+Nature (32)

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Back to Nature
Back to Nature 1Green (2)

Destroy all enchantments.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Blessings of Nature
Blessings of Nature 4Green (5)

Distribute four +1/+1 counters among any number of target creatures.

Miracle Green (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Uncommon)
Commune with Nature
Commune with Nature Green (1)

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Modern Masters 2015 Edition (Common)
Other Versions
Champions of Kamigawa (Common)
Tenth Edition (Common)
Dual Nature
Dual Nature 4GreenGreen (6)

Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.

Prophecy (Rare)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Ninth Edition (Rare)
Beatdown Box Set (Rare)
Glimpse of Nature
Glimpse of Nature Green (1)

Whenever you cast a creature spell this turn, draw a card.

Champions of Kamigawa (Rare)
Harmony of Nature
Harmony of Nature 2Green (3)

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Second Age (Uncommon)
Mockery of Nature
Mockery of Nature 9 (9)
Creature — Eldrazi Beast (6/5)

Emerge 7Green (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, you may destroy target artifact or enchantment.

Eldritch Moon (Uncommon)
Nature's Blessing
Nature's Blessing 2GreenWhite (4)

GreenWhite, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Nature's Chant
Nature's Chant 1Green or White (2)

Destroy target artifact or enchantment.

Modern Horizons (Common)
Nature's Chosen
Nature's Chosen Green (1)
Enchantment — Aura

Enchant creature you control

0: Untap enchanted creature. Activate only during your turn and only once each turn.

Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.

Alliances (Uncommon)
Nature's Claim
Nature's Claim Green (1)

Destroy target artifact or enchantment. Its controller gains 4 life.

Time Spiral Remastered (Bonus)
Other Versions
Worldwake (Common)
Magic: The Gathering—Conspiracy (Common)
Eternal Masters (Common)
Iconic Masters (Common)
Nature's Cloak
Nature's Cloak 2Green (3)

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

Portal (Rare)
Other Versions
Starter 1999 (Rare)
Nature's Embrace
Nature's Embrace 2Green (3)
Enchantment — Aura

Enchant creature or land

As long as enchanted permanent is a creature, it gets +2/+2.

As long as enchanted permanent is a land, it has "Tap: Add two mana of any one color."

Innistrad: Crimson Vow (Common)
Nature's Kiss
Nature's Kiss 1Green (2)
Enchantment — Aura

Enchant creature

1, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

Weatherlight (Common)
Nature's Lore
Nature's Lore 1Green (2)

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Uncommon)
Starter 1999 (Common)
Portal (Common)
Portal Second Age (Common)
Masters Edition (Common)
Duel Decks: Garruk vs. Liliana (Common)
Vintage Masters (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Adventures in the Forgotten Realms Commander (Common)
Nature's Panoply
Nature's Panoply Green (1)

Strive — This spell costs 2Green more to cast for each target beyond the first.

Choose any number of target creatures. Put a +1/+1 counter on each of them.

Journey into Nyx (Common)
Nature's Resurgence
Nature's Resurgence 2GreenGreen (4)

Each player draws a card for each creature card in their graveyard.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Nature's Revolt
Nature's Revolt 3GreenGreen (5)

All lands are 2/2 creatures that are still lands.

Tempest (Rare)
Other Versions
Seventh Edition (Rare)
Nature's Ruin
Nature's Ruin 2Black (3)

Destroy all green creatures.

Vintage Masters (Rare)
Other Versions
Portal (Uncommon)
Nature's Spiral
Nature's Spiral 1Green (2)

Return target permanent card from your graveyard to your hand.

Dominaria (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Nature's Way
Nature's Way 1Green (2)

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Jumpstart (Uncommon)
Nature's Will
Nature's Will 2GreenGreen (4)

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

Champions of Kamigawa (Rare)
Nature's Wrath
Nature's Wrath 4GreenGreen (6)

At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay Green.

Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.

Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Nissa, Nature's Artisan
Nissa, Nature's Artisan 4GreenGreen (6)
Legendary Planeswalker — Nissa (5)

+3: You gain 3 life.

−4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.

−12: Creatures you control get +5/+5 and gain trample until end of turn.

Kaladesh (Mythic Rare)
One with Nature
One with Nature Green (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Scourge (Uncommon)
Return to Nature
Return to Nature 1Green (2)

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Exile target card from a graveyard.

Innistrad: Midnight Hunt (Common)
Other Versions
War of the Spark (Common)
Throne of Eldraine (Common)
Theros Beyond Death (Common)
Core Set 2021 (Common)
Adventures in the Forgotten Realms Commander (Common)
Shapers of Nature
Shapers of Nature 1GreenBlue (3)
Creature — Merfolk Shaman (3/3)

3Green: Put a +1/+1 counter on target creature.

2Blue, Remove a +1/+1 counter from a creature you control: Draw a card.

Ixalan (Uncommon)
Signature Spells
Signature Spells 4BlueBlue (6)

When Signature Spells enters the battlefield, seek two instant and/or sorcery cards with mana value 3, then exile them.

At the beginning of your upkeep, you may copy a card exiled with Signature Spells. You may cast the copy without paying its mana cost.

Alchemy Horizons: Baldur's Gate (Rare)
Uro, Titan of Nature's Wrath
Uro, Titan of Nature's Wrath 1GreenBlue (3)
Legendary Creature — Elder Giant (6/6)

When Uro enters the battlefield, sacrifice it unless it escaped.

Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.

Escape—GreenGreenBlueBlue, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Secret Lair Drop (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Vivien, Nature's Avenger
Vivien, Nature's Avenger 4GreenGreen (6)
Legendary Planeswalker — Vivien (3)

+1: Put three +1/+1 counters on up to one target creature.

−1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

−6: Target creature gets +10/+10 and gains trample until end of turn.

Core Set 2020 (Mythic Rare)
Yeva, Nature's Herald
Yeva, Nature's Herald 2GreenGreen (4)
Legendary Creature — Elf Shaman (4/4)

Flash (You may cast this spell any time you could cast an instant.)

You may cast green creature spells as though they had flash.

Duel Decks: Elves vs. Inventors (Rare)
Other Versions
Magic 2013 (Rare)

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