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Blue Ward
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
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Blue, Loyal Raptor
( 4)
Legendary Creature — Dinosaur
(5/4)
Partner with Owen Grady, Raptor Trainer (When this creature enters, target player may put Owen into their hand from their library, then shuffle.) For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters with a counter of that kind on it.
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Blur
( 3)
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
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Blur of Blades
( 2)
Instant
Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
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Blur Sliver
( 3)
Creature — Sliver
(2/2)
Sliver creatures you control have haste. (They can attack and as soon as they come under your control.)
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Blurred Mongoose
( 2)
Creature — Mongoose
(2/1)
This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.)
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Blurry Beeble
( 1)
Artifact Creature — Cyborg Beeble
(1/1)
Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.) Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.
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Blurry Visionary (playtest)
( 4)
Creature — — Human Wizard
(3/2)
When Blurry Visionary enters the battlefield, look at the top two cards of your library and put them back-to-back in the same sleeve with either card in front. They become a modal double-faced card for the rest of the game. Then put that card into your hand. (You can play either face of that double-faced card. Make sure to reset it when the game ends.)
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Blustersquall
( 1)
Instant
Tap target creature you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Boa Constrictor
( 5)
Creature — Snake
(3/3)
: Boa Constrictor gets +3/+3 until end of turn.
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Boar Umbra
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Board the Weatherlight
( 2)
Sorcery
Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
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Boarded Window
( 3)
Artifact
Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window.
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Boarding Party
( 6)
Creature — Human Pirate
(6/3)
Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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Boareskyr Tollkeeper
( 2)
Creature — — Orc Knight
(3/1)
When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."
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Boartusk Liege
( 4)
Creature — Goblin Knight
(3/4)
Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.
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Body Dropper
( 2)
Creature — Devil Warrior
(2/2)
Whenever you sacrifice another creature, put a +1/+1 counter on Body Dropper. , Sacrifice another creature: Body Dropper gains menace until end of turn. (It can't be blocked except by two or more creatures.)
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Body Launderer
( 4)
Creature — Ogre Rogue
(3/3)
Deathtouch Whenever another nontoken creature you control dies, Body Launderer connives. When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.
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Body Snatcher
( 4)
Creature — Phyrexian Minion
(2/2)
When Body Snatcher enters, exile it unless you discard a creature card. When Body Snatcher dies, exile it and return target creature card from your graveyard to the battlefield.
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Bog Badger
( 3)
Creature — Badger
(3/3)
Kicker (You may pay an additional as you cast this spell.) When Bog Badger enters, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
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Bog Glider
( 3)
Creature — Human Mercenary
(1/1)
Flying , Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
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Bog Gnarr
( 5)
Creature — Beast
(2/2)
Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.
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Bog Raiders
( 3)
Creature — Zombie
(2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Bog Rats
( 1)
Creature — Rat
(1/1)
Bog Rats can't be blocked by Walls.
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Bog Serpent
( 6)
Creature — Serpent
(5/5)
Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent.
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Bog Smugglers
( 3)
Creature — Human Mercenary
(2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Bog Tatters
( 5)
Creature — Wraith
(4/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Bog Wraith
( 4)
Creature — Wraith
(3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Bog Wreckage
( 0)
Land
Bog Wreckage enters tapped. : Add . , Sacrifice Bog Wreckage: Add one mana of any color.
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Bogardan Dragonheart
( 3)
Creature — Human Shaman
(2/2)
Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste.
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Bogardan Firefiend
( 3)
Creature — Elemental Spirit
(2/1)
When Bogardan Firefiend dies, it deals 2 damage to target creature.
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Bogardan Hellkite
( 8)
Creature — Dragon
(5/5)
Flash Flying When Bogardan Hellkite enters, it deals 5 damage divided as you choose among any number of targets.
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Bogardan Lancer
( 2)
Creature — Human Knight
(1/1)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Bogardan Phoenix
( 5)
Creature — Phoenix
(3/3)
Flying When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
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Bogardan Rager
( 6)
Creature — Elemental
(3/4)
Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters, target creature gets +4/+0 until end of turn.
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Bogbrew Witch
( 4)
Creature — Human Wizard
(1/3)
, : Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle.
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Boggart Arsonists
( 3)
Creature — Goblin Rogue
(2/1)
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) , Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
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Boggart Birth Rite
( 1)
Kindred Sorcery — Goblin
Return target Goblin card from your graveyard to your hand.
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Boggart Bog
( 0)
Land
As Boggart Bog enters, you may pay 3 life. If you don't, it enters tapped. : Add .
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Boggart Brute
( 3)
Creature — Goblin Warrior
(3/2)
Menace (This creature can't be blocked except by two or more creatures.)
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Boggart Forager
( 1)
Creature — Goblin Rogue
(1/1)
, Sacrifice Boggart Forager: Target player shuffles their library.
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Boggart Harbinger
( 3)
Creature — Goblin Shaman
(2/1)
When Boggart Harbinger enters, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
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Boggart Loggers
( 3)
Creature — Goblin Rogue
(2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) , Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.
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Boggart Mob
( 4)
Creature — Goblin Warrior
(5/5)
Champion a Goblin (When this enters, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
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Boggart Ram-Gang
( 3)
Creature — Goblin Warrior
(3/3)
Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)
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Boggart Shenanigans
( 3)
Kindred Enchantment — Goblin
Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.
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Boggart Sprite-Chaser
( 2)
Creature — Goblin Warrior
(1/2)
As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.
