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Commissar Severina Raine
Commissar Severina Raine 1WhiteBlack (3)
Legendary Creature — Human Soldier (2/2)

Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.

Summary Execution — 2, Sacrifice another creature: You gain 2 life and draw a card.

Warhammer 40,000 Commander (Rare)
Commit // Memory (Commit)
Commit // Memory (Commit) 3Blue (4)
Instant

Put target spell or nonland permanent into its owner's library second from the top.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Streets of New Capenna Commander (Rare)
Commodore Guff
Commodore Guff 1BlueRedWhite (4)
Legendary Planeswalker — Guff (5)

At the beginning of your end step, put a loyalty counter on another target planeswalker you control.

+1: Create a 1/1 red Wizard creature token with "Tap: Add Red. Spend this mana only to cast a planeswalker spell."

−3: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control.

Commodore Guff can be your commander.

Commander Masters (Mythic Rare)
Common Black Removal (playtest)
Common Black Removal (playtest) 2BlackBlack (4)
Instant

Choose one. Destroy target creature, then —

• Create a Food token.

• Create a Treasure token.

• Put a menace counter on a creature you control.

• That creature's controller mills cards equal to its power.

Mystery Booster 2: Convention Edition (Rare)
Common Courtesy
Common Courtesy 2BlueBlue (4)
Enchantment

Whenever a player casts a spell without asking your permission while casting it, counter that spell.

When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.

Unsanctioned (Uncommon)
Other Versions
Unglued (Uncommon)
Communal Brewing
Communal Brewing 2Green (3)
Enchantment

When Communal Brewing enters, any number of target opponents each draw a card. Put an ingredient counter on Communal Brewing, then put an ingredient counter on it for each card drawn this way.

Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on Communal Brewing.

Bloomburrow Commander (Rare)
Commune with Dinosaurs
Commune with Dinosaurs Green (1)
Sorcery

Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Jumpstart (Common)
Other Versions
Ixalan (Common)
Commune with Nature
Commune with Nature Green (1)
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Wilds of Eldraine (Common)
Other Versions
Champions of Kamigawa (Common)
Tenth Edition (Common)
Modern Masters 2015 Edition (Common)
Commune with Spirits
Commune with Spirits Green (1)
Sorcery

Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Kamigawa: Neon Dynasty (Common)
Companion of the Trials
Companion of the Trials 2White (3)
Creature — Bird Soldier (2/2)

Flying

1White: Untap target creature. Activate only if you control a Gideon planeswalker.

Amonkhet (Uncommon)
Company Commander
Company Commander 2WhiteBlack (4)
Creature — Human Soldier (2/4)

Command Section — When Company Commander enters, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.

Bring it Down — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

Warhammer 40,000 Commander (Rare)
Comparative Analysis
Comparative Analysis 3Blue (4)
Instant

Surge 2Blue (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Target player draws two cards.

Oath of the Gatewatch (Common)
Compelling Argument
Compelling Argument 1Blue (2)
Sorcery

Target player mills five cards.

Cycling Blue (Blue, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Compelling Deterrence
Compelling Deterrence 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Duel Decks: Blessed vs. Cursed (Uncommon)
Shadows over Innistrad (Uncommon)
Complaints Clerk
Complaints Clerk 3White (4)
Creature — Sloth Beast Employee (3/3)

When Complaints Clerk enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token.

Unfinity (Uncommon)
Compleated Conjurer
Compleated Conjurer (0)
Creature — Phyrexian Weird (3/3)

When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.

March of the Machine (Uncommon)
Compleated Huntmaster
Compleated Huntmaster 2Black (3)
Creature — Phyrexian Elf Warrior (2/3)

1, Tap, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Uncommon)
Complete Disregard
Complete Disregard 2Black (3)
Instant

Devoid (This card has no color.)

Exile target creature with power 3 or less.

Battle for Zendikar (Common)
Complete the Circuit
Complete the Circuit 5Blue (6)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You may cast sorcery spells this turn as though they had flash.

When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies.

March of the Machine (Rare)
Failure // Comply (Comply)
Failure // Comply (Comply) White (1)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Component Collector
Component Collector 2Blue (3)
Creature — Homunculus (1/4)

If it's neither day nor night, it becomes day as Component Collector enters.

Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.

Innistrad: Midnight Hunt (Common)
Composer of Spring
Composer of Spring 1Green (2)
Creature — Satyr Bard (1/3)

Constellation — Whenever an enchantment you control enters, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.

Commander Masters (Rare)
Compound Fracture
Compound Fracture Black (1)
Instant

Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.

