SEARCH:

+haste (1385)

1234567891011121314 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
"Ach! Hans, Run!"
"Ach! Hans, Run!" 2RedRedGreenGreen (6)
Enchantment

At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.

Unhinged (Rare)
Accelerate
Accelerate 1Red (2)
Instant

Target creature gains haste until end of turn.

Draw a card.

Torment (Common)
Act of Aggression
Act of Aggression 3Phyrexian RedPhyrexian Red (5)
Instant

(Phyrexian Red can be paid with either Red or 2 life.)

Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Commander 2015 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Act of Treason
Act of Treason 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Ravnica Remastered (Common)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Common)
Magic 2012 (Common)
Gatecrash (Common)
Magic 2014 Core Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Khans of Tarkir (Common)
Magic Origins (Common)
Masters 25 (Common)
Core Set 2019 (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Jumpstart (Common)
Adeliz, the Cinder Wind
Adeliz, the Cinder Wind 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

Flying, haste

Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

Dominaria (Uncommon)
Admiral Brass, Unsinkable
Admiral Brass, Unsinkable 2BlueBlackRed (5)
Legendary Creature — Human Pirate (3/3)

When Admiral Brass, Unsinkable enters, mill four cards.

At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan Commander (Mythic Rare)
Adult Gold Dragon
Adult Gold Dragon 3RedWhite (5)
Creature — Dragon (4/3)

Flying, lifelink, haste

Adventures in the Forgotten Realms (Rare)
Agatha of the Vile Cauldron
Agatha of the Vile Cauldron RedGreen (2)
Legendary Creature — Human Warlock (1/1)

Activated abilities of creatures you control cost Variable Colorless less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.

4RedGreen: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

Wilds of Eldraine (Mythic Rare)
Agility Bobblehead
Agility Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.

Magic The Gathering—Fallout (Uncommon)
Ahn-Crop Crasher
Ahn-Crop Crasher 2Red (3)
Creature — Minotaur Warrior (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Akki Drillmaster
Akki Drillmaster 2Red (3)
Creature — Goblin Shaman (2/2)

Tap: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Akki Lavarunner
Akki Lavarunner 3Red (4)
Creature — Goblin Warrior (1/1)

Haste

Whenever Akki Lavarunner deals damage to an opponent, flip it.

Champions of Kamigawa (Rare)
Akoum Battlesinger
Akoum Battlesinger 1Red (2)
Creature — Human Berserker Ally (1/1)

Haste

Whenever Akoum Battlesinger or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.

Worldwake (Common)
Akoum Firebird
Akoum Firebird 2RedRed (4)
Creature — Phoenix (3/3)

Flying, haste

Akoum Firebird attacks each combat if able.

Landfall — Whenever a land you control enters, you may pay 4RedRed. If you do, return Akoum Firebird from your graveyard to the battlefield.

Battle for Zendikar (Mythic Rare)
Akoum Stonewaker
Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)

Landfall — Whenever a land you control enters, you may pay 2Red. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.

Battle for Zendikar (Uncommon)
Akroan Conscriptor
Akroan Conscriptor 4Red (5)
Creature — Human Shaman (3/2)

Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Born of the Gods (Uncommon)
Akroan Crusader
Akroan Crusader Red (1)
Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. (It can attack and Tap as soon as it comes under your control.)

Ultimate Masters (Common)
Other Versions
Theros (Common)
Akroma, Angel of Wrath
Akroma, Angel of Wrath 5WhiteWhiteWhite (8)
Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample, haste, protection from black and from red

Ikoria Commander (Mythic Rare)
Other Versions
Legions (Rare)
Time Spiral "Timeshifted" (Special)
Duel Decks: Divine vs. Demonic (Mythic Rare)
Duel Decks Anthology, Divine vs. Demonic (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Masters 25 (Mythic Rare)
Akroma, Vision of Ixidor
Akroma, Vision of Ixidor 5WhiteWhite (7)
Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample

At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.

