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Abzan Runemark
Abzan Runemark 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Fate Reforged (Common)
Beastmaster's Magemark
Beastmaster's Magemark 2Green (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1.

Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Guildpact (Common)
Biting Remark (playtest)
Biting Remark (playtest) 3Blue (4)
Creature — — Elemental (3/3)

Scrycast 0 (If you see this card while scrying, you may reveal it and cast it by paying 0.)

Flying

Mystery Booster (Common)
Black Market
Black Market 3BlackBlack (5)
Enchantment

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your first main phase, add Black for each charge counter on Black Market.

Magic The Gathering—Fallout (Rare)
Other Versions
Mercadian Masques (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Jumpstart (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Black Market Connections
Black Market Connections 2Black (3)
Enchantment

At the beginning of your first main phase, choose one or more —

• Sell Contraband — Create a Treasure token. You lose 1 life.

• Buy Information — Draw a card. You lose 2 life.

• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Assassin's Creed (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Alchemy Horizons: Baldur's Gate (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Black Market Tycoon
Black Market Tycoon RedGreen (2)
Creature — Cat Rogue (2/2)

At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control.

Tap: Create a Treasure token.

Streets of New Capenna (Rare)
Bloodmark Mentor
Bloodmark Mentor 1Red (2)
Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Chosen of Markov
Chosen of Markov 2Black (3)
Creature — Human (2/2)

Tap, Tap an untapped Vampire you control: Transform Chosen of Markov.

Dark Ascension (Common)
Cornered Market
Cornered Market 2White (3)
Enchantment

Players can't cast spells with the same name as a nontoken permanent.

Players can't play nonbasic lands with the same name as a nontoken permanent.

Mercadian Masques (Rare)
Culling Mark
Culling Mark 2Green (3)
Sorcery

Target creature blocks this turn if able.

Born of the Gods (Common)
Deathmark
Deathmark Black (1)
Sorcery

Destroy target green or white creature.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Coldsnap (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Deathmark Prelate
Deathmark Prelate 3Black (4)
Creature — Human Cleric (2/3)

2Black, Tap, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.

Legions (Uncommon)
East-Mark Cavalier
East-Mark Cavalier 1White (2)
Creature — Human Knight (2/2)

Vigilance

Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Edgar Markov
Edgar Markov 3RedWhiteBlack (6)
Legendary Creature — Vampire Knight (4/4)

Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.

First strike, haste

Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.

Commander 2017 (Mythic Rare)
Edgar Markov's Coffin
Edgar Markov's Coffin (0)
Legendary Artifact

At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.

Innistrad: Crimson Vow (Rare)
Éomer of the Riddermark
Éomer of the Riddermark 4Red (5)
Legendary Creature — Human Knight (5/4)

Haste

Whenever Éomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Farm // Market (Farm)
Farm // Market (Farm) 2White (3)
Instant

Destroy target attacking or blocking creature.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Fencer's Magemark
Fencer's Magemark 2Red (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and have first strike.

Guildpact (Common)
Guardian's Magemark
Guardian's Magemark 2White (3)
Enchantment — Aura

Flash

Enchant creature

Creatures you control that are enchanted get +1/+1.

Guildpact (Common)
Hapatra's Mark
Hapatra's Mark Green (1)
Instant

Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Amonkhet (Uncommon)
Hexmark Destroyer
Hexmark Destroyer 4BlackBlack (6)
Artifact Creature — Necron (6/6)

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures.

Unearth 4BlackBlack (4BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Uncommon)
High Market
High Market (0)
Land

Tap: Add Colorless.

Tap, Sacrifice a creature: You gain 1 life.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Mercadian Masques (Rare)
From the Vault: Realms (Mythic Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
Horn of the Mark
Horn of the Mark 2 (2)
Legendary Artifact

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Rare)
Hunter's Mark
Hunter's Mark 3Green (4)
Instant

This spell costs 3 less to cast if it targets a blue permanent you don't control.

This spell can't be countered.

Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.

Adventures in the Forgotten Realms (Uncommon)
Infiltrator's Magemark
Infiltrator's Magemark 2Blue (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.

Guildpact (Common)
Jeskai Runemark
Jeskai Runemark 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has flying as long as you control a red or white permanent.

