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Fighter Class
Fighter Class RedWhite (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

1RedWhite: Level 2

//Level_2//

Equip abilities you activate cost 2 less to activate.

3RedWhite: Level 3

//Level_3//

Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Adventures in the Forgotten Realms (Rare)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Modern Masters (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Filigree Sages
Filigree Sages 3Blue (4)
Artifact Creature — Vedalken Wizard (2/3)

2Blue: Untap target artifact.

Shards of Alara (Uncommon)
Final Flourish
Final Flourish 1Black (2)
Instant

Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)

Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.

March of the Machine (Common)
Final Punishment
Final Punishment 3BlackBlack (5)
Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

Scourge (Rare)
Other Versions
Ninth Edition (Rare)
Final Revels
Final Revels 4Black (5)
Sorcery

Choose one —

• All creatures get +2/+0 until end of turn.

• All creatures get -0/-2 until end of turn.

Lorwyn (Uncommon)
Final Showdown
Final Showdown White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — All creatures lose all abilities until end of turn.

+ 1 — Choose a creature you control. It gains indestructible until end of turn.

+ 3WhiteWhite — Destroy all creatures.

Outlaws of Thunder Junction (Mythic Rare)
Final Strike
Final Strike 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.

Portal (Rare)
Finale of Devastation
Finale of Devastation Variable ColorlessGreenGreen (2)
Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Commander Masters (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Finale of Promise
Finale of Promise Variable ColorlessRedRed (2)
Sorcery

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Final-Sting Faerie
Final-Sting Faerie 3Black (4)
Creature — Faerie Assassin (2/2)

Flying

When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

Morningtide (Common)
Fin-Clade Fugitives
Fin-Clade Fugitives 5Green (6)
Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.

Encore 4Green (4Green, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Finders, Keepers
Finders, Keepers 5Black (6)
Sorcery

Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Finest Hour
Finest Hour 2GreenWhiteBlue (5)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Commander 2018 (Rare)
Other Versions
Alara Reborn (Rare)
Start // Finish (Finish)
Start // Finish (Finish) 2Black (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Finishing Blow
Finishing Blow 4Black (5)
Instant

Destroy target creature or planeswalker.

Core Set 2021 (Common)
Finishing Move
Finishing Move 2Green (3)
Sorcery

You get TicketTicket, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.

Unfinity (Common)
Firbolg Flutist
Firbolg Flutist 4RedRed (6)
Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Fire Ambush
Fire Ambush 1Red (2)
Sorcery

Fire Ambush deals 3 damage to any target.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Fire and Brimstone
Fire and Brimstone 3WhiteWhite (5)
Instant

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.

The Dark (Uncommon)
Fire Ants
Fire Ants 2Red (3)
Creature — Insect (2/1)

Tap: Fire Ants deals 1 damage to each other creature without flying.

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Fire Giant's Fury
Fire Giant's Fury 1Red (2)
Sorcery

Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

Kaldheim (Uncommon)
Fire Servant
Fire Servant 3RedRed (5)
Creature — Elemental (4/3)

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Fire Shrine Keeper
Fire Shrine Keeper Red (1)
Creature — Elemental (1/1)

Menace

7Red, Tap, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.

Ixalan (Common)
Fire Snake
Fire Snake 4Red (5)
Creature — Snake (3/1)

When Fire Snake dies, destroy target land.

Portal (Common)
Fire Sprites
Fire Sprites 1Green (2)
Creature — Faerie (1/1)

Flying

Green, Tap: Add Red.

Masters Edition III (Common)
Other Versions
Legends (Common)
Fire Tempest
Fire Tempest 5RedRed (7)
Sorcery

Fire Tempest deals 6 damage to each creature and each player.

Masters Edition IV (Rare)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Fireblade Artist
Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)

Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

Double Masters 2022 (Common)
Other Versions
Ravnica Allegiance (Uncommon)
Fireblast
Fireblast 4RedRed (6)
Instant

You may sacrifice two Mountains rather than pay this spell's mana cost.

Fireblast deals 4 damage to any target.

