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Deathbringer Thoctar
Deathbringer Thoctar 4BlackRed (6)
Creature — Zombie Beast (3/3)

Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.

Remove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.

Commander 2013 Edition (Rare)
Other Versions
Alara Reborn (Rare)
Deathcap Cultivator
Deathcap Cultivator 1Green (2)
Creature — Human Druid (2/1)

Tap: Add Black or Green.

Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Shadows Over Innistrad Remastered (Uncommon)
Deathcap Marionette
Deathcap Marionette 1Black (2)
Creature — Fungus (1/1)

Deathtouch

When Deathcap Marionette enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

The Lost Caverns of Ixalan (Common)
Deathcoil Wurm
Deathcoil Wurm 6GreenGreen (8)
Creature — Wurm (7/6)

You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.

Masters Edition IV (Rare)
Other Versions
Portal Second Age (Rare)
Deathcult Rogue
Deathcult Rogue 1Blue or BlackBlue or Black (3)
Creature — Human Rogue (2/2)

Deathcult Rogue can't be blocked except by Rogues.

Gatecrash (Common)
Deathcurse Ogre
Deathcurse Ogre 5Black (6)
Creature — Ogre Warrior (3/3)

When Deathcurse Ogre dies, each player loses 3 life.

Champions of Kamigawa (Common)
Deathforge Shaman
Deathforge Shaman 4Red (5)
Creature — Ogre Shaman (4/3)

Multikicker Red (You may pay an additional Red any number of times as you cast this spell.)

When Deathforge Shaman enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Worldwake (Uncommon)
Deathgaze Cockatrice
Deathgaze Cockatrice 2BlackBlack (4)
Creature — Cockatrice (2/2)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Magic 2014 Core Set (Common)
Deathgazer
Deathgazer 3Black (4)
Creature — Lizard (2/2)

Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Mercadian Masques (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Deathgorge Scavenger
Deathgorge Scavenger 2Green (3)
Creature — Dinosaur (3/2)

Whenever Deathgorge Scavenger enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Deathgreeter
Deathgreeter Black (1)
Creature — Human Shaman (1/1)

Whenever another creature dies, you may gain 1 life.

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Shards of Alara (Common)
Duel Decks: Garruk vs. Liliana (Common)
Death-Greeter's Champion
Death-Greeter's Champion 2Red (3)
Creature — Human Warrior (2/1)

Dash 3Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Double strike

March of the Machine Commander (Rare)
Deathgrip
Deathgrip BlackBlack (2)
Enchantment

BlackBlack: Counter target green spell.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Death-Hood Cobra
Death-Hood Cobra 1Green (2)
Creature — Phyrexian Snake (2/2)

1Green: Death-Hood Cobra gains reach until end of turn.

1Green: Death-Hood Cobra gains deathtouch until end of turn.

Double Masters (Common)
Other Versions
New Phyrexia (Common)
Duel Decks: Jace vs. Vraska (Common)
Modern Masters 2017 Edition (Common)
Deathknell Berserker
Deathknell Berserker 1Black (2)
Creature — Elf Berserker (2/2)

When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.

Kaldheim (Common)
Deathleaper, Terror Weapon
Deathleaper, Terror Weapon 2RedGreen (4)
Legendary Creature — Tyranid (3/3)

Flash

Haste

Flesh Hooks — Creatures you control that entered this turn have double strike.

Warhammer 40,000 Commander (Rare)
Fell Horseman (Deathly Ride)
Fell Horseman (Deathly Ride) 1Black (2)
Sorcery — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Deathmark
Deathmark Black (1)
Sorcery

Destroy target green or white creature.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Coldsnap (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Deathmark Prelate
Deathmark Prelate 3Black (4)
Creature — Human Cleric (2/3)

2Black, Tap, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.

Legions (Uncommon)
Deathmist Raptor
Deathmist Raptor 1GreenGreen (3)
Creature — Dinosaur Beast (3/3)

Deathtouch

Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.

