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Skyward Eye Prophets
Skyward Eye Prophets 3GreenWhiteBlue (6)
Creature — Human Wizard (3/3)

Vigilance

Tap: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

Commander Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Commander 2013 Edition (Uncommon)
Skywarp Skaab
Skywarp Skaab 3BlueBlue (5)
Creature — Zombie Drake (2/5)

Flying

When Skywarp Skaab enters, you may exile two creature cards from your graveyard. If you do, draw a card.

Innistrad: Crimson Vow (Common)
Skywatcher Adept
Skywatcher Adept Blue (1)
Creature — Merfolk Wizard (1/1)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Flying

LEVEL 3+

4/2

Flying

Rise of the Eldrazi (Common)
Skyway Sniper
Skyway Sniper Green (1)
Creature — Elf Archer (1/2)

Reach (This creature can block creatures with flying.)

2Green: Skyway Sniper deals 1 damage to target creature with flying.

Core Set 2021 (Uncommon)
Slash Panther
Slash Panther 4Phyrexian Red (5)
Artifact Creature — Phyrexian Cat (4/2)

(Phyrexian Red can be paid with either Red or 2 life.)

Haste

New Phyrexia (Common)
Slaughter Pact
Slaughter Pact 0 (0)
Instant

Destroy target nonblack creature.

At the beginning of your next upkeep, pay 2Black. If you don't, you lose the game.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Slaughter Specialist
Slaughter Specialist 1Black (2)
Creature — Vampire Warrior (3/3)

When Slaughter Specialist enters, each opponent creates a 1/1 white Human creature token.

Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.

Innistrad: Midnight Hunt (Rare)
Slaughter-Priest of Mogis
Slaughter-Priest of Mogis BlackRed (2)
Creature — Minotaur Shaman (2/2)

Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.

2, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

Theros Beyond Death (Uncommon)
Slavering Branchsnapper
Slavering Branchsnapper 4GreenGreen (6)
Creature — Lizard (7/6)

Trample

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Duskmourn: House of Horror (Common)
Slayer's Plate
Slayer's Plate 3 (3)
Artifact — Equipment

Equipped creature gets +4/+2.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip 3

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Sleep
Sleep 2BlueBlue (4)
Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

Arena Base Set (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2013 (Uncommon)
Commander 2015 (Uncommon)
Core Set 2019 (Uncommon)
Sleep of the Dead
Sleep of the Dead Blue (1)
Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Escape—2Blue, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sleep Paralysis
Sleep Paralysis 3Blue (4)
Enchantment — Aura

Enchant creature

When Sleep Paralysis enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Core Set 2020 (Common)
Other Versions
Shadows over Innistrad (Common)
Welcome Deck 2017 (Common)
Sleep with the Fishes
Sleep with the Fishes 2BlueBlue (4)
Enchantment — Aura

Enchant creature

When Sleep with the Fishes enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked."

Enchanted creature doesn't untap during its controller's untap step.

Streets of New Capenna (Uncommon)
Sleep-Cursed Faerie
Sleep-Cursed Faerie Blue (1)
Creature — Faerie Wizard (3/3)

Flying, ward 2

Sleep-Cursed Faerie enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

1Blue: Untap Sleep-Cursed Faerie.

Wilds of Eldraine (Rare)
Sleeper Agent
Sleeper Agent Black (1)
Creature — Phyrexian Minion (3/3)

When Sleeper Agent enters, target opponent gains control of it.

At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

Tenth Edition (Rare)
Other Versions
Urza's Saga (Rare)
Sleeper Dart
Sleeper Dart 2 (2)
Artifact

When Sleeper Dart enters, draw a card.

Tap, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.

Ikoria: Lair of Behemoths (Common)
Sleeper's Guile
Sleeper's Guile 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.

