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Clock of DOOOOOOOOOOOOM!
Clock of DOOOOOOOOOOOOM! 4 (4)
Artifact

4, Tap: Move the CRANK counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.

Unstable (Uncommon)
Clock of Omens
Clock of Omens 4 (4)
Artifact

Tap two untapped artifacts you control: Untap target artifact.

Magic 2013 (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Cloud of Faeries
Cloud of Faeries 1Blue (2)
Creature — Faerie (1/1)

Flying

When Cloud of Faeries enters, untap up to two lands.

Cycling 2 (2, Discard this card: Draw a card.)

Wilds of Eldraine Commander (Common)
Other Versions
Urza's Legacy (Common)
Vintage Masters (Uncommon)
Dominaria Remastered (Common)
March of the Machine Commander (Common)
Cloudhoof Kirin
Cloudhoof Kirin 3BlueBlue (5)
Legendary Creature — Kirin Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.

Saviors of Kamigawa (Rare)
Clout of the Dominus
Clout of the Dominus Blue or Red (1)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Eventide (Common)
Clutch of Currents
Clutch of Currents Blue (1)
Sorcery

Return target creature to its owner's hand.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Clutch of Undeath
Clutch of Undeath 3BlackBlack (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

Scourge (Common)
Coat of Arms
Coat of Arms 5 (5)
Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Exodus (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Premium Deck Series: Slivers (Rare)
Tempest Remastered (Rare)
Duel Decks: Mind vs. Might (Rare)
Code of Constraint
Code of Constraint 2Blue (3)
Instant

Target creature gets -4/-0 until end of turn.

Draw a card.

Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Coffin Puppets
Coffin Puppets 3BlackBlack (5)
Creature — Zombie (3/3)

Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.

Prophecy (Rare)
Coffin Purge
Coffin Purge Black (1)
Instant

Exile target card from a graveyard.

Flashback Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Coffin Queen
Coffin Queen 2Black (3)
Creature — Zombie Wizard (1/1)

You may choose not to untap Coffin Queen during your untap step.

2Black, Tap: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Coils of the Medusa
Coils of the Medusa 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1.

Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

Weatherlight (Common)
Collision of Realms
Collision of Realms 6Red (7)
Sorcery

Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.

Kamigawa: Neon Dynasty Commander (Rare)
Colossus of Akros
Colossus of Akros 8 (8)
Artifact Creature — Golem (10/10)

Defender, indestructible

10: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.

Theros (Rare)
Colossus of Sardia
Colossus of Sardia 9 (9)
Artifact Creature — Golem (9/9)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Colossus of Sardia doesn't untap during your untap step.

9: Untap Colossus of Sardia. Activate only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Antiquities (Rare)
Tenth Edition (Rare)
Combat Professor
Combat Professor 3White (4)
Creature — Bird Cleric (2/3)

Flying

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Command of Unsummoning
Command of Unsummoning 2Blue (3)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Return one or two target attacking creatures to their owner's hand.

Portal (Uncommon)
Commander Sofia Daguerre
Commander Sofia Daguerre 3White (4)
Legendary Creature — Human Pilot (1/3)

Flash

Crash Landing — When Commander Sofia Daguerre enters, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Uncommon)
Commencement of Festivities
Commencement of Festivities 1Green (2)
Instant

Prevent all combat damage that would be dealt to players this turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Companion of the Trials
Companion of the Trials 2White (3)
Creature — Bird Soldier (2/2)

Flying

1White: Untap target creature. Activate only if you control a Gideon planeswalker.

Amonkhet (Uncommon)
Composer of Spring
Composer of Spring 1Green (2)
Creature — Satyr Bard (1/3)

Constellation — Whenever an enchantment you control enters, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.

Commander Masters (Rare)
Conceited Witch
Conceited Witch 2Black (3)
Creature — Human Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Wilds of Eldraine (Common)
Conductor of Cacophony
Conductor of Cacophony 3Black (4)
Creature — Demon (2/1)

Conductor of Cacophony enters with two +1/+1 counters on it.

Black, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player.

Jumpstart 2022 (Uncommon)
Conduit of Emrakul
Conduit of Emrakul (0)
Creature — Eldrazi Werewolf (5/4)

Whenever Conduit of Emrakul attacks, add ColorlessColorless at the beginning of your next main phase this turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Conduit of Ruin
Conduit of Ruin 6 (6)
Creature — Eldrazi (5/5)

When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.

The first creature spell you cast each turn costs 2 less to cast.