Arena Base Set (Common)
Compulsive Research
Compulsive Research 2Blue (3)
Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering—Conspiracy (Common)
Commander 2014 (Common)
Modern Masters 2017 Edition (Uncommon)
Archenemy: Nicol Bolas (Common)
Commander Legends (Common)
Strixhaven Mystical Archive (Rare)
Commander Legends: Battle for Baldur's Gate (Common)
Compulsory Rest
Compulsory Rest 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "2, Sacrifice this creature: You gain 2 life."

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Compy Swarm
Compy Swarm 1BlackGreen (3)
Creature — Dinosaur (2/2)

At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.

Jurassic World Collection Cards (Rare)
Concealed Courtyard
Concealed Courtyard (0)
Land

Concealed Courtyard enters tapped unless you control two or fewer other lands.

Tap: Add White or Black.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Concealing Curtains
Concealing Curtains Black (1)
Creature — Wall (0/4)

Defender

2Black: Transform Concealing Curtains. Activate only as a sorcery.

Innistrad: Crimson Vow (Rare)
Conceited Witch
Conceited Witch 2Black (3)
Creature — Human Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Wilds of Eldraine (Common)
Concentrate
Concentrate 2BlueBlue (4)
Sorcery

Draw three cards.

Explorers of Ixalan (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Odyssey (Uncommon)
Planechase 2012 Edition (Uncommon)
Commander 2014 (Uncommon)
Planechase Anthology (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Concerted Defense
Concerted Defense Blue (1)
Instant

Counter target noncreature spell unless its controller pays 1 plus an additional 1 for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Concerted Effort
Concerted Effort 2WhiteWhite (4)
Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Ravnica: City of Guilds (Rare)
Conch Horn
Conch Horn 2 (2)
Artifact

1, Tap, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.

Fallen Empires (Rare)
Conclave Cavalier
Conclave Cavalier GreenGreenWhiteWhite (4)
Creature — Centaur Knight (4/4)

Vigilance

When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Conclave Mentor
Conclave Mentor GreenWhite (2)
Creature — Centaur Cleric (2/2)

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.

When Conclave Mentor dies, you gain life equal to its power.

March of the Machine Commander (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Double Masters 2022 (Uncommon)
Conclave Naturalists
Conclave Naturalists 4Green (5)
Creature — Dryad (4/4)

When Conclave Naturalists enters, you may destroy target artifact or enchantment.

Double Masters (Common)
Other Versions
Magic Origins (Uncommon)
Conclave Tribunal
Conclave Tribunal 3White (4)
Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Conclave Tribunal enters, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
March of the Machine Commander (Uncommon)
Concord with the Kami
Concord with the Kami 3Green (4)
Enchantment

At the beginning of your end step, choose one or more —

• Put a +1/+1 counter on target creature with a counter on it.

• Draw a card if you control an enchanted creature.

• Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Kamigawa: Neon Dynasty Commander (Rare)
Concordant Crossroads
Concordant Crossroads Green (1)
World Enchantment

All creatures have haste.

Double Masters 2022 (Mythic Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Masters Edition III (Rare)
Concordia Pegasus
Concordia Pegasus 1White (2)
Creature — Pegasus (1/3)

Flying

Core Set 2021 (Common)
Other Versions
Return to Ravnica (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Conduct Electricity
Conduct Electricity 4Red (5)
Instant

Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token.

Bloomburrow (Common)
Conductive Current
Conductive Current RedRedRed (3)
Sorcery

Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead."

Innistrad: Midnight Hunt Alchemy (Rare)
Conductor of Cacophony
Conductor of Cacophony 3Black (4)
Creature — Demon (2/1)

Conductor of Cacophony enters with two +1/+1 counters on it.

Black, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player.

Jumpstart 2022 (Uncommon)
Conduit of Emrakul
Conduit of Emrakul (0)
Creature — Eldrazi Werewolf (5/4)

Whenever Conduit of Emrakul attacks, add ColorlessColorless at the beginning of your next main phase this turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Conduit of Ruin
Conduit of Ruin 6 (6)
Creature — Eldrazi (5/5)

When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.

The first creature spell you cast each turn costs 2 less to cast.

Battle for Zendikar (Rare)
Conduit of Storms
Conduit of Storms 2Red (3)
Creature — Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add Red at the beginning of your next main phase this turn.

3RedRed: Transform Conduit of Storms.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Conduit of Worlds
Conduit of Worlds 2GreenGreen (4)
Artifact

You may play lands from your graveyard.

