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Might Sliver
( 5)
Creature — Sliver
(2/2)
All Sliver creatures get +2/+2.
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Miming Slime
( 3)
Sorcery
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
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Mind Slash
( 3)
Enchantment
, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
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Mind Sludge
( 5)
Sorcery
Target player discards a card for each Swamp you control.
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Mindlash Sliver
( 1)
Creature — Sliver
(1/1)
All Slivers have ", Sacrifice this permanent: Each player discards a card."
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Mindslaver
( 6)
Legendary Artifact
, , Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
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Mindslicer
( 4)
Creature — Horror
(4/3)
When Mindslicer dies, each player discards their hand.
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Mindwhip Sliver
( 3)
Creature — Sliver
(2/2)
All Slivers have ", Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."
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Mishra's Onslaught
( 4)
Instant
Choose one — • Create two 1/1 colorless Soldier artifact creature tokens. • Creatures you control get +2/+0 until end of turn.
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Misleading Motes
( 4)
Instant
Target creature's owner puts it on their choice of the top or bottom of their library.
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Misleading Signpost
( 3)
Artifact
Flash When Misleading Signpost enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) : Add .
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Mistform Sliver
( 2)
Creature — Illusion Sliver
(1/1)
All Slivers have ": This permanent becomes the creature type of your choice in addition to its other types until end of turn."
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Mitotic Slime
( 5)
Creature — Ooze
(4/4)
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
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Mnemonic Sliver
( 3)
Creature — Sliver
(2/2)
All Slivers have ", Sacrifice this permanent: Draw a card."
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Mogis, God of Slaughter
( 4)
Legendary Enchantment Creature — God
(7/5)
Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
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Molder Slug
( 5)
Creature — Slug Beast
(4/6)
At the beginning of each player's upkeep, that player sacrifices an artifact of their choice.
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Monstrous Onslaught
( 5)
Sorcery
Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.
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Moonrager's Slash
( 3)
Instant
This spell costs less to cast if it's night. Moonrager's Slash deals 3 damage to any target.
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Moonring Island
( 0)
Land — Island
(: Add .) Moonring Island enters tapped. , : Look at the top card of target player's library. Activate only if you control two or more blue permanents.
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Morska, Undersea Sleuth
( 3)
Legendary Creature — Vedalken Fish Detective
(2/3)
You have no maximum hand size. At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.
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Most Valuable Slayer
( 4)
Creature — Human Warrior
(2/4)
Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn.
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Mudslide
( 3)
Enchantment
Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay for each creature chosen this way. If the player does, untap those creatures.
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Muscle Sliver
( 2)
Creature — Sliver
(1/1)
All Sliver creatures get +1/+1.
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Necrotic Sliver
( 3)
Creature — Sliver
(2/2)
All Slivers have ", Sacrifice this permanent: Destroy target permanent."
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Nimbus of the Isles
( 5)
Creature — Elemental
(3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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Notorious Sliver War
( 0)
Stickers
2 — : Creatures you control get +1/+1 until end of turn. 3 — Protection from creatures with two or more creature types 2 — 3/3 5 — 9/6
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Ogre Slumlord
( 5)
Creature — Ogre Rogue
(3/3)
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.
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Ojer Kaslem, Deepest Growth
( 5)
Legendary Creature — God
(6/5)
Trample Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order. When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
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Onslaught
( 1)
Enchantment
Whenever you cast a creature spell, tap target creature.
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Opaline Sliver
( 3)
Creature — Sliver
(2/2)
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
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Phyrexian Slayer
( 4)
Creature — Phyrexian Minion
(2/2)
Flying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.
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Pillory of the Sleepless
( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
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Piston Sledge
( 3)
Artifact — Equipment
When Piston Sledge enters, attach it to target creature you control. Equipped creature gets +3/+1. Equip—Sacrifice an artifact.
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Plague Sliver
( 4)
Creature — Sliver
(5/5)
All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
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Plated Onslaught
( 5)
Instant
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Creatures you control get +2/+1 until end of turn.
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Plated Slagwurm
( 7)
Creature — Wurm
(8/8)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Plated Sliver
( 1)
Creature — Sliver
(1/1)
All Sliver creatures get +0/+1.
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Poultice Sliver
( 3)
Creature — Sliver
(2/2)
All Slivers have ", : Regenerate target Sliver." (The next time that Sliver would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Predatory Sliver
( 2)
Creature — Sliver
(1/1)
Sliver creatures you control get +1/+1.
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Predatory Sludge
( 3)
Creature — — Ooze
(3/3)
Menace As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand.
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Psionic Sliver
( 5)
Creature — Sliver
(2/2)
All Sliver creatures have ": This creature deals 2 damage to any target and 3 damage to itself."
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Pulmonic Sliver
( 5)
Creature — Sliver
(3/3)
All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
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Pyre-Sledge Arsonist
( 3)
Creature — Lizard Shaman
(2/2)
, : Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
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Qasali Slingers
( 5)
Creature — Cat Warrior
(3/5)
Reach Whenever Qasali Slingers or another Cat you control enters, you may destroy target artifact or enchantment.
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Quick Sliver
( 2)
Creature — Sliver
(1/1)
Flash Any player may cast Sliver spells as though they had flash.
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Quilled Sliver
( 2)
Creature — Sliver
(1/1)
All Slivers have ": This permanent deals 1 damage to target attacking or blocking creature."
