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Adarkar Sentinel
Adarkar Sentinel 5 (5)
Artifact Creature — Soldier (3/3)

1: Adarkar Sentinel gets +0/+1 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Ageless Sentinels
Ageless Sentinels 3White (4)
Creature — Wall (4/4)

Defender (This creature can't attack.)

Flying

When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)

Scourge (Rare)
Bladed Sentinel
Bladed Sentinel 4 (4)
Artifact Creature — Construct (2/4)

White: Bladed Sentinel gains vigilance until end of turn.

Mirrodin Besieged (Common)
Canoptek Tomb Sentinel
Canoptek Tomb Sentinel 4 (4)
Artifact Creature — Insect (4/3)

Vigilance

Exile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent.

Unearth 7 (7: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Changeling Sentinel
Changeling Sentinel 3White (4)
Creature — Shapeshifter (3/2)

Changeling (This card is every creature type.)

Vigilance

Morningtide (Common)
Darksteel Sentinel
Darksteel Sentinel 6 (6)
Artifact Creature — Golem (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Uncommon)
Drudge Sentinel
Drudge Sentinel 2Black (3)
Creature — Skeleton Warrior (2/1)

3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Dominaria (Common)
Esper Sentinel
Esper Sentinel White (1)
Artifact Creature — Human Soldier (1/1)

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays Variable Colorless, where X is Esper Sentinel's power.

Modern Horizons 2 (Rare)
Forgotten Sentinel
Forgotten Sentinel 4 (4)
Artifact Creature — Golem (4/3)

Forgotten Sentinel enters the battlefield tapped.

Core Set 2021 (Common)
Futurist Sentinel
Futurist Sentinel 3Blue (4)
Artifact — Vehicle (6/6)

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Gargoyle Sentinel
Gargoyle Sentinel 3 (3)
Artifact Creature — Gargoyle (3/3)

Defender (This creature can't attack.)

3: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

Jumpstart (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Magic 2015 Core Set (Uncommon)
Core Set 2019 (Uncommon)
Ghostly Sentinel
Ghostly Sentinel 4White (5)
Creature — Kor Spirit (3/3)

Flying, vigilance

Battle for Zendikar (Common)
Gilded Sentinel
Gilded Sentinel 4 (4)
Artifact Creature — Golem (3/3)

Ixalan (Common)
Gold-Forged Sentinel
Gold-Forged Sentinel 6 (6)
Artifact Creature — Chimera (4/4)

Flying

Battlebond (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Magic Origins (Uncommon)
Greenwood Sentinel
Greenwood Sentinel 1Green (2)
Creature — Elf Scout (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Arena Base Set (Common)
Other Versions
Core Set 2019 (Common)
Core Set 2020 (Common)
Griffin Sentinel
Griffin Sentinel 2White (3)
Creature — Griffin (1/3)

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Core Set 2020 (Common)
Other Versions
Magic 2010 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Gustcloak Sentinel
Gustcloak Sentinel 2WhiteWhite (4)
Creature — Human Soldier (3/3)

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Hekma Sentinels
Hekma Sentinels 2Blue (3)
Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
High Sentinels of Arashin
High Sentinels of Arashin 3White (4)
Creature — Bird Soldier (3/4)

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

3White: Put a +1/+1 counter on target creature.

March of the Machine Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Jumpstart (Rare)
Jace's Sentinel
Jace's Sentinel 1Blue (2)
Creature — Merfolk Warrior (1/3)

As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.

Ixalan (Uncommon)
Jaspera Sentinel
Jaspera Sentinel Green (1)
Creature — Elf Rogue (1/2)

Reach

Tap, Tap an untapped creature you control: Add one mana of any color.

Kaldheim (Common)
Kozilek's Sentinel
Kozilek's Sentinel 1Red (2)
Creature — Eldrazi Drone (1/4)

Devoid (This card has no color.)

Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.

Battle for Zendikar (Common)
Livio, Oathsworn Sentinel
Livio, Oathsworn Sentinel 1White (2)
Legendary Creature — Human Knight (2/2)

1White: Choose another target creature. Its controller may exile it with an aegis counter on it.

