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Smoke Spirits' Aid
Smoke Spirits' Aid Variable ColorlessRed (1)
Sorcery

For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."

Kamigawa: Neon Dynasty Commander (Rare)
Smokespew Invoker
Smokespew Invoker 2Black (3)
Creature — Zombie Mutant (3/1)

7Black: Target creature gets -3/-3 until end of turn.

Legions (Common)
Smoldering Spires
Smoldering Spires (0)
Land

Smoldering Spires enters tapped.

When Smoldering Spires enters, target creature can't block this turn.

Tap: Add Red.

Archenemy: Nicol Bolas (Common)
Other Versions
Worldwake (Common)
Snaremaster Sprite
Snaremaster Sprite Blue (1)
Creature — Faerie Wizard (1/1)

Flying

When Snaremaster Sprite enters, you may pay 2. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Common)
Snarespinner
Snarespinner 1Green (2)
Creature — Spider (1/3)

Reach

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

Dominaria United (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Socketed Sprocketer
Socketed Sprocketer Blue (1)
Artifact Creature — Cyborg Knight (1/1)

Tap: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)

You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.

Uninstall a 6 from Socketed Sprocketer: Draw a card.

Unstable (Uncommon)
Sokenzan Spellblade
Sokenzan Spellblade 4Red (5)
Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1Red: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Somberwald Spider
Somberwald Spider 4Green (5)
Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

Morbid — Somberwald Spider enters with two +1/+1 counters on it if a creature died this turn.

Innistrad (Common)
Song of Inspiration
Song of Inspiration 3GreenGreen (5)
Instant

Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.

1–14 | Return those cards to your hand.

15+ | Return those cards to your hand. You gain life equal to their total mana value.

Adventures in the Forgotten Realms Commander (Rare)
Soporific Springs
Soporific Springs (0)
Land

As Soporific Springs enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Blue.

Modern Horizons 3 (Uncommon)
Sorcerous Spyglass
Sorcerous Spyglass 2 (2)
Artifact

As this artifact enters, look at an opponent's hand, then choose any card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Ixalan (Rare)
Throne of Eldraine (Rare)
Time Spiral Remastered (Bonus)
The Lost Caverns of Ixalan (Uncommon)
Soul Spike
Soul Spike 5BlackBlack (7)
Instant

You may exile two black cards from your hand rather than pay this spell's mana cost.

Soul Spike deals 4 damage to any target and you gain 4 life.

Coldsnap (Rare)
Soulknife Spy
Soulknife Spy 2Blue (3)
Creature — Elf Rogue (3/2)

Whenever Soulknife Spy deals combat damage to a player, draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Soulsworn Spirit
Soulsworn Spirit 3Blue (4)
Creature — Spirit (2/1)

Soulsworn Spirit can't be blocked.

When Soulsworn Spirit enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Soundwave, Sonic Spy
Soundwave, Sonic Spy 1WhiteBlueBlack (4)
Legendary Artifact Creature — Robot (5/4)

More Than Meets the Eye 2WhiteBlueBlack (You may cast this card converted for 2WhiteBlueBlack.)

Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.

The Brothers' War Transformers Cards (Mythic Rare)
Soured Springs
Soured Springs (0)
Land — Desert

Soured Springs enters tapped.

When Soured Springs enters, it deals 1 damage to target opponent.

Tap: Add Blue or Black.

Outlaws of Thunder Junction (Land)
Sowing Mycospawn
Sowing Mycospawn 3Green (4)
Creature — Eldrazi Fungus (3/3)

Devoid (This card has no color.)

Kicker 1Colorless (You may pay an additional 1Colorless as you cast this spell.)

When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.

When you cast this spell, if it was kicked, exile target land.

Modern Horizons 3 (Rare)
Space Beleren
Space Beleren 2WhiteBlue (4)
Legendary Planeswalker — Jace (3)

Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)

+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.

−1: Put a +1/+1 counter on each creature in the sector of your choice.

−5: Destroy all creatures in the sector of your choice.

