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Nelly Borca, Impulsive Accuser
Nelly Borca, Impulsive Accuser 2RedWhite (4)
Legendary Creature — Human Detective (2/4)

Vigilance

Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.)

Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.

Murders at Karlov Manor Commander (Mythic Rare)
Nils, Discipline Enforcer
Nils, Discipline Enforcer 2White (3)
Legendary Creature — Human Cleric (2/2)

At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.

Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays Variable Colorless, where X is the number of counters on that creature.

Commander 2021 (Rare)
Nissa, Vital Force
Nissa, Vital Force 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Ogre Enforcer
Ogre Enforcer 3RedRed (5)
Creature — Ogre (4/4)

Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.

Visions (Rare)
Orc General
Orc General 2Red (3)
Creature — Orc Warrior (2/2)

Tap, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

Masters Edition II (Uncommon)
Other Versions
The Dark (Uncommon)
Orc Sureshot
Orc Sureshot 3Black (4)
Creature — Orc Archer (4/2)

Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.

Fate Reforged (Uncommon)
Orca, Siege Demon
Orca, Siege Demon 5BlackRed (7)
Legendary Creature — Demon (5/5)

Trample

Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon.

When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.

Dominaria United Commander (Rare)
Orchard Elemental
Orchard Elemental 5Green (6)
Creature — Elemental (2/2)

Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.

Conspiracy: Take the Crown (Common)
Orchard Spirit
Orchard Spirit 2Green (3)
Creature — Spirit (2/2)

Orchard Spirit can't be blocked except by creatures with flying or reach.

Magic Origins (Common)
Other Versions
Innistrad (Common)
Orchard Strider
Orchard Strider 4GreenGreen (6)
Creature — Treefolk (6/4)

When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Basic landcycling 1Green (1Green, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Orchard Warden
Orchard Warden 4GreenGreen (6)
Creature — Treefolk Shaman (4/6)

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.

Morningtide (Uncommon)
Orcish Artillery
Orcish Artillery 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Tenth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Orcish Bloodpainter
Orcish Bloodpainter 2Red (3)
Creature — Orc Shaman (2/1)

Tap, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target.

Coldsnap (Common)
Orcish Bowmasters
Orcish Bowmasters 1Black (2)
Creature — Orc Archer (1/1)

Flash

When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

The Lord of the Rings: Tales of Middle Earth (Rare)
Orcish Cannonade
Orcish Cannonade 1RedRed (3)
Instant

Orcish Cannonade deals 2 damage to any target and 3 damage to you.

Draw a card.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Magic: The Gathering—Conspiracy (Common)
Duel Decks: Speed vs. Cunning (Common)
Orcish Cannoneers
Orcish Cannoneers 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Orcish Captain
Orcish Captain Red (1)
Creature — Orc Warrior (1/1)

1: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Orcish Conscripts
Orcish Conscripts Red (1)
Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.

Orcish Conscripts can't block unless at least two other creatures block.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Orcish Farmer
Orcish Farmer 1RedRed (3)
Creature — Orc (2/2)

Tap: Target land becomes a Swamp until its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Orcish Healer
Orcish Healer RedRed (2)
Creature — Orc Cleric (1/1)

RedRed, Tap: Target creature can't be regenerated this turn.

BlackBlackRed, Tap: Regenerate target black or green creature.

RedGreenGreen, Tap: Regenerate target black or green creature.

Ice Age (Uncommon)
Orcish Hellraiser
Orcish Hellraiser 1Red (2)
Creature — Orc Warrior (3/2)

Echo Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.

Modern Horizons (Common)
Orcish Librarian
Orcish Librarian 1Red (2)
Creature — Orc (1/1)

Red, Tap: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Orcish Lumberjack
Orcish Lumberjack Red (1)
Creature — Orc (1/1)

Tap, Sacrifice a Forest: Add three mana in any combination of Red and/or Green.

Vintage Masters (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Duel Decks: Heroes vs. Monsters (Common)
Orcish Mechanics
Orcish Mechanics 2Red (3)
Creature — Orc (1/1)

Tap, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Common)
Masters Edition (Uncommon)
Orcish Medicine
Orcish Medicine 1Black (2)
Instant

Target creature gains your choice of lifelink or indestructible until end of turn.

Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Orcish Mine
Orcish Mine 1RedRed (3)
Enchantment — Aura

Enchant land

Orcish Mine enters the battlefield with three ore counters on it.

