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Sphinx's Revelation
Sphinx's Revelation Variable ColorlessWhiteBlueBlue (3)
Instant

You gain X life and draw X cards.

Ravnica Remastered (Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Guild Kit: Azorius (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
The Brothers' War Commander (Mythic Rare)
Sphinx's Tutelage
Sphinx's Tutelage 2Blue (3)
Enchantment

Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.

5Blue: Draw a card, then discard a card.

Special Guests (Mythic Rare)
Other Versions
Magic Origins (Uncommon)
Spider Climb
Spider Climb Green (1)
Enchantment — Aura

You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)

Visions (Common)
Spider Food
Spider Food 2Green (3)
Sorcery

Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Wilds of Eldraine (Common)
Spider Spawning
Spider Spawning 4Green (5)
Sorcery

Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.

Flashback 6Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Ultimate Masters (Uncommon)
Historic Anthology 4 (Uncommon)
Double Masters 2022 (Uncommon)
Spider Umbra
Spider Umbra Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Ultimate Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Archenemy (Common)
Spidersilk Armor
Spidersilk Armor 2Green (3)
Enchantment

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Mercadian Masques (Common)
Spidersilk Net
Spidersilk Net 0 (0)
Artifact — Equipment

Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dragons of Tarkir (Common)
Other Versions
Zendikar (Common)
Spiderwig Boggart
Spiderwig Boggart 2Black (3)
Creature — Goblin Shaman (2/2)

When Spiderwig Boggart enters, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Lorwyn (Common)
Spidery Grasp
Spidery Grasp 2Green (3)
Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

Game Night 2019 (Common)
Other Versions
Innistrad (Common)
Amonkhet (Common)
Spike Breeder
Spike Breeder 3Green (4)
Creature — Spike (0/0)

Spike Breeder enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.

2, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Spike Cannibal
Spike Cannibal 1BlackBlack (3)
Creature — Spike (0/0)

Spike Cannibal enters with a +1/+1 counter on it.

When Spike Cannibal enters, move all +1/+1 counters from all creatures onto it.

Exodus (Uncommon)
Spike Colony
Spike Colony 4Green (5)
Creature — Spike (0/0)

Spike Colony enters with four +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Battle Royale Box Set (Common)
Spike Drone
Spike Drone Green (1)
Creature — Spike Drone (0/0)

Spike Drone enters with a +1/+1 counter on it.

2, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.

Tempest (Common)
Spike Feeder
Spike Feeder 1GreenGreen (3)
Creature — Spike (0/0)

Spike Feeder enters with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Time Spiral "Timeshifted" (Special)
Battle Royale Box Set (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Spike Hatcher
Spike Hatcher 6Green (7)
Creature — Spike (0/0)

Spike Hatcher enters with six +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.

1, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Spike Jester
Spike Jester BlackRed (2)
Creature — Goblin Warrior (3/1)

Haste

Modern Masters 2017 Edition (Common)
Other Versions
Dragon's Maze (Uncommon)
Spike Rogue
Spike Rogue 1GreenGreen (3)
Creature — Spike (0/0)

Spike Rogue enters with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.

2, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.

Exodus (Uncommon)
Spike Soldier
Spike Soldier 2GreenGreen (4)
Creature — Spike Soldier (0/0)

Spike Soldier enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

Stronghold (Uncommon)
Spike Tiller
Spike Tiller 3GreenGreen (5)
Creature — Spike (0/0)

Spike Tiller enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.

2, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.

Time Spiral (Rare)
Spike Weaver
Spike Weaver 2GreenGreen (4)
Creature — Spike (0/0)

Spike Weaver enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.

1, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Exodus (Rare)
Battle Royale Box Set (Rare)
Spike Worker
Spike Worker 2Green (3)
Creature — Spike (0/0)

Spike Worker enters with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.

Battle Royale Box Set (Common)
Other Versions
Stronghold (Common)
Spike, Tournament Grinder
Spike, Tournament Grinder 2Phyrexian BlackPhyrexian Black (4)
Legendary Creature — Human Gamer (1/1)

(Phyrexian Black can be paid with either Black or 2 life.)

Phyrexian BlackPhyrexian BlackPhyrexian BlackPhyrexian Black: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand.

