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Kaboom!
Kaboom! 4Red (5)
Sorcery

Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.

Onslaught (Rare)
Kabuto Moth
Kabuto Moth 2White (3)
Creature — Spirit (1/2)

Flying

Tap: Target creature gets +1/+2 until end of turn.

Champions of Kamigawa (Common)
Kadena, Slinking Sorcerer
Kadena, Slinking Sorcerer 1BlackGreenBlue (4)
Legendary Creature — Snake Wizard (3/3)

The first face-down creature spell you cast each turn costs 3 less to cast.

Whenever a face-down creature you control enters, draw a card.

Commander 2019 (Mythic Rare)
Kadena's Silencer
Kadena's Silencer 1Blue (2)
Creature — Snake Wizard (2/1)

When Kadena's Silencer is turned face up, counter all abilities your opponents control.

Megamorph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Commander 2019 (Rare)
Kaervek the Merciless
Kaervek the Merciless 5BlackRed (7)
Legendary Creature — Human Shaman (5/4)

Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Time Spiral (Rare)
Archenemy (Rare)
Time Spiral Remastered (Rare)
Double Masters 2022 (Rare)
Kaervek, the Punisher
Kaervek, the Punisher 1BlackBlack (3)
Legendary Creature — Human Warlock (3/3)

Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)

Outlaws of Thunder Junction (Rare)
Kaervek, the Spiteful
Kaervek, the Spiteful 2BlackBlack (4)
Legendary Creature — Human Warlock (3/2)

Other creatures get -1/-1.

Core Set 2021 (Rare)
Kaervek's Hex
Kaervek's Hex 3Black (4)
Sorcery

Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.

Mirage (Uncommon)
Kaervek's Purge
Kaervek's Purge Variable ColorlessBlackRed (2)
Sorcery

Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.

Mirage (Uncommon)
Kaervek's Spite
Kaervek's Spite BlackBlackBlack (3)
Instant

As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.

Target player loses 5 life.

Visions (Rare)
Kaervek's Torch
Kaervek's Torch Variable ColorlessRed (1)
Sorcery

As long as Kaervek's Torch is on the stack, spells that target it cost 2 more to cast.

Kaervek's Torch deals X damage to any target.

Vintage Masters (Uncommon)
Other Versions
Mirage (Common)
Kagemaro, First to Suffer
Kagemaro, First to Suffer 3BlackBlack (5)
Legendary Creature — Demon Spirit (*/*)

Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.

Black, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Rare)
Kagemaro's Clutch
Kagemaro's Clutch 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Kagha, Shadow Archdruid
Kagha, Shadow Archdruid 2BlackGreen (4)
Legendary Creature — Elf Druid (1/4)

Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.)

Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Kaheera, the Orphanguard
Kaheera, the Orphanguard 1Green or WhiteGreen or White (3)
Legendary Creature — Cat Beast (3/2)

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Vigilance

Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Kaho, Minamo Historian
Kaho, Minamo Historian 2BlueBlue (4)
Legendary Creature — Human Wizard (2/2)

When Kaho, Minamo Historian enters, search your library for up to three instant cards, exile them, then shuffle.

Variable Colorless, Tap: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.

Commander Masters (Uncommon)
Other Versions
Saviors of Kamigawa (Rare)
Kaijin of the Vanishing Touch
Kaijin of the Vanishing Touch 1Blue (2)
Creature — Spirit (0/3)

Defender (This creature can't attack.)

Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Betrayers of Kamigawa (Uncommon)
Kaima, the Fractured Calm
Kaima, the Fractured Calm 2RedGreen (4)
Legendary Creature — Spirit (3/3)

At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.)

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Kairi, the Swirling Sky
Kairi, the Swirling Sky 4BlueBlue (6)
Legendary Creature — Dragon Spirit (6/6)

Flying, ward 3

When Kairi, the Swirling Sky dies, choose one —

• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.

• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.

Kamigawa: Neon Dynasty (Mythic Rare)
Faithful Squire (Kaiso, Memory of Loyalty)
Faithful Squire (Kaiso, Memory of Loyalty) 1WhiteWhite (3)
Legendary Creature — Spirit (3/4)

Flying

Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.

Betrayers of Kamigawa (Uncommon)
Kaito Shizuki
Kaito Shizuki 1BlueBlack (3)
Legendary Planeswalker — Kaito (3)

At the beginning of your end step, if Kaito Shizuki entered this turn, he phases out.

