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Blood Speaker
Blood Speaker 3Black (4)
Creature — Ogre Shaman (3/2)

At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.

Whenever a Demon enters under your control, return Blood Speaker from your graveyard to your hand.

Champions of Kamigawa (Uncommon)
Blood Tribute
Blood Tribute 4BlackBlack (6)
Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)

Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Commander 2017 (Rare)
Other Versions
Zendikar (Rare)
Blood Tyrant
Blood Tyrant 4BlueBlackRed (7)
Creature — Vampire (5/5)

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Archenemy: Nicol Bolas (Rare)
Other Versions
Conflux (Rare)
Commander 2016 (Rare)
Bloodbat Summoner
Bloodbat Summoner (0)
Creature — Vampire Wizard (3/3)

Flying

At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.

Innistrad: Crimson Vow (Rare)
Bloodboil Sorcerer
Bloodboil Sorcerer 3Red (4)
Creature — Human Shaman (3/3)

When Bloodboil Sorcerer enters, you take the initiative.

Crown of Madness — 1Red, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Bloodbond March
Bloodbond March 2BlackGreen (4)
Enchantment

Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.

Ravnica: City of Guilds (Rare)
Bloodbond Vampire
Bloodbond Vampire 2BlackBlack (4)
Creature — Vampire Shaman Ally (3/3)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Explorers of Ixalan (Uncommon)
Jumpstart (Uncommon)
Bloodborn Scoundrels
Bloodborn Scoundrels 5Black (6)
Creature — Vampire Rogue (4/4)

Assist (Another player can pay up to 5 of this spell's cost.)

When Bloodborn Scoundrels enters, target opponent loses 2 life and you gain 2 life.

Battlebond (Common)
Bloodbraid Challenger
Bloodbraid Challenger 3RedGreen (5)
Creature — Elf Berserker (4/3)

Cascade

Haste

Escape—3RedGreen, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Modern Horizons 3 Commander (Rare)
Bloodbraid Elf
Bloodbraid Elf 2RedGreen (4)
Creature — Elf Berserker (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 3 Commander (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Planechase 2012 Edition (Uncommon)
Eternal Masters (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
Time Spiral Remastered (Bonus)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Double Masters 2022 (Uncommon)
Bloodbraid Marauder
Bloodbraid Marauder 1Red (2)
Creature — Human Berserker (3/1)

Bloodbraid Marauder can't block.

Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 2 (Rare)
Bloodbriar
Bloodbriar 2Green (3)
Creature — Plant Elemental (2/3)

Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Double Masters (Common)
Bloodchief's Thirst
Bloodchief's Thirst Black (1)
Sorcery

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.

Zendikar Rising (Uncommon)
Blood-Chin Rager
Blood-Chin Rager 1Black (2)
Creature — Human Warrior (2/2)

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Dragons of Tarkir (Uncommon)
Bloodcrazed Goblin
Bloodcrazed Goblin Red (1)
Creature — Goblin Berserker (2/2)

Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.

Magic 2011 (Common)
Bloodcrazed Hoplite
Bloodcrazed Hoplite 1Black (2)
Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.

Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

Journey into Nyx (Common)
Bloodcrazed Neonate
Bloodcrazed Neonate 1Red (2)
Creature — Vampire (2/1)

Bloodcrazed Neonate attacks each combat if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

Innistrad (Common)
Bloodcrazed Paladin
Bloodcrazed Paladin 1Black (2)
Creature — Vampire Knight (1/1)

Flash

Bloodcrazed Paladin enters with a +1/+1 counter on it for each creature that died this turn.

Ixalan (Rare)
Bloodcrazed Socialite
Bloodcrazed Socialite 3Black (4)
Creature — Vampire (3/3)

Menace

When Bloodcrazed Socialite enters, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.

Innistrad: Crimson Vow (Common)
Bloodcrusher of Khorne
Bloodcrusher of Khorne 3Red (4)
Creature — Demon Knight (3/3)

Trample

Devastating Charge — Other creatures you control have trample.