Battle for Zendikar (Rare)
Conduit of Storms
Conduit of Storms 2Red (3)
Creature — Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add Red at the beginning of your next main phase this turn.

3RedRed: Transform Conduit of Storms.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Conduit of Worlds
Conduit of Worlds 2GreenGreen (4)
Artifact

You may play lands from your graveyard.

Tap: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Phyrexia: All Will Be One (Rare)
Cone of Cold
Cone of Cold 3Blue (4)
Sorcery

Roll a d20.

1–9 | Tap all creatures your opponents control.

10–19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.

20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Cone of Flame
Cone of Flame 3RedRed (5)
Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Jumpstart 2022 (Uncommon)
Other Versions
Weatherlight (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Planechase (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Magic 2015 Core Set (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Welcome Deck 2016 (Uncommon)
Constable of the Realm
Constable of the Realm 4White (5)
Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Contest of Claws
Contest of Claws 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan Commander (Rare)
Control of the Court
Control of the Court 1Red (2)
Sorcery

Draw four cards, then discard three cards at random.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Convergence of Dominion
Convergence of Dominion 3 (3)
Artifact

Dynastic Command Node — As long as you control your commander, activated abilities of cards in your graveyard cost 2 less to activate. This effect can't reduce the mana in that ability's activation cost to less than one mana.

Translocation Protocols — 3, Tap: Mill three cards.

Warhammer 40,000 Commander (Rare)
Copperhoof Vorrac
Copperhoof Vorrac 3GreenGreen (5)
Creature — Boar Beast (2/2)

Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.

Mirrodin (Rare)
Coronation of Chaos
Coronation of Chaos 2Red (3)
Sorcery

Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Common)
Corpses of the Lost
Corpses of the Lost 2Black (3)
Enchantment

Skeletons you control get +1/+0 and have haste.

When Corpses of the Lost enters, create a 2/2 black Skeleton Pirate creature token.

At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Rare)
Corrupt Court Official
Corrupt Court Official 1Black (2)
Creature — Human Advisor (1/1)

When Corrupt Court Official enters, target opponent discards a card.

Streets of New Capenna (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Corrupt Official
Corrupt Official 4Black (5)
Creature — Human Minion (3/1)

2Black: Regenerate Corrupt Official.

Whenever Corrupt Official becomes blocked, defending player discards a card at random.

Mercadian Masques (Rare)
Corruption of Towashi
Corruption of Towashi 4Blue (5)
Enchantment

When Corruption of Towashi enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Whenever a permanent you control transforms or a permanent you control enters transformed, you may draw a card. Do this only once each turn.

March of the Machine (Uncommon)
Corsairs of Umbar
Corsairs of Umbar 3Blue (4)
Creature — Human Pirate (3/3)

2Blue: Target Goblin, Orc, or Pirate can't be blocked this turn.

Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Council of Advisors
Council of Advisors 2Blue (3)
Creature — Human Advisor (1/1)

When Council of Advisors enters, draw a card.

Portal Three Kingdoms (Uncommon)
Council of Echoes
Council of Echoes 4BlueBlue (6)
Creature — Spirit Advisor (4/4)

Flying

Descend 4 — When Council of Echoes enters, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand.

The Lost Caverns of Ixalan (Uncommon)
Council of the Absolute
Council of the Absolute 2WhiteBlue (4)
Creature — Human Advisor (2/4)

As Council of the Absolute enters, choose a noncreature, nonland card name.

Your opponents can't cast spells with the chosen name.

Spells with the chosen name you cast cost 2 less to cast.

Dragon's Maze (Mythic Rare)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Champions of Kamigawa (Common)
Courser of Kruphix
Courser of Kruphix 1GreenGreen (3)
Enchantment Creature — Centaur (2/4)

Play with the top card of your library revealed.

You may play lands from the top of your library.

Landfall — Whenever a land you control enters, you gain 1 life.

Commander Masters (Rare)
Other Versions
Born of the Gods (Rare)
Masters 25 (Rare)
Time Spiral Remastered (Bonus)
Jumpstart 2022 (Rare)
Court of Ambition
Court of Ambition 2BlackBlack (4)
Enchantment

When Court of Ambition enters, you become the monarch.

At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Commander Legends (Rare)
Court of Ardenvale
Court of Ardenvale 2WhiteWhite (4)
Enchantment

When Court of Ardenvale enters, you become the monarch.

At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Wilds of Eldraine Commander (Rare)
Court of Bounty
Court of Bounty 2GreenGreen (4)
Enchantment

When Court of Bounty enters, you become the monarch.