+1: Draw a card. Then discard a card unless you attacked this turn.

−2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked."

−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."

Kamigawa: Neon Dynasty (Mythic Rare)
Kaito, Bane of Nightmares
Kaito, Bane of Nightmares 2BlueBlack (4)
Legendary Planeswalker — Kaito (4)

Ninjutsu 1BlueBlack (1BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof.

+1: You get an emblem with "Ninjas you control get +1/+1."

0: Surveil 2. Then draw a card for each opponent who lost life this turn.

−2: Tap target creature. Put two stun counters on it.

Duskmourn: House of Horror (Mythic Rare)
Kaito, Dancing Shadow
Kaito, Dancing Shadow 2BlueBlack (4)
Legendary Planeswalker — Kaito (3)

Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once.

+1: Up to one target creature can't attack or block until your next turn.

0: Draw a card.

−2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."

Phyrexia: All Will Be One (Rare)
Kaito's Pursuit
Kaito's Pursuit 2Black (3)
Sorcery

Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Kamigawa: Neon Dynasty (Common)
Kalain, Reclusive Painter
Kalain, Reclusive Painter BlackRed (2)
Legendary Creature — Human Elf Bard (1/2)

When Kalain, Reclusive Painter enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Other creatures you control enter with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Kalamax, the Stormsire
Kalamax, the Stormsire 1GreenBlueRed (4)
Legendary Creature — Elemental Dinosaur (4/4)

Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.

Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.

Special Guests (Mythic Rare)
Other Versions
Ikoria Commander (Mythic Rare)
Kalastria Healer
Kalastria Healer 1Black (2)
Creature — Vampire Cleric Ally (1/2)

Rally — Whenever Kalastria Healer or another Ally you control enters, each opponent loses 1 life and you gain 1 life.

Battle for Zendikar (Common)
Kalastria Highborn
Kalastria Highborn BlackBlack (2)
Creature — Vampire Shaman (2/2)

Whenever Kalastria Highborn or another Vampire you control dies, you may pay Black. If you do, target player loses 2 life and you gain 2 life.

Worldwake (Rare)
Kalastria Nightwatch
Kalastria Nightwatch 4Black (5)
Creature — Vampire Warrior Ally (4/5)

Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.

Jumpstart 2022 (Common)
Other Versions
Battle for Zendikar (Common)
Jumpstart (Common)
Kaldra Compleat
Kaldra Compleat 7 (7)
Legendary Artifact — Equipment

Living weapon

Indestructible

Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."

Equip 7

Commander Masters (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Kaldring, the Rimestaff
Kaldring, the Rimestaff 1BlueBlack (3)
Legendary Snow Artifact

Tap: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped.

Kaldheim (Rare)
Kaleidoscorch
Kaleidoscorch 1Red (2)
Sorcery

Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.

Flashback 4Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 2 (Uncommon)
Kaleidostone
Kaleidostone 2 (2)
Artifact

When Kaleidostone enters, draw a card.

5, Tap, Sacrifice Kaleidostone: Add WhiteBlueBlackRedGreen.

Conflux (Common)
Kalemne, Disciple of Iroas
Kalemne, Disciple of Iroas 2RedWhite (4)
Legendary Creature — Giant Soldier (3/3)

Double strike, vigilance

Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter.

Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.

Commander Anthology 2018 (Mythic Rare)
Other Versions
Commander 2015 (Mythic Rare)
Kalemne's Captain
Kalemne's Captain 3WhiteWhite (5)
Creature — Giant Soldier (5/5)

Vigilance

5WhiteWhite: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.

Ikoria Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Kalitas, Bloodchief of Ghet
Kalitas, Bloodchief of Ghet 5BlackBlack (7)
Legendary Creature — Vampire Warrior (5/5)

BlackBlackBlack, Tap: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.

Zendikar (Mythic Rare)
Kalitas, Traitor of Ghet
Kalitas, Traitor of Ghet 2BlackBlack (4)
Legendary Creature — Vampire Warrior (3/4)

Lifelink

If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.

2Black, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.

Oath of the Gatewatch (Mythic Rare)
Kalonian Behemoth
Kalonian Behemoth 5GreenGreen (7)
Creature — Beast (9/9)

Shroud (This creature can't be the target of spells or abilities.)

