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"Dominaria United" (271)

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Academy Loremaster
Academy Loremaster BlueBlue (2)
Creature — Human Wizard (2/3)

At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost 2 more to cast.

Dominaria United (Rare)
Academy Wall
Academy Wall 2Blue (3)
Creature — Wall (0/5)

Defender

Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Dominaria United (Common)
Adarkar Wastes
Adarkar Wastes (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Adarkar Wastes deals 1 damage to you.

Dominaria United (Rare)
Aether Channeler
Aether Channeler 2Blue (3)
Creature — Human Wizard (2/1)

When Aether Channeler enters, choose one —

• Create a 1/1 white Bird creature token with flying.

• Return another target nonland permanent to its owner's hand.

• Draw a card.

Dominaria United (Rare)
Aggressive Sabotage
Aggressive Sabotage 2Black (3)
Sorcery

Kicker Red (You may pay an additional Red as you cast this spell.)

Target player discards two cards. If this spell was kicked, it deals 3 damage to that player.

Dominaria United (Common)
Ajani, Sleeper Agent
Ajani, Sleeper Agent 1GreenPhyrexian Green WhiteWhite (4)
Legendary Planeswalker — Ajani (4)

Compleated (Phyrexian Green White can be paid with Green, White, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.

−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.

−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."

Dominaria United (Mythic Rare)
Anointed Peacekeeper
Anointed Peacekeeper 2White (3)
Creature — Human Cleric (3/3)

Vigilance

As Anointed Peacekeeper enters, look at an opponent's hand, then choose any card name.

Spells your opponents cast with the chosen name cost 2 more to cast.

Activated abilities of sources with the chosen name cost 2 more to activate unless they're mana abilities.

Dominaria United (Rare)
Archangel of Wrath
Archangel of Wrath 2WhiteWhite (4)
Creature — Angel (3/4)

Kicker Black and/or Red (You may pay an additional Black and/or Red as you cast this spell.)

Flying, lifelink

When Archangel of Wrath enters, if it was kicked, it deals 2 damage to any target.

When Archangel of Wrath enters, if it was kicked twice, it deals 2 damage to any target.

Dominaria United (Rare)
Argivian Cavalier
Argivian Cavalier 2White (3)
Creature — Orc Knight (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Argivian Cavalier enters, create a 1/1 white Soldier creature token.

Dominaria United (Common)
Argivian Phalanx
Argivian Phalanx 5White (6)
Creature — Human Kor Soldier (4/4)

This spell costs 1 less to cast for each creature you control.

Vigilance (Attacking doesn't cause this creature to tap.)

Dominaria United (Common)
Aron, Benalia's Ruin
Aron, Benalia's Ruin WhiteWhiteBlack (3)
Legendary Creature — Phyrexian Human (3/3)

Menace (This creature can't be blocked except by two or more creatures.)

WhiteBlack, Tap, Sacrifice another creature: Put a +1/+1 counter on each creature you control.

Dominaria United (Uncommon)
Artillery Blast
Artillery Blast 1White (2)
Instant

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.

Dominaria United (Common)
Astor, Bearer of Blades
Astor, Bearer of Blades 2RedWhite (4)
Legendary Creature — Human Warrior (4/4)

When Astor, Bearer of Blades enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equipment you control have equip 1.

Vehicles you control have crew 1.

Dominaria United (Rare)
Automatic Librarian
Automatic Librarian 3 (3)
Artifact Creature — Construct (3/2)

When Automatic Librarian enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Dominaria United (Common)
Baird, Argivian Recruiter
Baird, Argivian Recruiter RedWhite (2)
Legendary Creature — Human Soldier (2/2)

At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

Dominaria United (Uncommon)
Balduvian Atrocity
Balduvian Atrocity 2Black (3)
Creature — Phyrexian Berserker (2/3)

Kicker Red (You may pay an additional Red as you cast this spell.)