Dominaria Remastered (Uncommon)
Other Versions
Visions (Common)
Duel Decks: Jace vs. Chandra (Common)
Premium Deck Series: Fire and Lightning (Common)
Vintage Masters (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Common)
Firecannon Blast
Firecannon Blast 1RedRed (3)
Sorcery

Firecannon Blast deals 3 damage to target creature.

Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.

Jumpstart 2022 (Common)
Other Versions
Ixalan (Common)
Firedrinker Satyr
Firedrinker Satyr Red (1)
Creature — Satyr Shaman (2/1)

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.

1Red: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Theros (Rare)
Firefist Adept
Firefist Adept 4Red (5)
Creature — Human Wizard (3/3)

When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

Dominaria (Uncommon)
Firefist Striker
Firefist Striker 1Red (2)
Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Gatecrash (Uncommon)
Fireflux Squad
Fireflux Squad 3Red (4)
Creature — Human Soldier (4/3)

Haste

Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

Ikoria Commander (Rare)
Fireforger's Puzzleknot
Fireforger's Puzzleknot 2 (2)
Artifact

When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target.

2Red, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Firemind Vessel
Firemind Vessel 4 (4)
Artifact

Firemind Vessel enters the battlefield tapped.

Tap: Add two mana of different colors.

Commander Masters (Common)
Other Versions
War of the Spark (Uncommon)
Double Masters 2022 (Uncommon)
Firemind's Foresight
Firemind's Foresight 5BlueRed (7)
Instant

Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2015 (Rare)
Firemind's Research
Firemind's Research BlueRed (2)
Enchantment

Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research.

1Blue, Remove two charge counters from Firemind's Research: Draw a card.

1Red, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.

Guilds of Ravnica (Rare)
Fires of Invention
Fires of Invention 3Red (4)
Enchantment

You can cast spells only during your turn and you can cast no more than two spells each turn.

You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.

Throne of Eldraine (Rare)
Fires of Mount Doom
Fires of Mount Doom 2Red (3)
Legendary Enchantment

When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.

2Red: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.

The Lord of the Rings: Tales of Middle Earth (Rare)
Fires of Undeath
Fires of Undeath 2Red (3)
Instant

Fires of Undeath deals 2 damage to any target.

Flashback 5Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Fires of Victory
Fires of Victory 1Red (2)
Instant

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.

Dominaria United (Uncommon)
Fires of Yavimaya
Fires of Yavimaya 1RedGreen (3)
Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Planechase Anthology (Uncommon)
Other Versions
Invasion (Uncommon)
Planechase (Uncommon)
Archenemy (Uncommon)
Planechase 2012 Edition (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Commander 2013 Edition (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Vintage Masters (Uncommon)
Firescreamer
Firescreamer 3Black (4)
Creature — Kavu (2/2)

Red: Firescreamer gets +1/+0 until end of turn.

Invasion (Common)
Fireshrieker
Fireshrieker 3 (3)
Artifact — Equipment

Equipped creature has double strike. (It deals both first-strike and regular combat damage.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Mirrodin (Uncommon)
Magic 2014 Core Set (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Commander Masters (Uncommon)
Fireslinger
Fireslinger 1Red (2)
Creature — Human Wizard (1/1)

Tap: Fireslinger deals 1 damage to any target and 1 damage to you.

Jumpstart 2022 (Common)
Other Versions
Tempest (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Firesong and Sunspeaker
Firesong and Sunspeaker 4RedWhite (6)
Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dominaria (Rare)
Double Masters 2022 (Rare)
Firespout
Firespout 2Red or Green (3)
Sorcery

Firespout deals 3 damage to each creature without flying if Red was spent to cast this spell and 3 damage to each creature with flying if Green was spent to cast this spell. (Do both if RedGreen was spent.)

Ravnica Clue Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic: The Gathering-Commander (Uncommon)
From the Vault: Annihilation (2014) (Mythic Rare)
Firestorm
Firestorm Red (1)
Instant

As an additional cost to cast this spell, discard X cards.

Firestorm deals X damage to each of X targets.

Weatherlight (Rare)
Firestorm Hellkite
Firestorm Hellkite 4BlueRed (6)
Creature — Dragon (6/6)

Flying, trample

Cumulative upkeep BlueRed (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Visions (Rare)
Firestorm Phoenix
Firestorm Phoenix 4RedRed (6)
Creature — Phoenix (3/2)

Flying

If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Firewake Sliver
Firewake Sliver 1RedGreen (3)
Creature — Sliver (1/1)

All Sliver creatures have haste.