2White, Tap: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Llanowar Sentinel
Llanowar Sentinel 2Green (3)
Creature — Elf (2/3)

When Llanowar Sentinel enters the battlefield, you may pay 1Green. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.

Tenth Edition (Common)
Other Versions
Weatherlight (Common)
Lumengrid Sentinel
Lumengrid Sentinel 2Blue (3)
Creature — Human Wizard (1/2)

Flying

Whenever an artifact enters the battlefield under your control, you may tap target permanent.

Jumpstart 2022 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Maze Sentinel
Maze Sentinel 5White (6)
Creature — Elemental (3/6)

Vigilance

Multicolored creatures you control have vigilance.

Dragon's Maze (Common)
Miirym, Sentinel Wyrm
Miirym, Sentinel Wyrm 3GreenBlueRed (6)
Legendary Creature — Dragon Spirit (6/6)

Flying, ward 2

Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Nettle Sentinel
Nettle Sentinel Green (1)
Creature — Elf Warrior (2/2)

Nettle Sentinel doesn't untap during your untap step.

Whenever you cast a green spell, you may untap Nettle Sentinel.

Masters 25 (Common)
Other Versions
Eventide (Common)
Palace Sentinels
Palace Sentinels 3White (4)
Creature — Human Soldier (2/4)

When Palace Sentinels enters the battlefield, you become the monarch.

Commander Masters (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Commander Legends (Common)
Quirion Sentinel
Quirion Sentinel 1Green (2)
Creature — Elf Druid (2/1)

When Quirion Sentinel enters the battlefield, add one mana of any color.

Invasion (Common)
Redrock Sentinel
Redrock Sentinel 3 (3)
Artifact Creature — Golem (2/4)

Defender

2, Tap, Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction (Uncommon)
Reito Sentinel
Reito Sentinel 3 (3)
Artifact Creature — Construct (3/3)

Defender

When Reito Sentinel enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.)

3: Put target card from a graveyard on the bottom of its owner's library.

Kamigawa: Neon Dynasty (Uncommon)
Rusted Sentinel
Rusted Sentinel 4 (4)
Artifact Creature — Golem (3/4)

Rusted Sentinel enters the battlefield tapped.

Magic 2012 (Uncommon)
Scaleguard Sentinels
Scaleguard Sentinels GreenGreen (2)
Creature — Human Soldier (2/3)

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.

Dragons of Tarkir (Uncommon)
Scuttling Sentinel
Scuttling Sentinel 1Green or BlueGreen or Blue (3)
Creature — Crab Elf (3/2)

Flash

Vigilance

When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)

Ravnica Clue Edition (Uncommon)
Sentinel
Sentinel 4 (4)
Artifact Creature — Shapeshifter (1/1)

0: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. <I>(This effect lasts indefinitely.)</I>

Chronicles (Rare)
Other Versions
Legends (Rare)
Sentinel of Lost Lore
Sentinel of Lost Lore 1GreenGreen (3)
Creature — Elf Knight (3/4)

When Sentinel of Lost Lore enters the battlefield, choose one or more —

• Return target card you own in exile that has an Adventure to your hand.

• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.

• Exile target player's graveyard.

Wilds of Eldraine (Rare)
Sentinel of the Eternal Watch
Sentinel of the Eternal Watch 5White (6)
Creature — Giant Soldier (4/6)

Vigilance (Attacking doesn't cause this creature to tap.)

At the beginning of combat on each opponent's turn, tap target creature that player controls.

Magic Origins (Uncommon)
Sentinel of the Nameless City
Sentinel of the Nameless City 2Green (3)
Creature — Merfolk Warrior Scout (3/4)

Vigilance

Whenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Rare)
Sentinel of the Pearl Trident
Sentinel of the Pearl Trident 4Blue (5)
Creature — Merfolk Soldier (3/3)

Flash

When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Sentinel Sarah Lyons
Sentinel Sarah Lyons 3RedWhite (5)
Legendary Creature — Human Knight (4/4)

Haste

As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.

Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.