At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.

When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.

Homelands (Uncommon)
Orcish Oriflamme
Orcish Oriflamme 3Red (4)
Enchantment

Attacking creatures you control get +1/+0.

Eternal Masters (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Starter 2000 (Uncommon)
Orcish Paratroopers
Orcish Paratroopers 2Red (3)
Creature — Orc Paratrooper (4/4)

When Orcish Paratroopers enters the battlefield, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.

Unhinged (Common)
Orcish Settlers
Orcish Settlers 1Red (2)
Creature — Orc (1/1)

Variable ColorlessVariable ColorlessRed, Tap, Sacrifice Orcish Settlers: Destroy X target lands.

Weatherlight (Uncommon)
Orcish Siegemaster
Orcish Siegemaster 2Red (3)
Creature — Orc Soldier (0/5)

Trample

Other Orcs and Goblins you control have trample.

Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Orcish Spy
Orcish Spy Red (1)
Creature — Orc Rogue (1/1)

Tap: Look at the top three cards of target player's library.

Fallen Empires (Common)
Other Versions
Eighth Edition (Common)
Orcish Squatters
Orcish Squatters 4Red (5)
Creature — Orc (2/3)

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Orcish Vandal
Orcish Vandal 1Red (2)
Creature — Orc Warrior (1/1)

Tap, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.

Double Masters (Common)
Other Versions
Dominaria (Uncommon)
Orcish Veteran
Orcish Veteran 2Red (3)
Creature — Orc (2/2)

Orcish Veteran can't block white creatures with power 2 or greater.

Red: Orcish Veteran gains first strike until end of turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Orcus, Prince of Undeath
Orcus, Prince of Undeath Variable Colorless2BlackRed (4)
Legendary Creature — Demon (5/3)

Flying, trample

When Orcus, Prince of Undeath enters the battlefield, choose one —

• Each other creature gets -X/-X until end of turn. You lose X life.

• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.

Adventures in the Forgotten Realms (Rare)
Order of the Sacred Torch
Order of the Sacred Torch 1WhiteWhite (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target black spell.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Orthodoxy Enforcer
Orthodoxy Enforcer 3White (4)
Creature — Phyrexian Cleric (2/4)

Vigilance

Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts.

Phyrexia: All Will Be One (Common)
Orzhov Enforcer
Orzhov Enforcer 1Black (2)
Creature — Human Rogue (1/2)

Deathtouch

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Overwhelming Forces
Overwhelming Forces 6BlackBlack (8)
Sorcery

Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition IV (Rare)
Pass the Torch
Pass the Torch 1Red (2)
Instant

Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".

Streets of New Capenna Alchemy (Rare)
Perimeter Enforcer
Perimeter Enforcer 1White (2)
Creature — Human Detective (1/1)

Flying, lifelink

Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn.

Murders at Karlov Manor (Uncommon)
Phantasmal Forces
Phantasmal Forces 3Blue (4)
Creature — Illusion (4/1)

Flying

At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay Blue.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Porcelain Legionnaire
Porcelain Legionnaire 2Phyrexian White (3)
Artifact Creature — Phyrexian Soldier (3/1)

(Phyrexian White can be paid with either White or 2 life.)

First strike

New Phyrexia (Common)
Porcelain Zealot
Porcelain Zealot 3White (4)
Creature — Phyrexian Soldier (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.

Phyrexia: All Will Be One (Uncommon)
Porcuparrot
Porcuparrot 3Red (4)
Creature — Bird Beast (3/4)

Mutate 2Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Tap: This creature deals X damage to any target, where X is the number of times this creature has mutated.

Ikoria: Lair of Behemoths (Uncommon)
Primal Forcemage
Primal Forcemage 2Green (3)
Creature — Elf Shaman (2/2)

Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Primeval Force
Primeval Force 2GreenGreenGreen (5)
Creature — Elemental (8/8)

When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.

Portal (Rare)
Other Versions
Eighth Edition (Rare)
Prodigal Sorcerer
Prodigal Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Prodigal Sorcerer deals 1 damage to any target.

Eternal Masters (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Time Spiral "Timeshifted" (Special)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Masters Edition IV (Uncommon)
Rally the Forces
Rally the Forces 2Red (3)
Instant

Attacking creatures get +1/+0 and gain first strike until end of turn.

