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Ashenmoor Cohort
Ashenmoor Cohort 5Black (6)
Creature — Elemental Warrior (4/3)

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

Shadowmoor (Common)
Ashenmoor Gouger
Ashenmoor Gouger Black or RedBlack or RedBlack or Red (3)
Creature — Elemental Warrior (4/4)

Ashenmoor Gouger can't block.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Ashenmoor Liege
Ashenmoor Liege 1Black or RedBlack or RedBlack or Red (4)
Creature — Elemental Knight (4/1)

Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Barren Moor
Barren Moor (0)
Land

Barren Moor enters the battlefield tapped.

Tap: Add Black.

Cycling Black (Black, Discard this card: Draw a card.)

Warhammer 40,000 Commander (Uncommon)
Other Versions
Onslaught (Common)
Duel Decks: Divine vs. Demonic (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Commander 2014 (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Commander 2015 (Common)
Commander Anthology (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Modern Horizons (Uncommon)
Commander 2019 (Uncommon)
Commander 2021 (Uncommon)
Historic Anthology 2 (Uncommon)
Geist of the Moors
Geist of the Moors 1WhiteWhite (3)
Creature — Spirit (3/1)

Flying

Masters 25 (Common)
Other Versions
Magic 2015 Core Set (Uncommon)
Moor Fiend
Moor Fiend 3Black (4)
Creature — Horror (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Ice Age (Common)
Moorish Cavalry
Moorish Cavalry 2WhiteWhite (4)
Creature — Human Knight (3/3)

Trample

Time Spiral "Timeshifted" (Special)
Other Versions
Arabian Nights (Common)
Moorland Drifter
Moorland Drifter 1White (2)
Creature — Spirit (2/2)

Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Moorland Haunt
Moorland Haunt (0)
Land

Tap: Add Colorless.

WhiteBlue, Tap, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Innistrad (Rare)
Moorland Inquisitor
Moorland Inquisitor 1White (2)
Creature — Human Soldier (2/2)

2White: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Arena Base Set (Common)
Other Versions
Avacyn Restored (Common)
Duel Decks: Blessed vs. Cursed (Common)
Core Set 2020 (Common)
Moorland Rescuer
Moorland Rescuer 5White (6)
Creature — Human Knight (4/4)

When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer.

Innistrad: Midnight Hunt Commander (Rare)
Sedgemoor Witch
Sedgemoor Witch 2Black (3)
Creature — Human Warlock (3/2)

Menace

Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Rare)
Thriving Moor
Thriving Moor (0)
Land

Thriving Moor enters the battlefield tapped.

As Thriving Moor enters the battlefield, choose a color other than black.

Tap: Add Black or one mana of the chosen color.

Ravnica Clue Edition (Common)
Other Versions
Jumpstart (Common)
Adventures in the Forgotten Realms Commander (Common)
Streets of New Capenna Commander (Common)
Jumpstart 2022 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Unmoored Ego
Unmoored Ego 1BlueBlack (3)
Sorcery

Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Guilds of Ravnica (Rare)
Wintermoor Commander
Wintermoor Commander WhiteBlack (2)
Creature — Human Knight (2/*)

Deathtouch

Wintermoor Commander's toughness is equal to the number of Knights you control.

Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Witch of the Moors
Witch of the Moors 3BlackBlack (5)
Creature — Human Warlock (4/4)

Deathtouch

At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Jumpstart (Rare)
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