Tap: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Phyrexia: All Will Be One (Rare)
Confessor
Confessor White (1)
Creature — Human Cleric (1/1)

Whenever a player discards a card, you may gain 1 life.

Odyssey (Common)
Confidence from Strength
Confidence from Strength 2Green (3)
Sorcery

Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Confirm Suspicions
Confirm Suspicions 3BlueBlue (5)
Instant

Counter target spell.

Investigate three times. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Shadows Over Innistrad Remastered (Rare)
Conflagrate
Conflagrate Variable ColorlessVariable ColorlessRed (1)
Sorcery

Conflagrate deals X damage divided as you choose among any number of targets.

Flashback—RedRed, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Ultimate Masters (Uncommon)
Confounding Conundrum
Confounding Conundrum 1Blue (2)
Enchantment

When Confounding Conundrum enters, draw a card.

Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Zendikar Rising (Rare)
Confounding Riddle
Confounding Riddle 2Blue (3)
Instant

Choose one —

• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

• Counter target spell unless its controller pays 4.

The Lost Caverns of Ixalan (Uncommon)
Confront the Assault
Confront the Assault 4White (5)
Instant

Cast this spell only if a creature is attacking you.

Create three 1/1 white Spirit creature tokens with flying.

Arena Base Set (Uncommon)
Confront the Past
Confront the Past Variable ColorlessBlack (1)
Sorcery — Lesson

Choose one —

• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.

• Remove twice X loyalty counters from target planeswalker an opponent controls.

Strixhaven: School of Mages (Rare)
Confront the Unknown
Confront the Unknown Green (1)
Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Confusion in the Ranks
Confusion in the Ranks 3RedRed (5)
Enchantment

Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Mirrodin (Rare)
Congregate
Congregate 3White (4)
Instant

Target player gains 2 life for each creature on the battlefield.

Dominaria Remastered (Uncommon)
Other Versions
Urza's Saga (Common)
Planechase (Common)
Magic: The Gathering-Commander (Common)
Magic 2014 Core Set (Uncommon)
Magic 2015 Core Set (Uncommon)
Commander Anthology (Common)
Masters 25 (Uncommon)
Congregation at Dawn
Congregation at Dawn GreenGreenWhite (3)
Instant

Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Ravnica: City of Guilds (Uncommon)
Congregation Gryff
Congregation Gryff 1GreenWhite (3)
Creature — Hippogriff Mount (1/4)

Flying, lifelink

Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.

Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Conifer Strider
Conifer Strider 3Green (4)
Creature — Elemental (5/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dragons of Tarkir (Common)
Conifer Wurm
Conifer Wurm 4Green (5)
Snow Creature — Wurm (4/4)

Trample

3Green: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.

Modern Horizons (Uncommon)
Conjured Currency
Conjured Currency 5Blue (6)
Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

Return to Ravnica (Rare)
Conjurer's Ban
Conjurer's Ban WhiteBlack (2)
Sorcery

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.

Draw a card.

Guildpact (Uncommon)
Conjurer's Bauble
Conjurer's Bauble 1 (1)
Artifact

Tap, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Fifth Dawn (Common)
Conjurer's Closet
Conjurer's Closet 5 (5)
Artifact

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Double Masters (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Conjurer's Mantle
Conjurer's Mantle 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equip 1

March of the Machine Commander (Rare)
Conquer
Conquer 3RedRed (5)
Enchantment — Aura

Enchant land

You control enchanted land.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Ice Age (Uncommon)
Conquering Manticore
Conquering Manticore 4RedRed (6)
Creature — Manticore (5/5)

Flying

When Conquering Manticore enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Conqueror's Flail
Conqueror's Flail 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each color among permanents you control.

As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.

Equip 2

Double Masters 2022 (Rare)
Other Versions
Commander 2016 (Rare)
Conqueror's Foothold
Conqueror's Foothold (0)
Land

(Transforms from Conqueror's Galleon.)

Tap: Add Colorless.

2, Tap: Draw a card, then discard a card.

4, Tap: Draw a card.

6, Tap: Return target card from your graveyard to your hand.

Ixalan (Rare)
Conqueror's Galleon
Conqueror's Galleon 4 (4)
Artifact — Vehicle (2/10)

When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Ixalan (Rare)
Conqueror's Pledge
Conqueror's Pledge 2WhiteWhiteWhite (5)
Sorcery

Kicker 6 (You may pay an additional 6 as you cast this spell.)

Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

Zendikar (Rare)
Conscripted Infantry
Conscripted Infantry 2Red (3)
Creature — Human Soldier (3/1)

When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Consecrate // Consume (Consecrate)
Consecrate // Consume (Consecrate) 1White or Black (2)
Instant

Exile target card from a graveyard.