Urza's Legacy (Common)
Sleeper's Robe
Sleeper's Robe BlueBlack (2)
Enchantment — Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Invasion (Uncommon)
Sleeping Potion
Sleeping Potion 1Blue (2)
Enchantment — Aura

Enchant creature

When Sleeping Potion enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Planeshift (Common)
Slicer, High-Speed Antagonist
Slicer, High-Speed Antagonist (0)
Legendary Artifact — Vehicle (3/2)

Living metal (During your turn, this Vehicle is also a creature.)

First strike, haste

Whenever Slicer deals combat damage to a player, convert it at end of combat.

The Brothers' War Transformers Cards (Mythic Rare)
Slickshot Lockpicker
Slickshot Lockpicker 2Blue (3)
Creature — Human Rogue (2/3)

When Slickshot Lockpicker enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Plot 2Blue (You may pay 2Blue and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Slingbow Trap
Slingbow Trap 3Green (4)
Instant — Trap

If a black creature with flying is attacking, you may pay Green rather than pay this spell's mana cost.

Destroy target attacking creature with flying.

Worldwake (Uncommon)
Slinking Serpent
Slinking Serpent 2BlueBlack (4)
Creature — Serpent (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Invasion (Uncommon)
Slinn Voda, the Rising Deep
Slinn Voda, the Rising Deep 6BlueBlue (8)
Legendary Creature — Leviathan (8/8)

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

When Slinn Voda, the Rising Deep enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.

Commander Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Slip On the Ring
Slip On the Ring 1White (2)
Instant

Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Slip Out the Back
Slip Out the Back Blue (1)
Instant

Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Ravnica Clue Edition (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Slip Through Space
Slip Through Space Blue (1)
Sorcery

Devoid (This card has no color.)

Target creature can't be blocked this turn.

Draw a card.

Oath of the Gatewatch (Common)
Slippery Bogbonder
Slippery Bogbonder 3Green (4)
Creature — Human Druid (3/3)

Flash

Hexproof

When Slippery Bogbonder enters, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

Streets of New Capenna Commander (Rare)
Other Versions
Ikoria Commander (Rare)
Slippery Bogle
Slippery Bogle Green or Blue (1)
Creature — Beast (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Ultimate Masters (Uncommon)
Other Versions
Eventide (Common)
Slippery Karst
Slippery Karst (0)
Land

Slippery Karst enters tapped.

Tap: Add Green.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Garruk vs. Liliana (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Commander 2015 (Common)
Commander Anthology (Common)
Slippery Scoundrel
Slippery Scoundrel 2Blue (3)
Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.

Rivals of Ixalan (Uncommon)
Slipstream Eel
Slipstream Eel 5BlueBlue (7)
Creature — Fish Beast (6/6)

Slipstream Eel can't attack unless defending player controls an Island.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

Commander Anthology 2018 (Common)
Other Versions
Onslaught (Common)
Magic: The Gathering-Commander (Common)
Slipstream Serpent
Slipstream Serpent 7Blue (8)
Creature — Serpent (6/6)

Slipstream Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Slipstream Serpent.

Morph 5Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Sliptide Serpent
Sliptide Serpent 4BlueBlue (6)
Creature — Serpent (4/4)

3Blue: Return Sliptide Serpent to its owner's hand.

Nemesis (Rare)
Slith Predator
Slith Predator GreenGreen (2)
Creature — Slith (1/1)

Trample

Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.

Mirrodin (Uncommon)
Slitherbore Pathway
Slitherbore Pathway (0)
Land

Tap: Add Green.

Kaldheim (Rare)
Slitherwisp
Slitherwisp BlueBlackBlack (3)
Creature — Elemental Nightmare (3/2)

Flash

Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.

Ikoria: Lair of Behemoths (Rare)
Slivdrazi Monstrosity (playtest)
Slivdrazi Monstrosity (playtest) ColorlessWhiteBlueBlackRedGreen (6)
Legendary Creature — — Sliver Eldrazi (8/8)

Eldrazi you control are Slivers in addition to their other types.

Slivers you control have devoid and have annihilator 1.

3: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add Colorless."