Warhammer 40,000 Commander (Uncommon)
Bloodcurdler
Bloodcurdler 1Black (2)
Creature — Horror (1/1)

Flying

At the beginning of your upkeep, mill a card.

Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

Odyssey (Rare)
Bloodcurdling Scream
Bloodcurdling Scream Variable ColorlessBlack (1)
Sorcery

Target creature gets +X/+0 until end of turn.

Portal Second Age (Uncommon)
Blood-Cursed Knight
Blood-Cursed Knight 1WhiteBlack (3)
Creature — Vampire Knight (3/2)

As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)

Magic Origins (Uncommon)
Bloodfeather Phoenix
Bloodfeather Phoenix 1Red (2)
Creature — Phoenix (2/2)

Flying

Bloodfeather Phoenix can't block.

Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay Red. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

March of the Machine (Rare)
Bloodfire Colossus
Bloodfire Colossus 6RedRed (8)
Creature — Giant (6/6)

Red, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.

Duel Decks: Venser vs. Koth (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Tenth Edition (Rare)
Bloodfire Dwarf
Bloodfire Dwarf Red (1)
Creature — Dwarf (1/1)

Red, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.

Apocalypse (Common)
Bloodfire Enforcers
Bloodfire Enforcers 3Red (4)
Creature — Human Monk (5/2)

Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.

Fate Reforged (Uncommon)
Bloodfire Expert
Bloodfire Expert 2Red (3)
Creature — Efreet Monk (3/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Common)
Bloodfire Infusion
Bloodfire Infusion 2Red (3)
Enchantment — Aura

Enchant creature you control

Red, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.

Apocalypse (Common)
Bloodfire Kavu
Bloodfire Kavu 2RedRed (4)
Creature — Kavu (2/2)

Red, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Apocalypse (Uncommon)
Bloodfire Mentor
Bloodfire Mentor 2Red (3)
Creature — Efreet Shaman (0/5)

2Blue, Tap: Draw a card, then discard a card.

Khans of Tarkir (Common)
Bloodflow Connoisseur
Bloodflow Connoisseur 2Black (3)
Creature — Vampire (1/1)

Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.

Shadows of the Past (Common)
Other Versions
Avacyn Restored (Common)
Ultimate Masters (Common)
Double Masters 2022 (Common)
Bloodforged Battle-Axe
Bloodforged Battle-Axe 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.

Equip 2

Magic The Gathering—Fallout (Rare)
Other Versions
Commander 2017 (Rare)
Double Masters 2022 (Rare)
March of the Machine Commander (Rare)
Bloodfray Giant
Bloodfray Giant 2RedRed (4)
Creature — Giant (4/3)

Trample

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Ravnica Remastered (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Bloodhall Priest
Bloodhall Priest 2BlackRed (4)
Creature — Vampire Cleric (4/4)

Whenever Bloodhall Priest enters or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.

Madness 1BlackRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Commander 2019 (Rare)
Bloodhaze Wolverine
Bloodhaze Wolverine 1Red (2)
Creature — Wolverine (2/1)

Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Bloodhunter Bat
Bloodhunter Bat 3Black (4)
Creature — Bat (2/2)

Flying

When Bloodhunter Bat enters, target player loses 2 life and you gain 2 life.

Jumpstart (Common)
Other Versions
Magic 2013 (Common)
Welcome Deck 2017 (Common)
Masters 25 (Common)
Bloodhusk Ritualist
Bloodhusk Ritualist 2Black (3)
Creature — Vampire Shaman (2/2)

Multikicker Black (You may pay an additional Black any number of times as you cast this spell.)

When Bloodhusk Ritualist enters, target opponent discards a card for each time it was kicked.

Commander 2017 (Uncommon)
Other Versions
Worldwake (Uncommon)
Bloodletter
Bloodletter 2Black (3)
Creature — Zombie (2/3)

When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.

Unhinged (Common)
Bloodletter of Aclazotz
Bloodletter of Aclazotz 1BlackBlackBlack (4)
Creature — Vampire Demon (2/4)

Flying

If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

The Lost Caverns of Ixalan (Mythic Rare)
Bloodletter Quill
Bloodletter Quill 3 (3)
Artifact

2, Tap, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill.

