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Festering March
Festering March 3BlackBlack (5)
Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.

Suspend 3—2Black (Rather than cast this card from your hand, you may pay 2Black and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Festering Mummy
Festering Mummy Black (1)
Creature — Zombie (1/1)

When Festering Mummy dies, you may put a -1/-1 counter on target creature.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Festering Newt
Festering Newt Black (1)
Creature — Salamander (1/1)

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Jumpstart (Common)
Other Versions
Magic 2014 Core Set (Common)
Iconic Masters (Common)
Festering Wound
Festering Wound 1Black (2)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put an infection counter on Festering Wound.

At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.

Urza's Destiny (Uncommon)
Festerleech
Festerleech Black (1)
Creature — Zombie Leech (1/1)

Whenever Festerleech deals combat damage to a player, you mill two cards.

1Black: Festerleech gets +2/+2 until end of turn. Activate only once each turn.

Murders at Karlov Manor (Uncommon)
Festival Crasher
Festival Crasher 1Red (2)
Creature — Devil (1/3)

Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.

Innistrad: Midnight Hunt (Common)
Festival of Embers
Festival of Embers 4Red (5)
Enchantment

During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs.

If a card or token would be put into your graveyard from anywhere, exile it instead.

1Red: Sacrifice Festival of Embers.

Bloomburrow (Rare)
Festival of Trokin
Festival of Trokin White (1)
Sorcery

You gain 2 life for each creature you control.

Portal Second Age (Common)
Festive Funeral
Festive Funeral 4Black (5)
Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.

Throne of Eldraine (Common)
Bramble Familiar (Fetch Quest)
Bramble Familiar (Fetch Quest) 5GreenGreen (7)
Sorcery — Adventure

Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.

Wilds of Eldraine (Rare)
Fetching Garden (playtest)
Fetching Garden (playtest) (0)
Land — — Forest Plains

(Tap: Add Green or White.)

Fetching Garden enters the battlefield tapped if it was played from your hand.

Mystery Booster 2: Convention Edition (Rare)
Fetid Gargantua
Fetid Gargantua 4Black (5)
Creature — Horror (4/4)

2Black: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Whenever one or more +1/+1 counters are put on Fetid Gargantua, you may draw two cards. If you do, you lose 2 life.

Modern Horizons 3 (Common)
Fetid Horror
Fetid Horror 3Black (4)
Creature — Shade Horror (1/2)

Black: Fetid Horror gets +1/+1 until end of turn.

Mirage (Common)
Fettergeist
Fettergeist 2Blue (3)
Creature — Spirit (3/4)

Flying

At the beginning of your upkeep, sacrifice Fettergeist unless you pay 1 for each other creature you control.

Avacyn Restored (Uncommon)
Feudkiller's Verdict
Feudkiller's Verdict 4WhiteWhite (6)
Kindred Sorcery — Giant

You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.

Modern Masters (Uncommon)
Other Versions
Morningtide (Rare)
Fever Charm
Fever Charm Red (1)
Instant

Choose one —

• Target creature gains haste until end of turn.

• Target creature gets +2/+0 until end of turn.

• Fever Charm deals 3 damage to target Wizard creature.

Onslaught (Common)
Fevered Convulsions
Fevered Convulsions BlackBlack (2)
Enchantment

2BlackBlack: Put a -1/-1 counter on target creature.

Tempest (Rare)
Fevered Strength
Fevered Strength 2Black (3)
Instant

Target creature gets +2/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition III (Common)
Other Versions
Alliances (Common)
Fevered Suspicion
Fevered Suspicion 6BlackRed (8)
Sorcery

Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Adventures in the Forgotten Realms Commander (Rare)
Fevered Visions
Fevered Visions 1BlueRed (3)
Enchantment

At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Feywild Caretaker
Feywild Caretaker 4Blue (5)
Creature — Orc Wizard (3/4)

When Feywild Caretaker enters, you take the initiative.

At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Feywild Trickster
Feywild Trickster 2Blue (3)
Creature — Gnome Warlock (2/2)

Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.

Adventures in the Forgotten Realms (Uncommon)
Feywild Visitor
Feywild Visitor 2Blue (3)
Legendary Enchantment — Background

Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Fibrous Entangler
Fibrous Entangler (0)
Creature — Eldrazi Werewolf (4/6)

Vigilance

Fibrous Entangler must be blocked if able.

Fibrous Entangler can block an additional creature each combat.

Eldritch Moon (Uncommon)
Fickle Efreet
Fickle Efreet 3Red (4)
Creature — Efreet (5/2)

Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.

