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Abzan Battle Priest
( 4)
Creature — Human Cleric
(3/2)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink.
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Archpriest of Iona
( 1)
Creature — Human Cleric
(*/2)
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
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Archpriest of Shadows
( 5)
Creature — Human Warlock
(4/4)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
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Avacynian Priest
( 2)
Creature — Human Cleric
(1/2)
, : Tap target non-Human creature.
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Aven Battle Priest
( 6)
Creature — Bird Cleric
(3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Battle Priest enters, you gain 3 life.
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Banisher Priest
( 3)
Creature — Human Cleric
(2/2)
When Banisher Priest enters, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)
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Bloodhall Priest
( 4)
Creature — Vampire Cleric
(4/4)
Whenever Bloodhall Priest enters or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Containment Priest
( 2)
Creature — Human Cleric
(2/2)
Flash If a nontoken creature would enter and it wasn't cast, exile it instead.
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Death-Priest of Myrkul
( 4)
Creature — Tiefling Cleric
(2/2)
Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay . If you do, create a 1/1 black Skeleton creature token.
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Dwarven Priest
( 4)
Creature — Dwarf Cleric
(2/4)
When Dwarven Priest enters, you gain 1 life for each creature you control.
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Hallowed Priest
( 2)
Creature — Human Cleric
(1/1)
Whenever you gain life, put a +1/+1 counter on Hallowed Priest.
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High Priest of Penance
( 2)
Creature — Human Cleric
(1/1)
Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
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Kenessos, Priest of Thassa
( 2)
Legendary Creature — Merfolk Cleric
(1/3)
If you would scry a number of cards, scry that many cards plus one instead. : Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
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Malakir Blood-Priest
( 2)
Creature — Vampire Cleric
(2/1)
When Malakir Blood-Priest enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Marble Priest
( 5)
Artifact Creature — Cleric
(3/3)
All Walls able to block Marble Priest do so. Prevent all combat damage that would be dealt to Marble Priest by Walls.
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Mazirek, Kraul Death Priest
( 5)
Legendary Creature — Insect Shaman
(2/2)
Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
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Necrogen Rotpriest
( 4)
Creature — Phyrexian Zombie Cleric
(1/5)
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. : Target creature you control with toxic gains deathtouch until end of turn.
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Norwood Priestess
( 4)
Creature — Elf Druid
(1/1)
: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.
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Nullpriest of Oblivion
( 2)
Creature — Vampire Cleric
(2/1)
Kicker Menace, lifelink When Nullpriest of Oblivion enters, if it was kicked, return target creature card from your graveyard to the battlefield.
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Priest of Ancient Lore
( 3)
Creature — Dwarf Cleric
(2/1)
When Priest of Ancient Lore enters, you gain 1 life and draw a card.
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Priest of Iroas
( 1)
Creature — Human Cleric
(1/1)
, Sacrifice Priest of Iroas: Destroy target enchantment.
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Priest of the Blessed Graf
( 3)
Creature — Human Cleric
(1/2)
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.
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Priest of the Blood Rite
( 5)
Creature — Human Cleric
(2/2)
When Priest of the Blood Rite enters, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life.
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Priest of the Haunted Edge
( 2)
Snow Creature — Zombie Cleric
(0/4)
, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
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Priest of the Wakening Sun
( 1)
Creature — Human Cleric
(1/1)
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. , Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
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Priest of Titania
( 2)
Creature — Elf Druid
(1/1)
: Add for each Elf on the battlefield.
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Priest of Yawgmoth
( 2)
Creature — Phyrexian Human Cleric
(1/2)
, Sacrifice an artifact: Add an amount of equal to the sacrificed artifact's mana value.
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Priests of Norn
( 3)
Creature — Phyrexian Cleric
(1/4)
Vigilance Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Sanguinary Priest
( 4)
Creature — Astartes Cleric
(2/4)
Lifelink Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.
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Setessan Battle Priest
( 2)
Creature — Human Cleric
(1/3)
Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.
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Sigardian Priest
( 2)
Creature — Human Cleric
(1/2)
, : Tap target non-Human creature.
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Skirsdag High Priest
( 2)
Creature — Human Cleric
(1/2)
Morbid — , Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
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Slaughter-Priest of Mogis
( 2)
Creature — Minotaur Shaman
(2/2)
Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. , Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.
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Soltari Priest
( 2)
Creature — Soltari Cleric
(2/1)
Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
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Suture Priest
( 2)
Creature — Phyrexian Cleric
(1/1)
Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.
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Tethmos High Priest
( 3)
Creature — Cat Cleric
(2/3)
Heroic — Whenever you cast a spell that targets Tethmos High Priest, return target creature card with mana value 2 or less from your graveyard to the battlefield.
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Venerated Rotpriest
( 1)
Creature — Phyrexian Druid
(1/2)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.
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War Priest of Thune
( 2)
Creature — Human Cleric
(2/2)
When War Priest of Thune enters, you may destroy target enchantment.
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Willow Priestess
( 4)
Creature — Faerie Druid
(2/2)
: You may put a Faerie permanent card from your hand onto the battlefield. : Target green creature gains protection from black until end of turn.
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