Fate Reforged (Common)
K-9, Mark I
K-9, Mark I Blue (1)
Legendary Artifact Creature — Robot Dog (1/1)

Negative — As long as K-9, Mark I is untapped, other legendary creatures you control have ward 1.

Affirmative — 1Blue, Tap: Target legendary creature can't be blocked this turn.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Make Your Mark
Make Your Mark Red or White (1)
Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
Mardu Runemark
Mardu Runemark 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has first strike as long as you control a white or black permanent.

Fate Reforged (Common)
Mark for Death
Mark for Death 3Red (4)
Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Gatecrash (Uncommon)
Mark of Asylum
Mark of Asylum 1White (2)
Enchantment

Prevent all noncombat damage that would be dealt to creatures you control.

Conflux (Rare)
Mark of Eviction
Mark of Eviction Blue (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

Ravnica: City of Guilds (Uncommon)
Mark of Fury
Mark of Fury Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

At the beginning of the end step, return Mark of Fury to its owner's hand.

Urza's Destiny (Common)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Mark of Sakiko
Mark of Sakiko 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, add that much Green. Until end of turn, you don't lose this mana as steps and phases end."

Betrayers of Kamigawa (Uncommon)
Mark of the Oni
Mark of the Oni 2Black (3)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.

Betrayers of Kamigawa (Uncommon)
Mark of the Vampire
Mark of the Vampire 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

Jumpstart (Common)
Other Versions
Magic 2013 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Magic 2014 Core Set (Common)
Ixalan (Common)
Ultimate Masters (Common)
Marked by Honor
Marked by Honor 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Welcome Deck 2016 (Common)
Other Versions
Magic 2015 Core Set (Common)
Marker Beetles
Marker Beetles 1GreenGreen (3)
Creature — Insect (2/3)

When Marker Beetles dies, target creature gets +1/+1 until end of turn.

2, Sacrifice Marker Beetles: Draw a card.

Urza's Destiny (Common)
Farm // Market (Market)
Farm // Market (Market) 2Blue (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Market Festival
Market Festival 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Journey into Nyx (Common)
Market Gnome
Market Gnome White (1)
Artifact Creature — Gnome (0/3)

When Market Gnome dies, you gain 1 life and draw a card.

When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.

The Lost Caverns of Ixalan (Uncommon)
Marketwatch Phantom
Marketwatch Phantom 1White (2)
Creature — Spirit Detective (2/2)

Whenever another creature you control with power 2 or less enters, Marketwatch Phantom gains flying until end of turn.

Murders at Karlov Manor (Common)
Markov Baron
Markov Baron 2Black (3)
Creature — Vampire Noble (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Lifelink

Other Vampires you control get +1/+1.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

March of the Machine: The Aftermath (Uncommon)
Markov Blademaster
Markov Blademaster 1RedRed (3)
Creature — Vampire Warrior (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Rare)
Markov Crusader
Markov Crusader 4Black (5)
Creature — Vampire Knight (4/3)

Lifelink

Markov Crusader has haste as long as you control another Vampire.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Markov Dreadknight
Markov Dreadknight 3BlackBlack (5)
Creature — Vampire Knight (3/3)

Flying

2Black, Discard a card: Put two +1/+1 counters on Markov Dreadknight.

Shadows over Innistrad (Rare)
Markov Enforcer
Markov Enforcer 4RedRed (6)
Creature — Vampire Soldier (6/6)

Whenever Markov Enforcer or another Vampire you control enters, Markov Enforcer fights up to one target creature an opponent controls.

Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow Commander (Rare)
Markov Patrician
Markov Patrician 2Black (3)
Creature — Vampire (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Innistrad (Common)
Markov Purifier
Markov Purifier 1WhiteBlack (3)
Creature — Vampire Cleric (2/3)

Lifelink

At the beginning of your end step, if you gained life this turn, you may pay 2. If you do, draw a card.

Innistrad: Crimson Vow (Uncommon)
Markov Retribution
Markov Retribution 2Red (3)
Sorcery

Choose one or both —

• Creatures you control get +1/+0 until end of turn.

• Target Vampire you control deals damage equal to its power to another target creature.