BlueBlack: Remove a blood counter from Bloodletter Quill.

Ravnica: City of Guilds (Rare)
Bloodline Keeper
Bloodline Keeper 2BlackBlack (4)
Creature — Vampire (3/3)

Flying

Tap: Create a 2/2 black Vampire creature token with flying.

Black: Transform Bloodline Keeper. Activate only if you control five or more Vampires.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Rare)
From the Vault: Transform (Mythic Rare)
Bloodline Necromancer
Bloodline Necromancer 4Black (5)
Creature — Vampire Wizard (3/2)

Lifelink

When Bloodline Necromancer enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Bloodline Pretender
Bloodline Pretender 3 (3)
Artifact Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

As Bloodline Pretender enters, choose a creature type.

Whenever another creature you control of the chosen type enters, put a +1/+1 counter on Bloodline Pretender.

March of the Machine Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Jumpstart 2022 (Uncommon)
Bloodlord of Vaasgoth
Bloodlord of Vaasgoth 3BlackBlack (5)
Creature — Vampire Warrior (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Innistrad: Crimson Vow Commander (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Commander 2017 (Mythic Rare)
Bloodlust Inciter
Bloodlust Inciter Red (1)
Creature — Human Warrior (1/1)

Tap: Target creature gains haste until end of turn. (It can attack and Tap this turn.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Bloodmad Vampire
Bloodmad Vampire 2Red (3)
Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Bloodmark Mentor
Bloodmark Mentor 1Red (2)
Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Bloodmist Infiltrator
Bloodmist Infiltrator 2Black (3)
Creature — Vampire (3/1)

Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.

Ravnica Allegiance (Uncommon)
Bloodpyre Elemental
Bloodpyre Elemental 4Red (5)
Creature — Elemental (4/1)

Sacrifice Bloodpyre Elemental: It deals 4 damage to target creature. Activate only as a sorcery.

Shards of Alara (Common)
Bloodrage Alpha
Bloodrage Alpha 3Red (4)
Creature — — Wolf (4/3)

When Bloodrage Alpha enters the battlefield, choose one —

• Another target Wolf or Werewolf you control fights target creature you don't control.

• When you cast your next Wolf or Werewolf spell, it gains "When this creature enters the battlefield, it fights up to one target creature you don't control."

Innistrad: Midnight Hunt Alchemy (Rare)
Bloodrage Brawler
Bloodrage Brawler 1Red (2)
Creature — Minotaur Warrior (4/3)

When Bloodrage Brawler enters, discard a card.

Jumpstart (Uncommon)
Other Versions
Amonkhet (Uncommon)
Bloodrage Vampire
Bloodrage Vampire 2Black (3)
Creature — Vampire (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Magic 2012 (Common)
Bloodrite Invoker
Bloodrite Invoker 2Black (3)
Creature — Vampire Shaman (3/1)

8: Target player loses 3 life and you gain 3 life.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Bloodrock Cyclops
Bloodrock Cyclops 2Red (3)
Creature — Cyclops (3/3)

Bloodrock Cyclops attacks each combat if able.

Jumpstart (Common)
Other Versions
Weatherlight (Common)
Tenth Edition (Common)
Beatdown Box Set (Common)
Bloodroot Apothecary
Bloodroot Apothecary 2Green (3)
Creature — Squirrel Druid (3/3)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.)

When Bloodroot Apothecary enters, you and target opponent each create a Treasure token.

Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.

Bloomburrow Commander (Rare)
Bloodscale Prowler
Bloodscale Prowler 2Red (3)
Creature — Lizard Warrior (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Guildpact (Common)
Bloodshed Fever
Bloodshed Fever Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature attacks each combat if able.

Shadowmoor (Common)
Bloodshot Trainee
Bloodshot Trainee 3Red (4)
Creature — Goblin Warrior (2/3)

Tap: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater.