At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Commander Legends (Rare)
Court of Cunning
Court of Cunning 1BlueBlue (3)
Enchantment

When Court of Cunning enters, you become the monarch.

At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Commander Legends (Rare)
Court of Embereth
Court of Embereth 2RedRed (4)
Enchantment

When Court of Embereth enters, you become the monarch.

At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control.

Wilds of Eldraine Commander (Rare)
Court of Garenbrig
Court of Garenbrig 1GreenGreen (3)
Enchantment

When Court of Garenbrig enters, you become the monarch.

At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Wilds of Eldraine Commander (Rare)
Court of Grace
Court of Grace 2WhiteWhite (4)
Enchantment

When Court of Grace enters, you become the monarch.

At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Commander Legends (Rare)
Court of Ire
Court of Ire 3RedRed (5)
Enchantment

When Court of Ire enters, you become the monarch.

At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Commander Legends (Rare)
Court of Locthwain
Court of Locthwain 2BlackBlack (4)
Enchantment

When Court of Locthwain enters, you become the monarch.

At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.

Wilds of Eldraine Commander (Rare)
Court of Vantress
Court of Vantress 2BlueBlue (4)
Enchantment

When Court of Vantress enters, you become the monarch.

At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.

Wilds of Eldraine Commander (Rare)
Covenant of Blood
Covenant of Blood 6Black (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Covenant of Blood deals 4 damage to any target and you gain 4 life.

Magic 2015 Core Set (Common)
Covenant of Minds
Covenant of Minds 4Blue (5)
Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

Conspiracy: Take the Crown (Rare)
Other Versions
Shards of Alara (Rare)
Cover of Darkness
Cover of Darkness 1Black (2)
Enchantment

As Cover of Darkness enters, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Assassin's Creed (Rare)
Other Versions
Onslaught (Rare)
Cover of Winter
Cover of Winter 2White (3)
Snow Enchantment

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow source.)

If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.

Snow: Put an age counter on Cover of Winter.

Coldsnap (Rare)
Cradle of Safety
Cradle of Safety 1Blue (2)
Enchantment — Aura

Flash

Enchant creature you control

When Cradle of Safety enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Enchanted creature gets +1/+1.

Innistrad: Crimson Vow (Common)
Cradle of the Accursed
Cradle of the Accursed (0)
Land — Desert

Tap: Add Colorless.

3, Tap, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

Amonkhet (Common)
Cradle of Vitality
Cradle of Vitality 3White (4)
Enchantment

Whenever you gain life, you may pay 1White. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Jumpstart (Rare)
Other Versions
Shards of Alara (Rare)
Commander 2013 Edition (Rare)
Crash of Rhino Beetles
Crash of Rhino Beetles 4Green (5)
Creature — Insect (5/5)

Trample

Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.

Commander Masters (Common)
Other Versions
Commander 2018 (Rare)
Crash of Rhinos
Crash of Rhinos 6GreenGreen (8)
Creature — Rhino (8/4)

Trample

Beatdown Box Set (Common)
Other Versions
Mirage (Common)
Craterhoof Behemoth
Craterhoof Behemoth 5GreenGreenGreen (8)
Creature — Beast (5/5)

Haste

When Craterhoof Behemoth enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Commander Masters (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Jumpstart (Mythic Rare)
Craving of Yeenoghu
Craving of Yeenoghu 2Red (3)
Enchantment — — Aura

Enchant creature you control

Enchanted creature gets +3/+2, has haste, and attacks each combat if able.

Red: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.

Alchemy Horizons: Baldur's Gate (Uncommon)
Cream of the Crop
Cream of the Crop 1Green (2)
Enchantment

Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Morningtide (Rare)
Crescendo of War
Crescendo of War 3White (4)
Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Crisis of Conscience
Crisis of Conscience 4WhiteWhite (6)
Sorcery

Choose one —

• Destroy all tokens.

• Destroy all nonland, nontoken permanents.

Doctor Who Commander (Rare)
Crocodile of the Crossing
Crocodile of the Crossing 3Green (4)
Creature — Crocodile (5/4)

Haste

When Crocodile of the Crossing enters, put a -1/-1 counter on target creature you control.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Crook of Condemnation
Crook of Condemnation 2 (2)
Artifact

1, Tap: Exile target card from a graveyard.

1, Exile Crook of Condemnation: Exile all graveyards.

Hour of Devastation (Uncommon)
Crow of Dark Tidings
Crow of Dark Tidings 2Black (3)
Creature — Zombie Bird (2/1)

Flying

When this creature enters or dies, mill two cards. (Put the top two cards of your library into your graveyard.)

