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Abian, Luvion Usurper (playtest)
Abian, Luvion Usurper (playtest) 5RedGreen (7)
Legendary Planeswalker — — Abian

As CARDNAME enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.)

+3: Discard your hand, then draw cards equal to the greatest power among creatures you control.

+1: Create a 3/2 red and green Spirit creature token.

−X: You deal X damage to any target.

Mystery Booster (Common)
Abzan Ascendancy
Abzan Ascendancy WhiteBlackGreen (3)
Enchantment

When Abzan Ascendancy enters, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

Double Masters 2022 (Rare)
Other Versions
Khans of Tarkir (Rare)
Ikoria Commander (Rare)
Afterlife
Afterlife 2White (3)
Instant

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

Commander 2014 (Uncommon)
Other Versions
Mirage (Uncommon)
Mercadian Masques (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Vintage Masters (Common)
Afterlife Insurance
Afterlife Insurance 1White or Black (2)
Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Clue Edition (Uncommon)
Akki Ember-Keeper
Akki Ember-Keeper 1Red (2)
Enchantment Creature — Goblin Warrior (2/1)

Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Alharu, Solemn Ritualist
Alharu, Solemn Ritualist 4White (5)
Legendary Creature — Human Monk (3/3)

When Alharu, Solemn Ritualist enters, put a +1/+1 counter on each of up to two other target creatures.

Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.

Partner (You can have two commanders if both have partner.)

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
March of the Machine Commander (Uncommon)
Andúril, Flame of the West
Andúril, Flame of the West 3 (3)
Legendary Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.

Equip 2

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Architect of Restoration
Architect of Restoration (0)
Enchantment Creature — Fox Monk (3/4)

Vigilance

Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.

Kamigawa: Neon Dynasty (Rare)
Avacyn's Collar
Avacyn's Collar 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has vigilance.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip 2

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Baku Altar
Baku Altar 2 (2)
Artifact

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.

2, Tap, Remove a ki counter from Baku Altar: Create a 1/1 colorless Spirit creature token.

Betrayers of Kamigawa (Rare)
Beckon Apparition
Beckon Apparition White or Black (1)
Instant

Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.

Ultimate Masters (Common)
Other Versions
Eventide (Common)
Gatecrash (Common)
Belfry Spirit
Belfry Spirit 3WhiteWhite (5)
Creature — Spirit (1/1)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Belfry Spirit enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

Guild Kit: Orzhov (Uncommon)
Other Versions
Guildpact (Uncommon)
Benevolent Offering
Benevolent Offering 3White (4)
Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2014 (Rare)
Bishop of Wings
Bishop of Wings WhiteWhite (2)
Creature — Human Cleric (1/4)

Whenever an Angel you control enters, you gain 4 life.

Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.

Core Set 2020 (Rare)
Blessed Defiance
Blessed Defiance White (1)
Instant

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Brine Comber
Brine Comber 1WhiteBlue (3)
Creature — Spirit (1/1)

Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.

Disturb WhiteBlue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Uncommon)
Brinebound Gift
Brinebound Gift (0)
Enchantment — Aura

Enchant creature

Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.

If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Broken Visage
Broken Visage 4Black (5)
Instant

Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Rare)
Homelands (Rare)
Chishiro, the Shattered Blade
Chishiro, the Shattered Blade 2RedGreen (4)
Legendary Creature — Snake Samurai (4/4)

Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.

At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Clarion Spirit
Clarion Spirit 1White (2)
Creature — Spirit (2/2)

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

Kaldheim (Uncommon)
Concord with the Kami
Concord with the Kami 3Green (4)
Enchantment

At the beginning of your end step, choose one or more —

• Put a +1/+1 counter on target creature with a counter on it.

• Draw a card if you control an enchanted creature.

• Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Kamigawa: Neon Dynasty Commander (Rare)
Confront the Assault
Confront the Assault 4White (5)
Instant

Cast this spell only if a creature is attacking you.