Double Masters (Uncommon)
Other Versions
Future Sight (Uncommon)
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Jumpstart (Uncommon)
Bloodsky Berserker
Bloodsky Berserker 1Black (2)
Creature — Human Berserker (1/1)

Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Kaldheim (Uncommon)
Bloodsoaked Altar
Bloodsoaked Altar 4BlackBlack (6)
Artifact

Tap, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery.

Game Night: Free-For-All (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Bloodsoaked Reveler
Bloodsoaked Reveler (0)
Creature — Vampire (3/3)

At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

4Black: Each opponent loses 2 life and you gain 2 life.

Innistrad: Crimson Vow (Uncommon)
Bloodspore Thrinax
Bloodspore Thrinax 2GreenGreen (4)
Creature — Lizard (2/2)

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

Each other creature you control enters with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology (Rare)
Double Masters (Rare)
Bloodstained Mire
Bloodstained Mire (0)
Land

Tap, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Modern Horizons 3 (Rare)
Other Versions
Onslaught (Rare)
Khans of Tarkir (Rare)
Zendikar Expeditions (Mythic Rare)
Zendikar Rising Expeditions (Mythic Rare)
Bloodstoke Howler
Bloodstoke Howler 5Red (6)
Creature — Beast (3/4)

Morph 6Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.

Legions (Common)
Bloodsworn Knight
Bloodsworn Knight (0)
Creature — Vampire Knight (*/*)

Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.

1Black, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

Innistrad: Crimson Vow (Uncommon)
Bloodsworn Squire
Bloodsworn Squire 3Black (4)
Creature — Vampire Soldier (3/3)

1Black, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.)

Innistrad: Crimson Vow (Uncommon)
Bloodsworn Steward
Bloodsworn Steward 2RedRed (4)
Creature — Vampire Knight (4/4)

Flying

Commander creatures you control get +2/+2 and have haste.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2017 (Rare)
Bloodthirster
Bloodthirster 5Red (6)
Creature — Demon (6/6)

Flying, trample

Whenever Bloodthirster deals combat damage to a player, untap it. After this phase, there is an additional combat phase.

Bloodthirster can't attack a player it has already attacked this turn.

Warhammer 40,000 Commander (Rare)
Bloodthirsty Adversary
Bloodthirsty Adversary 1Red (2)
Creature — Vampire (2/2)

Haste

When Bloodthirsty Adversary enters, you may pay 2Red any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Innistrad: Midnight Hunt (Mythic Rare)
Bloodthirsty Aerialist
Bloodthirsty Aerialist 1BlackBlack (3)
Creature — Vampire Rogue (2/3)

Flying

Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Commander 2021 (Uncommon)
Bloodthirsty Blade
Bloodthirsty Blade 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

1: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Commander 2019 (Uncommon)
Commander 2021 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Game Night: Free-For-All (Uncommon)
Bloodthirsty Conqueror
Bloodthirsty Conqueror 3BlackBlack (5)
Creature — Vampire Knight (5/5)

Flying, deathtouch

Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Magic: The Gathering Foundations (Mythic Rare)
Bloodthirsty Ogre
Bloodthirsty Ogre 2Black (3)
Creature — Ogre Warrior Shaman (3/1)

Tap: Put a devotion counter on Bloodthirsty Ogre.

Tap: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate only if you control a Demon.

Champions of Kamigawa (Uncommon)
Bloodthorn Flail
Bloodthorn Flail Black (1)
Artifact — Equipment

Equipped creature gets +2/+1.

Equip—Pay 3 or discard a card.

The Lost Caverns of Ixalan (Uncommon)
Bloodthorn Taunter
Bloodthorn Taunter 1Red (2)
Creature — Human Scout (1/1)

Haste

Tap: Target creature with power 5 or greater gains haste until end of turn.

Shards of Alara (Common)
Bloodthrone Vampire
Bloodthrone Vampire 1Black (2)
Creature — Vampire (1/1)

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic 2011 (Common)
Magic 2013 (Common)
Modern Masters 2015 Edition (Common)
Bloodtithe Collector
Bloodtithe Collector 4Black (5)
Creature — Vampire Noble (3/4)

Flying

When this creature enters, if an opponent lost life this turn, each opponent discards a card.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Bloodtithe Harvester
Bloodtithe Harvester BlackRed (2)
Creature — Vampire (3/2)

When Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Tap, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.