Partner

Commander Legends (Mythic Rare)
Akroma's Memorial
Akroma's Memorial 7 (7)
Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Special Guests (Mythic Rare)
Other Versions
Future Sight (Rare)
Magic 2013 (Mythic Rare)
Time Spiral Remastered (Mythic Rare)
Historic Anthology 3 (Rare)
Akuta, Born of Ash
Akuta, Born of Ash 2BlackBlack (4)
Legendary Creature — Spirit (3/2)

Haste

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Alaundo the Seer
Alaundo the Seer 2GreenBlue (4)
Legendary Creature — Human Shaman (3/5)

Tap: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Alesha's Vanguard
Alesha's Vanguard 3Black (4)
Creature — Orc Warrior (3/3)

Dash 2Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
Alexios, Deimos of Kosmos
Alexios, Deimos of Kosmos 3Red (4)
Legendary Creature — Human Berserker (4/4)

Trample

Alexios, Deimos of Kosmos attacks each combat if able, can't be sacrificed, and can't attack its owner.

At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.

Assassin's Creed (Uncommon)
Alibou, Ancient Witness
Alibou, Ancient Witness 3RedWhite (5)
Legendary Artifact Creature — Golem (4/5)

Other artifact creatures you control have haste.

Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.

Commander 2021 (Mythic Rare)
All-Star Kicker (playtest)
All-Star Kicker (playtest) 1Red (2)
Creature — — Orc Athlete (2/2)

Assist kicker 3 (You and up to one other player can spend mana to pay this kicker cost.)

When All-Star Kicker enters the battlefield, your team may pass the ball. Then if All-Star Kicker was kicked, creatures your team controls get +1/+1 and gain haste until end of turn. (To pass the ball, one of the players on your team gives a permanent or card in hand to another player on your team.)

Mystery Booster 2: Convention Edition (Rare)
Altac Bloodseeker
Altac Bloodseeker 1Red (2)
Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and Tap as soon as it comes under your control.)

Magic 2015 Core Set (Uncommon)
Amber Gristle O'Maul
Amber Gristle O'Maul 3Red (4)
Legendary Creature — Dwarf Cleric (3/3)

Haste

Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Ambuscade Shaman
Ambuscade Shaman 2Black (3)
Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature you control enters, that creature gets +2/+2 until end of turn.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Ambush Party
Ambush Party 4Red (5)
Creature — Human Rogue (3/1)

First strike, haste

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Amethyst Dragon
Amethyst Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying, haste

Commander Legends: Battle for Baldur's Gate (Uncommon)
Amped Up
Amped Up 5Red (6)
Sorcery

This spell costs 1 less to cast for each electrical socket in a wall or floor you can see from your seat.

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.

Unfinity (Acorn) (Common)
Amphin Mutineer
Amphin Mutineer 3Blue (4)
Creature — Salamander Pirate (3/3)

When Amphin Mutineer enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.

Encore 4BlueBlue (4BlueBlue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander Legends (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Anathemancer
Anathemancer 1BlackRed (3)
Creature — Zombie Wizard (2/2)

When Anathemancer enters, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth 5BlackRed (5BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Alara Reborn (Uncommon)
Angel of Indemnity
Angel of Indemnity 5White (6)
Creature — Angel Warrior (5/5)

Flying, lifelink

When Angel of Indemnity enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.

Encore 6WhiteWhite (6WhiteWhite, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Angelfire Ignition
Angelfire Ignition 1RedWhite (3)
Sorcery

Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.

Flashback 2RedWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Anger
Anger 3Red (4)
Creature — Incarnation (2/2)

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Commander Anthology (Uncommon)
Ultimate Masters (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Angrath, the Flame-Chained
Angrath, the Flame-Chained 3BlackRed (5)
Legendary Planeswalker — Angrath (4)

+1: Each opponent discards a card and loses 2 life.

−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.

−8: Each opponent loses life equal to the number of cards in their graveyard.

Rivals of Ixalan (Mythic Rare)
Animus of Predation
Animus of Predation 4Green (5)
Creature — Avatar (4/4)

Draft Animus of Predation face up.

As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)

If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

Conspiracy: Take the Crown (Uncommon)
Anje Falkenrath
Anje Falkenrath 1BlackRed (3)
Legendary Creature — Vampire (1/3)

Haste

Tap, Discard a card: Draw a card.