Mirrodin Besieged (Common)
Ral's Reinforcements
Ral's Reinforcements 1Red (2)
Sorcery

Create two 1/1 blue and red Elemental creature tokens.

March of the Machine (Common)
Razorclaw Bear
Razorclaw Bear 2GreenGreen (4)
Creature — Bear (3/3)

Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.

Portal Second Age (Rare)
Realm-Scorcher Hellkite
Realm-Scorcher Hellkite 4RedRed (6)
Creature — Dragon (4/6)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Flying, haste

When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors.

1Red: Realm-Scorcher Hellkite deals 1 damage to any target.

Wilds of Eldraine (Mythic Rare)
Regal Force
Regal Force 4GreenGreenGreen (7)
Creature — Elemental (5/5)

When Regal Force enters the battlefield, draw a card for each green creature you control.

Jumpstart: Historic Horizons (Rare)
Other Versions
Eventide (Rare)
Eternal Masters (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Reinforced Bulwark
Reinforced Bulwark 3 (3)
Artifact Creature — Wall (0/4)

Defender

Tap: Prevent the next 1 damage that would be dealt to you this turn.

Rise of the Eldrazi (Common)
Reinforced Ronin
Reinforced Ronin Red (1)
Artifact Creature — Human Samurai (2/2)

Haste

At the beginning of your end step, return Reinforced Ronin to its owner's hand.

Channel — 1Red, Discard Reinforced Ronin: Draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Reinforcements
Reinforcements White (1)
Instant

Put up to three target creature cards from your graveyard on top of your library.

Masters Edition II (Common)
Other Versions
Alliances (Common)
Resolute Reinforcements
Resolute Reinforcements 1White (2)
Creature — Human Soldier (1/1)

Flash

When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.

Dominaria United (Uncommon)
Rockslide Sorcerer
Rockslide Sorcerer 3Red (4)
Creature — Human Wizard (3/3)

Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.

Zendikar Rising (Uncommon)
Samurai Enforcers
Samurai Enforcers 4WhiteWhite (6)
Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Champions of Kamigawa (Uncommon)
Scampering Scorcher
Scampering Scorcher 3Red (4)
Creature — Elemental (1/1)

When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and Tap this turn.)

Core Set 2020 (Uncommon)
Scorch Rider
Scorch Rider 3Red (4)
Creature — Human Warrior (4/3)

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn.

Zendikar Rising (Common)
Scorch Spitter
Scorch Spitter Red (1)
Creature — Elemental Lizard (1/1)

Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.

Core Set 2020 (Common)
Scorch the Fields
Scorch the Fields 4Red (5)
Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

Dark Ascension (Common)
Scorched Earth
Scorched Earth Variable ColorlessRed (1)
Sorcery

As an additional cost to cast this spell, discard X land cards.

Destroy X target lands.

Tempest (Rare)
Scorched Ruins
Scorched Ruins (0)
Land

If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessColorlessColorlessColorless.

Weatherlight (Rare)
Scorched Rusalka
Scorched Rusalka Red (1)
Creature — Spirit (1/1)

Red, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker.

Ravnica Remastered (Common)
Other Versions
Guildpact (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Modern Masters 2017 Edition (Common)
Scorching Dragonfire
Scorching Dragonfire 1Red (2)
Instant

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Core Set 2021 (Common)
Scorching Lava
Scorching Lava 1Red (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.

Invasion (Common)
Scorching Missile
Scorching Missile 3Red (4)
Sorcery

Scorching Missile deals 4 damage to target player or planeswalker.

Flashback 9Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Scorching Shot
Scorching Shot RedRed (2)
Sorcery

Scorching Shot deals 5 damage to target creature.

Outlaws of Thunder Junction (Uncommon)
Scorching Spear
Scorching Spear Red (1)
Sorcery

Scorching Spear deals 1 damage to any target.

Portal (Common)
Other Versions
Starter 1999 (Common)
Scorching Winds
Scorching Winds Red (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Scorching Winds deals 1 damage to each attacking creature.

Portal (Uncommon)
Scorchmark
Scorchmark 1Red (2)
Instant

Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.

Ravnica Allegiance (Common)
Scorchwalker
Scorchwalker 3Red (4)
Creature — Elemental (5/1)

Bloodrush — 1RedRed, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

Gatecrash (Common)
Screeching Scorchbeast
Screeching Scorchbeast 4BlackBlack (6)
Creature — Bat Mutant (5/5)

Flying, menace

Whenever Screeching Scorchbeast attacks, each player gets two rad counters.

Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.

Magic The Gathering—Fallout (Rare)
Selfless Exorcist
Selfless Exorcist 3WhiteWhite (5)
Creature — Human Cleric (3/4)

Tap: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

Judgment (Rare)
Selvala's Enforcer
Selvala's Enforcer 3Green (4)
Creature — Elf Warrior (2/2)

Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

Magic: The Gathering—Conspiracy (Common)
Serendib Sorcerer
Serendib Sorcerer 1BlueBlue (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.

Commander 2017 (Rare)
Other Versions
Planar Chaos (Rare)
Sighted-Caste Sorcerer
Sighted-Caste Sorcerer 1White (2)
Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Shards of Alara (Common)
Silumgar Sorcerer
Silumgar Sorcerer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Silumgar Sorcerer exploits a creature, counter target creature spell.

Dragons of Tarkir (Uncommon)
Skullscorch
Skullscorch RedRed (2)
Sorcery

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.

Torment (Rare)
Skyhunter Strike Force
Skyhunter Strike Force 2White (3)
Creature — Cat Knight (2/2)

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Lieutenant — As long as you control your commander, other creatures you control have melee.

Phyrexia: All Will Be One Commander (Rare)
Sorcerer Class
Sorcerer Class BlueRed (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.

BlueRed: Level 2

//Level_2//

Creatures you control have "Tap: Add Blue or Red. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."

3BlueRed: Level 3

//Level_3//

Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Adventures in the Forgotten Realms (Rare)
Sorcerer of the Fang
Sorcerer of the Fang 1Black (2)
Creature — Human Wizard (1/3)

5Black, Tap: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker.

Core Set 2020 (Common)
Sorcerer's Broom
Sorcerer's Broom 2 (2)
Artifact Creature — Spirit (2/1)

Whenever you sacrifice another permanent, you may pay 3. If you do, create a token that's a copy of Sorcerer's Broom.

Throne of Eldraine (Uncommon)
Sorcerer's Strongbox
Sorcerer's Strongbox 4 (4)
Artifact

2, Tap: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.

Magic 2011 (Uncommon)
Other Versions
Archenemy (Uncommon)
Sorcerer's Wand
Sorcerer's Wand 1 (1)
Artifact — Equipment

Equipped creature has "Tap: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."

Equip 3

Dominaria (Uncommon)
Sorceress Queen
Sorceress Queen 1BlackBlack (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Sorcerous Sight
Sorcerous Sight Blue (1)
Sorcery

Look at target opponent's hand.

Draw a card.

Portal (Common)
Sorcerous Spyglass
Sorcerous Spyglass 2 (2)
Artifact

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

The Lost Caverns of Ixalan (Uncommon)
Other Versions
Ixalan (Rare)
Throne of Eldraine (Rare)
Time Spiral Remastered (Bonus)
Sorcerous Squall
Sorcerous Squall 6BlueBlueBlue (9)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Spectral Force
Spectral Force 3GreenGreen (5)
Creature — Elemental Spirit (8/8)

Trample

Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.

Time Spiral (Rare)
Spelltithe Enforcer
Spelltithe Enforcer 3WhiteWhite (5)
Creature — Elephant Wizard (3/3)

Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay 1.

Guildpact (Rare)
Sunfire Torch
Sunfire Torch Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfire Torch. When you do, this creature deals 2 damage to any target."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Sunhome Enforcer
Sunhome Enforcer 2RedWhite (4)
Creature — Giant Soldier (2/4)

Whenever Sunhome Enforcer deals combat damage, you gain that much life.

1Red: Sunhome Enforcer gets +1/+0 until end of turn.

Ravnica: City of Guilds (Uncommon)
Sunscorch Regent
Sunscorch Regent 3WhiteWhite (5)
Creature — Dragon (4/3)

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.

March of the Machine Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander 2017 (Rare)
Commander 2021 (Rare)
Sunscorched Desert
Sunscorched Desert (0)
Land — Desert

When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker.

Tap: Add Colorless.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Sunscorched Divide
Sunscorched Divide (0)
Land

1, Tap: Add RedWhite.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic The Gathering—Fallout (Rare)
Surrounded by Orcs
Surrounded by Orcs 3Blue (4)
Sorcery

Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Syndicate Enforcer
Syndicate Enforcer 3Black (4)
Creature — Human Rogue (3/2)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Common)
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