Menace

When Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United (Uncommon)
Balduvian Berserker
Balduvian Berserker 2Red (3)
Creature — Kor Berserker (1/3)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Balduvian Berserker dies, it deals damage equal to its power to any target.

Dominaria United (Uncommon)
Balmor, Battlemage Captain
Balmor, Battlemage Captain BlueRed (2)
Legendary Creature — Bird Wizard (1/3)

Flying

Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Dominaria United (Uncommon)
Barkweave Crusher
Barkweave Crusher 3Green (4)
Creature — Elemental Warrior (2/5)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Common)
Battlefly Swarm
Battlefly Swarm Black (1)
Creature — Phyrexian Insect (1/1)

Flying

Black: Battlefly Swarm gains deathtouch until end of turn.

Dominaria United (Common)
Battle-Rage Blessing
Battle-Rage Blessing 1Black (2)
Instant

Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Dominaria United (Common)
Battlewing Mystic
Battlewing Mystic 1Blue (2)
Creature — Bird Wizard (2/1)

Kicker Red (You may pay an additional Red as you cast this spell.)

Flying

When Battlewing Mystic enters, if it was kicked, discard your hand, then draw two cards.

Dominaria United (Uncommon)
Benalish Faithbonder
Benalish Faithbonder 1White (2)
Creature — Human Cleric (1/3)

Vigilance

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Common)
Benalish Sleeper
Benalish Sleeper 1White (2)
Creature — Phyrexian Human Soldier (3/1)

Kicker Black (You may pay an additional Black as you cast this spell.)

When Benalish Sleeper enters, if it was kicked, each player sacrifices a creature of their choice.

Dominaria United (Common)
Bite Down
Bite Down 1Green (2)
Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Dominaria United (Common)
Blight Pile
Blight Pile 1Black (2)
Creature — Phyrexian (3/3)

Defender

2Black, Tap: Each opponent loses X life, where X is the number of creatures with defender you control.

Dominaria United (Uncommon)
Bog Badger
Bog Badger 2Green (3)
Creature — Badger (3/3)

Kicker Black (You may pay an additional Black as you cast this spell.)

When Bog Badger enters, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Dominaria United (Common)
Bone Splinters
Bone Splinters Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.

Dominaria United (Common)
Bortuk Bonerattle
Bortuk Bonerattle 4BlackGreen (6)
Legendary Creature — Troll Shaman (4/4)

Domain — When Bortuk Bonerattle enters, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.

Dominaria United (Uncommon)
Braids, Arisen Nightmare
Braids, Arisen Nightmare 1BlackBlack (3)
Legendary Creature — Nightmare (3/3)

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Dominaria United (Rare)
Braids's Frightful Return
Braids's Frightful Return 2Black (3)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You may sacrifice a creature. If you do, each opponent discards a card.

II — Return target creature card from your graveyard to your hand.

III — Target opponent may sacrifice a nonland, nontoken permanent of their choice. If they don't, they lose 2 life and you draw a card.

Dominaria United (Uncommon)
Briar Hydra
Briar Hydra 5Green (6)
Creature — Plant Hydra (6/6)

Trample

Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

Dominaria United (Rare)
Broken Wings
Broken Wings 2Green (3)
Instant

Destroy target artifact, enchantment, or creature with flying.

Dominaria United (Common)
Captain's Call
Captain's Call 3White (4)
Sorcery

Create three 1/1 white Soldier creature tokens.

Dominaria United (Common)
Caves of Koilos
Caves of Koilos (0)
Land

Tap: Add Colorless.

Tap: Add White or Black. Caves of Koilos deals 1 damage to you.

Dominaria United (Rare)
Chaotic Transformation
Chaotic Transformation 5Red (6)
Sorcery

Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.

Dominaria United (Rare)
Charismatic Vanguard
Charismatic Vanguard 2White (3)
Creature — Dwarf Soldier (3/2)

4White: Creatures you control get +1/+1 until end of turn.