Whenever you discard a card, if it has madness, untap Anje Falkenrath.

Commander 2019 (Mythic Rare)
Ankle Shanker
Ankle Shanker 2RedWhiteBlack (5)
Creature — Goblin Berserker (2/2)

Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

Commander 2016 (Rare)
Other Versions
Khans of Tarkir (Rare)
Anzrag's Rampage
Anzrag's Rampage 3RedRed (5)
Sorcery

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

Murders at Karlov Manor (Rare)
Apprentice Necromancer
Apprentice Necromancer 1Black (2)
Creature — Zombie Wizard (1/1)

Black, Tap, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Ultimate Masters (Uncommon)
Other Versions
Urza's Destiny (Rare)
Commander 2017 (Rare)
Araumi of the Dead Tide
Araumi of the Dead Tide 1BlueBlack (3)
Legendary Creature — Merfolk Wizard (1/4)

Tap, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Arbalest Engineers
Arbalest Engineers 1RedGreen (3)
Creature — Human Artificer (2/2)

When Arbalest Engineers enters, choose one —

• Arbalest Engineers deals 1 damage to any target.

• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.

• Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Arc Runner
Arc Runner 2Red (3)
Creature — Elemental Ox (5/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice Arc Runner.

Magic 2011 (Common)
Arcbound Hybrid
Arcbound Hybrid 4 (4)
Artifact Creature — Beast (0/0)

Haste

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Common)
Arcbound Slasher
Arcbound Slasher 4Red (5)
Artifact Creature — Cat (0/0)

Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Riot (This creature enters with your choice of an additional +1/+1 counter or haste.)

Modern Horizons 2 (Common)
Archfiend of Sorrows
Archfiend of Sorrows 5BlackBlack (7)
Creature — Demon (4/5)

Flying

When Archfiend of Sorrows enters, creatures your opponents control get -2/-2 until end of turn.

Unearth 3BlackBlack (3BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons 2 (Uncommon)
Archwing Dragon
Archwing Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying, haste

At the beginning of the end step, return Archwing Dragon to its owner's hand.

Avacyn Restored (Rare)
Arclight Phoenix
Arclight Phoenix 3Red (4)
Creature — Phoenix (3/2)

Flying, haste

At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Ardoz, Cobbler of War
Ardoz, Cobbler of War 1Red (2)
Legendary Creature — Goblin Shaman (1/1)

Haste

Whenever Ardoz, Cobbler of War or another creature you control enters, that creature gets +2/+0 until end of turn.

3Red: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.

Jumpstart 2022 (Rare)
Arena of Glory
Arena of Glory (0)
Land

Arena of Glory enters tapped unless you control a Mountain.

Tap: Add Red.

Red, Tap, Exert Arena of Glory: Add RedRed. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Modern Horizons 3 (Rare)
Argivian Avenger
Argivian Avenger 6 (6)
Artifact Creature — Shapeshifter (5/5)

1: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.

The Brothers' War (Uncommon)
Arlinn Kord
Arlinn Kord 2RedGreen (4)
Legendary Planeswalker — Arlinn (3)

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Arlinn, Embraced by the Moon
Arlinn, Embraced by the Moon (0)
Legendary Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

−1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.

−6: You get an emblem with "Creatures you control have haste and ‘Tap: This creature deals damage equal to its power to any target.'"

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Arlinn, the Moon's Fury
Arlinn, the Moon's Fury (0)
Legendary Planeswalker — Arlinn (4)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

+2: Add RedGreen.

0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.

Innistrad: Midnight Hunt (Mythic Rare)
Arms Race
Arms Race 3Red (4)
Enchantment

3Red: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.

The Brothers' War (Uncommon)
Arni Brokenbrow
Arni Brokenbrow 2Red (3)
Legendary Creature — Human Berserker (3/3)

Haste

Boast — 1: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Arthur, Marigold Knight
Arthur, Marigold Knight 2BlueRedWhite (5)
Legendary Creature — Mouse Knight (4/5)

Haste

Whenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.