Unfinity (Mythic Rare)
Space Fungus Snickerdoodle
Space Fungus Snickerdoodle (0)
Stickers

2 — Skulk (This creature can't be blocked by creatures with greater power.)

3 — Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

2 — 3/2

5 — 6/8

Unfinity (Common)
Space Marine Devastator
Space Marine Devastator 3White (4)
Creature — Astartes Warrior (3/3)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Grav-cannon — When Space Marine Devastator enters, destroy up to one target artifact or enchantment.

Warhammer 40,000 Commander (Rare)
Space Marine Scout
Space Marine Scout 2White (3)
Creature — Astartes Scout (2/1)

First strike, vigilance

Concealed Position — When Space Marine Scout enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Uncommon)
Spara's Adjudicators
Spara's Adjudicators 2GreenWhiteBlue (5)
Creature — Cat Citizen (4/4)

When Spara's Adjudicators enters, target creature an opponent controls can't attack or block until your next turn.

2, Exile Spara's Adjudicators from your hand: Target land gains "Tap: Add Green, White, or Blue" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.

Streets of New Capenna (Common)
Spara's Bodyguard
Spara's Bodyguard GreenWhiteBlue (3)
Creature — — Rhino Warrior (3/3)

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

Streets of New Capenna Alchemy (Mythic Rare)
Spara's Headquarters
Spara's Headquarters (0)
Land — Forest Plains Island

(Tap: Add Green, White, or Blue.)

Spara's Headquarters enters tapped.

Cycling 3 (3, Discard this card: Draw a card.)

Streets of New Capenna (Rare)
Spare Dagger
Spare Dagger 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Common)
Spare from Evil
Spare from Evil 1White (2)
Instant

Creatures you control gain protection from non-Human creatures until end of turn.

Innistrad (Common)
Spare Supplies
Spare Supplies 2 (2)
Artifact

Spare Supplies enters tapped.

When Spare Supplies enters, draw a card.

2, Tap, Sacrifice Spare Supplies: Draw a card.

Zendikar Rising (Common)
Spark Double
Spark Double 3Blue (4)
Creature — Illusion (0/0)

You may have Spark Double enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Ravnica Remastered (Rare)
Other Versions
War of the Spark (Rare)
Commander Masters (Rare)
Spark Elemental
Spark Elemental Red (1)
Creature — Elemental (3/1)

Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice Spark Elemental.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Fifth Dawn (Common)
Tenth Edition (Uncommon)
Spark Fiend
Spark Fiend 4Red (5)
Creature — Beast (5/6)

When Spark Fiend enters, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total.

At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.

Unglued (Rare)
Spark Harvest
Spark Harvest Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature or pay 3Black.

Destroy target creature or planeswalker.

Commander Legends (Common)
Other Versions
War of the Spark (Common)
Spark Jolt
Spark Jolt Red (1)
Instant

Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Spark Mage
Spark Mage Red (1)
Creature — Dwarf Wizard (1/1)

Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.

Odyssey (Uncommon)
Spark of Creativity
Spark of Creativity Red (1)
Sorcery

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Kaladesh (Uncommon)
Spark Reaper
Spark Reaper 2Black (3)
Creature — Zombie (2/3)

3, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.

Jumpstart 2022 (Common)
Other Versions
War of the Spark (Common)
Innistrad: Midnight Hunt Commander (Common)
Spark Rupture
Spark Rupture 2White (3)
Enchantment

When Spark Rupture enters, draw a card.

Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.

March of the Machine: The Aftermath (Rare)
Spark Spray
Spark Spray Red (1)
Instant

Spark Spray deals 1 damage to any target.

Cycling Red (Red, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Spark Trooper
Spark Trooper 1RedRedWhite (4)
Creature — Elemental Soldier (6/1)

Trample, lifelink, haste

At the beginning of the end step, sacrifice Spark Trooper.