Unstable (Rare)
Spiked Baloth
Spiked Baloth 3Green (4)
Creature — Beast (4/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2013 (Common)
Spiked Corridor // Torture Pit (Spiked Corridor)
Spiked Corridor // Torture Pit (Spiked Corridor) 3Red (4)
Enchantment — Room

When you unlock this door, create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Spiked Pit Trap
Spiked Pit Trap 1 (1)
Artifact

Flash

5, Tap, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20.

1–9 | Spiked Pit Trap deals 5 damage to that creature.

10–20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Spiked Ripsaw
Spiked Ripsaw 2Green (3)
Artifact — Equipment

Equipped creature gets +3/+3.

Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Crimson Vow (Uncommon)
Spikefield Cave
Spikefield Cave (0)
Land

Spikefield Cave enters tapped.

Tap: Add Red.

Zendikar Rising (Uncommon)
Spikefield Hazard
Spikefield Hazard Red (1)
Instant

Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.

Zendikar Rising (Uncommon)
Spikeshot Elder
Spikeshot Elder Red (1)
Creature — Goblin Shaman (1/1)

1RedRed: Spikeshot Elder deals damage equal to its power to any target.

Modern Masters 2015 Edition (Rare)
Other Versions
Scars of Mirrodin (Rare)
Spikeshot Goblin
Spikeshot Goblin 2Red (3)
Creature — Goblin Shaman (1/2)

Red, Tap: Spikeshot Goblin deals damage equal to its power to any target.

Commander Masters (Common)
Other Versions
Mirrodin (Common)
Masters 25 (Uncommon)
Spiketail Drake
Spiketail Drake 3BlueBlue (5)
Creature — Drake (3/3)

Flying

Sacrifice Spiketail Drake: Counter target spell unless its controller pays 3.

Prophecy (Uncommon)
Spiketail Drakeling
Spiketail Drakeling 1BlueBlue (3)
Creature — Drake (2/2)

Flying

Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays 2.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Spiketail Hatchling
Spiketail Hatchling 1Blue (2)
Creature — Drake (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays 1.

Tenth Edition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Prophecy (Common)
Spike-Tailed Ceratops
Spike-Tailed Ceratops 4Green (5)
Creature — Dinosaur (4/4)

Spike-Tailed Ceratops can block an additional creature each combat.

Ixalan (Common)
Spikewheel Acrobat
Spikewheel Acrobat 3Red (4)
Creature — Human Rogue (5/2)

Spectacle 2Red (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Ravnica Allegiance (Common)
Spin Engine
Spin Engine 3 (3)
Artifact Creature — Construct (3/1)

Red: Target creature can't block Spin Engine this turn.

Mirrodin Besieged (Common)
Spin into Myth
Spin into Myth 4Blue (5)
Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Archenemy (Uncommon)
Other Versions
Future Sight (Uncommon)
Spinal Centipede
Spinal Centipede 2Black (3)
Creature — Insect (3/2)

When Spinal Centipede dies, put a +1/+1 counter on target creature you control.

Guilds of Ravnica (Common)
Spinal Embrace
Spinal Embrace 3BlueBlueBlack (6)
Instant

Cast this spell only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
Commander 2013 Edition (Rare)
Zendikar Rising Commander (Rare)
Spinal Graft
Spinal Graft 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Spinal Parasite
Spinal Parasite 5 (5)
Artifact Creature — Insect (-1/-1)

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.

Fifth Dawn (Uncommon)
Spinal Villain
Spinal Villain 2Red (3)
Creature — Beast (1/2)

Tap: Destroy target blue creature.

Masters Edition (Uncommon)
Other Versions
Legends (Rare)
Spincrusher
Spincrusher 2 (2)
Artifact Creature — Construct (0/2)

Whenever Spincrusher blocks, put a +1/+1 counter on it.

Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.

Darksteel (Uncommon)
Spindrift Drake
Spindrift Drake Blue (1)
Creature — Drake (2/1)

Flying

At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay Blue.

Stronghold (Common)
Spine of Ish Sah
Spine of Ish Sah 7 (7)
Artifact

When Spine of Ish Sah enters, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

Bloomburrow Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Spinebiter
Spinebiter 4GreenGreen (6)
Creature — Phyrexian Beast (3/4)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

You may have Spinebiter assign its combat damage as though it weren't blocked.

New Phyrexia (Uncommon)
Spined Basher
Spined Basher 2Black (3)
Creature — Zombie Beast (3/1)

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spined Fluke
Spined Fluke 2Black (3)
Creature — Worm Horror (5/1)

When Spined Fluke enters, sacrifice a creature.