Magic: The Gathering Foundations (Common)
Other Versions
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Game Night 2019 (Common)
Jumpstart (Common)
Commander Legends (Common)
Jumpstart 2022 (Common)
Shadows Over Innistrad Remastered (Common)
Crowd of Cinders
Crowd of Cinders 3Black (4)
Creature — Elemental (*/*)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

Shadowmoor (Uncommon)
Crown of Ascension
Crown of Ascension 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Onslaught (Common)
Crown of Awe
Crown of Awe 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

Onslaught (Common)
Crown of Convergence
Crown of Convergence 2 (2)
Artifact

Play with the top card of your library revealed.

As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.

GreenWhite: Put the top card of your library on the bottom of your library.

Ravnica: City of Guilds (Rare)
Crown of Doom
Crown of Doom 3 (3)
Artifact

Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.

2: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn.

Commander 2014 (Rare)
Crown of Empires
Crown of Empires 2 (2)
Artifact

3, Tap: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.

Magic 2012 (Uncommon)
Crown of Flames
Crown of Flames Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Crown of Flames to its owner's hand.

Invasion (Common)
Other Versions
Tempest (Common)
Crown of Fury
Crown of Fury 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

Onslaught (Common)
Crown of Gondor
Crown of Gondor 3 (3)
Legendary Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control.

When a legendary creature you control enters, if there is no monarch, you become the monarch.

Equip 4. This ability costs 3 less to activate if you're the monarch.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Crown of Skemfar
Crown of Skemfar 2GreenGreen (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Elf you control and has reach.

2Green: Return Crown of Skemfar from your graveyard to your hand.

Kaldheim Commander (Rare)
Crown of Suspicion
Crown of Suspicion 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.

Onslaught (Common)
Crown of the Ages
Crown of the Ages 2 (2)
Artifact

4, Tap: Attach target Aura attached to a creature to another creature.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Crown of Vigor
Crown of Vigor 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Onslaught (Common)
Crucible of Fire
Crucible of Fire 3Red (4)
Enchantment

Dragon creatures you control get +3/+3.

Game Night: Free-For-All (Rare)
Other Versions
Shards of Alara (Rare)
Magic 2015 Core Set (Rare)
Commander 2017 (Rare)
Iconic Masters (Rare)
Crucible of the Spirit Dragon
Crucible of the Spirit Dragon (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Crucible of the Spirit Dragon.

Tap, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2017 (Rare)
Crucible of Worlds
Crucible of Worlds 3 (3)
Artifact

You may play lands from your graveyard.

Magic The Gathering—Fallout (Mythic Rare)
Other Versions
Fifth Dawn (Rare)
Tenth Edition (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Core Set 2019 (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Crusader of Odric
Crusader of Odric 2White (3)
Creature — Human Soldier (*/*)

Crusader of Odric's power and toughness are each equal to the number of creatures you control.

Magic: The Gathering Foundations (Common)
Other Versions
Magic 2013 (Uncommon)
Double Masters (Common)
Crush of Tentacles
Crush of Tentacles 4BlueBlue (6)
Sorcery

Surge 3BlueBlue (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.

Oath of the Gatewatch (Mythic Rare)
Crush of Wurms
Crush of Wurms 6GreenGreenGreen (9)
Sorcery

Create three 6/6 green Wurm creature tokens.

Flashback 9GreenGreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Rare)
Crux of Fate
Crux of Fate 3BlackBlack (5)
Sorcery

Choose one —

• Destroy all Dragon creatures.

• Destroy all non-Dragon creatures.

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Fate Reforged (Rare)
Commander 2017 (Rare)
Cry of Contrition
Cry of Contrition Black (1)
Sorcery

Target player discards a card.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Cry of Contrition haunts dies, target player discards a card.

Guildpact (Common)
Cry of the Carnarium
Cry of the Carnarium 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.

Ravnica Allegiance (Uncommon)
Crypt of Agadeem
Crypt of Agadeem (0)
Land

Crypt of Agadeem enters tapped.

Tap: Add Black.

2, Tap: Add Black for each black creature card in your graveyard.

Commander 2014 (Rare)
Other Versions
Zendikar (Rare)
Crypt of the Eternals
Crypt of the Eternals (0)
Land

When Crypt of the Eternals enters, you gain 1 life.

Tap: Add Colorless.

1, Tap: Add Blue, Black, or Red.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Culmination of Studies
Culmination of Studies Variable ColorlessBlueRed (2)
Sorcery

Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.

Strixhaven: School of Mages (Rare)
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