Draw a card.

Ravnica Allegiance (Uncommon)
Consecrate Land
Consecrate Land White (1)
Enchantment — Aura

Enchant land

Enchanted land has indestructible and can't be enchanted by other Auras.

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Consecrated by Blood
Consecrated by Blood 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic Origins (Uncommon)
Consecrated Sphinx
Consecrated Sphinx 4BlueBlue (6)
Creature — Sphinx (4/6)

Flying

Whenever an opponent draws a card, you may draw two cards.

Double Masters 2022 (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Conservator
Conservator 4 (4)
Artifact

3, Tap: Prevent the next 2 damage that would be dealt to you this turn.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Conservatory
Conservatory (0)
Land

Conservatory enters tapped.

Tap: Add Green or White.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Ravnica Clue Edition (Uncommon)
Consider
Consider Blue (1)
Instant

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Wilds of Eldraine Commander (Common)
Murders at Karlov Manor Commander (Common)
Ravnica Clue Edition (Common)
Consign to Dream
Consign to Dream 2Blue (3)
Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

Shadowmoor (Common)
Consign to Memory
Consign to Memory Blue (1)
Instant

Replicate 1 (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Counter target triggered ability or colorless spell.

Modern Horizons 3 (Uncommon)
Conspiracy
Conspiracy 3BlackBlack (5)
Enchantment

As Conspiracy enters, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Assassin's Creed (Rare)
Other Versions
Mercadian Masques (Rare)
Time Spiral "Timeshifted" (Special)
Conspiracy Theorist
Conspiracy Theorist 1Red (2)
Creature — Human Shaman (2/2)

Whenever Conspiracy Theorist attacks, you may pay 1 and discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Strixhaven: School of Mages (Rare)
Conspiracy Unraveler
Conspiracy Unraveler 5BlueBlue (7)
Creature — Sphinx Detective (6/6)

Flying

You may collect evidence 10 rather than pay the mana cost for spells you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.)

Murders at Karlov Manor (Mythic Rare)
Constable of the Realm
Constable of the Realm 4White (5)
Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Constricting Sliver
Constricting Sliver 5White (6)
Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."

Commander Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Constricting Tendrils
Constricting Tendrils Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Conflux (Common)
Consulate Crackdown
Consulate Crackdown 3WhiteWhite (5)
Enchantment

When Consulate Crackdown enters, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

Aether Revolt (Rare)
Consulate Dreadnought
Consulate Dreadnought 1 (1)
Artifact — Vehicle (7/11)

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Aether Revolt (Uncommon)
Consulate Surveillance
Consulate Surveillance 3White (4)
Enchantment

When Consulate Surveillance enters, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay EnergyEnergy: Prevent all damage that would be dealt to you this turn by a source of your choice.

Kaladesh (Uncommon)
Consulate Turret
Consulate Turret 3 (3)
Artifact

Tap: You get Energy (an energy counter).

Tap, Pay EnergyEnergyEnergy: Consulate Turret deals 2 damage to target player or planeswalker.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Consul's Shieldguard
Consul's Shieldguard 3White (4)
Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters, you get EnergyEnergy (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay Energy. If you do, another target attacking creature gains indestructible until end of turn.

Kaladesh (Uncommon)
Consult the Necrosages
Consult the Necrosages 1BlueBlack (3)
Sorcery

Choose one —

• Target player draws two cards.

• Target player discards two cards.

Ravnica: City of Guilds (Common)
Consecrate // Consume (Consume)
Consecrate // Consume (Consume) 2WhiteBlack (4)
Sorcery

Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.

Ravnica Allegiance (Uncommon)
Consume Spirit
Consume Spirit Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Consume Spirit deals X damage to any target and you gain X life.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Mirrodin (Common)
Tenth Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Magic 2010 (Uncommon)
Planechase (Uncommon)
Magic 2012 (Uncommon)
Consume Strength
Consume Strength 1BlackGreen (3)
Instant

Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Apocalypse (Common)
Consumed by Greed
Consumed by Greed 1BlackBlack (3)
Instant

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)

Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.

Bloomburrow (Uncommon)
Consuming Aberration
Consuming Aberration 3BlueBlack (5)
Creature — Horror (*/*)

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Magic: The Gathering Foundations (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Guild Kit: Dimir (Rare)
Zendikar Rising Commander (Rare)
Time Spiral Remastered (Bonus)
Commander Legends: Battle for Baldur's Gate (Rare)
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