Mystery Booster (Common)
Sliver of Hope (playtest)
Sliver of Hope (playtest) 3White (4)
Creature — — Sliver (3/3)

Slivers you control have hope. (Prevent all damage that would be dealt to attacking creatures with hope.)

Mystery Booster 2: Convention Edition (Rare)
Sliv-Mizzet, Hivemind (playtest)
Sliv-Mizzet, Hivemind (playtest) 2BlueBlueRedRed (6)
Legendary Creature — — Dragon Sliver (4/4)

Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "Tap: Draw a card."

Mystery Booster (Common)
Sloppity Bilepiper
Sloppity Bilepiper 3Black (4)
Creature — Demon (3/3)

Jolly Gutpipes — 2, Tap, Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you next cast a creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Warhammer 40,000 Commander (Rare)
Sluiceway Scorpion
Sluiceway Scorpion 2BlackGreen (4)
Creature — Scorpion (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Scavenge 1BlackGreen (1BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Slum Reaper
Slum Reaper 3Black (4)
Creature — Horror (4/2)

When Slum Reaper enters, each player sacrifices a creature.

Ultimate Masters (Common)
Other Versions
Return to Ravnica (Uncommon)
Battlebond (Uncommon)
Guild Kit: Golgari (Uncommon)
Slumbering Keepguard
Slumbering Keepguard White (1)
Creature — Human Knight (1/1)

Whenever an enchantment you control enters, scry 1.

2White: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

Wilds of Eldraine (Common)
Slumbering Waterways (playtest)
Slumbering Waterways (playtest) (0)
Land

Slumbering Waterways enters the battlefield tapped.

Tap: Add Green or Blue.

Flying, vigilance, trample

Mystery Booster 2: Convention Edition (Rare)
Sly Spy (Sly Spy (a))
Sly Spy (Sly Spy (a)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.

Unstable (Uncommon)
Sly Spy (Sly Spy (b))
Sly Spy (Sly Spy (b)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (c))
Sly Spy (Sly Spy (c)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.)

Unstable (Uncommon)
Sly Spy (Sly Spy (d))
Sly Spy (Sly Spy (d)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (e))
Sly Spy (Sly Spy (e)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.

Unstable (Uncommon)
Sly Spy (Sly Spy (f))
Sly Spy (Sly Spy (f)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.

Unstable (Uncommon)
Smallpox
Smallpox BlackBlack (2)
Sorcery

Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Magic 2012 (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Sméagol, Helpful Guide
Sméagol, Helpful Guide 1BlackGreen (3)
Legendary Creature — Halfling Horror (4/2)

At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.

Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.

The Lord of the Rings: Tales of Middle Earth (Rare)
Smelt//Herd//Saw (playtest)
Smelt//Herd//Saw (playtest) Red (1)
Instant

Destroy target artifact.

//

Herd 5Green

Sorcery

Create three 2/2 green Elk creature tokens.

//

Saw 1Black

Sorcery

Destroy target creature. Its controller creates two 1/2 red Half creature tokens.

Mystery Booster (Common)
Smelt-Ward Gatekeepers
Smelt-Ward Gatekeepers 3Red (4)
Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Dragon's Maze (Common)
Smirking Spelljacker
Smirking Spelljacker 4Blue (5)
Creature — Djinn Wizard Rogue (3/3)

Flash

Flying

When Smirking Spelljacker enters, exile target spell an opponent controls.

Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.

Outlaws of Thunder Junction Commander (Rare)
Smoke Spirits' Aid
Smoke Spirits' Aid Variable ColorlessRed (1)
Sorcery

For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."

Kamigawa: Neon Dynasty Commander (Rare)
Smokespew Invoker
Smokespew Invoker 2Black (3)
Creature — Zombie Mutant (3/1)

7Black: Target creature gets -3/-3 until end of turn.

Legions (Common)
Smoldering Spires
Smoldering Spires (0)
Land

Smoldering Spires enters tapped.