Megamorph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Dragons of Tarkir (Mythic Rare)
Commander 2019 (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Death-Priest of Myrkul
Death-Priest of Myrkul 2BlackBlack (4)
Creature — Tiefling Cleric (2/2)

Skeletons, Vampires, and Zombies you control get +1/+1.

At the beginning of your end step, if a creature died this turn, you may pay 1. If you do, create a 1/1 black Skeleton creature token.

Adventures in the Forgotten Realms (Uncommon)
Death-Rattle Oni
Death-Rattle Oni 6Black (7)
Creature — Demon Spirit (5/4)

Flash

This spell costs 2 less to cast for each creature that died this turn.

When Death-Rattle Oni enters, destroy all other creatures that were dealt damage this turn.

March of the Machine: The Aftermath (Uncommon)
Deathreap Ritual
Deathreap Ritual 2BlackGreen (4)
Enchantment

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Magic: The Gathering—Conspiracy (Uncommon)
Vintage Masters (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Uncommon)
Streets of New Capenna Commander (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Deathrender
Deathrender 4 (4)
Artifact — Equipment

Equipped creature gets +2/+2.

Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.

Equip 2

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Lorwyn (Rare)
Deathrite Shaman
Deathrite Shaman Black or Green (1)
Creature — Elf Shaman (1/2)

Tap: Exile target land card from a graveyard. Add one mana of any color.

Black, Tap: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

Green, Tap: Exile target creature card from a graveyard. You gain 2 life.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Return to Ravnica (Rare)
Eternal Masters (Rare)
Guild Kit: Golgari (Rare)
Ravnica Remastered (Rare)
Death's Approach
Death's Approach Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

Jumpstart (Common)
Other Versions
Gatecrash (Common)
Death's Caress
Death's Caress 3BlackBlack (5)
Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

Dark Ascension (Common)
Death's Presence
Death's Presence 5Green (6)
Enchantment

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

Warhammer 40,000 Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Death's-Head Buzzard
Death's-Head Buzzard 1BlackBlack (3)
Creature — Bird (2/1)

Flying

When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.

Masters 25 (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Deathspore Thallid
Deathspore Thallid 1Black (2)
Creature — Zombie Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Deathsprout
Deathsprout 1BlackBlackGreen (4)
Instant

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ikoria Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Debilitating Injury
Debilitating Injury 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Ugin's Fate promos (Common)
Other Versions
Khans of Tarkir (Common)
Debtors' Knell
Debtors' Knell 4White or BlackWhite or BlackWhite or Black (7)
Enchantment

(White or Black can be paid with either White or Black.)

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

Commander 2021 (Rare)
Other Versions
Guildpact (Rare)
Guild Kit: Orzhov (Rare)
Debtor's Pulpit
Debtor's Pulpit 4White (5)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Tap target creature."

Gatecrash (Uncommon)
Debtors' Transport
Debtors' Transport 5Black (6)
Creature — Thrull (5/3)

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Decadent Dragon
Decadent Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying, trample

Whenever Decadent Dragon attacks, create a Treasure token.

Wilds of Eldraine (Rare)
Decanter of Endless Water
Decanter of Endless Water 3 (3)
Artifact

You have no maximum hand size.

Tap: Add one mana of any color.

Commander Legends: Battle for Baldur's Gate (Common)
Deceive the Messenger
Deceive the Messenger Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Deceiver Exarch
Deceiver Exarch 2Blue (3)
Creature — Phyrexian Cleric (1/4)

Flash (You may cast this spell any time you could cast an instant.)

When Deceiver Exarch enters, choose one —

• Untap target permanent you control.

• Tap target permanent an opponent controls.

Commander Anthology (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Commander 2013 Edition (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Deceiver of Form
Deceiver of Form 6Colorless (7)
Creature — Eldrazi (8/8)

(Colorless represents colorless mana.)

At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.