Prophecy (Rare)
Field Creeper
Field Creeper 2 (2)
Artifact Creature — Scarecrow (2/1)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Core Set 2019 (Common)
Field Marshal
Field Marshal 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

Tenth Edition (Rare)
Other Versions
Coldsnap (Rare)
Field of Dreams
Field of Dreams Blue (1)
World Enchantment

Players play with the top card of their libraries revealed.

Legends (Rare)
Field of Reality
Field of Reality 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

1Blue: Return Field of Reality to its owner's hand.

Champions of Kamigawa (Common)
Field of Ruin
Field of Ruin (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Theros Beyond Death (Uncommon)
Time Spiral Remastered (Bonus)
Innistrad: Midnight Hunt (Uncommon)
March of the Machine Commander (Uncommon)
Field Research
Field Research 2Blue (3)
Sorcery

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

Draw two cards. If this spell was kicked, draw three cards instead.

Zendikar Rising (Common)
Field Surgeon
Field Surgeon 1White (2)
Creature — Human Cleric (1/1)

Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.

Urza's Destiny (Common)
Field Trip
Field Trip 2Green (3)
Sorcery

Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Fieldmist Borderpost
Fieldmist Borderpost 1WhiteBlue (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Fieldmist Borderpost enters tapped.

Tap: Add White or Blue.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Field-Tested Frying Pan
Field-Tested Frying Pan 2White (3)
Artifact — Equipment

When Field-Tested Frying Pan enters, create a Food token, then create a 1/1 white Halfling creature token and attach Field-Tested Frying Pan to it.

Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained."

Equip 2

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Fiend Artisan
Fiend Artisan Black or GreenBlack or Green (2)
Creature — Nightmare (1/1)

This creature gets +1/+1 for each creature card in your graveyard.

Variable ColorlessBlack or Green, Tap, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Special Guests (Mythic Rare)
Other Versions
Ikoria: Lair of Behemoths (Mythic Rare)
Fiend Binder
Fiend Binder 3White (4)
Creature — Human Soldier (3/2)

Whenever Fiend Binder attacks, tap target creature defending player controls.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Game Night 2019 (Common)
Fiend Hunter
Fiend Hunter 1WhiteWhite (3)
Creature — Human Cleric (1/3)

When Fiend Hunter enters, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Commander Anthology (Uncommon)
Masters 25 (Uncommon)
Ultimate Masters (Uncommon)
Shadows of the Past (Uncommon)
Fiendslayer Paladin
Fiendslayer Paladin 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Fierce Empath
Fierce Empath 2Green (3)
Creature — Elf (1/1)

When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Magic: The Gathering Foundations (Common)
Other Versions
Scourge (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Masters 25 (Uncommon)
Duel Decks: Elves vs. Inventors (Common)
Core Set 2021 (Uncommon)
Double Masters (Common)
Commander Masters (Common)
Fierce Guardianship
Fierce Guardianship 2Blue (3)
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Counter target noncreature spell.

Commander Masters (Rare)
Other Versions
Ikoria Commander (Rare)
Fierce Invocation
Fierce Invocation 4Red (5)
Sorcery

Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Common)
Other Versions
Fate Reforged (Common)
Fierce Retribution
Fierce Retribution 1White (2)
Instant

Cleave 5White (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Destroy target attacking creature.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Innistrad: Crimson Vow (Common)
Fierce Witchstalker
Fierce Witchstalker 2GreenGreen (4)
Creature — Wolf (4/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When Fierce Witchstalker enters, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Fiery Annihilation
Fiery Annihilation 2Red (3)
Instant

Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.

Magic: The Gathering Foundations (Uncommon)
Fiery Bombardment
Fiery Bombardment 1Red (2)
Enchantment

Chroma — 2, Sacrifice a creature: Fiery Bombardment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.

Eventide (Rare)
Fiery Cannonade
Fiery Cannonade 2Red (3)
Instant

Fiery Cannonade deals 2 damage to each non-Pirate creature.

Commander Legends (Common)
Other Versions
Ixalan (Uncommon)
Fiery Conclusion
Fiery Conclusion 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Fiery Conclusion deals 5 damage to target creature.

Jumpstart 2022 (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Planechase 2012 Edition (Common)
Magic Origins (Uncommon)
Planechase Anthology (Common)
Fiery Confluence
Fiery Confluence 2RedRed (4)
Sorcery

Choose three. You may choose the same mode more than once.

• Fiery Confluence deals 1 damage to each creature.

• Fiery Confluence deals 2 damage to each opponent.