When Smoldering Spires enters, target creature can't block this turn.

Tap: Add Red.

Archenemy: Nicol Bolas (Common)
Other Versions
Worldwake (Common)
Smuggler Captain
Smuggler Captain 3Black (4)
Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.

As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.

When Smuggler Captain enters, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

Conspiracy: Take the Crown (Uncommon)
Smuggler's Copter
Smuggler's Copter 2 (2)
Artifact — Vehicle (3/3)

Flying

Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Kaladesh (Rare)
Smuggler's Surprise
Smuggler's Surprise Green (1)
Instant

Spree (Choose one or more additional costs.)

+ 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.

+ 4Green — You may put up to two creature cards from your hand onto the battlefield.

+ 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

Outlaws of Thunder Junction (Rare)
Snake Pit
Snake Pit 3Green (4)
Enchantment

Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.

Mercadian Masques (Uncommon)
Snap
Snap 1Blue (2)
Instant

Return target creature to its owner's hand. Untap up to two lands.

Wilds of Eldraine Commander (Common)
Other Versions
Urza's Legacy (Common)
Duel Decks: Mind vs. Might (Common)
Dominaria Remastered (Common)
Snap Judgment (playtest)
Snap Judgment (playtest) 4Red (5)
Instant

The player who wins this game also wins the match. (A player may concede the game at any time. If the game ends while this spell is on the stack, it never resolves.)

Cycling 1

Mystery Booster 2: Convention Edition (Rare)
Snapback
Snapback 1Blue (2)
Instant

You may exile a blue card from your hand rather than pay this spell's mana cost.

Return target creature to its owner's hand.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Snapcaster Mage
Snapcaster Mage 1Blue (2)
Creature — Human Wizard (2/1)

Flash

When Snapcaster Mage enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Rare)
Modern Masters 2017 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Snapdax, Apex of the Hunt
Snapdax, Apex of the Hunt 1RedWhiteBlack (4)
Legendary Creature — Dinosaur Cat Nightmare (3/5)

Mutate 2Black or RedWhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Double strike

Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.

Ikoria: Lair of Behemoths (Mythic Rare)
Snapping Creeper
Snapping Creeper 2Green (3)
Creature — Plant (2/3)

Landfall — Whenever a land you control enters, Snapping Creeper gains vigilance until end of turn.

Worldwake (Common)
Snapping Drake
Snapping Drake 3Blue (4)
Creature — Drake (3/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Core Set 2020 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Beatdown Box Set (Common)
Portal (Common)
Magic 2010 (Common)
Core Set 2019 (Common)
Snapping Gnarlid
Snapping Gnarlid 1Green (2)
Creature — Beast (2/2)

Landfall — Whenever a land you control enters, Snapping Gnarlid gets +1/+1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Battle for Zendikar (Common)
Snapping Sailback
Snapping Sailback 4Green (5)
Creature — Dinosaur (4/4)

Flash

Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Ixalan (Uncommon)
Snapping Thragg
Snapping Thragg 4Red (5)
Creature — Beast (3/3)

Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Snapping Voidcraw
Snapping Voidcraw 1GreenBlue (3)
Creature — Eldrazi Turtle (1/3)

Devoid (This card has no color.)

Tap: Add ColorlessColorless.

3Colorless, Tap: Draw a card.

Modern Horizons 3 (Common)
Snapsail Glider
Snapsail Glider 3 (3)
Artifact Creature — Construct (2/2)

Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Snare Thopter
Snare Thopter 4 (4)
Artifact Creature — Thopter (3/2)

Flying, haste

Game Night (Uncommon)
Other Versions
Kaladesh (Uncommon)
Snaremaster Sprite
Snaremaster Sprite Blue (1)
Creature — Faerie Wizard (1/1)

Flying

When Snaremaster Sprite enters, you may pay 2. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Common)
Snarespinner
Snarespinner 1Green (2)
Creature — Spider (1/3)

Reach

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

Dominaria United (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Snooping Newsie
Snooping Newsie BlueBlack (2)
Creature — Human Rogue (2/2)

When Snooping Newsie enters, mill two cards. (Put the top two cards of your library into your graveyard.)