Oath of the Gatewatch (Rare)
Decimator Beetle
Decimator Beetle 3BlackGreen (5)
Creature — Insect (4/5)

When Decimator Beetle enters, put a -1/-1 counter on target creature you control.

Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.

Amonkhet (Uncommon)
Decimator of the Provinces
Decimator of the Provinces 10 (10)
Creature — Eldrazi Boar (7/7)

Emerge 6GreenGreenGreen (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.

Trample, haste

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Decimator Web
Decimator Web 4 (4)
Artifact

4, Tap: Target opponent loses 2 life, gets a poison counter, then mills six cards.

Mirrodin Besieged (Rare)
Decision Paralysis
Decision Paralysis 3Blue (4)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Game Night 2019 (Common)
Other Versions
Amonkhet (Common)
Declaration in Stone
Declaration in Stone 1White (2)
Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Historic Anthology 4 (Rare)
Streets of New Capenna Commander (Rare)
Declaration of Naught
Declaration of Naught BlueBlue (2)
Enchantment

As Declaration of Naught enters, choose a card name.

Blue: Counter target spell with the chosen name.

Morningtide (Rare)
Declare Dominance
Declare Dominance 3GreenGreen (5)
Sorcery

Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Deconstruct
Deconstruct 2Green (3)
Sorcery

Destroy target artifact. Add GreenGreenGreen.

Mirrodin (Common)
Deconstruction Hammer
Deconstruction Hammer White (1)
Artifact — Equipment

Equipped creature gets +1/+1 and has "3, Tap, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Decorated Champion
Decorated Champion 1Green (2)
Creature — Elf Warrior (2/2)

Whenever another Warrior your team controls enters, put a +1/+1 counter on Decorated Champion.

Battlebond (Uncommon)
Decorated Griffin
Decorated Griffin 4White (5)
Creature — Griffin (2/3)

Flying

1White: Prevent the next 1 combat damage that would be dealt to you this turn.

Theros (Uncommon)
Decree of Annihilation
Decree of Annihilation 8RedRed (10)
Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling 5RedRed (5RedRed, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Scourge (Rare)
Decree of Justice
Decree of Justice Variable ColorlessVariable Colorless2WhiteWhite (4)
Sorcery

Create X 4/4 white Angel creature tokens with flying.

Cycling 2White (2White, Discard this card: Draw a card.)

When you cycle Decree of Justice, you may pay Variable Colorless. If you do, create X 1/1 white Soldier creature tokens.

Modern Horizons 3 (Uncommon)
Other Versions
Scourge (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Masters 25 (Rare)
Ikoria Commander (Rare)
Jumpstart 2022 (Rare)
Decree of Pain
Decree of Pain 6BlackBlack (8)
Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling 3BlackBlack (3BlackBlack, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Scourge (Rare)
Commander's Arsenal (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Warhammer 40,000 Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Bloomburrow Commander (Rare)
Decree of Savagery
Decree of Savagery 7GreenGreen (9)
Instant

Put four +1/+1 counters on each creature you control.

Cycling 4GreenGreen (4GreenGreen, Discard this card: Draw a card.)

When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Scourge (Rare)
Decree of Silence
Decree of Silence 6BlueBlue (8)
Enchantment

Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.

Cycling 4BlueBlue (4BlueBlue, Discard this card: Draw a card.)

When you cycle Decree of Silence, you may counter target spell.

Scourge (Rare)
Dedicated Martyr
Dedicated Martyr White (1)
Creature — Human Cleric (1/1)

White, Sacrifice Dedicated Martyr: You gain 3 life.

Odyssey (Common)
Dee Kay, Finder of the Lost
Dee Kay, Finder of the Lost 1BlueBlack (3)
Legendary Creature — Zombie Employee (1/4)

When Dee Kay, Finder of the Lost enters, open an Attraction.

Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.

Whenever you roll a 4, you may tap or untap target artifact or creature.

Whenever you roll a 6, return target creature card from your graveyard to your hand.

