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Fate Foretold
Fate Foretold 1Blue (2)
Enchantment — Aura

Enchant creature

When Fate Foretold enters, draw a card.

When enchanted creature dies, its controller draws a card.

Theros (Common)
Fate Forgotten
Fate Forgotten 2White (3)
Instant

Exile target artifact or enchantment.

Dragons of Tarkir (Common)
Fathom Fleet Swordjack
Fathom Fleet Swordjack 3Red (4)
Creature — Orc Pirate (4/3)

Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.

Encore 5Red (5Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Favor of Jukai
Favor of Jukai 3Green (4)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +3/+3 and has reach.

Channel — 1Green, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn.

Kamigawa: Neon Dynasty (Common)
Favor of the Mighty
Favor of the Mighty 1White (2)
Kindred Enchantment — Giant

Each creature with the highest mana value has protection from each color.

Lorwyn (Rare)
Favor of the Overbeing
Favor of the Overbeing 1Green or Blue (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has vigilance.

As long as enchanted creature is blue, it gets +1/+1 and has flying.

Eventide (Common)
Favor of the Woods
Favor of the Woods 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Dark Ascension (Common)
Favorable Destiny
Favorable Destiny 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mirage (Uncommon)
Favorable Winds
Favorable Winds 1Blue (2)
Enchantment

Creatures you control with flying get +1/+1.

Game Night (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Ixalan (Uncommon)
Favored Enemy
Favored Enemy Green (1)
Enchantment

As Favored Enemy enters the battlefield, note the most prevalent creature type in an opponent's library.

When Favored Enemy enters the battlefield, target creature you control fights up to one target creature you don't control.

Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control.

Alchemy Horizons: Baldur's Gate (Rare)
Favored Hoplite
Favored Hoplite White (1)
Creature — Human Soldier (1/2)

Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

Theros (Uncommon)
Favored of Iroas
Favored of Iroas 2White (3)
Creature — Human Soldier (2/2)

Constellation — Whenever an enchantment you control enters, Favored of Iroas gains double strike until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Fear of Impostors
Fear of Impostors 1BlueBlue (3)
Enchantment Creature — Nightmare (3/2)

Flash

When Fear of Impostors enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Duskmourn: House of Horror (Uncommon)
Fearless Liberator
Fearless Liberator 1Red (2)
Creature — Dwarf Berserker (2/1)

Boast — 2Red: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Feast of the Unicorn
Feast of the Unicorn 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+0.

Homelands (Common)
Other Versions
Classic Sixth Edition (Common)
Feast of the Victorious Dead
Feast of the Victorious Dead WhiteBlack (2)
Enchantment

At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.

March of the Machine: The Aftermath (Uncommon)
Feast of Worms
Feast of Worms 3GreenGreen (5)
Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

Champions of Kamigawa (Uncommon)
Feast or Famine
Feast or Famine 3Black (4)
Instant

Choose one —

• Create a 2/2 black Zombie creature token.

• Destroy target nonartifact, nonblack creature. It can't be regenerated.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Alliances (Common)
Masters Edition (Common)
Feldon, Ronom Excavator
Feldon, Ronom Excavator 1Red (2)
Legendary Creature — Human Artificer (2/2)

Haste

Feldon, Ronom Excavator can't block.

Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

The Brothers' War (Rare)
Fell Beast of Mordor
Fell Beast of Mordor 2BlackBlack (4)
Creature — Drake Beast (3/3)

Flying

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

Whenever Fell Beast of Mordor enters or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Fell Horseman
Fell Horseman 3Black (4)
Creature — Zombie Knight (3/3)

When Fell Horseman dies, put it on the bottom of its owner's library.

Wilds of Eldraine (Common)
Ferocious Tigorilla
Ferocious Tigorilla 3Red (4)
Creature — Cat Ape (4/3)

Ferocious Tigorilla enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)

Ikoria: Lair of Behemoths (Common)
Ferrovore
Ferrovore 2Red (3)
Creature — Beast (2/2)

Red, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.

Scars of Mirrodin (Common)
Fertilid's Favor
Fertilid's Favor 3Green (4)
Instant

Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature.