Magic The Gathering—Fallout (Rare)
Sentinel Sliver
Sentinel Sliver 1White (2)
Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Commander Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart: Historic Horizons (Common)
Sentinel Spider
Sentinel Spider 3GreenGreen (5)
Creature — Spider (4/4)

Vigilance, reach

Arena Base Set (Uncommon)
Other Versions
Magic 2013 (Common)
Eternal Masters (Common)
Commander Legends (Common)
Sentinel Totem
Sentinel Totem 1 (1)
Artifact

When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap, Exile Sentinel Totem: Exile all graveyards.

Ixalan (Uncommon)
Sentinel Tower
Sentinel Tower 4 (4)
Artifact

Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

Battlebond (Rare)
Sentinel's Eyes
Sentinel's Eyes White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has vigilance.

Escape—White, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sentinel's Mark
Sentinel's Mark 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Ravnica Allegiance (Uncommon)
Sentinels of Glen Elendra
Sentinels of Glen Elendra 3Blue (4)
Creature — Faerie Soldier (2/3)

Flash

Flying

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Shield-Wall Sentinel
Shield-Wall Sentinel 4 (4)
Artifact Creature — Golem (1/3)

Defender

When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Dominaria United (Common)
Sigiled Sentinel
Sigiled Sentinel 2White (3)
Creature — Human Knight (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Vigilance

March of the Machine (Common)
Silent Sentinel
Silent Sentinel 5WhiteWhite (7)
Creature — Archon (4/6)

Flying

Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.

Commander 2018 (Rare)
Other Versions
Born of the Gods (Rare)
Commander 2015 (Rare)
Skyclave Sentinel
Skyclave Sentinel 3 (3)
Artifact Creature — Gargoyle (2/3)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Flying, defender

If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.

As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.

Zendikar Rising (Common)
Skyshroud Sentinel
Skyshroud Sentinel 2Green (3)
Creature — Elf (1/1)

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

Nemesis (Common)
Spectrum Sentinel
Spectrum Sentinel 1 (1)
Artifact Creature — Soldier (1/2)

Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)

Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.

The Brothers' War (Uncommon)
Steadfast Sentinel
Steadfast Sentinel 3White (4)
Creature — Human Cleric (2/3)

Vigilance

Eternalize 4WhiteWhite (4WhiteWhite, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Common)
Sun Sentinel
Sun Sentinel 1White (2)
Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Core Set 2019 (Common)
Other Versions
Rivals of Ixalan (Common)
Sungold Sentinel
Sungold Sentinel 1White (2)
Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.

Coven — 1White: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Rare)
Surging Sentinels
Surging Sentinels 2White (3)
Creature — Human Soldier (2/1)

First strike

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)

Coldsnap (Common)
Teferi's Sentinel
Teferi's Sentinel 5 (5)
Artifact Creature — Golem (2/6)

As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.

Dominaria (Uncommon)
Tolarian Sentinel
Tolarian Sentinel 3Blue (4)
Creature — Human Spellshaper (1/3)

Flying

Blue, Tap, Discard a card: Return target permanent you control to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
Time Spiral (Common)
Time Spiral Remastered (Common)
Treetop Sentinel
Treetop Sentinel 2BlueBlue (4)
Creature — Bird Soldier (2/3)

Flying, protection from green

Odyssey (Uncommon)
Underworld Sentinel
Underworld Sentinel 3BlackBlack (5)
Creature — Skeleton Soldier (4/5)

Whenever Underworld Sentinel attacks, exile target creature card from your graveyard.

When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.

Theros Beyond Death (Rare)
Vent Sentinel
Vent Sentinel 3Red (4)
Creature — Elemental (2/4)

Defender

1Red, Tap: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic: The Gathering—Conspiracy (Common)
Weathered Sentinels
Weathered Sentinels 3 (3)
Artifact Creature — Wall (2/5)

Defender, vigilance, reach, trample

Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.

Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.

Streets of New Capenna Commander (Rare)
Yannik, Scavenging Sentinel
Yannik, Scavenging Sentinel 2GreenWhite (4)
Legendary Creature — Hyena Beast (3/3)

Partner with Nikara, Lair Scavenger

Vigilance

When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.

Ikoria Commander (Mythic Rare)
Zephyr Sentinel
Zephyr Sentinel 1Blue (2)
Creature — Human Soldier (2/1)

Flash

Flying

When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.

The Brothers' War (Uncommon)
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