Black: Regenerate Spined Fluke.

Urza's Saga (Uncommon)
Spined Karok
Spined Karok 2Green (3)
Creature — Crocodile (2/4)

Strixhaven: School of Mages (Common)
Spined Megalodon
Spined Megalodon 5BlueBlue (7)
Creature — Shark (5/7)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Spined Megalodon attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Core Set 2021 (Common)
Spined Sliver
Spined Sliver RedGreen (2)
Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Time Spiral "Timeshifted" (Special)
Premium Deck Series: Slivers (Uncommon)
Spined Thopter
Spined Thopter 2Phyrexian Blue (3)
Artifact Creature — Phyrexian Thopter (2/1)

(Phyrexian Blue can be paid with either Blue or 2 life.)

Flying

New Phyrexia (Common)
Spined Wurm
Spined Wurm 4Green (5)
Creature — Wurm (5/4)

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Portal (Common)
Magic 2011 (Common)
Spinehorn Minotaur
Spinehorn Minotaur 2Red (3)
Creature — Minotaur Berserker (2/3)

As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.

Modern Horizons (Common)
Spineless Thug
Spineless Thug 1Black (2)
Creature — Phyrexian Zombie Mercenary (2/2)

Spineless Thug can't block.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Nemesis (Common)
Spinerock Knoll
Spinerock Knoll (0)
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Spinerock Knoll enters tapped.

Tap: Add Red.

Red, Tap: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Lorwyn (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Spineseeker Centipede
Spineseeker Centipede 2Green (3)
Creature — Insect (2/1)

When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.

Duskmourn: House of Horror (Common)
Spinewoods Armadillo
Spinewoods Armadillo 4GreenGreen (6)
Creature — Armadillo (7/7)

Reach

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

1Green, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Outlaws of Thunder Junction (Uncommon)
Spinewoods Paladin
Spinewoods Paladin 4Green (5)
Creature — Human Knight (5/4)

Trample

When Spinewoods Paladin enters, you gain 3 life.

Plot 3Green (You may pay 3Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Spinner of Souls
Spinner of Souls 2Green (3)
Creature — Spider Spirit (4/3)

Reach

Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Magic: The Gathering Foundations (Rare)
Spinneret Sliver
Spinneret Sliver 1Green (2)
Creature — Sliver (2/2)

All Sliver creatures have reach.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Spinnerette, Arachnobat
Spinnerette, Arachnobat 3BlackGreen (5)
Legendary Creature — Spider Performer (2/4)

Reach

When Spinnerette, Arachnobat enters, open an Attraction.

As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.

Unfinity (Uncommon)
Spinning Darkness
Spinning Darkness 4BlackBlack (6)
Instant

You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.

Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.

Weatherlight (Common)
Spinning Wheel
Spinning Wheel 3 (3)
Artifact

Tap: Add one mana of any color.

5, Tap: Tap target creature.

Throne of Eldraine (Uncommon)
Spinning Wheel Kick
Spinning Wheel Kick Variable ColorlessVariable ColorlessGreenGreen (2)
Sorcery

Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.

Kamigawa: Neon Dynasty (Uncommon)
Spinny Ride (Spinny Ride (a))
Spinny Ride (Spinny Ride (a)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 2, 3, 6

Unfinity (Common)
Spinny Ride (Spinny Ride (b))
Spinny Ride (Spinny Ride (b)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 2, 4, 6

Unfinity (Common)
Spinny Ride (Spinny Ride (c))
Spinny Ride (Spinny Ride (c)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 2, 5, 6

Unfinity (Common)
Spinny Ride (Spinny Ride (d))
Spinny Ride (Spinny Ride (d)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 3, 4, 6

Unfinity (Common)
Spiny Starfish
Spiny Starfish 2Blue (3)
Creature — Starfish (0/1)

Blue: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Masters Edition III (Uncommon)
Other Versions
Alliances (Uncommon)
Spiraling Duelist
Spiraling Duelist 2RedRed (4)
Creature — Human Berserker (3/1)

Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.

Mirrodin Besieged (Uncommon)
Spiraling Embers
Spiraling Embers 3Red (4)
Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

Saviors of Kamigawa (Common)
Spire Barrage
Spire Barrage 4Red (5)
Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Zendikar (Common)
Spire Garden
Spire Garden (0)
Land

Spire Garden enters tapped unless you have two or more opponents.