Guild Kit: Boros (Rare)
Other Versions
Gatecrash (Rare)
Sparkcaster
Sparkcaster 2RedGreen (4)
Creature — Kavu (5/3)

When Sparkcaster enters, return a red or green creature you control to its owner's hand.

When Sparkcaster enters, it deals 1 damage to target player or planeswalker.

Planeshift (Uncommon)
Sparkhunter Masticore
Sparkhunter Masticore 3 (3)
Artifact Creature — Masticore (3/4)

As an additional cost to cast this spell, discard a card.

Protection from planeswalkers

1: Sparkhunter Masticore deals 1 damage to target planeswalker.

3: Sparkhunter Masticore gains indestructible until end of turn.

Core Set 2021 (Rare)
Sparkmage Apprentice
Sparkmage Apprentice 1Red (2)
Creature — Human Wizard (1/1)

When Sparkmage Apprentice enters, it deals 1 damage to any target.

Jumpstart 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2010 (Common)
Duel Decks: Speed vs. Cunning (Common)
Sparkmage's Gambit
Sparkmage's Gambit 1Red (2)
Sorcery

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

Double Masters 2022 (Common)
Other Versions
Oath of the Gatewatch (Common)
Sparkshaper Visionary
Sparkshaper Visionary 2Blue (3)
Creature — Human Wizard (0/5)

At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)

Commander Masters (Rare)
Sparksmith
Sparksmith 1Red (2)
Creature — Goblin (1/1)

Tap: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.

Onslaught (Common)
Sparkspitter
Sparkspitter 2Red (3)
Creature — Elemental Spellshaper (1/3)

Red, Tap, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."

Ultimate Masters (Common)
Other Versions
Future Sight (Uncommon)
Sparktongue Dragon
Sparktongue Dragon 3RedRed (5)
Creature — Dragon (3/3)

Flying

When Sparktongue Dragon enters, you may pay 2Red. When you do, it deals 3 damage to any target.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Game Night 2019 (Common)
Commander Legends (Common)
Sparring Collar
Sparring Collar 2 (2)
Artifact — Equipment

Equipped creature has first strike.

RedRed: Attach Sparring Collar to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Sparring Construct
Sparring Construct 1 (1)
Artifact Creature — Construct (1/1)

When Sparring Construct dies, put a +1/+1 counter on target creature you control.

Dominaria (Common)
Sparring Golem
Sparring Golem 3 (3)
Artifact Creature — Golem (2/2)

Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Invasion (Uncommon)
Sparring Mummy
Sparring Mummy 3White (4)
Creature — Zombie (3/3)

When Sparring Mummy enters, untap target creature.

Battlebond (Common)
Other Versions
Amonkhet (Common)
Sparring Regimen
Sparring Regimen 2White (3)
Enchantment

When Sparring Regimen enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.

Strixhaven: School of Mages (Rare)
Spartan Veteran
Spartan Veteran Red (1)
Creature — Human Soldier (1/1)

During your turn, Spartan Veteran has first strike. (It deals combat damage before creatures without first strike.)

2: Spartan Veteran gets +1/+0 until end of turn.

Assassin's Creed (Common)
Spatial Binding
Spatial Binding BlueBlack (2)
Enchantment

Pay 1 life: Until your next upkeep, target permanent can't phase out.

Mirage (Uncommon)
Spatial Contortion
Spatial Contortion 1Colorless (2)
Instant

(Colorless represents colorless mana.)

Target creature gets +3/-3 until end of turn.

Commander Masters (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Spatula of the Ages
Spatula of the Ages 4 (4)
Artifact

4, Tap, Sacrifice Spatula of the Ages: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.

Unglued (Uncommon)
Spawn of Mayhem
Spawn of Mayhem 2BlackBlack (4)
Creature — Demon (4/4)

Spectacle 1BlackBlack (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Flying, trample

At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Spawn of Rix Maadi
Spawn of Rix Maadi 3BlackRed (5)
Creature — Horror (5/3)

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
Spawn of Thraxes
Spawn of Thraxes 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Spawn of Thraxes enters, it deals damage to any target equal to the number of Mountains you control.