Bloomburrow Commander (Mythic Rare)
Artificer's Dragon
Artificer's Dragon 6 (6)
Artifact Creature — Dragon (4/4)

Flying

Red: Artifact creatures you control get +1/+0 until end of turn.

Unearth 3RedRed (3RedRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Asari Captain
Asari Captain 3RedWhite (5)
Creature — Human Samurai (4/3)

Haste

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

Kamigawa: Neon Dynasty (Uncommon)
Ash Zealot
Ash Zealot RedRed (2)
Creature — Human Warrior (2/2)

First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

Return to Ravnica (Rare)
Ash, Party Crasher
Ash, Party Crasher RedWhite (2)
Legendary Creature — Human Peasant (2/2)

Haste

Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.

Wilds of Eldraine (Uncommon)
Ashen Ghoul
Ashen Ghoul 3Black (4)
Creature — Zombie (3/1)

Haste

Black: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Ashen Monstrosity
Ashen Monstrosity 5RedRed (7)
Creature — Spirit (7/4)

Haste

Ashen Monstrosity attacks each combat if able.

Betrayers of Kamigawa (Uncommon)
Ashling's Prerogative
Ashling's Prerogative 1Red (2)
Enchantment

As Ashling's Prerogative enters, choose odd or even. (Zero is even.)

Each creature with mana value of the chosen quality has haste.

Each creature without mana value of the chosen quality enters tapped.

Lorwyn (Rare)
Ashnod's Harvester
Ashnod's Harvester 2 (2)
Artifact Creature — Construct (3/1)

Whenever Ashnod's Harvester attacks, exile target card from a graveyard.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Assault on Osgiliath
Assault on Osgiliath Variable ColorlessRedRedRed (3)
Sorcery

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Assault Suit
Assault Suit 4 (4)
Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.

Equip 3

Commander Masters (Uncommon)
Other Versions
Commander 2014 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Assemble the Legion
Assemble the Legion 3RedWhite (5)
Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

Magic The Gathering—Fallout (Rare)
Other Versions
Gatecrash (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Ravnica Remastered (Rare)
Assquatch
Assquatch 4Red (5)
Creature — Donkey (3{1/2}/3{1/2})

Each other Donkey gets +1½/+1½.

Whenever another Donkey enters, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Unhinged (Rare)
Atalan Jackal
Atalan Jackal 1RedGreen (3)
Creature — Human Tyranid Scout (2/2)

Trample, haste

Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Rare)
Atraxi Warden
Atraxi Warden 4WhiteWhite (6)
Creature — Alien Eye (6/6)

Flying

When Atraxi Warden enters, exile up to one target tapped creature.

Suspend 5—1White (Rather than cast this card from your hand, you may pay 1White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Doctor Who Commander (Uncommon)
Aurelia, the Law Above
Aurelia, the Law Above 3RedWhite (5)
Legendary Creature — Angel (4/4)

Flying, vigilance, haste

Whenever a player attacks with three or more creatures, you draw a card.

Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.

Murders at Karlov Manor (Rare)
Aurelia, the Warleader
Aurelia, the Warleader 2RedRedWhiteWhite (6)
Legendary Creature — Angel (3/4)

Flying, vigilance, haste

Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Guild Kit: Boros (Mythic Rare)
Double Masters 2022 (Mythic Rare)
March of the Machine Multiverse Legends (Mythic Rare)
Avalanche Caller
Avalanche Caller 1Blue (2)
Snow Creature — Human Wizard (1/3)

2: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Jumpstart 2022 (Uncommon)
Other Versions
Kaldheim (Uncommon)
Avalanche Riders
Avalanche Riders 3Red (4)
Creature — Human Nomad (2/2)

Haste

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters, destroy target land.

Time Spiral "Timeshifted" (Special)
Other Versions
Urza's Legacy (Uncommon)
Avarax
Avarax 3RedRed (5)
Creature — Beast (3/3)

Haste

When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.

1Red: Avarax gets +1/+0 until end of turn.