• Destroy target artifact.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Fiery Emancipation
Fiery Emancipation 3RedRedRed (6)
Enchantment

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Fiery Encore
Fiery Encore 4Red (5)
Sorcery

Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Commander 2021 (Rare)
Fiery Fall
Fiery Fall 5Red (6)
Instant

Fiery Fall deals 5 damage to target creature.

Basic landcycling 1Red (1Red, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Double Masters 2022 (Common)
Other Versions
Conflux (Common)
Duel Decks: Knights vs. Dragons (Common)
Planechase 2012 Edition (Common)
Modern Masters (Common)
Duel Decks: Speed vs. Cunning (Common)
Modern Masters 2015 Edition (Common)
Conspiracy: Take the Crown (Common)
Planechase Anthology (Common)
Archenemy: Nicol Bolas (Common)
Commander 2021 (Common)
Fiery Finish
Fiery Finish 4RedRed (6)
Sorcery

Fiery Finish deals 7 damage to target creature.

Core Set 2019 (Uncommon)
Fiery Gambit
Fiery Gambit 2Red (3)
Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Mirrodin (Rare)
Fiery Hellhound
Fiery Hellhound 1RedRed (3)
Creature — Elemental Dog (2/2)

Red: Fiery Hellhound gets +1/+0 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Venser vs. Koth (Common)
Fiery Impulse
Fiery Impulse Red (1)
Instant

Fiery Impulse deals 2 damage to target creature.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.

Magic Origins (Common)
Fiery Inscription
Fiery Inscription 2Red (3)
Enchantment

When Fiery Inscription enters, the Ring tempts you.

Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Fiery Intervention
Fiery Intervention 4Red (5)
Sorcery

Choose one —

• Fiery Intervention deals 5 damage to target creature.

• Destroy target artifact.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Fiery Islet
Fiery Islet (0)
Land

Tap, Pay 1 life: Add Blue or Red.

1, Tap, Sacrifice Fiery Islet: Draw a card.

Assassin's Creed (Rare)
Other Versions
Modern Horizons (Rare)
Doctor Who Commander (Rare)
Fiery Justice
Fiery Justice RedGreenWhite (3)
Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

Double Masters 2022 (Rare)
Other Versions
Ice Age (Rare)
Time Spiral "Timeshifted" (Special)
Commander 2013 Edition (Rare)
Modern Masters 2017 Edition (Rare)
Fiery Mantle
Fiery Mantle 1Red (2)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.

Urza's Saga (Common)
Fiery Temper
Fiery Temper 1RedRed (3)
Instant

Fiery Temper deals 3 damage to any target.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Torment (Common)
Time Spiral "Timeshifted" (Special)
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Commander 2019 (Common)
Jumpstart: Historic Horizons (Common)
Fifty Feet of Rope
Fifty Feet of Rope 1 (1)
Artifact

Climb Over — Tap: Target Wall can't block this turn.

Tie Up — 3, Tap: Target creature doesn't untap during its controller's next untap step.

Rappel Down — 4, Tap: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Prepare // Fight (Fight)
Prepare // Fight (Fight) 3Green (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Fight or Flight
Fight or Flight 3White (4)
Enchantment

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Invasion (Rare)
Fight Rigging
Fight Rigging 2Green (3)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Fight with Fire
Fight with Fire 2Red (3)
Sorcery

Kicker 5Red (You may pay an additional 5Red as you cast this spell.)

Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

Dominaria (Uncommon)
Fighter Class
Fighter Class RedWhite (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Fighter Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

1RedWhite: Level 2

//Level_2//

Equip abilities you activate cost 2 less to activate.

3RedWhite: Level 3

//Level_3//

Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Adventures in the Forgotten Realms (Rare)
Fighting Drake
Fighting Drake 2BlueBlue (4)
Creature — Drake (2/4)

Flying

Tempest Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Tempest (Uncommon)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Modern Masters (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Filigree Angel
Filigree Angel 5WhiteWhiteBlue (8)
Artifact Creature — Angel (4/4)

Flying

When Filigree Angel enters, you gain 3 life for each artifact you control.

Commander 2016 (Rare)
Other Versions
Alara Reborn (Rare)
Commander 2013 Edition (Rare)
Filigree Attendant
Filigree Attendant 2BlueBlue (4)
Artifact Creature — Homunculus (*/3)

Flying

Filigree Attendant's power is equal to the number of artifacts you control.

Commander Masters (Common)
Other Versions
Modern Horizons 2 (Uncommon)
The Brothers' War Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Filigree Crawler
Filigree Crawler 4 (4)
Artifact Creature — Insect (2/2)

When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying.