Create three 1/1 white Spirit creature tokens with flying.

Arena Base Set (Uncommon)
Court of Grace
Court of Grace 2WhiteWhite (4)
Enchantment

When Court of Grace enters, you become the monarch.

At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Commander Legends (Rare)
Custodi Soulbinders
Custodi Soulbinders 3White (4)
Creature — Human Cleric (0/0)

Custodi Soulbinders enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

2White, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Dauntless Cathar
Dauntless Cathar 2White (3)
Creature — Human Soldier (3/2)

1White, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Masters 25 (Common)
Daxos the Returned
Daxos the Returned 1WhiteBlack (3)
Legendary Creature — Zombie Soldier (2/2)

Whenever you cast an enchantment spell, you get an experience counter.

1WhiteBlack: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."

Commander 2015 (Mythic Rare)
Debtors' Transport
Debtors' Transport 5Black (6)
Creature — Thrull (5/3)

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Donal, Herald of Wings
Donal, Herald of Wings 2BlueBlue (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)

Innistrad: Crimson Vow Commander (Mythic Rare)
Doomed Traveler
Doomed Traveler White (1)
Creature — Human Soldier (1/1)

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.

Ravnica Clue Edition (Common)
Other Versions
Innistrad (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Magic: The Gathering—Conspiracy (Common)
Duel Decks: Blessed vs. Cursed (Common)
Conspiracy: Take the Crown (Common)
Archenemy: Nicol Bolas (Common)
Iconic Masters (Common)
Battlebond (Common)
Commander Legends (Common)
Jumpstart: Historic Horizons (Common)
Double Masters 2022 (Common)
Jumpstart 2022 (Common)
Shadows of the Past (Common)
Dorothea's Retribution
Dorothea's Retribution (0)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."

If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Dripping-Tongue Zubera
Dripping-Tongue Zubera 1Green (2)
Creature — Zubera Spirit (1/2)

When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

Champions of Kamigawa (Common)
Drogskol Cavalry
Drogskol Cavalry 5WhiteWhite (7)
Creature — Spirit Knight (4/4)

Flying

Whenever another Spirit you control enters, you gain 2 life.

3White: Create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Rare)
Elgaud Inquisitor
Elgaud Inquisitor 3White (4)
Creature — Human Cleric (2/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.

Dark Ascension (Common)
Emissary of the Sleepless
Emissary of the Sleepless 4White (5)
Creature — Spirit (2/4)

Flying

When Emissary of the Sleepless enters, if a creature died this turn, create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Common)
Ethereal Absolution
Ethereal Absolution 4WhiteBlack (6)
Enchantment

Creatures you control get +1/+1.

Creatures your opponents control get -1/-1.

2WhiteBlack: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

Ravnica Allegiance (Rare)
Ethereal Investigator
Ethereal Investigator 3Blue (4)
Creature — Spirit (2/3)

Flying

When Ethereal Investigator enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

Murders at Karlov Manor Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Evil Boros Charm (playtest)
Evil Boros Charm (playtest) Black or RedWhite or Black (2)
Instant

Choose one —

• CARDNAME deals 2 damage to any target and you gain 2 life.

• Unblocked attacking creatures get +1/+0 until end of turn.

• Create a 1/1 colorless Spirit creature token with lifelink and haste.

Mystery Booster (Common)
Felhide Spiritbinder
Felhide Spiritbinder 3Red (4)
Creature — Minotaur Shaman (3/4)

Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay 1Red. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Born of the Gods (Rare)
Field of Souls
Field of Souls 2WhiteWhite (4)
Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Uncommon)
Other Versions
Tempest (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Tempest Remastered (Rare)
Eternal Masters (Uncommon)
Forbidden Orchard
Forbidden Orchard (0)
Land

Tap: Add one mana of any color.

Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

Double Masters 2022 (Rare)
Other Versions
Champions of Kamigawa (Rare)
From the Vault: Realms (Mythic Rare)
Zendikar Expeditions (Mythic Rare)
Commander 2016 (Rare)
Funeral Pyre
Funeral Pyre White (1)
Instant

Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.