Magic 2010 (Rare)
Kalonian Hydra
Kalonian Hydra 3GreenGreen (5)
Creature — Hydra (0/0)

Trample

Kalonian Hydra enters with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Bloomburrow Commander (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Kalonian Tusker
Kalonian Tusker GreenGreen (2)
Creature — Beast (3/3)

Magic 2014 Core Set (Uncommon)
Kalonian Twingrove
Kalonian Twingrove 5Green (6)
Creature — Treefolk Warrior (*/*)

Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.

When Kalonian Twingrove enters, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."

Magic 2015 Core Set (Rare)
Kamahl, Fist of Krosa
Kamahl, Fist of Krosa 4GreenGreen (6)
Legendary Creature — Human Druid (4/3)

Green: Target land becomes a 1/1 creature until end of turn. It's still a land.

2GreenGreenGreen: Creatures you control get +3/+3 and gain trample until end of turn.

Dominaria Remastered (Mythic Rare)
Other Versions
Onslaught (Rare)
Archenemy (Rare)
Kamahl, Heart of Krosa
Kamahl, Heart of Krosa 6GreenGreen (8)
Legendary Creature — Human Druid (5/5)

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

1Green: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Kamahl, Pit Fighter
Kamahl, Pit Fighter 4RedRed (6)
Legendary Creature — Human Barbarian (6/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Tap: Kamahl, Pit Fighter deals 3 damage to any target.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Odyssey (Rare)
Tenth Edition (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Kamahl's Desire
Kamahl's Desire 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has first strike.

Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

Odyssey (Common)
Kamahl's Druidic Vow
Kamahl's Druidic Vow Variable ColorlessGreenGreen (2)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.

Dominaria (Rare)
Kamahl's Sledge
Kamahl's Sledge 5RedRed (7)
Sorcery

Kamahl's Sledge deals 4 damage to target creature.

Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.

Torment (Common)
Kamahl's Summons
Kamahl's Summons 3Green (4)
Sorcery

Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.

Onslaught (Uncommon)
Kamahl's Will
Kamahl's Will 3Green (4)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands.

• Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

Commander Legends (Rare)
Kambal, Consul of Allocation
Kambal, Consul of Allocation 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/3)

Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.

Double Masters 2022 (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Kambal, Profiteering Mayor
Kambal, Profiteering Mayor 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/4)

Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.

Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.

Outlaws of Thunder Junction (Rare)
Kamber, the Plunderer
Kamber, the Plunderer 3Black (4)
Legendary Creature — Vampire Rogue (3/4)

Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.)

Lifelink

Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Kami of Ancient Law
Kami of Ancient Law 1White (2)
Creature — Spirit (2/2)

Sacrifice Kami of Ancient Law: Destroy target enchantment.

Jumpstart 2022 (Common)
Other Versions
Champions of Kamigawa (Common)
Modern Masters 2015 Edition (Common)
Kami of Bamboo Groves
Kami of Bamboo Groves Green (1)
Enchantment Creature — — Spirit (1/1)

When Kami of Bamboo Groves enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

Channel — 2Green, Discard Kami of Bamboo Groves: Conjure two cards named Forest into your hand.

Kamigawa: Neon Dynasty Alchemy (Uncommon)
Kami of Celebration
Kami of Celebration 4Red (5)
Creature — Spirit (3/3)

Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)

Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.

Kamigawa: Neon Dynasty Commander (Rare)
Kami of Empty Graves
Kami of Empty Graves 3Black (4)
Creature — Spirit (4/1)

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Kami of False Hope
Kami of False Hope White (1)
Creature — Spirit (1/1)

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

Betrayers of Kamigawa (Common)
Kami of Fire's Roar
Kami of Fire's Roar 3Red (4)
Creature — Spirit (2/3)

Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.

Champions of Kamigawa (Common)
Kami of Industry
Kami of Industry 4Red (5)
Creature — Spirit (3/6)

When Kami of Industry enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Kamigawa: Neon Dynasty (Common)
Kami of Jealous Thirst
Kami of Jealous Thirst 2Black (3)
Creature — Spirit (1/3)

Deathtouch

4Black: Each opponent loses 2 life and you gain 2 life. This ability costs 4Black less to activate if you've drawn three or more cards this turn. Activate only once each turn.