Aether Revolt (Common)
Filigree Familiar
Filigree Familiar 3 (3)
Artifact Creature — Fox (2/2)

When Filigree Familiar enters, you gain 2 life.

When Filigree Familiar dies, draw a card.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Game Night (Uncommon)
Commander Legends (Common)
Filigree Fracture
Filigree Fracture 2Green (3)
Instant

Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.

Conflux (Uncommon)
Filigree Racer
Filigree Racer 3Red (4)
Artifact — Vehicle (5/5)

When Filigree Racer enters, you get EnergyEnergyEnergyEnergy (four energy counters).

Whenever Filigree Racer attacks, you may pay EnergyEnergy. When you do, target instant or sorcery card in your graveyard gains jump-start until end of turn. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)

Crew 1

Modern Horizons 3 Commander (Rare)
Filigree Sages
Filigree Sages 3Blue (4)
Artifact Creature — Vedalken Wizard (2/3)

2Blue: Untap target artifact.

Shards of Alara (Uncommon)
Filigree Vector
Filigree Vector 3White (4)
Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.

1, Tap, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

March of the Machine Commander (Rare)
Fill with Fright
Fill with Fright 3Black (4)
Sorcery

Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Battlebond (Common)
Other Versions
Fifth Dawn (Common)
Filter Out
Filter Out 1BlueBlue (3)
Instant

Return all noncreature, nonland permanents to their owners' hands.

March of the Machine: The Aftermath (Uncommon)
Filthy Cur
Filthy Cur 1Black (2)
Creature — Dog (2/2)

Whenever Filthy Cur is dealt damage, you lose that much life.

Odyssey (Common)
Final Flare
Final Flare 2Red (3)
Instant

As an additional cost to cast this spell, sacrifice a creature or enchantment.

Final Flare deals 5 damage to target creature.

Theros Beyond Death (Common)
Final Flourish
Final Flourish 1Black (2)
Instant

Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)

Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.

March of the Machine (Common)
Final Fortune
Final Fortune RedRed (2)
Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Mirage (Rare)
Final Iteration
Final Iteration (0)
Creature — Eldrazi Insect (6/5)

Flying

Wizards you control get +2/+1 and have flying.

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Final Parting
Final Parting 3BlackBlack (5)
Sorcery

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Final Revels
Final Revels 4Black (5)
Sorcery

Choose one —

• All creatures get +2/+0 until end of turn.

• All creatures get -0/-2 until end of turn.

Lorwyn (Uncommon)
Final Reward
Final Reward 4Black (5)
Instant

Exile target creature.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Final Strike
Final Strike 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.

Portal (Rare)
Finale of Eternity
Finale of Eternity Variable ColorlessBlackBlack (2)
Sorcery

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

War of the Spark (Mythic Rare)
Finale of Glory
Finale of Glory Variable ColorlessWhiteWhite (2)
Sorcery

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

Ravnica Clue Edition (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Phyrexia: All Will Be One Commander (Mythic Rare)
Finale of Promise
Finale of Promise Variable ColorlessRedRed (2)
Sorcery

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Finale of Revelation
Finale of Revelation Variable ColorlessBlueBlue (2)
Sorcery

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.

Exile Finale of Revelation.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Outlaws of Thunder Junction Commander (Mythic Rare)
Modern Horizons 3 Commander (Mythic Rare)
Final-Sting Faerie
Final-Sting Faerie 3Black (4)
Creature — Faerie Assassin (2/2)

Flying

When Final-Sting Faerie enters, destroy target creature that was dealt damage this turn.

Morningtide (Common)
Final-Word Phantom
Final-Word Phantom 2Blue (3)
Creature — Spirit Detective (1/4)

Flash

Flying

During each opponent's end step, you may cast spells as though they had flash.

Murders at Karlov Manor Commander (Rare)
Finch Formation
Finch Formation 2Blue (3)
Creature — Bird Scout (2/2)

Offspring 3 (You may pay an additional 3 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Flying

When this creature enters, target creature you control gains flying until end of turn.

Bloomburrow (Common)
Finders, Keepers
Finders, Keepers 5Black (6)
Sorcery

Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Finest Hour
Finest Hour 2GreenWhiteBlue (5)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Commander 2018 (Rare)
Other Versions
Alara Reborn (Rare)
Start // Finish (Finish)
Start // Finish (Finish) 2Black (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Finneas, Ace Archer
Finneas, Ace Archer GreenWhite (2)
Legendary Creature — Rabbit Archer (2/2)

Vigilance, reach

Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.

Bloomburrow (Rare)
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