All Slivers have "1, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

Commander Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Time Spiral Remastered (Uncommon)
Firewild Borderpost
Firewild Borderpost 1RedGreen (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Firewild Borderpost enters the battlefield tapped.

Tap: Add Red or Green.

Alara Reborn (Common)
Firja's Retribution
Firja's Retribution 1WhiteWhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.

II — Until end of turn, Angels you control gain "Tap: Destroy target creature with power less than this creature's power."

III — Angels you control gain double strike until end of turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Kaldheim (Rare)
Firkraag, Cunning Instigator
Firkraag, Cunning Instigator 3BlueRed (5)
Legendary Creature — Dragon (3/3)

Flying, haste

Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.

Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Firmament Sage
Firmament Sage 3Blue (4)
Creature — Human Wizard (2/3)

If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.

Whenever day becomes night or night becomes day, draw a card.

Innistrad: Midnight Hunt (Uncommon)
First Come, First Served
First Come, First Served 1White (2)
Enchantment

Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike.

Unhinged (Uncommon)
First Day of Class
First Day of Class 1Red (2)
Instant

Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
First Pick
First Pick 3Green (4)
Instant

Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
First Responder
First Responder 3Green (4)
Creature — Ogre Citizen (3/3)

Vigilance

At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.

Streets of New Capenna Commander (Rare)
First Response
First Response 3White (4)
Enchantment

At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.

Commander Legends (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
First Sliver's Chosen
First Sliver's Chosen 4White (5)
Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Modern Horizons (Uncommon)
First Volley
First Volley 1Red (2)
Instant — Arcane

First Volley deals 1 damage to target creature and 1 damage to that creature's controller.

Betrayers of Kamigawa (Common)
First-Sphere Gargantua
First-Sphere Gargantua 4BlackBlack (6)
Creature — Phyrexian Horror (5/4)

When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

March of the Machine Commander (Common)
Other Versions
Modern Horizons (Common)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Chronicles (Common)
Other Versions
Ninth Edition (Common)
Arabian Nights (Common)
Fissure
Fissure 3RedRed (5)
Instant

Destroy target creature or land. It can't be regenerated.

Masters Edition (Common)
Other Versions
Fourth Edition (Common)
The Dark (Common)
Fissure Vent
Fissure Vent 3RedRed (5)
Sorcery

Choose one or both —

• Destroy target artifact.

• Destroy target nonbasic land.

Commander 2013 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Fissure Wizard
Fissure Wizard 1Red (2)
Creature — Goblin Wizard (2/1)

When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card.

Zendikar Rising (Common)
Fist of Suns
Fist of Suns 3 (3)
Artifact

You may pay WhiteBlueBlackRedGreen rather than pay the mana cost for spells you cast.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Fifth Dawn (Rare)
Commander 2017 (Rare)
Fistful of Force
Fistful of Force 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Fists of Flame
Fists of Flame 1Red (2)
Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

Commander Masters (Common)
Other Versions
Modern Horizons (Common)
Commander Legends (Common)
Fists of Ironwood
Fists of Ironwood 1Green (2)
Enchantment — Aura

Enchant creature

When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.

Enchanted creature has trample.

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Modern Masters 2017 Edition (Common)
Fists of the Anvil
Fists of the Anvil 1Red (2)
Instant

Target creature gets +4/+0 until end of turn.

Tenth Edition (Common)
Other Versions
Mirrodin (Common)
Fists of the Demigod
Fists of the Demigod 1Black or Red (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

Shadowmoor (Common)
Five Kids in a Trenchcoat (playtest)
Five Kids in a Trenchcoat (playtest) 2White (3)
Creature — — Human Soldier (1/5)

CARDNAME counts as five creatures for spells and effects that count the number of creatures you control.

Mystery Booster (Common)
Five-Finger Discount
Five-Finger Discount 4BlueBlue (6)
Sorcery

Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.

Unstable (Uncommon)
Flagstones of Trokair
Flagstones of Trokair (0)
Legendary Land

Tap: Add White.