Innistrad: Crimson Vow (Uncommon)
Blood-Toll Harpy
Blood-Toll Harpy 2Black (3)
Creature — Harpy (2/1)

Flying

When Blood-Toll Harpy enters, each player loses 1 life.

Conspiracy: Take the Crown (Common)
Other Versions
Theros (Common)
Bloodtracker
Bloodtracker 3Black (4)
Creature — Vampire Wizard (2/2)

Flying

Black, Pay 2 life: Put a +1/+1 counter on Bloodtracker.

When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2018 (Rare)
Commander 2021 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Jumpstart 2022 (Rare)
Bloodvial Purveyor
Bloodvial Purveyor 2BlackBlack (4)
Creature — Vampire (5/6)

Flying, trample

Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

Innistrad: Crimson Vow (Rare)
Bloodwater Entity
Bloodwater Entity 1BlueRed (3)
Creature — Elemental (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library.

Double Masters 2022 (Common)
Other Versions
Hour of Devastation (Uncommon)
Bloody Betrayal
Bloody Betrayal 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Bloom Tender
Bloom Tender 1Green (2)
Creature — Elf Druid (1/1)

Tap: For each color among permanents you control, add one mana of that color.

Special Guests (Mythic Rare)
Other Versions
Eventide (Rare)
Double Masters 2022 (Rare)
Blooming Marsh
Blooming Marsh (0)
Land

Blooming Marsh enters tapped unless you control two or fewer other lands.

Tap: Add Black or Green.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Bloomwielder Dryads
Bloomwielder Dryads (0)
Creature — Dryad (3/3)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

At the beginning of your end step, put a +1/+1 counter on target creature you control.

March of the Machine (Uncommon)
Blorbian Buddy
Blorbian Buddy Green (1)
Creature — Alien Guest (1/1)

Trample

Green, Tap: You get Ticket (a ticket counter).

Unfinity (Common)
Blossom Dryad
Blossom Dryad 2Green (3)
Creature — Dryad (2/2)

Tap: Untap target land.

Ixalan (Common)
Blossom Prancer
Blossom Prancer 3GreenGreen (5)
Creature — Spirit (4/4)

Reach

When Blossom Prancer enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.

Kamigawa: Neon Dynasty (Uncommon)
Blossom-Clad Werewolf
Blossom-Clad Werewolf (0)
Creature — Werewolf (3/4)

Tap: Add two mana of any one color.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Common)
Blossoming Tortoise
Blossoming Tortoise 2GreenGreen (4)
Creature — Turtle (3/3)

Whenever Blossoming Tortoise enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.

Activated abilities of lands you control cost 1 less to activate.

Land creatures you control get +1/+1.

Wilds of Eldraine (Mythic Rare)
Blossoming Wreath
Blossoming Wreath Green (1)
Instant

You gain life equal to the number of creature cards in your graveyard.

Weatherlight (Common)
Frolicking Familiar (Blow Off Steam)
Frolicking Familiar (Blow Off Steam) Red (1)
Instant — Adventure

Blow Off Steam deals 1 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Blow Your House Down
Blow Your House Down 2Red (3)
Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Throne of Eldraine (Common)
Bludgeon Brawl
Bludgeon Brawl 2Red (3)
Enchantment

Each noncreature, non-Equipment artifact is an Equipment with equip Variable Colorless and "Equipped creature gets +X/+0," where X is that artifact's mana value.

New Phyrexia (Rare)
Blue Dragon
Blue Dragon 5BlueBlue (7)
Creature — Dragon (5/5)

Flying

Lightning Breath — When Blue Dragon enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.

Adventures in the Forgotten Realms (Uncommon)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue, then add an additional Blue for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Blue Ribbon
Blue Ribbon 1 (1)
Artifact — Equipment

When Blue Ribbon enters, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature.

Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)

Equip 3

Unfinity (Acorn) (Rare)
Blue Scarab
Blue Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by blue creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

Ice Age (Uncommon)
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