Dominaria Remastered (Common)
Other Versions
Onslaught (Uncommon)
Eternal Masters (Common)
Awaken the Ancient
Awaken the Ancient 1RedRedRed (4)
Enchantment — Aura

Enchant Mountain

Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Magic 2014 Core Set (Rare)
Awaken the Blood Avatar
Awaken the Blood Avatar 6BlackRed (8)
Sorcery

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs 2 less to cast for each creature sacrificed this way.

Each opponent sacrifices a creature of their choice. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

Strixhaven: School of Mages (Mythic Rare)
Awaken the Sleeper
Awaken the Sleeper 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.

Phyrexia: All Will Be One (Uncommon)
Awakened Skyclave
Awakened Skyclave (0)
Creature — Elemental (4/4)

Vigilance, haste

As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types.

Tap: Add one mana of any color.

March of the Machine (Uncommon)
Awakening of Vitu-Ghazi
Awakening of Vitu-Ghazi 3GreenGreen (5)
Instant

Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.

War of the Spark (Rare)
Axebane Ferox
Axebane Ferox 2GreenGreen (4)
Creature — Beast (4/4)

Deathtouch, haste

Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)

Murders at Karlov Manor (Rare)
Axgard Cavalry
Axgard Cavalry 1Red (2)
Creature — Dwarf Berserker (2/2)

Tap: Target creature gains haste until end of turn. (It can attack and Tap this turn.)

Magic: The Gathering Foundations (Common)
Other Versions
Kaldheim (Common)
Jumpstart 2022 (Common)
Ayara, Furnace Queen
Ayara, Furnace Queen (0)
Legendary Creature — Phyrexian Elf Noble (4/4)

At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.

March of the Machine (Rare)
Balduvian Atrocity
Balduvian Atrocity 2Black (3)
Creature — Phyrexian Berserker (2/3)

Kicker Red (You may pay an additional Red as you cast this spell.)

Menace

When Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United (Uncommon)
Balduvian Dead
Balduvian Dead 3Black (4)
Creature — Zombie (2/3)

2Red, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Balduvian War-Makers
Balduvian War-Makers 4Red (5)
Creature — Human Barbarian (3/3)

Haste

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Alliances (Common)
Ball Lightning
Ball Lightning RedRedRed (3)
Creature — Elemental (6/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice this creature.

Magic: The Gathering Foundations (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
The Dark (Rare)
Beatdown Box Set (Rare)
Masters Edition (Rare)
Magic 2010 (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Masters 25 (Rare)
Jumpstart (Rare)
Mystery Booster 2: Convention Edition (Rare)
Balustrade Wurm
Balustrade Wurm 3GreenGreen (5)
Creature — Wurm (5/5)

This spell can't be countered.

Trample, haste

Delirium — 2GreenGreen: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.

Duskmourn: House of Horror (Rare)
Banehound
Banehound Black (1)
Creature — Nightmare Dog (1/1)

Lifelink, haste

War of the Spark (Common)
Baral and Kari Zev
Baral and Kari Zev 1BlueRed (3)
Legendary Creature — Human (2/4)

First strike, menace

Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

March of the Machine (Rare)
Barbarian Class
Barbarian Class Red (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

1Red: Level 2

//Level_2//

Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.

2Red: Level 3

//Level_3//

Creatures you control have haste.

Adventures in the Forgotten Realms (Uncommon)
Barbed Shocker
Barbed Shocker 3Red (4)
Creature — Insect (2/2)

Trample, haste

Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Time Spiral (Uncommon)
Barbflare Gremlin
Barbflare Gremlin 3Red (4)
Creature — Gremlin (3/2)

First strike, haste

Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.

Duskmourn: House of Horror Commander (Rare)
Barging Sergeant
Barging Sergeant 4Red (5)
Creature — Minotaur Soldier (4/2)

Haste

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Battle Cry Goblin
Battle Cry Goblin 1Red (2)
Creature — Goblin (2/2)

1Red: Goblins you control get +1/+0 and gain haste until end of turn.

Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Battle Rampart
Battle Rampart 2Red (3)
Creature — Wall (1/3)

Defender

Tap: Target creature gains haste until end of turn.

Battlebond (Common)
Other Versions
Mercadian Masques (Common)
Rise of the Eldrazi (Common)
1234567891011121314 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue