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Agent of Masks
Agent of Masks 3WhiteBlack (5)
Creature — Human Advisor (2/3)

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Guildpact (Uncommon)
Ancestral Mask
Ancestral Mask 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Eternal Masters (Uncommon)
Other Versions
Mercadian Masques (Common)
Bone Mask
Bone Mask 4 (4)

2, Tap: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.

Mirage (Rare)
Death-Mask Duplicant
Death-Mask Duplicant 7 (7)
Artifact Creature — Shapeshifter (5/5)

Imprint — 1: Exile target creature card from your graveyard.

As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.

Darksteel (Uncommon)
Deathmask Nezumi
Deathmask Nezumi 2Black (3)
Creature — Rat Shaman (2/2)

As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Saviors of Kamigawa (Common)
Dragon Mask
Dragon Mask 3 (3)

3, Tap: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)

Visions (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Estrid, the Masked
Estrid, the Masked 1GreenWhiteBlue (4)
Legendary Planeswalker — Estrid (3)

+2: Untap each enchanted permanent you control.

−1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor.

−7: Put the top seven cards of your library into your graveyard. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards.

Estrid, the Masked can be your commander.

Commander 2018 (Mythic Rare)
Farsight Mask
Farsight Mask 5 (5)

Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.

Planechase Anthology (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase 2012 Edition (Uncommon)
Illusionary Mask
Illusionary Mask 2 (2)

Variable Colorless: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on Variable Colorless. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.

Masters Edition III (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Imperial Mask
Imperial Mask 4White (5)

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Future Sight (Rare)
Ivory Mask
Ivory Mask 2WhiteWhite (4)

You have shroud. (You can't be the target of spells or abilities.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Jester's Mask
Jester's Mask 5 (5)

Jester's Mask enters the battlefield tapped.

1, Tap, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles their library.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Mask of Avacyn
Mask of Avacyn 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 3

Innistrad (Uncommon)
Mask of Intolerance
Mask of Intolerance 2 (2)

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Apocalypse (Rare)
Mask of Law and Grace
Mask of Law and Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Urza's Destiny (Common)
Mask of Memory
Mask of Memory 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip 1

Commander 2014 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase (Uncommon)
Mask of Riddles
Mask of Riddles BlueBlack (2)
Artifact — Equipment

Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip 2

Alara Reborn (Uncommon)
Mask of the Mimic
Mask of the Mimic Blue (1)

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.

Stronghold (Uncommon)
Masked Admirers
Masked Admirers 2GreenGreen (4)
Creature — Elf Shaman (3/2)

When Masked Admirers enters the battlefield, draw a card.

Whenever you cast a creature spell, you may pay GreenGreen. If you do, return Masked Admirers from your graveyard to your hand.

Commander Anthology (Rare)
Other Versions
Lorwyn (Rare)
Modern Masters (Uncommon)
Commander 2014 (Rare)
Masked Gorgon
Masked Gorgon 4Black (5)
Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.

Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

Judgment (Rare)
Mistform Mask
Mistform Mask 1Blue (2)
Enchantment — Aura

Enchant creature

1: Enchanted creature becomes the creature type of your choice until end of turn.

Onslaught (Common)
Nemesis Mask
Nemesis Mask 3 (3)
Artifact — Equipment

All creatures able to block equipped creature do so.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Peregrine Mask
Peregrine Mask 1 (1)
Artifact — Equipment

Equipped creature has defender, flying, and first strike.

Equip 2

Ravnica: City of Guilds (Uncommon)
Uba Mask
Uba Mask 4 (4)

If a player would draw a card, that player exiles that card face up instead.

Each player may play cards they exiled with Uba Mask this turn.

Champions of Kamigawa (Rare)
Unmask 3Black (4)

You may exile a black card from your hand rather than pay this spell's mana cost.

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

From the Vault: Lore (Mythic Rare)
Other Versions
Mercadian Masques (Rare)