March of the Machine (Common)
Fervor
Fervor 2Red (3)
Enchantment

Creatures you control have haste. (They can attack and Tap as soon as they come under your control.)

Magic 2013 (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Weatherlight (Rare)
Fetid Horror
Fetid Horror 3Black (4)
Creature — Shade Horror (1/2)

Black: Fetid Horror gets +1/+1 until end of turn.

Mirage (Common)
Feywild Visitor
Feywild Visitor 2Blue (3)
Legendary Enchantment — Background

Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Fieldmist Borderpost
Fieldmist Borderpost 1WhiteBlue (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Fieldmist Borderpost enters tapped.

Tap: Add White or Blue.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Fiery Encore
Fiery Encore 4Red (5)
Sorcery

Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Commander 2021 (Rare)
Fight or Flight
Fight or Flight 3White (4)
Enchantment

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Invasion (Rare)
Filigree Vector
Filigree Vector 3White (4)
Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.

1, Tap, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

March of the Machine Commander (Rare)
Final Fortune
Final Fortune RedRed (2)
Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Finale of Glory
Finale of Glory Variable ColorlessWhiteWhite (2)
Sorcery

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

Ravnica Clue Edition (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Phyrexia: All Will Be One Commander (Mythic Rare)
Final-Word Phantom
Final-Word Phantom 2Blue (3)
Creature — Spirit Detective (1/4)

Flash

Flying

During each opponent's end step, you may cast spells as though they had flash.

Murders at Karlov Manor Commander (Rare)
Finch Formation
Finch Formation 2Blue (3)
Creature — Bird Scout (2/2)

Offspring 3 (You may pay an additional 3 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Flying

When this creature enters, target creature you control gains flying until end of turn.

Bloomburrow (Common)
Fire of Orthanc
Fire of Orthanc 3Red (4)
Sorcery

Destroy target artifact or land. Creatures without flying can't block this turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Fireborn Knight
Fireborn Knight Red or WhiteRed or WhiteRed or WhiteRed or White (4)
Creature — Human Knight (2/3)

Double strike

Red or WhiteRed or WhiteRed or WhiteRed or White: Fireborn Knight gets +1/+1 until end of turn.

Throne of Eldraine (Uncommon)
Fireforger's Puzzleknot
Fireforger's Puzzleknot 2 (2)
Artifact

When Fireforger's Puzzleknot enters, it deals 1 damage to any target.

2Red, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Fireglass Mentor
Fireglass Mentor BlackRed (2)
Creature — Lizard Warlock (2/1)

At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card.

Bloomburrow (Uncommon)
Firemind's Foresight
Firemind's Foresight 5BlueRed (7)
Instant

Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2015 (Rare)
Fires of Victory
Fires of Victory 1Red (2)
Instant

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.

Dominaria United (Uncommon)
Firestorm
Firestorm Red (1)
Instant

As an additional cost to cast this spell, discard X cards.

Firestorm deals X damage to each of X targets.

Weatherlight (Rare)
Firestorm Hellkite
Firestorm Hellkite 4BlueRed (6)
Creature — Dragon (6/6)

Flying, trample

Cumulative upkeep BlueRed (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Visions (Rare)
Firestorm Phoenix
Firestorm Phoenix 4RedRed (6)
Creature — Phoenix (3/2)

Flying

If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Firewild Borderpost
Firewild Borderpost 1RedGreen (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Firewild Borderpost enters tapped.

Tap: Add Red or Green.

Alara Reborn (Common)
Firja, Judge of Valor
Firja, Judge of Valor 2WhiteBlackBlack (5)
Legendary Creature — Angel Cleric (2/4)

Flying, lifelink

Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Kaldheim (Uncommon)
Firkraag, Cunning Instigator
Firkraag, Cunning Instigator 3BlueRed (5)
Legendary Creature — Dragon (3/3)

Flying, haste

Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.

Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Fistful of Force
Fistful of Force 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Flailing Manticore
Flailing Manticore 3Red (4)
Creature — Manticore (3/3)

Flying, first strike

1: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Rare)
Flame of Anor
Flame of Anor 1BlueRed (3)
Instant

Choose one. If you control a Wizard as you cast this spell, you may choose two instead.

