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Defenestrated Phantom
Defenestrated Phantom 4WhiteWhite (6)
Creature — Spirit (4/3)

Flying

Disguise 4White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Final-Word Phantom
Final-Word Phantom 2Blue (3)
Creature — Spirit Detective (1/4)

Flash

Flying

During each opponent's end step, you may cast spells as though they had flash.

Murders at Karlov Manor Commander (Rare)
Flockchaser Phantom
Flockchaser Phantom 4WhiteBlue (6)
Creature — Spirit (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance

Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.

March of the Machine Commander (Rare)
Grasp of Phantoms
Grasp of Phantoms 3Blue (4)
Sorcery

Put target creature on top of its owner's library.

Flashback 7Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Masters 2017 Edition (Common)
Other Versions
Innistrad (Uncommon)
Leyline Phantom
Leyline Phantom 4Blue (5)
Creature — Illusion (5/5)

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Gatecrash (Common)
Lingering Phantom
Lingering Phantom 5Black (6)
Creature — Spirit (5/4)

Whenever you cast a historic spell, you may pay Black. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Luminous Phantom
Luminous Phantom (0)
Creature — Spirit Cleric (1/1)

Flying

Whenever another creature you control leaves the battlefield, you gain 1 life.

If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Marketwatch Phantom
Marketwatch Phantom 1White (2)
Creature — Spirit Detective (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn.

Murders at Karlov Manor (Common)
Phantom Beast
Phantom Beast 3Blue (4)
Creature — Illusion Beast (4/5)

When Phantom Beast becomes the target of a spell or ability, sacrifice it.

Magic 2011 (Common)
Phantom Carriage
Phantom Carriage 4BlueBlue (6)
Creature — Spirit (4/4)

Flying

When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.

Innistrad: Midnight Hunt (Uncommon)
Phantom Centaur
Phantom Centaur 2GreenGreen (4)
Creature — Centaur Spirit (2/0)

Protection from black

Phantom Centaur enters the battlefield with three +1/+1 counters on it.

If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.

Judgment (Uncommon)
Phantom Flock
Phantom Flock 3WhiteWhite (5)
Creature — Bird Soldier Spirit (0/0)

Flying

Phantom Flock enters the battlefield with three +1/+1 counters on it.

If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.

Dominaria Remastered (Common)
Other Versions
Judgment (Uncommon)
Phantom General
Phantom General 3White (4)
Creature — Spirit Soldier (2/3)

Creature tokens you control get +1/+1.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Phantom Interference
Phantom Interference Blue (1)
Instant

Spree (Choose one or more additional costs.)

+ 3 — Create a 2/2 white Spirit creature token with flying.

+ 1 — Counter target spell unless its controller pays 2.

Outlaws of Thunder Junction (Common)
Phantom Monster
Phantom Monster 3Blue (4)
Creature — Illusion (3/3)

Flying

Iconic Masters (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Common)
Eternal Masters (Common)
Phantom Nantuko
Phantom Nantuko 2Green (3)
Creature — Insect Spirit (0/0)

Trample

Phantom Nantuko enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.

Tap: Put a +1/+1 counter on Phantom Nantuko.

Jumpstart 2022 (Rare)
Other Versions
Judgment (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Phantom Ninja
Phantom Ninja 1BlueBlue (3)
Creature — Illusion Ninja (2/2)

Phantom Ninja can't be blocked.

Modern Horizons (Common)
Phantom Nishoba
Phantom Nishoba 5GreenWhite (7)
Creature — Cat Beast Spirit (0/0)

Trample

Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.

Whenever Phantom Nishoba deals damage, you gain that much life.

If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.

Dominaria Remastered (Rare)
Other Versions
Judgment (Rare)
Commander 2017 (Rare)
Phantom Nomad
Phantom Nomad 1White (2)
Creature — Spirit Nomad (0/0)

Phantom Nomad enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.

Vintage Masters (Common)
Other Versions
Judgment (Common)
Phantom Steed
Phantom Steed 3Blue (4)
Creature — Horse Illusion (4/3)

Flash

When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield.

Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.

Adventures in the Forgotten Realms Commander (Rare)
Phantom Tiger
Phantom Tiger 2Green (3)
Creature — Cat Spirit (1/0)

Phantom Tiger enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.

Iconic Masters (Common)
Other Versions
Judgment (Common)
Phantom Warrior
Phantom Warrior 1BlueBlue (3)
Creature — Illusion Warrior (2/2)

Phantom Warrior can't be blocked.

Core Set 2020 (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Weatherlight (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Rare)
Portal (Rare)
Magic 2010 (Uncommon)
Magic 2014 Core Set (Uncommon)
Battlebond (Uncommon)
Phantom Whelp
Phantom Whelp 1Blue (2)
Creature — Illusion Dog (2/2)

When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Odyssey (Common)
Phantom Wings
Phantom Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

Betrayers of Kamigawa (Common)
Other Versions
Weatherlight (Common)
Phantom Wurm
Phantom Wurm 4GreenGreen (6)
Creature — Wurm Spirit (2/0)

Phantom Wurm enters the battlefield with four +1/+1 counters on it.

If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Screaming Phantom
Screaming Phantom 2Black (3)
Creature — Spirit (2/2)

Flying

Whenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.)

The Lost Caverns of Ixalan (Common)
Supreme Phantom
Supreme Phantom 1Blue (2)
Creature — Spirit (1/3)

Flying

Other Spirits you control get +1/+1.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Urborg Phantom
Urborg Phantom 2Black (3)
Creature — Spirit Minion (3/1)

Urborg Phantom can't block.

Blue: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.

Invasion (Common)
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