Unfinity (Uncommon)
Deekah, Fractal Theorist
Deekah, Fractal Theorist 4Blue (5)
Legendary Creature — Human Wizard (3/3)

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.

3Blue: Target creature token can't be blocked this turn.

Commander 2021 (Rare)
Deem Inferior
Deem Inferior 3Blue (4)
Sorcery

This spell costs 1 less to cast for each card you've drawn this turn.

The owner of target nonland permanent puts it into their library second from the top or on the bottom.

Modern Horizons 3 (Common)
Deem Worthy
Deem Worthy 4Red (5)
Instant

Deem Worthy deals 7 damage to target creature.

Cycling 3Red (3Red, Discard this card: Draw a card.)

When you cycle Deem Worthy, you may have it deal 2 damage to target creature.

Jumpstart 2022 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Amonkhet Remastered (Uncommon)
Deep Forest Hermit
Deep Forest Hermit 3GreenGreen (5)
Creature — Elf Druid (1/1)

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens.

Squirrels you control get +1/+1.

Bloomburrow Commander (Rare)
Other Versions
Modern Horizons (Rare)
Deep Freeze
Deep Freeze 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

Dominaria (Common)
Deep Gnome Terramancer
Deep Gnome Terramancer 1White (2)
Creature — Gnome Wizard (2/2)

Flash

Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Deep Goblin Skulltaker
Deep Goblin Skulltaker 2Black (3)
Creature — Goblin Warrior (2/2)

Menace

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Common)
Deep Reconnaissance
Deep Reconnaissance 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Flashback 4Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Deep Water
Deep Water BlueBlue (2)
Enchantment

Blue: Until end of turn, if you tap a land you control for mana, it produces Blue instead of any other type.

The Dark (Common)
Deep-Cavern Bat
Deep-Cavern Bat 1Black (2)
Creature — Bat (1/1)

Flying, lifelink

When Deep-Cavern Bat enters, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

The Lost Caverns of Ixalan (Uncommon)
Deepcavern Imp
Deepcavern Imp 2Black (3)
Creature — Imp Rebel (2/2)

Flying, haste

Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Modern Masters (Common)
Deepchannel Mentor
Deepchannel Mentor 5Blue (6)
Creature — Merfolk Rogue (2/2)

Blue creatures you control can't be blocked.

Shadowmoor (Uncommon)
Deepfathom Skulker
Deepfathom Skulker 5Blue (6)
Creature — Eldrazi (4/4)

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

3Colorless: Target creature can't be blocked this turn. (Colorless represents colorless mana.)

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Deepfire Elemental
Deepfire Elemental 4BlackRed (6)
Creature — Elemental (4/4)

Variable ColorlessVariable Colorless1: Destroy target artifact or creature with mana value X.

Commander 2013 Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Deep-Fried Plague Myr
Deep-Fried Plague Myr (0)
Stickers

2 — Whenever this creature attacks, scry 1.

3 — When this permanent leaves the battlefield, you may destroy target artifact or enchantment.

3 — 4/5

4 — 8/4

Unfinity (Common)
Deepmuck Desperado
Deepmuck Desperado 2Blue (3)
Creature — Homarid Mercenary (2/4)

Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Deeproot Champion
Deeproot Champion 1Green (2)
Creature — Merfolk Shaman (1/1)

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

Ixalan (Rare)
Deeproot Elite
Deeproot Elite 1Green (2)
Creature — Merfolk Warrior (1/1)

Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Deeproot Historian
Deeproot Historian 3Green (4)
Creature — Merfolk Druid (3/3)

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

The Lost Caverns of Ixalan Commander (Rare)
Deeproot Pilgrimage
Deeproot Pilgrimage 1Blue (2)
Enchantment

Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.