• Target player draws two cards.

• Destroy target artifact.

• Flame of Anor deals 5 damage to target creature.

The Lord of the Rings: Tales of Middle Earth (Rare)
Flameborn Hellion
Flameborn Hellion 5Red (6)
Creature — Hellion (5/4)

Haste

Flameborn Hellion attacks each combat if able.

Scars of Mirrodin (Common)
Flameborn Viron
Flameborn Viron 4RedRed (6)
Creature — Phyrexian Insect (6/4)

New Phyrexia (Common)
Flamecore Elemental
Flamecore Elemental 2RedRed (4)
Creature — Elemental (5/4)

Echo 2RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Time Spiral (Common)
Flames of Moradin
Flames of Moradin 2RedRed (4)
Sorcery

Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain "You may pay Red rather than pay this spell's mana cost" and "At the beginning of your end step, sacrifice this artifact."

Alchemy Horizons: Baldur's Gate (Rare)
Flaming Sword
Flaming Sword 1Red (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Mercadian Masques (Common)
Flare of Fortitude
Flare of Fortitude 2WhiteWhite (4)
Instant

You may sacrifice a nontoken white creature rather than pay this spell's mana cost.

Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.

Modern Horizons 3 (Rare)
Flavor Judge
Flavor Judge 1White (2)
Creature — Bird Advisor (2/2)

Tap: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability.

Unsanctioned (Rare)
Flawless Forgery
Flawless Forgery 3BlueBlue (5)
Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Exile target instant or sorcery card from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost.

Streets of New Capenna Commander (Rare)
Fledgling Mawcor
Fledgling Mawcor 3Blue (4)
Creature — Beast (2/2)

Flying

Tap: Fledgling Mawcor deals 1 damage to any target.

Morph BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Fleeting Memories
Fleeting Memories 2Blue (3)
Enchantment

When Fleeting Memories enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, target player mills three cards.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Flensing Raptor
Flensing Raptor 2White (3)
Creature — Phyrexian Bird (2/2)

Flying

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Flensing Raptor enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.

Phyrexia: All Will Be One (Common)
Fleshformer
Fleshformer 2Black (3)
Creature — Human Wizard (2/2)

WhiteBlueBlackRedGreen: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Conflux (Uncommon)
Fleshless Gladiator
Fleshless Gladiator 1Black (2)
Creature — Phyrexian Skeleton (2/2)

Corrupted — 2Black: Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters.

Phyrexia: All Will Be One (Common)
Flickerform
Flickerform 1White (2)
Enchantment — Aura

Enchant creature

2WhiteWhite: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Commander Anthology (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2013 Edition (Rare)
Flooded Shoreline
Flooded Shoreline BlueBlue (2)
Enchantment

BlueBlue, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

Visions (Rare)
Floral Spuzzem
Floral Spuzzem 3Green (4)
Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Legends (Uncommon)
Florian, Voldaren Scion
Florian, Voldaren Scion 1BlackRed (3)
Legendary Creature — Vampire Noble (3/3)

First strike

At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Floriferous Vinewall
Floriferous Vinewall 1Green (2)
Creature — Plant Wall (0/2)

Defender

When Floriferous Vinewall enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Modern Horizons 3 Commander (Common)
Other Versions
Dominaria United (Common)
Flowerfoot Swordmaster
Flowerfoot Swordmaster White (1)
Creature — Mouse Soldier (1/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.

Bloomburrow (Uncommon)
Flowstone Armor
Flowstone Armor 3 (3)
Artifact

You may choose not to untap Flowstone Armor during your untap step.

3, Tap: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Nemesis (Uncommon)
Fluctuator
Fluctuator 2 (2)
Artifact

Cycling abilities you activate cost 2 less to activate.

Ikoria Commander (Rare)
Other Versions
Urza's Saga (Rare)
Flurry of Horns
Flurry of Horns 4Red (5)
Sorcery

Create two 2/3 red Minotaur creature tokens with haste.