Tap: Add Red or Green.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Battlebond (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Spire Golem
Spire Golem 6 (6)
Artifact Creature — Golem (2/4)

Affinity for Islands (This spell costs 1 less to cast for each Island you control.)

Flying

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Darksteel (Common)
Duel Decks: Jace vs. Chandra (Common)
Spire Mangler
Spire Mangler 2Black (3)
Creature — Insect (2/1)

Flash

Flying

When Spire Mangler enters, target creature you control with flying gets +2/+0 until end of turn.

Ravnica Allegiance (Uncommon)
Spire Monitor
Spire Monitor 4Blue (5)
Creature — Phyrexian Drake (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Modern Masters 2017 Edition (Common)
Other Versions
New Phyrexia (Common)
Spire of Industry
Spire of Industry (0)
Land

Tap: Add Colorless.

Tap, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

Magic The Gathering—Fallout (Rare)
Other Versions
Aether Revolt (Rare)
Kaladesh Remastered (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Spire Owl
Spire Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Spire Owl enters, look at the top four cards of your library, then put them back in any order.

Urza's Saga (Common)
Spire Patrol
Spire Patrol 2WhiteBlue (4)
Creature — Human Soldier (3/2)

Flying

When Spire Patrol enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Spire Phantasm
Spire Phantasm 2BlueBlue (4)
Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.

Flying

When Spire Phantasm enters, if you guessed correctly for a card named Spire Phantasm, draw a card.

Conspiracy: Take the Crown (Uncommon)
Spire Serpent
Spire Serpent 4Blue (5)
Creature — Serpent (3/5)

Defender

Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.

Mirrodin Besieged (Common)
Spire Tracer
Spire Tracer Green (1)
Creature — Elf Scout (1/1)

Spire Tracer can't be blocked except by creatures with flying or reach.

Gatecrash (Common)
Spire Winder
Spire Winder 3Blue (4)
Creature — Snake (2/3)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Spire Winder gets +1/+1 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Spirebluff Canal
Spirebluff Canal (0)
Land

Spirebluff Canal enters tapped unless you control two or fewer other lands.

Tap: Add Blue or Red.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Spires of Orazca
Spires of Orazca (0)
Land

(Transforms from Thaumatic Compass.)

Tap: Add Colorless.

Tap: Untap target attacking creature an opponent controls and remove it from combat.

Ixalan (Rare)
Spireside Infiltrator
Spireside Infiltrator 2Red (3)
Creature — Human Rogue (3/2)

Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Spirespine
Spirespine 2Green (3)
Enchantment Creature — Beast (4/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each combat if able.

Enchanted creature gets +4/+1 and blocks each combat if able.

Journey into Nyx (Uncommon)
Spirit
Spirit (0)
Creature — Spirit (1/1)

Flying

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Duel Decks: Divine vs. Demonic (Common)
Spirit Away
Spirit Away 5BlueBlue (7)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

Avacyn Restored (Rare)
Spirit Bonds
Spirit Bonds 1White (2)
Enchantment

Whenever a nontoken creature you control enters, you may pay White. If you do, create a 1/1 white Spirit creature token with flying.

1White, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Magic 2015 Core Set (Rare)
Spirit Cairn
Spirit Cairn 2White (3)
Enchantment

Whenever a player discards a card, you may pay White. If you do, create a 1/1 white Spirit creature token with flying.

Ikoria Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Vintage Masters (Rare)
Ultimate Masters (Uncommon)
Spirit en-Dal
Spirit en-Dal 2White (3)
Creature — Spirit (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Forecast — 1White, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

Future Sight (Uncommon)
Spirit en-Kor
Spirit en-Kor 3White (4)
Creature — Kor Spirit (2/2)

Flying

0: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Spirit Flare
Spirit Flare 3White (4)
Instant

Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.

Flashback—1White, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Spirit Link
Spirit Link White (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

Dominaria Remastered (Common)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Legends (Uncommon)
Tenth Edition (Uncommon)
Spirit Loop
Spirit Loop 1White (2)
Enchantment — Aura

Enchant creature you control

Whenever enchanted creature deals damage, you gain that much life.

When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.

Time Spiral (Uncommon)
Spirit Mantle
Spirit Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures.

Commander Legends (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Spirit Mirror
Spirit Mirror 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.

0: Destroy target Reflection.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
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