Judgment (Common)
Gallows at Willow Hill
Gallows at Willow Hill 3 (3)
Artifact

3, Tap, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.

Avacyn Restored (Rare)
Geist Snatch
Geist Snatch 2BlueBlue (4)
Instant

Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.

Avacyn Restored (Common)
Geist-Honored Monk
Geist-Honored Monk 3WhiteWhite (5)
Creature — Human Monk (*/*)

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters, create two 1/1 white Spirit creature tokens with flying.

Kaldheim Commander (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Ghastly Mimicry
Ghastly Mimicry (0)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.

If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Ghostly Dancers
Ghostly Dancers 3WhiteWhite (5)
Creature — Spirit (2/5)

Flying

When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Duskmourn: House of Horror (Rare)
Gift of Wrath
Gift of Wrath 3Red (4)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.

Kamigawa: Neon Dynasty (Common)
Gods' Eye, Gate to the Reikai
Gods' Eye, Gate to the Reikai (0)
Legendary Land

Tap: Add Colorless.

When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.

Betrayers of Kamigawa (Uncommon)
Goro-Goro and Satoru
Goro-Goro and Satoru BlueBlackRed (3)
Legendary Creature — Goblin Human (3/4)

Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.

1Red: Creatures you control gain haste until end of turn.

March of the Machine Commander (Mythic Rare)
Goro-Goro, Disciple of Ryusei
Goro-Goro, Disciple of Ryusei 1Red (2)
Legendary Creature — Goblin Samurai (2/2)

Red: Creatures you control gain haste until end of turn.

3RedRed: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Rare)
Go-Shintai of Shared Purpose
Go-Shintai of Shared Purpose 3White (4)
Legendary Enchantment Creature — Shrine (1/3)

Vigilance

At the beginning of your end step, you may pay 1. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Hallowed Haunting
Hallowed Haunting 2WhiteWhite (4)
Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance.

Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

Special Guests (Mythic Rare)
Other Versions
Innistrad: Crimson Vow (Mythic Rare)
Hallowed Spiritkeeper
Hallowed Spiritkeeper 1WhiteWhite (3)
Creature — Avatar (3/2)

Vigilance

When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2014 (Rare)
Hanged Executioner
Hanged Executioner 2White (3)
Creature — Spirit (1/1)

Flying

When Hanged Executioner enters, create a 1/1 white Spirit creature token with flying.

3White, Exile Hanged Executioner: Exile target creature.

Bloomburrow Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Haunted Dead
Haunted Dead 3Black (4)
Creature — Zombie (2/2)

When Haunted Dead enters, create a 1/1 white Spirit creature token with flying.

1Black, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Haunted Library
Haunted Library 1White (2)
Enchantment

Whenever a creature an opponent controls dies, you may pay 1. If you do, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Haunting Imitation
Haunting Imitation 2Blue (3)
Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Innistrad: Crimson Vow Commander (Rare)
Heron-Blessed Geist
Heron-Blessed Geist 4White (5)
Creature — Spirit (3/3)

Flying

3White, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.

Innistrad: Crimson Vow (Common)
Hofri Ghostforge
Hofri Ghostforge 3RedWhite (5)
Legendary Creature — Dwarf Cleric (4/5)

Spirits you control get +1/+1 and have trample and haste.

Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

Strixhaven: School of Mages (Mythic Rare)
Honden of Life's Web
Honden of Life's Web 4Green (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Illuminate History
Illuminate History 2RedRed (4)
Sorcery — Lesson

Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Rare)
Illustrious Historian
Illustrious Historian 1Red (2)
Creature — Human Shaman (2/1)

5, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
Imaginary Friends (playtest)
Imaginary Friends (playtest) 1White (2)
Sorcery — — Arcane

Create three 0/0 white Spirit creature tokens with flying.