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Quill-Slinger Boggart
( 4)
Creature — Goblin Warrior
(3/2)
Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
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Rashka the Slayer
( 5)
Legendary Creature — Human Archer
(3/3)
Reach (This creature can block creatures with flying.) Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
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Ravenous Slime
( 3)
Creature — Ooze
(1/1)
Ravenous Slime can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime.
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Raving Oni-Slave
( 2)
Creature — Ogre Warrior
(3/3)
When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon.
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Redcap Heelslasher
( 4)
Creature — Goblin Rogue
(2/3)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) First strike
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Reflex Sliver
( 4)
Creature — Sliver
(2/2)
All Sliver creatures have haste.
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Regal Sliver
( 4)
Creature — Sliver
(3/3)
Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."
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Relic Sloth
( 5)
Creature — Sloth Beast
(4/4)
Vigilance Menace (This creature can't be blocked except by two or more creatures.)
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Rem Karolus, Stalwart Slayer
( 3)
Legendary Creature — Human Knight
(2/3)
Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
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Remote Isle
( 0)
Land
Remote Isle enters tapped. : Add . Cycling (, Discard this card: Draw a card.)
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Ring of Evos Isle
( 2)
Artifact — Equipment
: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Roaring Slagwurm
( 7)
Creature — Wurm
(6/4)
Whenever Roaring Slagwurm attacks, tap all artifacts.
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Rock Slide
( 1)
Instant
Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
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Rocket-Powered Turbo Slug
( 4)
Creature — Slug
(3/1)
Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))
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Rockslide Ambush
( 2)
Sorcery
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
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Rockslide Elemental
( 3)
Creature — Elemental
(1/1)
First strike Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.
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Rockslide Sorcerer
( 4)
Creature — Human Wizard
(3/3)
Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.
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Root Sliver
( 4)
Creature — Sliver
(2/2)
This spell can't be countered. Sliver spells can't be countered.
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Rumbling Rockslide
( 4)
Sorcery
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
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Rumbling Slum
( 4)
Creature — Elemental
(5/5)
At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
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Rusted Slasher
( 4)
Artifact Creature — Phyrexian Horror
(4/1)
Sacrifice an artifact: Regenerate Rusted Slasher.
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Salvage Slasher
( 2)
Artifact Creature — Human Rogue
(1/1)
Salvage Slasher gets +1/+0 for each artifact card in your graveyard.
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Savior of the Sleeping
( 3)
Creature — Human Knight
(2/3)
Vigilance Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping.
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Sawblade Slinger
( 4)
Creature — Human Archer
(4/3)
When Sawblade Slinger enters, choose up to one — • Destroy target artifact an opponent controls. • Sawblade Slinger fights target Zombie an opponent controls.
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Screeching Sliver
( 1)
Creature — Sliver
(1/1)
All Slivers have ": Target player mills a card."
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Scuttling Sliver
( 3)
Creature — Sliver Trilobite
(2/2)
Sliver creatures you control have ": Untap this creature."
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Searslicer Goblin
( 2)
Creature — Goblin Warrior
(2/1)
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
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Sedge Sliver
( 3)
Creature — Sliver
(2/2)
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have ": Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Seeker of Slaanesh
( 4)
Creature — Demon
(3/3)
Haste Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able.
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Seized from Slumber
( 5)
Instant
This spell costs less to cast if it targets a tapped creature. Destroy target creature.
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Send to Sleep
( 2)
Instant
Tap up to two target creatures. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.
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Sentinel Sliver
( 2)
Creature — Sliver
(2/2)
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
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Serene Sleuth
( 2)
Creature — Human Detective
(2/2)
When Serene Sleuth enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.
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Shackle Slinger
( 3)
Creature — Human Soldier
(3/2)
Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Shadow Slice
( 5)
Sorcery
Target opponent loses 3 life. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Shadow Sliver
( 3)
Creature — Sliver
(1/1)
All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)
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Shah of Naar Isle
( 4)
Creature — Efreet
(6/6)
Trample Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.
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Shanid, Sleepers' Scourge
( 4)
Legendary Creature — Human Knight
(2/4)
Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
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Shelldock Isle
( 0)
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Shelldock Isle enters tapped. : Add . , : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
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Shifting Sliver
( 4)
Creature — Sliver
(2/2)
Slivers can't be blocked except by Slivers.
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Shrapnel Slinger
( 2)
Artifact Creature — Phyrexian Beast
(2/2)
When Shrapnel Slinger enters, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.
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Sickleslicer
( 3)
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip
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Sidewinder Sliver
( 1)
Creature — Sliver
(1/1)
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
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Sigil of Sleep
( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
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Signature Slam
( 3)
Instant
Put a +1/+1 counter on target creature you control, then each modified creature you control deals damage equal to its power to target creature you don't control. (Equipment, Auras you control, and counters are modifications.)
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Simian Sling
( 1)
Artifact Creature — Equipment Monkey
(1/1)
Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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Sinew Sliver
( 2)
Creature — Sliver
(1/1)
All Sliver creatures get +1/+1.
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Skewer Slinger
( 2)
Creature — Dwarf Knight
(1/3)
Reach Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature.
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Skullslither Worm
( 4)
Creature — Worm
(3/3)
When Skullslither Worm enters, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.
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