Dominaria United (Common)
Choking Miasma
Choking Miasma 1BlackBlack (3)
Sorcery

Kicker Green (You may pay an additional Green as you cast this spell.)

If this spell was kicked, put a +1/+1 counter on a creature you control.

All creatures get -2/-2 until end of turn.

Dominaria United (Uncommon)
Citizen's Arrest
Citizen's Arrest 1WhiteWhite (3)
Enchantment

When Citizen's Arrest enters, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.

Dominaria United (Common)
Cleaving Skyrider
Cleaving Skyrider 2White (3)
Creature — Human Warrior (2/2)

Flash

Kicker 2Red (You may pay an additional 2Red as you cast this spell.)

Flying

When Cleaving Skyrider enters, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

Dominaria United (Uncommon)
Clockwork Drawbridge
Clockwork Drawbridge White (1)
Artifact Creature — Wall (0/3)

Defender

2White, Tap: Tap target creature.

Dominaria United (Common)
Coalition Skyknight
Coalition Skyknight 3White (4)
Creature — Human Knight (2/2)

Flying

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Uncommon)
Coalition Warbrute
Coalition Warbrute 3Red (4)
Creature — Minotaur Berserker (3/4)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Trample

Dominaria United (Common)
Colossal Growth
Colossal Growth 1Green (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.

Dominaria United (Common)
Combat Research
Combat Research Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."

As long as enchanted creature is legendary, it gets +1/+1 and has ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Dominaria United (Uncommon)
Contaminated Aquifer
Contaminated Aquifer (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Contaminated Aquifer enters tapped.

Dominaria United (Land)
Coral Colony
Coral Colony 1Blue (2)
Creature — Wall (1/4)

Defender

1Blue, Tap: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

Dominaria United (Uncommon)
Cosmic Epiphany
Cosmic Epiphany 4BlueBlue (6)
Sorcery

Draw cards equal to the number of instant and sorcery cards in your graveyard.

Dominaria United (Rare)
Crystal Grotto
Crystal Grotto (0)
Land

When Crystal Grotto enters, scry 1.

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Dominaria United (Common)
Cult Conscript
Cult Conscript Black (1)
Creature — Skeleton Warrior (2/1)

Cult Conscript enters tapped.

1Black: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.

Dominaria United (Uncommon)
Cut Down
Cut Down Black (1)
Instant

Destroy target creature with total power and toughness 5 or less.

Dominaria United (Uncommon)
Danitha, Benalia's Hope
Danitha, Benalia's Hope 4White (5)
Legendary Creature — Human Knight (4/4)

First strike, vigilance, lifelink

When Danitha, Benalia's Hope enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.

Dominaria United (Rare)
Deathbloom Gardener
Deathbloom Gardener 2Green (3)
Creature — Elf Druid (1/1)

Deathtouch

Tap: Add one mana of any color.

Dominaria United (Common)
Defiler of Dreams
Defiler of Dreams 3BlueBlue (5)
Creature — Phyrexian Sphinx (4/3)

Flying

As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost Blue less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.

Whenever you cast a blue permanent spell, draw a card.

Dominaria United (Rare)
Defiler of Faith
Defiler of Faith 3WhiteWhite (5)
Creature — Phyrexian Human (5/5)

Vigilance

As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost White less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.

Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.

Dominaria United (Rare)
Defiler of Flesh
Defiler of Flesh 2BlackBlack (4)
Creature — Phyrexian Horror (4/4)

Menace

As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost Black less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.

Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.

Dominaria United (Rare)
Defiler of Instinct
Defiler of Instinct 2RedRed (4)
Creature — Phyrexian Kavu (4/4)

First strike

As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost Red less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.

Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.

Dominaria United (Rare)
Defiler of Vigor
Defiler of Vigor 3GreenGreen (5)
Creature — Phyrexian Wurm (6/6)

Trample

As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost Green less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.

Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

Dominaria United (Rare)
Destroy Evil
Destroy Evil 1White (2)
Instant

Choose one —

• Destroy target creature with toughness 4 or greater.

• Destroy target enchantment.

Dominaria United (Common)
Djinn of the Fountain
Djinn of the Fountain 4BlueBlue (6)
Creature — Djinn (4/4)

Flying

Whenever you cast an instant or sorcery spell, choose one —

• Djinn of the Fountain gets +1/+1 until end of turn.

• Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step.

• Scry 1.

Dominaria United (Uncommon)
Drag to the Bottom
Drag to the Bottom 2BlackBlack (4)
Sorcery

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.

Dominaria United (Rare)
Dragon Whelp
Dragon Whelp 2RedRed (4)
Creature — Dragon (2/3)

Flying

Red: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Dominaria United (Uncommon)
Eerie Soultender
Eerie Soultender 2Black (3)
Creature — Spirit Cleric (3/1)

When Eerie Soultender enters, mill three cards. (Put the top three cards of your library into your graveyard.)

4Black, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.

Dominaria United (Common)
Elas il-Kor, Sadistic Pilgrim
Elas il-Kor, Sadistic Pilgrim WhiteBlack (2)
Legendary Creature — Phyrexian Kor Cleric (2/2)

Deathtouch

Whenever another creature you control enters, you gain 1 life.

Whenever another creature you control dies, each opponent loses 1 life.

Dominaria United (Uncommon)
Electrostatic Infantry
Electrostatic Infantry 1Red (2)
Creature — Dwarf Wizard (1/2)

Trample

Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.

Dominaria United (Uncommon)
Elfhame Wurm
Elfhame Wurm 4Green (5)
Creature — Wurm (5/4)

Vigilance, trample

Dominaria United (Common)
Elvish Hydromancer
Elvish Hydromancer 2Green (3)
Creature — Elf Wizard (3/2)

Kicker 3Blue (You may pay an additional 3Blue as you cast this spell.)

When Elvish Hydromancer enters, if it was kicked, create a token that's a copy of target creature you control.

Dominaria United (Uncommon)
Ertai Resurrected
Ertai Resurrected 2BlueBlack (4)
Legendary Creature — Phyrexian Human Wizard (3/2)

Flash

When Ertai Resurrected enters, choose up to one —

• Counter target spell, activated ability, or triggered ability. Its controller draws a card.

• Destroy another target creature or planeswalker. Its controller draws a card.

Dominaria United (Rare)
Ertai's Scorn
Ertai's Scorn 1BlueBlue (3)
Instant

This spell costs Blue less to cast if an opponent cast two or more spells this turn.

Counter target spell.

Dominaria United (Uncommon)
Essence Scatter
Essence Scatter 1Blue (2)
Instant

Counter target creature spell.

Dominaria United (Common)
Evolved Sleeper
Evolved Sleeper Black (1)
Creature — Human (1/1)

Black: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.

1Black: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.

1BlackBlack: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.

Dominaria United (Rare)
Extinguish the Light
Extinguish the Light 2BlackBlack (4)
Instant

Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.

Dominaria United (Common)
Fires of Victory
Fires of Victory 1Red (2)
Instant

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.

Dominaria United (Uncommon)
Floriferous Vinewall
Floriferous Vinewall 1Green (2)
Creature — Plant Wall (0/2)

Defender

When Floriferous Vinewall enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Dominaria United (Common)
Flowstone Infusion
Flowstone Infusion Red (1)
Instant

Target creature gets +2/-2 until end of turn.

Dominaria United (Common)
Flowstone Kavu
Flowstone Kavu 2Red (3)
Creature — Kavu (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Red: Flowstone Kavu gets +1/-1 until end of turn.