Mystery Booster (Common)
Imperious Oligarch
Imperious Oligarch WhiteBlack (2)
Creature — Human Cleric (2/1)

Vigilance

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Allegiance (Common)
Indebted Spirit
Indebted Spirit White (1)
Enchantment Creature — Spirit (1/1)

Bestow 2White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Afterlife 1 (When this permanent is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying.)

Enchanted creature gets +1/+1 and has afterlife 1.

Modern Horizons 3 (Uncommon)
Invoke the Ancients
Invoke the Ancients 1GreenGreenGreenGreen (5)
Sorcery

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Kamigawa: Neon Dynasty (Rare)
Kaya the Inexorable
Kaya the Inexorable 3WhiteBlack (5)
Legendary Planeswalker — Kaya (5)

+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."

−3: Exile target nonland permanent.

−7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."

Kaldheim (Mythic Rare)
Kaya, Geist Hunter
Kaya, Geist Hunter 1WhiteBlack (3)
Legendary Planeswalker — Kaya (3)

+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.

−2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.

−6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.

Innistrad: Crimson Vow (Mythic Rare)
Kaya, Intangible Slayer
Kaya, Intangible Slayer 3WhiteWhiteBlackBlack (7)
Legendary Planeswalker — Kaya (6)

Hexproof

+2: Each opponent loses 3 life and you gain 3 life.

0: You draw two cards. Then each opponent may scry 1.

−3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.

Phyrexia: All Will Be One (Rare)
Kaya, Spirits' Justice
Kaya, Spirits' Justice 2WhiteBlack (4)
Legendary Planeswalker — Kaya (3)

Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.

+2: Surveil 2, then exile a card from a graveyard.

+1: Create a 1/1 white and black Spirit creature token with flying.

−2: Exile target creature you control. For each other player, exile up to one target creature that player controls.

Murders at Karlov Manor (Mythic Rare)
Kaya's Guile
Kaya's Guile 1WhiteBlack (3)
Instant

Choose two —

• Each opponent sacrifices a creature.

• Exile all opponents' graveyards.

• Create a 1/1 white and black Spirit creature token with flying.

• You gain 4 life.

Entwine 3 (Choose all if you pay the entwine cost.)

Modern Horizons (Rare)
King of the Oathbreakers
King of the Oathbreakers 2WhiteBlack (4)
Legendary Creature — Spirit Noble (3/3)

Flying

Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.

The Lord of the Rings: Tales of Middle Earth (Rare)
Kin-Tree Invocation
Kin-Tree Invocation BlackGreen (2)
Sorcery

Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.

Khans of Tarkir (Uncommon)
Kirin-Touched Orochi
Kirin-Touched Orochi (0)
Enchantment Creature — Snake Monk (1/1)

Whenever Kirin-Touched Orochi attacks, choose one —

• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.

• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.

Kamigawa: Neon Dynasty (Rare)
Kirtar's Wrath
Kirtar's Wrath 4WhiteWhite (6)
Sorcery

Destroy all creatures. They can't be regenerated.

Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Innistrad: Crimson Vow Commander (Rare)
Knight of Sorrows
Knight of Sorrows 4White (5)
Creature — Human Knight (3/3)

Knight of Sorrows can block an additional creature each combat.

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Allegiance (Common)
Knight of the Last Breath
Knight of the Last Breath 5WhiteBlack (7)
Creature — Giant Knight (4/4)

3, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.

Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

March of the Machine Commander (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Kura, the Boundless Sky
Kura, the Boundless Sky 3GreenGreen (5)
Legendary Creature — Dragon Spirit (4/4)

Flying, deathtouch

When Kura, the Boundless Sky dies, choose one —

• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.

• Create an X/X green Spirit creature token, where X is the number of lands you control.

Kamigawa: Neon Dynasty (Mythic Rare)
Kykar, Wind's Fury
Kykar, Wind's Fury 1BlueRedWhite (4)
Legendary Creature — Bird Wizard (3/3)

Flying

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Add Red.

