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Quagnoth
( 6)
Creature — Beast
(4/5)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Shroud (This creature can't be the target of spells or abilities.) When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
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Quarum Trench Gnomes
( 4)
Creature — Gnome
(1/1)
: If target Plains is tapped for mana, it produces colorless mana instead of white mana. <I>(This effect lasts indefinitely.)</I>
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Raking Canopy
( 3)
Enchantment
Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
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Ransom Note
( 1)
Artifact — Clue
When Ransom Note enters, surveil 1. , Sacrifice Ransom Note: Choose one — • Cloak the top card of your library. • Goad target creature. • Draw a card.
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Ravenous Baboons
( 4)
Creature — Monkey
(2/2)
When Ravenous Baboons enters, destroy target nonbasic land.
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Ravenous Baloth
( 4)
Creature — Beast
(4/4)
Sacrifice a Beast: You gain 4 life.
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Ravenous Bloodseeker
( 2)
Creature — Vampire Berserker
(1/3)
Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.
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Ravenous Chupacabra
( 4)
Creature — Beast Horror
(2/2)
When Ravenous Chupacabra enters, destroy target creature an opponent controls.
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Ravenous Daggertooth
( 3)
Creature — Dinosaur
(3/2)
Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
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Ravenous Demon
( 5)
Creature — Demon
(4/4)
Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery.
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Ravenous Giant
( 4)
Creature — Giant
(5/5)
At the beginning of your upkeep, this creature deals 1 damage to you.
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Ravenous Gigamole
( 4)
Creature — Mole Horror
(2/3)
When Ravenous Gigamole enters, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.)
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Ravenous Gigantotherium
( 7)
Creature — Beast
(3/3)
Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.) When Ravenous Gigantotherium enters, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium.
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Ravenous Harpy
( 3)
Creature — Harpy
(1/2)
Flying , Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.
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Ravenous Intruder
( 2)
Creature — Gremlin
(1/2)
Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
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Ravenous Leucrocota
( 4)
Creature — Beast
(2/4)
Vigilance : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
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Ravenous Lindwurm
( 6)
Creature — Wurm
(6/6)
When Ravenous Lindwurm enters, you gain 4 life.
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Ravenous Necrotitan
( 4)
Creature — Phyrexian Horror
(6/6)
Corrupted — When Ravenous Necrotitan enters, sacrifice a creature unless an opponent has three or more poison counters.
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Ravenous Pursuit
( 2)
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.
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Ravenous Rats
( 2)
Creature — Rat
(1/1)
When Ravenous Rats enters, target opponent discards a card.
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Ravenous Rotbelly
( 5)
Creature — Zombie Horror
(4/5)
When Ravenous Rotbelly enters, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures of their choice.
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Ravenous Sailback
( 5)
Creature — Dinosaur
(3/4)
When Ravenous Sailback enters, choose one — • Ravenous Sailback gains haste until end of turn. • Destroy target artifact or enchantment.
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Ravenous Skirge
( 3)
Creature — Phyrexian Imp
(1/1)
Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
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Ravenous Slime
( 3)
Creature — Ooze
(1/1)
Ravenous Slime can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime.
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Ravenous Squirrel
( 1)
Creature — Squirrel
(1/1)
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. , Sacrifice an artifact or creature: You gain 1 life and draw a card.
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Ravenous Trap
( 4)
Instant — Trap
If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay rather than pay this spell's mana cost. Exile target player's graveyard.
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Ravenous Tyrannosaurus
( 6)
Creature — Dinosaur
(6/6)
Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.) Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead.
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Ravenous Vampire
( 5)
Creature — Vampire
(3/3)
Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.
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Razorfield Rhino
( 6)
Artifact Creature — Rhino
(4/4)
Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.
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Redemptor Dreadnought
( 5)
Artifact Creature — Astartes Dreadnought
(4/4)
Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard. Trample Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.
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Renounce
( 2)
Instant
Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
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Renounce the Guilds
( 2)
Instant
Each player sacrifices a multicolored permanent of their choice.
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Renowned Weaver
( 1)
Creature — Human Shaman
(1/1)
, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.)
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Rhino-
( 0)
Creature — Rhino
(+1/+4)
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Riptide Chronologist
( 5)
Creature — Human Wizard
(1/3)
, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.
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Ronom Hulk
( 5)
Creature — Beast
(5/6)
Protection from snow Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Ronom Serpent
( 6)
Snow Creature — Serpent
(5/6)
Ronom Serpent can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice Ronom Serpent.
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Ronom Unicorn
( 2)
Creature — Unicorn
(2/2)
Sacrifice Ronom Unicorn: Destroy target enchantment.
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Rubbleback Rhino
( 5)
Creature — Rhino
(3/4)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Ruinous Gremlin
( 1)
Creature — Gremlin
(1/1)
, Sacrifice Ruinous Gremlin: Destroy target artifact.
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Ruinous Intrusion
( 4)
Instant
Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
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Ruinous Minotaur
( 3)
Creature — Minotaur Warrior
(5/2)
Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
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Runo Stromkirk
( 3)
Legendary Creature — Vampire Cleric
(1/4)
Flying When Runo Stromkirk enters, put up to one target creature card from your graveyard on top of your library. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.
