Phyrexian Green: Transform Skyclave Aerialist. Activate only as a sorcery. (Phyrexian Green can be paid with either Green or 2 life.)

March of the Machine (Uncommon)
Skyclave Apparition
Skyclave Apparition 1WhiteWhite (3)
Creature — Kor Spirit (2/2)

When Skyclave Apparition enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.

When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Zendikar Rising (Rare)
SNC Game Day (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Skyclave Basilica
Skyclave Basilica (0)
Land

Skyclave Basilica enters tapped.

Tap: Add White.

Zendikar Rising (Uncommon)
Skyclave Cleric
Skyclave Cleric 1White (2)
Creature — Kor Cleric (1/3)

When Skyclave Cleric enters, you gain 2 life.

Zendikar Rising (Uncommon)
Skyclave Geopede
Skyclave Geopede 2Red (3)
Creature — Insect (3/1)

Trample

Landfall — Whenever a land you control enters, Skyclave Geopede gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Skyclave Invader
Skyclave Invader (0)
Creature — Phyrexian Merfolk Scout (2/4)

Flying

When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

March of the Machine (Uncommon)
Skyclave Pick-Axe
Skyclave Pick-Axe Green (1)
Artifact — Equipment

When Skyclave Pick-Axe enters, attach it to target creature you control.

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.

Equip 2Green (2Green: Attach to target creature you control. Equip only as a sorcery.)

Zendikar Rising (Uncommon)
Skyclave Plunder
Skyclave Plunder 4Blue (5)
Sorcery

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Skyclave Relic
Skyclave Relic 3 (3)
Artifact

Kicker 3

Indestructible

When Skyclave Relic enters, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.

Tap: Add one mana of any color.

March of the Machine Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Skyclave Sentinel
Skyclave Sentinel 3 (3)
Artifact Creature — Gargoyle (2/3)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Flying, defender

If Skyclave Sentinel was kicked, it enters with two +1/+1 counters on it.

As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.

Zendikar Rising (Common)
Skyclave Shade
Skyclave Shade 1Black (2)
Creature — Shade (3/1)

Kicker 2Black

Skyclave Shade can't block.

If Skyclave Shade was kicked, it enters with two +1/+1 counters on it.

Landfall — Whenever a land you control enters, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

Streets of New Capenna Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Skyclave Shadowcat
Skyclave Shadowcat 3Black (4)
Creature — Cat Horror (3/3)

1Black, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Zendikar Rising (Uncommon)
Skyclave Squid
Skyclave Squid 1Blue (2)
Creature — Squid (3/2)

Defender

Landfall — Whenever a land you control enters, Skyclave Squid can attack this turn as though it didn't have defender.

Zendikar Rising (Common)
Skyclaw Thrash
Skyclaw Thrash 3BlueRed (5)
Artifact Creature — Lizard Warrior (4/4)

Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

Alara Reborn (Uncommon)
Skycloud Egg
Skycloud Egg 1 (1)
Artifact

2, Tap, Sacrifice Skycloud Egg: Add WhiteBlue. Draw a card.

Odyssey (Uncommon)
Skycloud Expanse
Skycloud Expanse (0)
Land

1, Tap: Add WhiteBlue.

Bloomburrow Commander (Rare)
Other Versions
Odyssey (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Sky-Eel School
Sky-Eel School 3BlueBlue (5)
Creature — Fish (3/3)

Flying

When Sky-Eel School enters, draw a card, then discard a card.

Scars of Mirrodin (Common)
Skyfire Kirin
Skyfire Kirin 2RedRed (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.

Saviors of Kamigawa (Rare)
Skyfire Phoenix
Skyfire Phoenix 2RedRed (4)
Creature — Phoenix (3/3)

Flying, haste

When you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield.

Commander 2019 (Rare)
Skyfisher Spider
Skyfisher Spider 2BlackGreen (4)
Creature — Spider (3/3)

Reach

When Skyfisher Spider enters, you may sacrifice another creature. When you do, destroy target nonland permanent.

When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.

Bloomburrow Commander (Uncommon)
Other Versions
The Brothers' War (Uncommon)
Skygames
Skygames 1Blue (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains flying until end of turn. Activate only as a sorcery."

Gatecrash (Common)
Skyhunter Cub
Skyhunter Cub 2White (3)
Creature — Cat Knight (2/2)

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

Mirrodin (Common)
Skyhunter Patrol
Skyhunter Patrol 2WhiteWhite (4)
Creature — Cat Knight (2/3)

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Jumpstart 2022 (Common)
Other Versions
Mirrodin (Common)
Tenth Edition (Common)
Duel Decks: Knights vs. Dragons (Common)
Skyhunter Prowler
Skyhunter Prowler 2White (3)
Creature — Cat Knight (1/3)

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

Jumpstart 2022 (Common)
Other Versions
Ninth Edition (Common)
Fifth Dawn (Common)
Tenth Edition (Common)
Skyhunter Skirmisher
Skyhunter Skirmisher 1WhiteWhite (3)
Creature — Cat Knight (1/1)

Flying, double strike

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Uncommon)
Tenth Edition (Uncommon)
Commander 2014 (Uncommon)
Skyhunter Strike Force
Skyhunter Strike Force 2White (3)
Creature — Cat Knight (2/2)

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Lieutenant — As long as you control your commander, other creatures you control have melee.

Phyrexia: All Will Be One Commander (Rare)
Skyknight Legionnaire
Skyknight Legionnaire 1RedWhite (3)
Creature — Human Knight (2/2)

Flying, haste

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Gatecrash (Common)
Modern Masters 2017 Edition (Common)
Guilds of Ravnica (Common)
Skyknight Squire
Skyknight Squire 1White (2)
Creature — Cat Scout (1/1)

Whenever another creature you control enters, put a +1/+1 counter on this creature.

As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.

Magic: The Gathering Foundations (Rare)
Skyknight Vanguard
Skyknight Vanguard RedWhite (2)
Creature — Human Knight (1/2)

Flying

Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

Core Set 2020 (Uncommon)
Skylasher
Skylasher 1Green (2)
Creature — Insect (2/2)

Flash

This spell can't be countered.

Reach, protection from blue

Dragon's Maze (Rare)
Skyline Cascade
Skyline Cascade (0)
Land

Skyline Cascade enters tapped.

When Skyline Cascade enters, target creature an opponent controls doesn't untap during its controller's next untap step.

Tap: Add Blue.

Battle for Zendikar (Common)
Skyline Despot
Skyline Despot 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Skyline Despot enters, you become the monarch.

At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

Commander Masters (Uncommon)
Other Versions
Conspiracy: Take the Crown (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Skyline Predator
Skyline Predator 4BlueBlue (6)
Creature — Drake (3/4)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Return to Ravnica (Uncommon)
Skyline Savior
Skyline Savior 1WhiteWhite (3)
Creature — — Angel (3/4)

Flying

When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.

Streets of New Capenna Alchemy (Uncommon)
Skyline Scout
Skyline Scout 1White (2)
Creature — Human Scout (2/1)

Whenever Skyline Scout attacks, you may pay 1White. If you do, it gains flying until end of turn.

Guilds of Ravnica (Common)
Skymarch Bloodletter
Skymarch Bloodletter 2Black (3)
Creature — Vampire Soldier (2/2)

Flying

When Skymarch Bloodletter enters, target opponent loses 1 life and you gain 1 life.

Core Set 2019 (Common)
Other Versions
Ixalan (Common)
Skymarcher Aspirant
Skymarcher Aspirant White (1)
Creature — Vampire Soldier (2/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Skymarcher Aspirant has flying as long as you have the city's blessing.

Rivals of Ixalan (Uncommon)
Skymark Roc
Skymark Roc 2WhiteBlue (4)
Creature — Bird (3/3)

Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Skyraker Giant
Skyraker Giant 2RedRed (4)
Creature — Giant (4/3)

Reach (This creature can block creatures with flying.)

Magic: The Gathering Foundations (Common)
Other Versions
Magic Origins (Uncommon)
Commander Legends (Common)
Skyreach Manta
Skyreach Manta 5 (5)
Artifact Creature — Fish (0/0)

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Common)
Modern Masters (Common)
Skyreaping
Skyreaping 1Green (2)
Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Uncommon)
Skyrider Elf
Skyrider Elf Variable ColorlessGreenBlue (2)
Creature — Elf Warrior Ally (0/0)

Flying

Converge — Skyrider Elf enters with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Uncommon)
Skyrider Patrol
Skyrider Patrol 2GreenBlue (4)
Creature — Elf Scout (2/3)

Flying

At the beginning of combat on your turn, you may pay GreenBlue. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

Core Set 2019 (Uncommon)
Skyrider Trainee
Skyrider Trainee 4White (5)
Creature — Human Soldier (3/3)

Skyrider Trainee has flying as long as it's enchanted.

Guildpact (Common)
Skyscanner
Skyscanner 3 (3)
Artifact Creature — Thopter (1/1)

Flying

When Skyscanner enters, draw a card.

Core Set 2021 (Common)
Other Versions
Core Set 2019 (Common)
Skyscribing
Skyscribing Variable ColorlessBlueBlue (2)
Sorcery

Each player draws X cards.

Forecast — 2Blue, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)

Commander 2013 Edition (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Skyscythe Engulfer
Skyscythe Engulfer 5Green (6)
Creature — Phyrexian Beast (6/5)

Reach, trample

Skyscythe Engulfer can't be blocked by creatures with flying.

Phyrexia: All Will Be One (Common)
Skyshaper
Skyshaper 2 (2)
Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Uncommon)
Skyship Buccaneer
Skyship Buccaneer 3BlueBlue (5)
Creature — Human Pirate (4/3)

Flying

Raid — When this creature enters, if you attacked this turn, draw a card.

Magic: The Gathering Foundations (Uncommon)
Skyship Plunderer
Skyship Plunderer 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Streets of New Capenna Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Skyship Stalker
Skyship Stalker 2RedRed (4)
Creature — Cat Dragon (3/3)

Flying

Red: Skyship Stalker gets +1/+0 until end of turn.

Red: Skyship Stalker gains first strike until end of turn.

Red: Skyship Stalker gains haste until end of turn.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Skyship Weatherlight
Skyship Weatherlight 4 (4)
Legendary Artifact

When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle.

4, Tap: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Planeshift (Rare)
Skyshooter
Skyshooter 1Green (2)
Creature — Centaur Archer (1/2)

Reach (This creature can block creatures with flying.)

Tap, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

Odyssey (Uncommon)
Skyshroud Ambush
Skyshroud Ambush 1Green (2)
Instant

Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.

Jumpstart: Historic Horizons (Common)
Skyshroud Archer
Skyshroud Archer Green (1)
Creature — Elf Archer (1/1)

Tap: Target creature with flying gets -1/-1 until end of turn.

Stronghold (Common)
Skyshroud Behemoth
Skyshroud Behemoth 5GreenGreen (7)
Creature — Beast (10/10)

Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters tapped.

Nemesis (Rare)
Skyshroud Blessing
Skyshroud Blessing 1Green (2)
Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

Planeshift (Uncommon)
Skyshroud Claim
Skyshroud Claim 3Green (4)
Sorcery

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Commander Masters (Common)
Other Versions
Nemesis (Common)
Battlebond (Common)
Skyshroud Condor
Skyshroud Condor 1Blue (2)
Creature — Bird (2/2)

Cast this spell only if you've cast another spell this turn.

Flying

Tempest (Uncommon)
Skyshroud Cutter
Skyshroud Cutter 3Green (4)
Creature — Beast (2/2)

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.

Nemesis (Common)
Skyshroud Elf
Skyshroud Elf 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

1: Add Red or White.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Elite
Skyshroud Elite Green (1)
Creature — Elf (1/1)

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

Battle Royale Box Set (Uncommon)
Other Versions
Exodus (Uncommon)
Skyshroud Falcon
Skyshroud Falcon 1White (2)
Creature — Bird (1/1)

Flying, vigilance

Stronghold (Common)
Other Versions
Seventh Edition (Common)
Skyshroud Forest
Skyshroud Forest (0)
Land

Skyshroud Forest enters tapped.

Tap: Add Colorless.

Tap: Add Green or Blue. Skyshroud Forest deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Skyshroud Lookout
Skyshroud Lookout 1Green (2)
Creature — — Elf Archer (1/1)

Reach

When Skyshroud Lookout enters the battlefield, seek an Elf card.

Jumpstart: Historic Horizons (Uncommon)
Skyshroud Poacher
Skyshroud Poacher 2GreenGreen (4)
Creature — Human Rebel (2/2)

3, Tap: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.

Nemesis (Rare)
Skyshroud Ranger
Skyshroud Ranger Green (1)
Creature — Elf Ranger (1/1)

Tap: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Skyshroud Ridgeback
Skyshroud Ridgeback Green (1)
Creature — Beast (2/3)

Fading 2 <I>(This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

Nemesis (Common)
Skyshroud Sentinel
Skyshroud Sentinel 2Green (3)
Creature — Elf (1/1)

When Skyshroud Sentinel enters, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

Nemesis (Common)
Skyshroud Troll
Skyshroud Troll 2GreenGreen (4)
Creature — Troll Giant (3/3)

1Green: Regenerate Skyshroud Troll.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Troopers
Skyshroud Troopers 3Green (4)
Creature — Elf Druid Warrior (3/3)

Tap: Add Green.

Stronghold (Common)
Skyshroud Vampire
Skyshroud Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Skyshroud War Beast
Skyshroud War Beast 1Green (2)
Creature — Beast (*/*)

Trample

As Skyshroud War Beast enters, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Exodus (Rare)
Skyskipper Duo
Skyskipper Duo 4Blue (5)
Creature — Bird Frog (3/3)

Flying

When Skyskipper Duo enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

Bloomburrow (Common)
Skysnare Spider
Skysnare Spider 4GreenGreen (6)
Creature — Spider (6/6)

Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)

Commander Masters (Common)
Other Versions
Magic Origins (Uncommon)
Skysovereign, Consul Flagship
Skysovereign, Consul Flagship 5 (5)
Legendary Artifact — Vehicle (6/5)

Flying

Whenever Skysovereign, Consul Flagship enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Skyspear Cavalry
Skyspear Cavalry 3WhiteWhite (5)
Creature — Human Soldier (2/2)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Ultimate Masters (Common)
Other Versions
Journey into Nyx (Uncommon)
Skystreamer
Skystreamer 4White (5)
Creature — Griffin (3/2)

Assist (Another player can pay up to 4 of this spell's cost.)

Flying

When Skystreamer enters, target player gains 4 life.

Battlebond (Common)
Skystrike Officer
Skystrike Officer 2Blue (3)
Creature — Human Soldier (2/3)

Flying

Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token.

Tap three untapped Soldiers you control: Draw a card.

The Brothers' War (Rare)
Skyswimmer Koi
Skyswimmer Koi 3Blue (4)
Creature — Fish (3/3)

Flying

Whenever an artifact you control enters, you may draw a card. If you do, discard a card.

Kamigawa: Neon Dynasty (Common)
Skyswirl Harrier
Skyswirl Harrier 4White (5)
Creature — Bird (3/4)

Flying

Kaladesh (Common)
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