Bloomburrow Commander (Mythic Rare)
Other Versions
Core Set 2020 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Commander Masters (Rare)
Lingering Souls
Lingering Souls 2White (3)
Sorcery

Create two 1/1 white Spirit creature tokens with flying.

Flashback 1Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Modern Event Deck 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Time Spiral Remastered (Bonus)
Lorehold Command
Lorehold Command 3RedWhite (5)
Instant

Choose two —

• Create a 3/2 red and white Spirit creature token.

• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.

• Lorehold Command deals 3 damage to any target. Target player gains 3 life.

• Sacrifice a permanent, then draw two cards.

Strixhaven: School of Mages (Rare)
Lorehold Excavation
Lorehold Excavation RedWhite (2)
Enchantment

At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)

5, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Uncommon)
Luminous Angel
Luminous Angel 4WhiteWhiteWhite (7)
Creature — Angel (4/4)

Flying

At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

Duel Decks Anthology, Divine vs. Demonic (Rare)
Other Versions
Mirrodin (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Magus Lucea Kane
Magus Lucea Kane 1GreenBlueRed (4)
Legendary Creature — Human Tyranid Wizard (1/1)

Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature.

Psychic Stimulus — Tap: Add ColorlessColorless. When you next cast a spell with Variable Colorless in its mana cost or activate an ability with Variable Colorless in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Warhammer 40,000 Commander (Mythic Rare)
Make Your Mark
Make Your Mark Red or White (1)
Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
March of Souls
March of Souls 4White (5)
Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Planeshift (Rare)
Mascot Exhibition
Mascot Exhibition 7 (7)
Sorcery — Lesson

Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Mausoleum Guard
Mausoleum Guard 3White (4)
Creature — Human Scout (2/2)

When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.

Jumpstart 2022 (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Midnight Haunting
Midnight Haunting 2White (3)
Instant

Create two 1/1 white Spirit creature tokens with flying.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Innistrad (Uncommon)
Commander 2014 (Uncommon)
Millicent, Restless Revenant
Millicent, Restless Revenant 5WhiteBlue (7)
Legendary Creature — Spirit Soldier (4/4)

This spell costs 1 less to cast for each Spirit you control.

Flying

Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Mythic Rare)
Ministrant of Obligation
Ministrant of Obligation 2White (3)
Creature — Human Cleric (2/1)

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Commander Masters (Common)
Smoky Lounge // Misty Salon (Misty Salon)
Smoky Lounge // Misty Salon (Misty Salon) 3Blue (4)
Enchantment — Room

When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Moorland Haunt
Moorland Haunt (0)
Land

Tap: Add Colorless.

WhiteBlue, Tap, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Innistrad (Rare)
Muster the Departed
Muster the Departed 2White (3)
Enchantment

When Muster the Departed enters, create a 1/1 white Spirit creature token with flying.

Morbid — At the beginning of your end step, if a creature died this turn, populate. (Create a token that's a copy of a creature token you control.)

Modern Horizons 3 (Uncommon)
Myojin of Blooming Dawn
Myojin of Blooming Dawn 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

Kamigawa: Neon Dynasty Commander (Rare)
Nearheath Chaplain
Nearheath Chaplain 3White (4)
Creature — Human Cleric (3/1)

Lifelink

2White, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Not Forgotten
Not Forgotten 1White (2)
Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

Jumpstart 2022 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Nurturing Presence
Nurturing Presence 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever a creature you control enters, this creature gets +1/+1 until end of turn."

When Nurturing Presence enters, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow (Common)
Oath of the Grey Host
Oath of the Grey Host 3Black (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You and target opponent each create a Food token.

II — Each opponent loses 3 life. Create a Treasure token.

III — Create three tapped 1/1 white Spirit creature tokens with flying.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Obscura Ascendancy
Obscura Ascendancy WhiteBlueBlack (3)
Enchantment

Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.

As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3.

Streets of New Capenna (Rare)
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