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Coastal Piracy
Coastal Piracy 2BlueBlue (4)
Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Jumpstart (Uncommon)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Uncommon)
Conspiracy
Conspiracy 3BlackBlack (5)
Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Time Spiral "Timeshifted" (Special)
Other Versions
Mercadian Masques (Rare)
Conspiracy Theorist
Conspiracy Theorist 1Red (2)
Creature — Human Shaman (2/2)

Whenever Conspiracy Theorist attacks, you may pay 1 and discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Strixhaven: School of Mages (Rare)
Conspiracy Unraveler
Conspiracy Unraveler 5BlueBlue (7)
Creature — Sphinx Detective (6/6)

Flying

You may collect evidence 10 rather than pay the mana cost for spells that you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.)

Murders at Karlov Manor (Mythic Rare)
Daring Piracy
Daring Piracy 2Red (3)
Enchantment

At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.

Jumpstart 2022 (Uncommon)
Lavinia, Foil to Conspiracy
Lavinia, Foil to Conspiracy 1White or BlueWhite or Blue (3)
Legendary Creature — Human Detective (2/3)

Vigilance

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Tap: Add ColorlessColorless. Activate only during an opponent's turn.

Ravnica Clue Edition (Rare)
Piracy
Piracy BlueBlue (2)
Sorcery

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

Portal Second Age (Rare)
Other Versions
Starter 1999 (Rare)
Piracy Charm
Piracy Charm Blue (1)
Instant

Choose one —

• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

• Target creature gets +2/-1 until end of turn.

• Target player discards a card.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
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