As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

Streets of New Capenna (Common)
Snow-Covered Plains
Snow-Covered Plains (0)
Basic Snow Land — Plains

Mystery Booster 2: Convention Edition (Common)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Kaldheim (Land)
Snow-Covered Swamp
Snow-Covered Swamp (0)
Basic Snow Land — Swamp

Mystery Booster 2: Convention Edition (Common)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Kaldheim (Land)
Soaring Hope
Soaring Hope 4White (5)
Enchantment — Aura

Enchant creature

When Soaring Hope enters, you gain 3 life.

Enchanted creature has flying.

White: Put Soaring Hope on top of its owner's library.

Lorwyn (Common)
Socketed Sprocketer
Socketed Sprocketer Blue (1)
Artifact Creature — Cyborg Knight (1/1)

Tap: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)

You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.

Uninstall a 6 from Socketed Sprocketer: Draw a card.

Unstable (Uncommon)
Soilshaper
Soilshaper 1Green (2)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.

Champions of Kamigawa (Uncommon)
Sojourner's Companion
Sojourner's Companion 7 (7)
Artifact Creature — Salamander (4/4)

Affinity for artifacts

Artifact landcycling 2 (2, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Sokenzan Spellblade
Sokenzan Spellblade 4Red (5)
Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1Red: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Soldier of the Pantheon
Soldier of the Pantheon White (1)
Creature — Human Soldier (2/1)

Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.

Theros (Rare)
Soldier Replica
Soldier Replica 3 (3)
Artifact Creature — Soldier (1/3)

1White, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.

Mirrodin (Common)
Sole Performer
Sole Performer 2GreenGreen (4)
Creature — Elf Performer (2/2)

Tap: Add TapTap. Activate only once each turn. (While activating an ability, use Tap rather than tapping the permanent to pay for Tap.)

Unfinity (Acorn) (Rare)
Sol'kanar the Swamp King
Sol'kanar the Swamp King 2BlueBlackRed (5)
Legendary Creature — Demon (5/5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

Dominaria Remastered (Rare)
Other Versions
Legends (Rare)
Time Spiral "Timeshifted" (Special)
Chronicles (Rare)
Solphim, Mayhem Dominus
Solphim, Mayhem Dominus 2RedRed (4)
Legendary Creature — Phyrexian Horror (5/4)

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.

1Phyrexian RedPhyrexian Red, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. (Phyrexian Red can be paid with either Red or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Soltari Champion
Soltari Champion 2White (3)
Creature — Soltari Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Soltari Priest
Soltari Priest WhiteWhite (2)
Creature — Soltari Cleric (2/1)

Protection from red

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Time Spiral "Timeshifted" (Special)
Soltari Trooper
Soltari Trooper 1White (2)
Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Somberwald Alpha
Somberwald Alpha 3Green (4)
Creature — Wolf (3/2)

Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.

1Green: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic Origins (Uncommon)
Somberwald Spider
Somberwald Spider 4Green (5)
Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

Morbid — Somberwald Spider enters with two +1/+1 counters on it if a creature died this turn.

Innistrad (Common)
Somnophore
Somnophore 2BlueBlue (4)
Creature — Illusion (2/2)

Flying

Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.

Urza's Saga (Rare)
Song of Inspiration
Song of Inspiration 3GreenGreen (5)
Instant

Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.

1–14 | Return those cards to your hand.

15+ | Return those cards to your hand. You gain life equal to their total mana value.

Adventures in the Forgotten Realms Commander (Rare)
Song of Stupefaction
Song of Stupefaction 1Blue (2)
Enchantment — Aura

Enchant creature or Vehicle

When Song of Stupefaction enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.

The Lost Caverns of Ixalan (Common)
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