Innistrad: Crimson Vow (Uncommon)
Markov Waltzer
Markov Waltzer 2RedWhite (4)
Creature — Vampire (1/3)

Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Markov Warlord
Markov Warlord 5Red (6)
Creature — Vampire Warrior (4/4)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Markov Warlord enters, up to two target creatures can't block this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Markov's Servant
Markov's Servant (0)
Creature — Vampire (4/4)

Dark Ascension (Common)
Moodmark Painter
Moodmark Painter 2BlackBlack (4)
Creature — Human Shaman (2/3)

Undergrowth — When Moodmark Painter enters, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)

Jumpstart 2022 (Common)
Other Versions
Guilds of Ravnica (Common)
Necromancer's Magemark
Necromancer's Magemark 2Black (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1.

If a creature you control that's enchanted would die, return it to its owner's hand instead.

Guildpact (Common)
Necron Deathmark
Necron Deathmark 3BlackBlack (5)
Artifact Creature — Necron (5/3)

Flash

Synaptic Disintegrator — When Necron Deathmark enters, destroy up to one target creature and target player mills three cards.

Warhammer 40,000 Commander (Rare)
Night Market Aeronaut
Night Market Aeronaut 3Black (4)
Creature — Aetherborn Warrior (2/2)

Flying

Revolt — Night Market Aeronaut enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Night Market Guard
Night Market Guard 3 (3)
Artifact Creature — Construct (3/1)

Night Market Guard can block an additional creature each combat.

Battlebond (Common)
Other Versions
Aether Revolt (Common)
Night Market Lookout
Night Market Lookout Black (1)
Creature — Human Rogue (1/1)

Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Oteclan Landmark
Oteclan Landmark White (1)
Artifact

When Oteclan Landmark enters, scry 2.

Craft with artifact 2White (2White, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental 1GreenGreen (3)
Creature — Elemental (2/2)

Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)

Unhinged (Common)
Riders of the Mark
Riders of the Mark 6Red (7)
Creature — Human Knight (7/4)

This spell costs 1 less to cast for each Human you control.

Trample, haste

At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.

The Lord of the Rings: Tales of Middle Earth (Rare)
Riftmarked Knight
Riftmarked Knight 1WhiteWhite (3)
Creature — Human Rebel Knight (2/2)

Protection from black; flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Suspend 3—1WhiteWhite

When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Scorchmark
Scorchmark 1Red (2)
Instant

Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.

Ravnica Allegiance (Common)
Scourgemark
Scourgemark 1Black (2)
Enchantment — Aura

Enchant creature

When Scourgemark enters, draw a card.

Enchanted creature gets +1/+0.

Theros (Common)
Sentinel's Mark
Sentinel's Mark 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

Addendum — When Sentinel's Mark enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Ravnica Allegiance (Uncommon)
Skymark Roc
Skymark Roc 2WhiteBlue (4)
Creature — Bird (3/3)

Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Sorin Markov
Sorin Markov 3BlackBlackBlack (6)
Legendary Planeswalker — Sorin (4)

+2: Sorin Markov deals 2 damage to any target and you gain 2 life.

−3: Target opponent's life total becomes 10.

−7: You control target player during that player's next turn.

Ravnica Allegiance Mythic Edition (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Magic 2012 (Mythic Rare)
Sorin of House Markov
Sorin of House Markov 1Black (2)
Legendary Creature — Human Noble (1/4)

Lifelink

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin of House Markov, then return him to the battlefield transformed under his owner's control.

Modern Horizons 3 (Mythic Rare)
Sultai Runemark
Sultai Runemark 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)

Fate Reforged (Common)
Temur Runemark
Temur Runemark 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has trample as long as you control a blue or red permanent.

Fate Reforged (Common)
Tin Street Market
Tin Street Market 4Red (5)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Discard a card: Draw a card."

Gatecrash (Common)
Unmarked Grave
Unmarked Grave 1Black (2)
Sorcery

Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.

Modern Horizons 2 (Rare)
Watermarket
Watermarket (0)
Land

Tap: Add ColorlessColorless. Spend this mana only to cast spells with watermarks.

Unstable (Rare)
Witch's Mark
Witch's Mark 1Red (2)
Sorcery

You may discard a card. If you do, draw two cards.

Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
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