Modern Horizons 3 (Common)
Kami of Lunacy
Kami of Lunacy 4BlackBlack (6)
Creature — Spirit (4/1)

Flying

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of Mourning
Kami of Mourning 2Black (3)
Creature — — Spirit (3/2)

Whenever Kami of Mourning enters the battlefield, target creature you control or creature card in your graveyard perpetually gains "Whenever a creature you control with greater mana value than this card dies, return this card from your graveyard to the battlefield tapped."

Kamigawa: Neon Dynasty Alchemy (Rare)
Kami of Old Stone
Kami of Old Stone 3White (4)
Creature — Spirit (1/7)

Champions of Kamigawa (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Kami of Restless Shadows
Kami of Restless Shadows 4Black (5)
Creature — Spirit (3/3)

When Kami of Restless Shadows enters, choose one —

• Return up to one target Ninja or Rogue creature card from your graveyard to your hand.

• Put target creature card from your graveyard on top of your library.

Kamigawa: Neon Dynasty (Common)
Kami of Tattered Shoji
Kami of Tattered Shoji 4White (5)
Creature — Spirit (2/5)

Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.

Betrayers of Kamigawa (Common)
Kami of Terrible Secrets
Kami of Terrible Secrets 3Black (4)
Creature — Spirit (3/4)

When Kami of Terrible Secrets enters, if you control an artifact and an enchantment, you draw a card and you gain 1 life.

Kamigawa: Neon Dynasty (Common)
Kami of the Crescent Moon
Kami of the Crescent Moon BlueBlue (2)
Legendary Creature — Spirit (1/3)

At the beginning of each player's draw step, that player draws an additional card.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Conspiracy: Take the Crown (Rare)
Kami of the Honored Dead
Kami of the Honored Dead 5WhiteWhite (7)
Creature — Spirit (3/5)

Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Kami of the Hunt
Kami of the Hunt 2Green (3)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.

Champions of Kamigawa (Common)
Kami of the Painted Road
Kami of the Painted Road 4White (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.

Champions of Kamigawa (Common)
Kami of the Palace Fields
Kami of the Palace Fields 5White (6)
Creature — Spirit (3/2)

Flying, first strike

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of the Tended Garden
Kami of the Tended Garden 3Green (4)
Creature — Spirit (4/4)

At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay Green.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Uncommon)
Kami of the Waning Moon
Kami of the Waning Moon 2Black (3)
Creature — Spirit (1/1)

Flying

Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Common)
Kami of Transience
Kami of Transience 1Green (2)
Creature — Spirit (2/2)

Trample

Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.

At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Kami of Transmutation
Kami of Transmutation 1White (2)
Creature — — Spirit (2/2)

When Kami of Transmutation enters or leaves the battlefield, choose one —

• Each permanent card in your hand perpetually becomes an artifact in addition to its other types.

• Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.

Kamigawa: Neon Dynasty Alchemy (Rare)
Kami of Twisted Reflection
Kami of Twisted Reflection 1BlueBlue (3)
Creature — Spirit (2/2)

Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.

Champions of Kamigawa (Common)
Kami of Whispered Hopes
Kami of Whispered Hopes 2Green (3)
Creature — Spirit (1/1)

If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.

Tap: Add X mana of any one color, where X is Kami of Whispered Hopes's power.

March of the Machine (Uncommon)
Kami's Flare
Kami's Flare 1Red (2)
Instant

Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Kamiz, Obscura Oculus
Kamiz, Obscura Oculus 1WhiteBlueBlack (4)
Legendary Creature — Octopus Rogue (2/4)

Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Streets of New Capenna Commander (Mythic Rare)
Kangee, Aerie Keeper
Kangee, Aerie Keeper 2WhiteBlue (4)
Legendary Creature — Bird Wizard (2/2)

Kicker Variable Colorless2 <I>(You may pay an additional Variable Colorless2 as you cast this spell.)</I>

Flying

When Kangee, Aerie Keeper enters, if it was kicked, put X feather counters on it.

Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.

Invasion (Rare)
Kangee, Sky Warden
Kangee, Sky Warden 3WhiteBlue (5)
Legendary Creature — Bird Wizard (3/3)

Flying, vigilance

Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn.

Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.

Commander Legends (Uncommon)
Kangee's Lieutenant
Kangee's Lieutenant 2White (3)
Creature — Bird Soldier (1/1)

Flying

Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.

Encore 5White (5White, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Kappa Cannoneer
Kappa Cannoneer 5Blue (6)
Artifact Creature — Turtle Warrior (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Ward 4

Whenever Kappa Cannoneer or another artifact you control enters, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn.

Modern Horizons 3 (Rare)
Other Versions
Kamigawa: Neon Dynasty Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Kappa Tech-Wrecker
Kappa Tech-Wrecker 1Green (2)
Creature — Turtle Ninja (1/3)

Ninjutsu 1Green

Kappa Tech-Wrecker enters with a deathtouch counter on it.

Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.

Kamigawa: Neon Dynasty (Uncommon)
Kapsho Kitefins
Kapsho Kitefins 4BlueBlue (6)
Creature — Fish (3/3)

Flying

Whenever Kapsho Kitefins or another creature you control enters, tap target creature an opponent controls.

Magic 2015 Core Set (Uncommon)
Karador, Ghost Chieftain
Karador, Ghost Chieftain 5WhiteBlackGreen (8)
Legendary Creature — Centaur Spirit (3/4)

This spell costs 1 less to cast for each creature card in your graveyard.

Once during each of your turns, you may cast a creature spell from your graveyard.

Commander Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Commander Legends (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Karakas
Karakas (0)
Legendary Land

Tap: Add White.

Tap: Return target legendary creature to its owner's hand.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Legends (Uncommon)
Masters Edition III (Rare)
Eternal Masters (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Karametra, God of Harvests
Karametra, God of Harvests 3GreenWhite (5)
Legendary Enchantment Creature — God (6/7)

Indestructible

As long as your devotion to green and white is less than seven, Karametra isn't a creature.

Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.

Commander Legends (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Ikoria Commander (Mythic Rare)
Karametra's Acolyte
Karametra's Acolyte 3Green (4)
Creature — Human Druid (1/4)

Tap: Add an amount of Green equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros (Uncommon)
Karametra's Blessing
Karametra's Blessing White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Theros Beyond Death (Common)
Karametra's Favor
Karametra's Favor 1Green (2)
Enchantment — Aura

Enchant creature

When Karametra's Favor enters, draw a card.

Enchanted creature has "Tap: Add one mana of any color."

Battlebond (Uncommon)
Other Versions
Born of the Gods (Common)
Karazikar, the Eye Tyrant
Karazikar, the Eye Tyrant 3BlackRed (5)
Legendary Creature — Beholder (5/5)

Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Kardum, Patron of Flames
Kardum, Patron of Flames 2RedRed (4)
Legendary Creature — — Demon (4/3)

Haste

Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.

When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.

Alchemy Horizons: Baldur's Gate (Rare)
Kardur, Doomscourge
Kardur, Doomscourge 2BlackRed (4)
Legendary Creature — Demon Berserker (4/3)

When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.

Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Kardur's Vicious Return
Kardur's Vicious Return 2BlackRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target.

II — Each player discards a card.

III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.

Kaldheim (Uncommon)
Karfell Harbinger
Karfell Harbinger 1Blue (2)
Creature — Zombie Wizard (1/3)

Tap: Add Blue. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.

Kaldheim (Common)
Karfell Kennel-Master
Karfell Kennel-Master 4Black (5)
Creature — Zombie Berserker (4/4)

When Karfell Kennel-Master enters, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Kargan Dragonlord
Kargan Dragonlord RedRed (2)
Creature — Human Warrior (2/2)

Level up Red (Red: Put a level counter on this. Level up only as a sorcery.)

LEVEL 4-7

4/4

Flying

LEVEL 8+

8/8

Flying, trample

Red: Kargan Dragonlord gets +1/+0 until end of turn.

Rise of the Eldrazi (Mythic Rare)
Kargan Dragonrider
Kargan Dragonrider 1Red (2)
Creature — Human Warrior (2/2)

As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.)

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Game Night 2019 (Common)
Game Night: Free-For-All (Common)
Kargan Intimidator
Kargan Intimidator 1Red (2)
Creature — Human Warrior (3/1)

Cowards can't block Warriors.

1: Choose one that hasn't been chosen this turn —

• Kargan Intimidator gets +1/+1 until end of turn.

• Target creature becomes a Coward until end of turn.

• Target Warrior gains trample until end of turn.

Zendikar Rising (Rare)
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