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Boggart Trawler
( 3)
Creature — Goblin
(3/1)
When Boggart Trawler enters, exile target player's graveyard.
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Bog-Strider Ash
( 4)
Creature — Treefolk Shaman
(2/4)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a Goblin spell, you may pay . If you do, you gain 2 life.
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Boilerbilges Ripper
( 5)
Creature — Human Assassin
(4/4)
When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target.
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Bojuka Brigand
( 2)
Creature — Human Warrior Ally
(1/1)
Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally you control enters, you may put a +1/+1 counter on Bojuka Brigand.
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Bola Slinger
( 4)
Creature — Cat Soldier
(2/2)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, tap target artifact or creature an opponent controls.
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Bola Warrior
( 2)
Creature — Human Spellshaper Warrior
(1/1)
, , Discard a card: Target creature can't block this turn.
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Bold Impaler
( 1)
Creature — Vampire Knight
(1/2)
: Bold Impaler gets +2/+0 until end of turn.
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Bold Plagiarist
( 4)
Creature — Vampire Rogue
(2/2)
Flash Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on Bold Plagiarist.
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Boldwyr Heavyweights
( 4)
Creature — Giant Warrior
(8/8)
Trample When Boldwyr Heavyweights enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.
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Boldwyr Intimidator
( 7)
Creature — Giant Warrior
(5/5)
Cowards can't block Warriors. : Target creature becomes a Coward until end of turn. : Target creature becomes a Warrior until end of turn.
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Bolrac-Clan Crusher
( 5)
Creature — Ogre Warrior
(4/4)
, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.
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Bolshack Dragon (playtest)
( 6)
Creature — — Armored Dragon
(6/6)
Double <s>breaker</s> strike While attacking, this creature gets +1<s>000</s> power for each <s>fire</s> red card in your graveyard.
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Bolt of Keranos
( 3)
Sorcery
Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Boltfire (playtest)
( 1)
Sorcery
Boltfire deals 2 damage to any target. Flashforward (You may cast this card from exile for its flashforward cost. Then put it on the bottom of your library.)
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Boltwing Marauder
( 5)
Creature — Dragon
(5/4)
Flying Whenever another creature you control enters, target creature gets +2/+0 until end of turn.
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Bomat Bazaar Barge
( 4)
Artifact — Vehicle
(5/5)
When Bomat Bazaar Barge enters, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Bomat Courier
( 1)
Artifact Creature — Construct
(1/1)
Haste Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) , Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
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Bombard
( 3)
Instant
Bombard deals 4 damage to target creature.
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Bombardment (playtest)
( 1)
Sorcery
Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost with "Missile deals 2 damage to any target."
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Bomber Corps
( 2)
Creature — Human Soldier
(1/2)
Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
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Bond of Flourishing
( 2)
Sorcery
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
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Bond of Revival
( 5)
Sorcery
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
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Bonded Construct
( 1)
Artifact Creature — Construct
(2/1)
Bonded Construct can't attack alone.
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Bonded Horncrest
( 4)
Creature — Dinosaur
(5/5)
Bonded Horncrest can't attack or block alone.
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Bonder's Ornament
( 3)
Artifact
: Add one mana of any color. , : Each player who controls a permanent named Bonder's Ornament draws a card.
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Bonds of Mortality
( 2)
Enchantment
When Bonds of Mortality enters, draw a card. : Creatures your opponents control lose hexproof and indestructible until end of turn.
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Bonds of Quicksilver
( 4)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.
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Bone Dancer
( 3)
Creature — Zombie
(2/2)
Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.
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Bone Dragon
( 5)
Creature — Dragon Skeleton
(5/4)
Flying , Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.
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Bone Harvest
( 3)
Instant
Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.
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Bone Miser
( 5)
Creature — Zombie Wizard
(4/4)
Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add . Whenever you discard a noncreature, nonland card, draw a card.
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Altar of Bhaal (Bone Offering)
( 3)
Sorcery — Adventure
Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.)
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Bone Picker
( 4)
Creature — Bird
(3/2)
This spell costs less to cast if a creature died this turn. Flying, deathtouch
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Bone Pit Brute
( 6)
Creature — Cyclops
(4/5)
Menace (This creature can't be blocked except by two or more creatures.) When Bone Pit Brute enters, target creature gets +4/+0 until end of turn.
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Bone Rattler (playtest)
( 5)
Creature — — Skeleton
(4/4)
When CARDNAME is put into your graveyard from anywhere, exile it. When you do, create four Reassembling Skeleton token cards and put them into your graveyard.
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Bone Sabres
( 3)
Artifact — Equipment
Whenever equipped creature attacks, put four +1/+1 counters on it. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Bone Shards
( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.
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Bone Shredder
( 3)
Creature — Phyrexian Minion
(1/1)
Flying Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters, destroy target nonartifact, nonblack creature.
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Bone Splinters
( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
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Bonebind Orator
( 2)
Creature — Squirrel Warlock Bard
(2/2)
, Exile Bonebind Orator from your graveyard: Return another target creature card from your graveyard to your hand.
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Bonecache Overseer
( 1)
Creature — Squirrel Warlock
(1/1)
, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn.
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Bonecaller Cleric
( 2)
Creature — Human Cleric
(2/1)
, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
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Boneclad Necromancer
( 5)
Creature — Human Wizard
(3/3)
When Boneclad Necromancer enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
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Bonecrusher Giant
( 3)
Creature — Giant
(4/3)
Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.
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