Journey into Nyx (Rare)
Spawnbed Protector
Spawnbed Protector 7 (7)
Creature — Eldrazi (6/8)

At the beginning of your end step, return up to one target Eldrazi creature card from your graveyard to your hand. Create two 1/1 colorless Eldrazi Scion creature tokens with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 Commander (Rare)
Spawnbinder Mage
Spawnbinder Mage 3White (4)
Creature — Human Wizard Ally (2/4)

Cohort — Tap, Tap an untapped Ally you control: Tap target creature.

Oath of the Gatewatch (Common)
Spawnbroker
Spawnbroker 2Blue (3)
Creature — Human Wizard (1/1)

When Spawnbroker enters, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.

Ravnica: City of Guilds (Rare)
Spawn-Gang Commander
Spawn-Gang Commander 3RedRed (5)
Creature — Eldrazi Goblin (2/2)

Devoid (This card has no color.)

When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add Colorless."

1Colorless, Sacrifice an Eldrazi: Spawn-Gang Commander deals 2 damage to any target.

Modern Horizons 3 (Uncommon)
Spawning Bed
Spawning Bed (0)
Land

Tap: Add Colorless.

6, Tap, Sacrifice Spawning Bed: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Modern Horizons 3 Commander (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Spawning Breath
Spawning Breath 1Red (2)
Instant

Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add Colorless."

Rise of the Eldrazi (Common)
Spawning Grounds
Spawning Grounds 6GreenGreen (8)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Create a 5/5 green Beast creature token with trample."

Commander 2018 (Rare)
Other Versions
Commander 2013 Edition (Rare)
Spawning Kraken
Spawning Kraken 5Blue (6)
Creature — Kraken (6/6)

Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.

Commander 2021 (Rare)
Spawning Pit
Spawning Pit 2 (2)
Artifact

Sacrifice a creature: Put a charge counter on Spawning Pit.

1, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.

Jumpstart 2022 (Uncommon)
Other Versions
Darksteel (Uncommon)
Spawning Pool
Spawning Pool (0)
Land

Spawning Pool enters tapped.

Tap: Add Black.

1Black: Spawning Pool becomes a 1/1 black Skeleton creature with "Black: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Tenth Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Spawnsire of Ulamog
Spawnsire of Ulamog 10 (10)
Creature — Eldrazi (7/11)

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)

4: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

20: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.

Rise of the Eldrazi (Rare)
Spawnwrithe
Spawnwrithe 2Green (3)
Creature — Elemental (2/2)

Trample

Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Shadowmoor (Rare)
Magic: The Gathering-Commander (Rare)
Speakeasy Server
Speakeasy Server 4White (5)
Creature — Bird Citizen (3/3)

Flying

When Speakeasy Server enters, you gain 1 life for each other creature you control.

Streets of New Capenna (Common)
Speaker of the Heavens
Speaker of the Heavens White (1)
Creature — Human Cleric (1/1)

Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.)

Tap: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.

Core Set 2021 (Rare)
Spear of Heliod
Spear of Heliod 1WhiteWhite (3)
Legendary Enchantment Artifact

Creatures you control get +1/+1.

1WhiteWhite, Tap: Destroy target creature that dealt damage to you this turn.

Theros (Rare)
Spear Spewer
Spear Spewer Red (1)
Creature — Goblin Warrior (0/2)

Defender

Tap: Spear Spewer deals 1 damage to each player.

Jumpstart 2022 (Common)
Other Versions
Ravnica Allegiance (Common)
Spearbreaker Behemoth
Spearbreaker Behemoth 5GreenGreen (7)
Creature — Beast (5/5)

Indestructible

1: Target creature with power 5 or greater gains indestructible until end of turn.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Shards of Alara (Rare)
Spearpoint Oread
Spearpoint Oread 2Red (3)
Enchantment Creature — Nymph (2/2)

Bestow 5Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

First strike

Enchanted creature gets +2/+2 and has first strike.