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Rush of Knowledge
( 5)
Sorcery
Draw cards equal to the highest mana value among permanents you control.
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Ruthless Technomancer
( 4)
Creature — Human Wizard
(2/4)
When Ruthless Technomancer enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. , Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
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Ruthless Winnower
( 5)
Creature — Elf Rogue
(4/4)
At the beginning of each player's upkeep, that player sacrifices a non-Elf creature of their choice.
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Sadistic Hypnotist
( 5)
Creature — Human Minion
(2/2)
Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
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Sage of the Unknowable
( 2)
Creature — Human Wizard
(0/4)
: Add . Spend this mana only to cast a colorless spell or to activate an ability.
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Sage's Knowledge
( 3)
Sorcery
Return target sorcery card from your graveyard to your hand.
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Sai of the Shinobi
( 1)
Artifact — Equipment
Equipped creature gets +1/+1. Whenever a creature you control enters, you may attach Sai of the Shinobi to it. Equip
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Sapling of Colfenor
( 5)
Legendary Creature — Treefolk Shaman
(2/5)
Indestructible Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
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Dread Linnorm (Scale Deflection)
( 4)
Instant — Adventure
Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Scourge of the Nobilis
( 3)
Enchantment — Aura
Enchant creature As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
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Scragnoth
( 5)
Creature — Beast
(3/4)
This spell can't be countered. Protection from blue
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Seeds of Innocence
( 3)
Sorcery
Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.
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Seek New Knowledge
( 2)
Instant
Seek two nonland cards, then put a card from your hand on the bottom of your library.
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Sengir Connoisseur
( 5)
Creature — Vampire
(3/3)
Flying Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn.
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Seshiro the Anointed
( 6)
Legendary Creature — Snake Monk
(3/4)
Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card.
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Sevinne, the Chronoclasm
( 5)
Legendary Creature — Human Wizard
(2/2)
Prevent all damage that would be dealt to Sevinne, the Chronoclasm. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.
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Shanodin Dryads
( 1)
Creature — Nymph Dryad
(1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Shatterskull Minotaur
( 6)
Creature — Minotaur Warrior
(5/4)
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Haste
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Siege Rhino
( 4)
Creature — Rhino
(4/5)
Trample When Siege Rhino enters, each opponent loses 3 life and you gain 3 life.
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Sinister Monolith
( 4)
Artifact
At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life. , Pay 2 life, Sacrifice Sinister Monolith: Draw two cards. Activate only as a sorcery.
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Skanos Dragonheart
( 5)
Legendary Creature — Dragon Ranger
(4/4)
Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard. Choose a Background (You can have a Background as a second commander.)
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Skullknocker Ogre
( 4)
Creature — Ogre
(4/3)
Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.
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Smelt-Ward Minotaur
( 3)
Creature — Minotaur Warrior
(2/3)
Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.
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Snooping Newsie
( 2)
Creature — Human Rogue
(2/2)
When Snooping Newsie enters, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.
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Snorting Gahr
( 4)
Creature — Rhino Beast
(3/3)
Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.
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Snow Day
( 6)
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Draw two cards, then discard a card.
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Snow Devil
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land.
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Snow Fortress
( 5)
Artifact Creature — Wall
(0/4)
Defender (This creature can't attack.) : Snow Fortress gets +1/+0 until end of turn. : Snow Fortress gets +0/+1 until end of turn. : Snow Fortress deals 1 damage to target creature without flying that's attacking you.
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Snow Hound
( 3)
Creature — Dog
(1/1)
, : Return Snow Hound and target green or blue creature you control to their owner's hand.
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Snowblind
( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
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Snowborn Simulacra
( 2)
Sorcery
Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield.
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Snowfield Sinkhole
( 0)
Snow Land — Plains Swamp
(: Add or .) Snowfield Sinkhole enters tapped.
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Somnomancer
( 2)
Creature — Kithkin Wizard
(2/1)
When Somnomancer enters, you may tap target creature.
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Somnophore
( 4)
Creature — Illusion
(2/2)
Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
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Sonorous Howlbonder
( 3)
Creature — Human Warrior
(2/2)
Menace Each creature you control with menace can't be blocked except by three or more creatures.
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Sorin, Ravenous Neonate
( 0)
Legendary Planeswalker — Sorin
(3)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) +2: Create a Food token. −1: Sorin, Ravenous Neonate deals damage equal to the amount of life you gained this turn to any target. −6: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white permanent other than that creature or Sorin.
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Soul Nova
( 5)
Instant
Exile target attacking creature and all Equipment attached to it.
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Spinehorn Minotaur
( 3)
Creature — Minotaur Berserker
(2/3)
As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.
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Spinerock Knoll
( 0)
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters tapped. : Add . , : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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Spinnerette, Arachnobat
( 5)
Legendary Creature — Spider Performer
(2/4)
Reach When Spinnerette, Arachnobat enters, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.
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