The Lost Caverns of Ixalan (Rare)
Deeproot Warrior
Deeproot Warrior 1Green (2)
Creature — Merfolk Warrior (2/2)

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

Ixalan (Common)
Deeproot Waters
Deeproot Waters 2Blue (3)
Enchantment

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Deeproot Wayfinder
Deeproot Wayfinder 1Green (2)
Creature — Merfolk Scout (2/3)

Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Rare)
Deep-Sea Kraken
Deep-Sea Kraken 7BlueBlueBlue (10)
Creature — Kraken (6/6)

Deep-Sea Kraken can't be blocked.

Suspend 9—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Time Spiral (Rare)
Commander 2014 (Rare)
Deep-Sea Serpent
Deep-Sea Serpent 4BlueBlue (6)
Creature — Serpent (5/5)

Deep-Sea Serpent can't attack unless defending player controls an Island.

Portal (Uncommon)
Deep-Sea Terror
Deep-Sea Terror 4BlueBlue (6)
Creature — Serpent (6/6)

Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.

Magic Origins (Common)
Deep-Slumber Titan
Deep-Slumber Titan 2RedRed (4)
Creature — Giant Warrior (7/7)

Deep-Slumber Titan enters tapped.

Deep-Slumber Titan doesn't untap during your untap step.

Whenever Deep-Slumber Titan is dealt damage, untap it.

Shadowmoor (Rare)
Deeptread Merrow
Deeptread Merrow 1Blue (2)
Creature — Merfolk Rogue (2/1)

Blue: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Lorwyn (Common)
Deepwater Hypnotist
Deepwater Hypnotist 1Blue (2)
Creature — Merfolk Wizard (2/1)

Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

Born of the Gods (Common)
Deepwood Drummer
Deepwood Drummer 1Green (2)
Creature — Human Spellshaper (1/1)

Green, Tap, Discard a card: Target creature gets +2/+2 until end of turn.

Mercadian Masques (Common)
Deepwood Elder
Deepwood Elder GreenGreen (2)
Creature — Dryad Spellshaper (2/2)

Variable ColorlessGreenGreen, Tap, Discard a card: X target lands become Forests until end of turn.

Mercadian Masques (Rare)
Deepwood Wolverine
Deepwood Wolverine Green (1)
Creature — Wolverine (1/1)

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

Mercadian Masques (Common)
Defabricate
Defabricate 1Blue (2)
Instant

Choose one —

• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.

• Counter target activated or triggered ability.

The Brothers' War (Uncommon)
Painter's Studio // Defaced Gallery (Defaced Gallery)
Painter's Studio // Defaced Gallery (Defaced Gallery) 1Red (2)
Enchantment — Room

Whenever you attack, attacking creatures you control get +1/+0 until end of turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Defend the Hearth
Defend the Hearth 1Green (2)
Instant

Prevent all combat damage that would be dealt to players this turn.

Theros (Common)
Defender en-Vec
Defender en-Vec 3White (4)
Creature — Human Cleric (2/4)

Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

Nemesis (Common)
Defender of Chaos
Defender of Chaos 2Red (3)
Creature — Human Knight (2/1)

Flash

Protection from white

Urza's Legacy (Common)
Defender of Law
Defender of Law 2White (3)
Creature — Human Knight (2/1)

Flash

Protection from red

Urza's Legacy (Common)
Defender of the Order
Defender of the Order 3White (4)
Creature — Human Cleric (2/4)

Morph WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.

Legions (Rare)
Defender of the Queue (playtest)
Defender of the Queue (playtest) 3White (4)
Creature — — Centaur Soldier (3/3)

Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.)

Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance.

Mystery Booster 2: Convention Edition (Rare)
Defenders of Humanity
Defenders of Humanity Variable Colorless2White (3)
Enchantment

When Defenders of Humanity enters, create X 2/2 white Astartes Warrior creature tokens with vigilance.

Variable Colorless2White, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.

Warhammer 40,000 Commander (Rare)
Defenestrate
Defenestrate 2Black (3)
Instant

Destroy target creature without flying.

Innistrad: Midnight Hunt (Common)
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