Theros (Common)
Species Gorger
Species Gorger 3GreenBlue (5)
Creature — Frog Beast (6/6)

At the beginning of your upkeep, return a creature you control to its owner's hand.

Dragon's Maze (Uncommon)
Species Specialist
Species Specialist 2BlackBlack (4)
Creature — Human Warrior (2/3)

As Species Specialist enters, choose a creature type.

Whenever a creature of the chosen type dies, you may draw a card.

Ikoria Commander (Rare)
Specimen Collector
Specimen Collector 4Blue (5)
Creature — Vedalken Wizard (2/1)

When Specimen Collector enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.

When Specimen Collector dies, create a token that's a copy of target token you control.

Modern Horizons 2 (Uncommon)
Spectacle Mage
Spectacle Mage 1BlueRed (3)
Creature — Bird Shaman (2/2)

Flying

Instant and sorcery spells you cast with mana value 5 or greater cost 1 less to cast.

Strixhaven: School of Mages (Common)
Spectacular Showdown
Spectacular Showdown 1Red (2)
Sorcery

Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Overload 4RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Spectator Seating
Spectator Seating (0)
Land

Spectator Seating enters tapped unless you have two or more opponents.

Tap: Add Red or White.

Commander Masters (Rare)
Other Versions
Commander Legends (Rare)
Specter of Mortality
Specter of Mortality 3BlackBlack (5)
Creature — Specter (3/3)

Flying

When Specter of Mortality enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

Wilds of Eldraine (Rare)
Specter of the Fens
Specter of the Fens 3Black (4)
Creature — Specter (2/3)

Flying

5Black: Target opponent loses 2 life and you gain 2 life.

Strixhaven: School of Mages (Common)
Specter's Shriek
Specter's Shriek Black (1)
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.

Throne of Eldraine (Uncommon)
Specter's Shroud
Specter's Shroud 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, that player discards a card.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Specter's Wail
Specter's Wail 1Black (2)
Sorcery

Target player discards a card at random.

Mercadian Masques (Common)
Spectra Ward
Spectra Ward 3WhiteWhite (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

Magic 2015 Core Set (Rare)
Spectral Adversary
Spectral Adversary 1Blue (2)
Creature — Spirit (2/1)

Flash

Flying

When Spectral Adversary enters, you may pay 1Blue any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.

Innistrad: Midnight Hunt (Mythic Rare)
Spectral Arcanist
Spectral Arcanist 3Blue (4)
Creature — Spirit Wizard (3/2)

Flying

When Spectral Arcanist enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Innistrad: Crimson Vow Commander (Rare)
Spectral Bears
Spectral Bears 1Green (2)
Creature — Bear Spirit (3/3)

Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.

Masters Edition (Uncommon)
Other Versions
Homelands (Uncommon)
Spectral Binding
Spectral Binding (0)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

If Spectral Binding would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Common)
Spectral Cloak
Spectral Cloak BlueBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)

Legends (Uncommon)
Spectral Deluge
Spectral Deluge 4BlueBlue (6)
Sorcery

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Foretell 1BlueBlue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim Commander (Rare)
Spectral Flight
Spectral Flight 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Innistrad (Common)
Spectral Force
Spectral Force 3GreenGreen (5)
Creature — Elemental Spirit (8/8)

Trample

Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.

Time Spiral (Rare)
Spectral Gateguards
Spectral Gateguards 4White (5)
Creature — Spirit Soldier (2/5)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Spectral Grasp
Spectral Grasp 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack you or planeswalkers you control.

Enchanted creature can't block creatures you control.

Commander Masters (Common)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Spectral Guardian
Spectral Guardian 2WhiteWhite (4)
Creature — Spirit (2/3)

As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)

Mirage (Rare)
Spectral Hunt-Caller
Spectral Hunt-Caller 4Green (5)
Creature — Wolf Spirit (4/4)

5Green: Creatures you control get +1/+1 and gain trample until end of turn.

Jumpstart 2022 (Common)
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