When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Ultimate Masters (Rare)
Flailing Soldier
Flailing Soldier Red (1)
Creature — Human Soldier (2/2)

1: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Common)
Flame Burst
Flame Burst 1Red (2)
Instant

Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.

Odyssey (Common)
Flame Discharge
Flame Discharge Variable ColorlessRed (1)
Instant

Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Flame Fusillade
Flame Fusillade 3Red (4)
Sorcery

Until end of turn, permanents you control gain "Tap: This permanent deals 1 damage to any target."

Ravnica: City of Guilds (Rare)
Flame Lash
Flame Lash 3Red (4)
Instant

Flame Lash deals 4 damage to any target.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Jumpstart (Common)
Flame Slash
Flame Slash Red (1)
Sorcery

Flame Slash deals 4 damage to target creature.

SNC Store Championship (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Conspiracy: Take the Crown (Common)
Flame Spill
Flame Spill 2Red (3)
Instant

Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.

Ikoria: Lair of Behemoths (Uncommon)
Flame Spirit
Flame Spirit 4Red (5)
Creature — Elemental Spirit (2/3)

Red: Flame Spirit gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Common)
Ice Age (Uncommon)
Starter 2000 (Common)
Flame Sweep
Flame Sweep 2Red (3)
Instant

Flame Sweep deals 2 damage to each creature except for creatures you control with flying.

Core Set 2020 (Uncommon)
Flameblast Dragon
Flameblast Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying

Whenever Flameblast Dragon attacks, you may pay Variable ColorlessRed. If you do, Flameblast Dragon deals X damage to any target.

Game Night: Free-For-All (Rare)
Other Versions
Shards of Alara (Rare)
Archenemy (Rare)
Magic 2012 (Rare)
Commander 2018 (Rare)
Flame-Blessed Bolt
Flame-Blessed Bolt Red (1)
Instant

Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Innistrad: Crimson Vow (Common)
Flamecast Wheel
Flamecast Wheel 1 (1)
Artifact

5, Tap, Sacrifice Flamecast Wheel: It deals 3 damage to target creature.

Theros (Uncommon)
Flamekin Spitfire
Flamekin Spitfire 1Red (2)
Creature — Elemental Shaman (1/1)

3Red: Flamekin Spitfire deals 1 damage to any target.

Lorwyn (Uncommon)
Flame-Kin War Scout
Flame-Kin War Scout 3Red (4)
Creature — Elemental Scout (2/4)

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

Dissension (Uncommon)
Flamerush Rider
Flamerush Rider 4Red (5)
Creature — Human Warrior (3/3)

Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.

Dash 2RedRed (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2019 (Rare)
March of the Machine Commander (Rare)
Flames of Moradin
Flames of Moradin 2RedRed (4)
Sorcery

Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain "You may pay Red rather than pay this spell's mana cost" and "At the beginning of your end step, sacrifice this artifact."

Alchemy Horizons: Baldur's Gate (Rare)
Flames of the Blood Hand
Flames of the Blood Hand 2Red (3)
Instant

Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Flames of the Firebrand
Flames of the Firebrand 2Red (3)
Sorcery

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Magic 2014 Core Set (Uncommon)
Jumpstart (Uncommon)
Flames of the Raze-Boar
Flames of the Raze-Boar 5Red (6)
Instant

Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.

Jumpstart (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Flamescroll Celebrant
Flamescroll Celebrant 1Red (2)
Creature — Human Shaman (2/1)

Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.

1Red: Flamescroll Celebrant gets +2/+0 until end of turn.

Strixhaven: School of Mages (Rare)
Flameshadow Conjuring
Flameshadow Conjuring 3Red (4)
Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay Red. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

March of the Machine Commander (Rare)
Other Versions
Magic Origins (Rare)
Flameshot
Flameshot 3Red (4)
Sorcery

You may discard a Mountain card rather than pay this spell's mana cost.

Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

Prophecy (Uncommon)
Flameskull
Flameskull 1RedRed (3)
Creature — Skeleton (3/1)

Flying

Flameskull can't block.

Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

Adventures in the Forgotten Realms (Mythic Rare)
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