Jumpstart (Common)
Other Versions
Journey into Nyx (Common)
Flusterstorm
Flusterstorm Blue (1)
Instant

Counter target instant or sorcery spell unless its controller pays 1.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Modern Horizons 3 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Vintage Masters (Rare)
Iconic Masters (Rare)
Modern Horizons (Rare)
Fomori Nomad
Fomori Nomad 4Red (5)
Creature — Nomad Giant (4/4)

Future Sight (Common)
Fomori Vault
Fomori Vault (0)
Land

Tap: Add Colorless.

3, Tap, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Font of Fortunes
Font of Fortunes 1Blue (2)
Enchantment

1Blue, Sacrifice Font of Fortunes: Draw two cards.

Journey into Nyx (Common)
Font of Vigor
Font of Vigor 1White (2)
Enchantment

2White, Sacrifice Font of Vigor: You gain 7 life.

Journey into Nyx (Common)
Footsteps of the Goryo
Footsteps of the Goryo 2Black (3)
Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
For the Ancestors
For the Ancestors 2Green (3)
Instant

Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander Masters (Rare)
For the Common Good
For the Common Good Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.

Bloomburrow (Rare)
For the Emperor!
For the Emperor! 3White (4)
Sorcery

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Warhammer 40,000 Commander (Rare)
For the Family
For the Family Green (1)
Instant

Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.

Streets of New Capenna (Common)
Foratog
Foratog 2Green (3)
Creature — Atog (1/2)

Green, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.

Mirage (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Foray of Orcs
Foray of Orcs 3Red (4)
Sorcery

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Forbid
Forbid 1BlueBlue (3)
Instant

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Exodus (Uncommon)
Tempest Remastered (Rare)
Forbidden Alchemy
Forbidden Alchemy 2Blue (3)
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback 6Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ravnica Clue Edition (Uncommon)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Modern Masters 2017 Edition (Common)
Ultimate Masters (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Double Masters 2022 (Common)
Shadows of the Past (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Forbidden Crypt
Forbidden Crypt 3BlackBlack (5)
Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard from anywhere, exile that card instead.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Forbidden Friendship
Forbidden Friendship 1Red (2)
Sorcery

Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.

Ikoria: Lair of Behemoths (Common)
Forbidden Lore
Forbidden Lore 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gets +2/+1 until end of turn."

Masters Edition II (Uncommon)
Other Versions
Ice Age (Rare)
Forbidden Orchard
Forbidden Orchard (0)
Land

Tap: Add one mana of any color.

Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

Double Masters 2022 (Rare)
Other Versions
Champions of Kamigawa (Rare)
From the Vault: Realms (Mythic Rare)
Zendikar Expeditions (Mythic Rare)
Commander 2016 (Rare)
Forbidden Ritual
Forbidden Ritual 2BlackBlack (4)
Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.

Visions (Rare)
Forbidding Spirit
Forbidding Spirit 1WhiteWhite (3)
Creature — Spirit Cleric (3/3)

When Forbidding Spirit enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 for each of those creatures.

Game Night: Free-For-All (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Forbidding Watchtower
Forbidding Watchtower (0)
Land

Forbidding Watchtower enters tapped.

Tap: Add White.

1White: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Tenth Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Force Away
Force Away 1Blue (2)
Instant

Return target creature to its owner's hand.

Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Khans of Tarkir (Common)
Force Bubble
Force Bubble 2WhiteWhite (4)
Enchantment

If damage would be dealt to you, put that many depletion counters on Force Bubble instead.

When there are four or more depletion counters on Force Bubble, sacrifice it.

At the beginning of each end step, remove all depletion counters from Force Bubble.

Scourge (Rare)
Force of Despair
Force of Despair 1BlackBlack (3)
Instant

If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.

Destroy all creatures that entered this turn.

Modern Horizons (Rare)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Ninth Edition (Rare)
Beatdown Box Set (Rare)
Force of Negation
Force of Negation 1BlueBlue (3)
Instant

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.

Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Double Masters 2022 (Rare)
Other Versions
Modern Horizons (Rare)
Force of Rage
Force of Rage 1RedRed (3)
Instant

If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.

Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.

Modern Horizons (Rare)
Force of Savagery
Force of Savagery 2Green (3)
Creature — Elemental (8/0)

Trample

Future Sight (Rare)
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