Dominaria United (Common)
Forest
Forest (0)
Basic Land — Forest

Dominaria United (Land)
Founding the Third Path
Founding the Third Path 1Blue (2)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.

II — Target player mills four cards.

III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.

Dominaria United (Uncommon)
Frostfist Strider
Frostfist Strider 3BlueBlue (5)
Creature — Elemental Giant (4/4)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When Frostfist Strider enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Dominaria United (Uncommon)
Furious Bellow
Furious Bellow 1Red (2)
Instant

Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Dominaria United (Common)
Gaea's Might
Gaea's Might Green (1)
Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Dominaria United (Common)
Garna, Bloodfist of Keld
Garna, Bloodfist of Keld 1BlackRedRed (4)
Legendary Creature — Human Berserker (4/3)

Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.

Dominaria United (Uncommon)
Geothermal Bog
Geothermal Bog (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Geothermal Bog enters tapped.

Dominaria United (Land)
Ghitu Amplifier
Ghitu Amplifier 1Red (2)
Creature — Human Wizard (1/2)

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

When Ghitu Amplifier enters, if it was kicked, return target creature an opponent controls to its owner's hand.

Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.

Dominaria United (Common)
Gibbering Barricade
Gibbering Barricade 2Black (3)
Creature — Nightmare Wall (2/4)

Defender

2Black, Sacrifice a creature: You gain 1 life and draw a card.

Dominaria United (Common)
Goblin Picker
Goblin Picker 1Red (2)
Creature — Goblin (2/2)

Red, Tap, Discard a card: Draw a card.

Dominaria United (Common)
Golden Argosy
Golden Argosy 4 (4)
Legendary Artifact — Vehicle (3/6)

Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Dominaria United (Rare)
Griffin Protector
Griffin Protector 3White (4)
Creature — Griffin (2/3)

Flying

Whenever another creature you control enters, Griffin Protector gets +1/+1 until end of turn.

Dominaria United (Common)
Guardian of New Benalia
Guardian of New Benalia 1White (2)
Creature — Human Soldier (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Whenever Guardian of New Benalia enlists a creature, scry 2.

Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.

Dominaria United (Rare)
Hammerhand
Hammerhand Red (1)
Enchantment — Aura

Enchant creature

When Hammerhand enters, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste.

Dominaria United (Common)
Haughty Djinn
Haughty Djinn 1BlueBlue (3)
Creature — Djinn (*/4)

Flying

Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.

Instant and sorcery spells you cast cost 1 less to cast.

Dominaria United (Rare)
Haunted Mire
Haunted Mire (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

Haunted Mire enters tapped.

Dominaria United (Land)
Haunting Figment
Haunting Figment 1Blue (2)
Creature — Illusion (2/1)

Vigilance

Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

Dominaria United (Common)
Herd Migration
Herd Migration 6Green (7)
Sorcery

Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.

1Green, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Dominaria United (Rare)
Heroic Charge
Heroic Charge 2WhiteWhite (4)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.

Dominaria United (Common)
Hero's Heirloom
Hero's Heirloom 2 (2)
Artifact — Equipment

Equipped creature gets +2/+1.

As long as equipped creature is legendary, it has trample and haste.

Equip 2

Dominaria United (Uncommon)
Hexbane Tortoise
Hexbane Tortoise 2Green (3)
Creature — Turtle (3/2)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Common)
Hurler Cyclops
Hurler Cyclops 3RedRed (5)
Creature — Cyclops (5/4)

1, Sacrifice another creature: Hurler Cyclops deals 1 damage to any target.

Dominaria United (Uncommon)
Hurloon Battle Hymn
Hurloon Battle Hymn 2Red (3)
Instant

Kicker White (You may pay an additional White as you cast this spell.)

Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life.

Dominaria United (Uncommon)
Idyllic Beachfront
Idyllic Beachfront (0)
Land — Plains Island

(Tap: Add White or Blue.)

Idyllic Beachfront enters tapped.

Dominaria United (Land)
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